mirror of
https://github.com/JGRennison/OpenTTD-patches.git
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205 lines
5.7 KiB
C
205 lines
5.7 KiB
C
/*
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* This file is part of OpenTTD.
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* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
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* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
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*/
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/** @file object_map.h Map accessors for object tiles. */
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#ifndef OBJECT_MAP_H
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#define OBJECT_MAP_H
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#include "water_map.h"
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#include "object_type.h"
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enum ObjectGround {
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OBJECT_GROUND_GRASS = 0, ///< Grass or bare
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OBJECT_GROUND_SNOW_DESERT = 1, ///< Snow or desert
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OBJECT_GROUND_SHORE = 2, ///< Shore
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};
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ObjectType GetObjectType(TileIndex t);
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/**
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* Check whether the object on a tile is of a specific type.
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* @param t Tile to test.
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* @param type Type to test.
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* @pre IsTileType(t, MP_OBJECT)
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* @return True if type matches.
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*/
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static inline bool IsObjectType(TileIndex t, ObjectType type)
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{
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return GetObjectType(t) == type;
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}
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/**
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* Check whether a tile is a object tile of a specific type.
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* @param t Tile to test.
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* @param type Type to test.
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* @return True if type matches.
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*/
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static inline bool IsObjectTypeTile(TileIndex t, ObjectType type)
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{
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return IsTileType(t, MP_OBJECT) && GetObjectType(t) == type;
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}
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/**
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* Get the index of which object this tile is attached to.
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* @param t the tile
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* @pre IsTileType(t, MP_OBJECT)
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* @return The ObjectID of the object.
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*/
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static inline ObjectID GetObjectIndex(TileIndex t)
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{
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dbg_assert_tile(IsTileType(t, MP_OBJECT), t);
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return _m[t].m2 | _m[t].m5 << 16;
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}
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/**
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* Get the random bits of this tile.
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* @param t The tile to get the bits for.
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* @pre IsTileType(t, MP_OBJECT)
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* @return The random bits.
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*/
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static inline byte GetObjectRandomBits(TileIndex t)
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{
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dbg_assert_tile(IsTileType(t, MP_OBJECT), t);
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return _m[t].m3;
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}
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/**
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* Get the ground type of ths tile.
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* @param t The tile to get the ground type of.
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* @pre IsTileType(t, MP_OBJECT)
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* @return The ground type.
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*/
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static inline ObjectGround GetObjectGroundType(TileIndex t)
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{
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dbg_assert_tile(IsTileType(t, MP_OBJECT), t);
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return (ObjectGround)GB(_m[t].m4, 2, 2);
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}
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/**
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* Get the ground density of this tile.
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* Only meaningful for some ground types.
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* @param t The tile to get the density of.
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* @pre IsTileType(t, MP_OBJECT)
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* @return the density
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*/
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static inline uint GetObjectGroundDensity(TileIndex t)
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{
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dbg_assert_tile(IsTileType(t, MP_OBJECT), t);
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return GB(_m[t].m4, 0, 2);
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}
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/**
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* Set the ground density of this tile.
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* Only meaningful for some ground types.
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* @param t The tile to set the density of.
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* @param d the new density
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* @pre IsTileType(t, MP_OBJECT)
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*/
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static inline void SetObjectGroundDensity(TileIndex t, uint d)
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{
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dbg_assert_tile(IsTileType(t, MP_OBJECT), t);
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SB(_m[t].m4, 0, 2, d);
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}
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/**
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* Get the counter used to advance to the next ground density type.
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* @param t The tile to get the counter of.
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* @pre IsTileType(t, MP_OBJECT)
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* @return The value of the counter
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*/
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static inline uint GetObjectGroundCounter(TileIndex t)
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{
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dbg_assert_tile(IsTileType(t, MP_OBJECT), t);
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return GB(_m[t].m4, 5, 3);
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}
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/**
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* Increments the counter used to advance to the next ground density type.
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* @param t the tile to increment the counter of
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* @param c the amount to increment the counter with
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* @pre IsTileType(t, MP_OBJECT)
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*/
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static inline void AddObjectGroundCounter(TileIndex t, int c)
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{
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dbg_assert_tile(IsTileType(t, MP_OBJECT), t);
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_m[t].m4 += c << 5;
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}
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/**
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* Sets the counter used to advance to the next ground density type.
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* @param t The tile to set the counter of.
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* @param c The amount to set the counter to.
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* @pre IsTileType(t, MP_OBJECT)
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*/
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static inline void SetObjectGroundCounter(TileIndex t, uint c)
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{
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dbg_assert_tile(IsTileType(t, MP_OBJECT), t);
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SB(_m[t].m4, 5, 3, c);
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}
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/**
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* Sets ground type and density in one go, also sets the counter to 0
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* @param t the tile to set the ground type and density for
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* @param type the new ground type of the tile
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* @param density the density of the ground tile
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* @pre IsTileType(t, MP_OBJECT)
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*/
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static inline void SetObjectGroundTypeDensity(TileIndex t, ObjectGround type, uint density)
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{
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dbg_assert_tile(IsTileType(t, MP_OBJECT), t);
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_m[t].m4 = 0 << 5 | type << 2 | density;
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}
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static inline ObjectEffectiveFoundationType GetObjectEffectiveFoundationType(TileIndex t)
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{
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dbg_assert_tile(IsTileType(t, MP_OBJECT), t);
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return (ObjectEffectiveFoundationType)GB(_me[t].m6, 0, 2);
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}
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static inline void SetObjectEffectiveFoundationType(TileIndex t, ObjectEffectiveFoundationType foundation_type)
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{
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dbg_assert_tile(IsTileType(t, MP_OBJECT), t);
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SB(_me[t].m6, 0, 2, foundation_type);
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}
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static inline bool GetObjectHasViewportMapViewOverride(TileIndex t)
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{
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dbg_assert_tile(IsTileType(t, MP_OBJECT), t);
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return HasBit(_m[t].m4, 4);
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}
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static inline void SetObjectHasViewportMapViewOverride(TileIndex t, bool map_view_override)
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{
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dbg_assert_tile(IsTileType(t, MP_OBJECT), t);
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SB(_m[t].m4, 4, 1, map_view_override ? 1 : 0);
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}
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/**
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* Make an Object tile.
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* @param t The tile to make and object tile.
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* @param o The new owner of the tile.
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* @param index Index to the object.
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* @param wc Water class for this object.
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* @param random Random data to store on the tile
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*/
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static inline void MakeObject(TileIndex t, Owner o, ObjectID index, WaterClass wc, byte random)
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{
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SetTileType(t, MP_OBJECT);
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SetTileOwner(t, o);
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SetWaterClass(t, wc);
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_m[t].m2 = index;
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_m[t].m3 = random;
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_m[t].m4 = 0;
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_m[t].m5 = index >> 16;
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SB(_me[t].m6, 2, 4, 0);
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_me[t].m7 = 0;
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}
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#endif /* OBJECT_MAP_H */
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