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https://github.com/JGRennison/OpenTTD-patches.git
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62 lines
2.2 KiB
C
62 lines
2.2 KiB
C
/* $Id$ */
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/*
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* This file is part of OpenTTD.
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* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
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* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
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*/
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/** @file vehiclelist.h Functions and type for generating vehicle lists. */
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#ifndef VEHICLELIST_H
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#define VEHICLELIST_H
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#include "core/smallvec_type.hpp"
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#include "vehicle_type.h"
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#include "company_type.h"
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#include "tile_type.h"
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/** Vehicle List type flags */
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enum VehicleListType {
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VL_STANDARD,
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VL_SHARED_ORDERS,
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VL_STATION_LIST,
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VL_DEPOT_LIST,
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VL_GROUP_LIST,
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VLT_END
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};
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/** The information about a vehicle list. */
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struct VehicleListIdentifier {
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VehicleListType type; ///< The type of vehicle list.
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VehicleType vtype; ///< The vehicle type associated with this list.
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CompanyID company; ///< The company associated with this list.
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uint32 index; ///< A vehicle list type specific index.
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uint32 Pack();
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bool Unpack(uint32 data);
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/**
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* Create a simple vehicle list.
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* @param type List type.
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* @param vtype Vehicle type associated with this list.
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* @param company Company associated with this list.
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* @param index Optional type specific index.
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*/
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VehicleListIdentifier(VehicleListType type, VehicleType vtype, CompanyID company, uint index = 0) :
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type(type), vtype(vtype), company(company), index(index) {}
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VehicleListIdentifier(uint32 data);
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/** Simple empty constructor. In this case you must set everything! */
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VehicleListIdentifier() {}
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};
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typedef SmallVector<const Vehicle *, 32> VehicleList;
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bool GenerateVehicleSortList(VehicleList *list, const VehicleListIdentifier &identifier);
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void BuildDepotVehicleList(VehicleType type, TileIndex tile, VehicleList *engine_list, VehicleList *wagon_list, bool individual_wagons = false);
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#endif /* VEHICLELIST_H */
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