OpenTTD-patches/openttd_vs80.vcproj
bjarni 40eecb3391 (svn r6513) -Codechange: unified the code to draw depot windows
This change is intended to make it easier to make depot behaviour consistent
   and faster to code when adding more features in the future
   The user interface should hopefully not be affected by this
2006-09-26 16:47:51 +00:00

1907 lines
34 KiB
XML

<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="8.00"
Name="openttd"
ProjectGUID="{668328A0-B40E-4CDB-BD72-D0064424414A}"
RootNamespace="openttd"
>
<Platforms>
<Platform
Name="Win32"
/>
<Platform
Name="x64"
/>
</Platforms>
<ToolFiles>
<ToolFile
RelativePath="masm64.rules"
/>
</ToolFiles>
<Configurations>
<Configuration
Name="Release|Win32"
OutputDirectory=".\$(ConfigurationName)\"
IntermediateDirectory=".\$(ConfigurationName)\"
ConfigurationType="1"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false"
CharacterSet="2"
WholeProgramOptimization="1"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="MASM AMD64"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
TypeLibraryName=".\Release/openttd.tlb"
HeaderFileName=""
/>
<Tool
Name="VCCLCompilerTool"
Optimization="3"
InlineFunctionExpansion="2"
EnableIntrinsicFunctions="true"
FavorSizeOrSpeed="2"
OmitFramePointers="true"
PreprocessorDefinitions="WIN32;NDEBUG;_CONSOLE;WIN32_EXCEPTION_TRACKER;WIN32_ENABLE_DIRECTMUSIC_SUPPORT;WITH_ZLIB;WITH_PNG;ENABLE_NETWORK"
StringPooling="true"
ExceptionHandling="1"
RuntimeLibrary="0"
StructMemberAlignment="3"
BufferSecurityCheck="false"
EnableFunctionLevelLinking="true"
DefaultCharIsUnsigned="true"
UsePrecompiledHeader="0"
PrecompiledHeaderThrough=""
PrecompiledHeaderFile=""
AssemblerOutput="2"
AssemblerListingLocation=".\$(ConfigurationName)\"
ObjectFile=".\$(ConfigurationName)\"
ProgramDataBaseFileName=".\$(ConfigurationName)\"
BrowseInformation="1"
WarningLevel="3"
WarnAsError="true"
SuppressStartupBanner="true"
DebugInformationFormat="3"
CallingConvention="1"
CompileAs="1"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="NDEBUG"
Culture="1053"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
AdditionalDependencies="winmm.lib ws2_32.lib libpng.lib zlibstat.lib dxguid.lib"
OutputFile=".\$(ConfigurationName)\openttd.exe"
LinkIncremental="1"
SuppressStartupBanner="true"
IgnoreDefaultLibraryNames="LIBC.lib"
GenerateDebugInformation="true"
ProgramDatabaseFile=".\$(ConfigurationName)\openttd.pdb"
SubSystem="2"
OptimizeReferences="2"
OptimizeForWindows98="1"
TargetMachine="1"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCWebDeploymentTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
<Configuration
Name="Release|x64"
OutputDirectory="$(PlatformName)\$(ConfigurationName)"
IntermediateDirectory="$(PlatformName)\$(ConfigurationName)"
ConfigurationType="1"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false"
CharacterSet="2"
WholeProgramOptimization="1"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="MASM AMD64"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
TargetEnvironment="3"
TypeLibraryName=".\Release/openttd.tlb"
HeaderFileName=""
/>
<Tool
Name="VCCLCompilerTool"
Optimization="3"
InlineFunctionExpansion="2"
EnableIntrinsicFunctions="true"
FavorSizeOrSpeed="2"
OmitFramePointers="true"
PreprocessorDefinitions="WIN32;NDEBUG;_CONSOLE;WIN32_EXCEPTION_TRACKER;WIN32_ENABLE_DIRECTMUSIC_SUPPORT;WITH_ZLIB;WITH_PNG;ENABLE_NETWORK"
StringPooling="true"
ExceptionHandling="1"
RuntimeLibrary="0"
StructMemberAlignment="0"
BufferSecurityCheck="false"
EnableFunctionLevelLinking="true"
DefaultCharIsUnsigned="true"
UsePrecompiledHeader="0"
PrecompiledHeaderThrough=""
PrecompiledHeaderFile=""
AssemblerOutput="2"
AssemblerListingLocation=".\$(ConfigurationName)\"
ObjectFile=".\$(ConfigurationName)\"
ProgramDataBaseFileName=".\$(ConfigurationName)\"
BrowseInformation="1"
WarningLevel="3"
WarnAsError="false"
SuppressStartupBanner="true"
DebugInformationFormat="3"
CallingConvention="1"
CompileAs="1"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="NDEBUG"
Culture="1053"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
AdditionalDependencies="winmm.lib ws2_32.lib libpng.lib zlibstat.lib dxguid.lib"
OutputFile=".\$(PlatformName)\$(ConfigurationName)\openttd.exe"
LinkIncremental="1"
SuppressStartupBanner="true"
IgnoreDefaultLibraryNames=""
GenerateDebugInformation="true"
ProgramDatabaseFile=".\$(ConfigurationName)\openttd.pdb"
SubSystem="2"
OptimizeReferences="2"
OptimizeForWindows98="1"
TargetMachine="17"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCWebDeploymentTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
<Configuration
Name="Debug|Win32"
OutputDirectory=".\$(ConfigurationName)\"
IntermediateDirectory=".\$(ConfigurationName)\"
ConfigurationType="1"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="MASM AMD64"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
TypeLibraryName=".\Debug/openttd.tlb"
HeaderFileName=""
/>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
PreprocessorDefinitions="WIN32;_DEBUG;_CONSOLE;WIN32_ENABLE_DIRECTMUSIC_SUPPORT;WITH_ZLIB;WITH_PNG;ENABLE_NETWORK"
BasicRuntimeChecks="3"
RuntimeLibrary="1"
UsePrecompiledHeader="0"
PrecompiledHeaderThrough=""
PrecompiledHeaderFile=""
AssemblerListingLocation=".\$(ConfigurationName)\"
ObjectFile=".\$(ConfigurationName)\"
ProgramDataBaseFileName=".\$(ConfigurationName)\"
WarningLevel="3"
WarnAsError="true"
SuppressStartupBanner="true"
Detect64BitPortabilityProblems="false"
DebugInformationFormat="4"
CallingConvention="1"
CompileAs="1"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="_DEBUG"
Culture="1053"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
AdditionalDependencies="winmm.lib ws2_32.lib libpng.lib zlibstat.lib dxguid.lib"
OutputFile=".\$(ConfigurationName)\openttd.exe"
LinkIncremental="0"
SuppressStartupBanner="true"
IgnoreDefaultLibraryNames="LIBC.lib"
GenerateDebugInformation="true"
ProgramDatabaseFile=".\$(ConfigurationName)\openttd.pdb"
SubSystem="2"
TargetMachine="1"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCWebDeploymentTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
<Configuration
Name="Debug|x64"
OutputDirectory="$(PlatformName)\$(ConfigurationName)"
IntermediateDirectory="$(PlatformName)\$(ConfigurationName)"
ConfigurationType="1"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="MASM AMD64"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
TargetEnvironment="3"
TypeLibraryName=".\Debug/openttd.tlb"
HeaderFileName=""
/>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
PreprocessorDefinitions="WIN32;_DEBUG;_CONSOLE;WIN32_ENABLE_DIRECTMUSIC_SUPPORT;WITH_ZLIB;WITH_PNG;ENABLE_NETWORK"
BasicRuntimeChecks="3"
RuntimeLibrary="1"
UsePrecompiledHeader="0"
PrecompiledHeaderThrough=""
PrecompiledHeaderFile=""
AssemblerListingLocation=".\$(ConfigurationName)\"
ObjectFile=".\$(ConfigurationName)\"
ProgramDataBaseFileName=".\$(ConfigurationName)\"
WarningLevel="3"
WarnAsError="false"
SuppressStartupBanner="true"
Detect64BitPortabilityProblems="false"
DebugInformationFormat="3"
CallingConvention="0"
CompileAs="1"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="_DEBUG"
Culture="1053"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
AdditionalDependencies="winmm.lib ws2_32.lib libpng.lib zlibstat.lib dxguid.lib"
OutputFile=".\$(PlatformName)\$(ConfigurationName)\openttd.exe"
LinkIncremental="0"
SuppressStartupBanner="true"
IgnoreDefaultLibraryNames="LIBCMT.lib"
GenerateDebugInformation="true"
ProgramDatabaseFile=".\$(ConfigurationName)\openttd.pdb"
SubSystem="2"
TargetMachine="17"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCWebDeploymentTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
</Configurations>
<References>
</References>
<Files>
<Filter
Name="Source Files"
Filter="cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
>
<File
RelativePath=".\airport.c"
>
</File>
<File
RelativePath=".\aystar.c"
>
</File>
<File
RelativePath=".\bmp.c"
>
</File>
<File
RelativePath=".\callback_table.c"
>
</File>
<File
RelativePath=".\command.c"
>
</File>
<File
RelativePath=".\console.c"
>
</File>
<File
RelativePath=".\console_cmds.c"
>
</File>
<File
RelativePath=".\currency.c"
>
</File>
<File
RelativePath=".\date.c"
>
</File>
<File
RelativePath=".\debug.c"
>
</File>
<File
RelativePath=".\dedicated.c"
>
</File>
<File
RelativePath=".\video\dedicated_v.c"
>
</File>
<File
RelativePath=".\depot.c"
>
</File>
<File
RelativePath=".\depot_gui.c"
>
</File>
<File
RelativePath=".\music\dmusic.cpp"
>
<FileConfiguration
Name="Release|Win32"
>
<Tool
Name="VCCLCompilerTool"
CompileAs="2"
/>
</FileConfiguration>
<FileConfiguration
Name="Release|x64"
>
<Tool
Name="VCCLCompilerTool"
CompileAs="2"
/>
</FileConfiguration>
<FileConfiguration
Name="Debug|Win32"
>
<Tool
Name="VCCLCompilerTool"
CompileAs="2"
/>
</FileConfiguration>
<FileConfiguration
Name="Debug|x64"
>
<Tool
Name="VCCLCompilerTool"
CompileAs="2"
/>
</FileConfiguration>
</File>
<File
RelativePath=".\driver.c"
>
</File>
<File
RelativePath=".\economy.c"
>
</File>
<File
RelativePath=".\elrail.c"
>
</File>
<File
RelativePath=".\engine.c"
>
</File>
<File
RelativePath=".\fileio.c"
>
</File>
<File
RelativePath=".\fios.c"
>
</File>
<File
RelativePath=".\genworld.c"
>
</File>
<File
RelativePath=".\gfx.c"
>
</File>
<File
RelativePath=".\gfxinit.c"
>
</File>
<File
RelativePath=".\heightmap.c"
>
</File>
<File
RelativePath=".\landscape.c"
>
</File>
<File
RelativePath=".\map.c"
>
</File>
<File
RelativePath=".\md5.c"
>
</File>
<File
RelativePath=".\mersenne.c"
>
</File>
<File
RelativePath=".\minilzo.c"
>
</File>
<File
RelativePath=".\misc.c"
>
</File>
<File
RelativePath=".\mixer.c"
>
</File>
<File
RelativePath=".\music.c"
>
</File>
<File
RelativePath=".\namegen.c"
>
</File>
<File
RelativePath=".\network.c"
>
</File>
<File
RelativePath=".\network_client.c"
>
</File>
<File
RelativePath=".\network_data.c"
>
</File>
<File
RelativePath=".\network_gamelist.c"
>
</File>
<File
RelativePath=".\network_server.c"
>
</File>
<File
RelativePath=".\network_udp.c"
>
</File>
<File
RelativePath=".\newgrf.c"
>
</File>
<File
RelativePath=".\newgrf_cargo.c"
>
</File>
<File
RelativePath=".\newgrf_engine.c"
>
</File>
<File
RelativePath=".\newgrf_spritegroup.c"
>
</File>
<File
RelativePath=".\newgrf_station.c"
>
</File>
<File
RelativePath=".\newgrf_text.c"
>
</File>
<File
RelativePath=".\npf.c"
>
</File>
<File
RelativePath=".\music\null_m.c"
>
</File>
<File
RelativePath=".\sound\null_s.c"
>
</File>
<File
RelativePath=".\video\null_v.c"
>
</File>
<File
RelativePath=".\oldloader.c"
>
</File>
<File
RelativePath=".\openttd.c"
>
</File>
<File
RelativePath=".\os_timer.c"
>
</File>
<File
RelativePath=".\ottdres.rc"
>
</File>
<File
RelativePath=".\pathfind.c"
>
</File>
<File
RelativePath="players.c"
>
</File>
<File
RelativePath=".\pool.c"
>
</File>
<File
RelativePath=".\queue.c"
>
</File>
<File
RelativePath=".\rail.c"
>
</File>
<File
RelativePath=".\saveload.c"
>
</File>
<File
RelativePath=".\screenshot.c"
>
</File>
<File
RelativePath=".\sdl.c"
>
</File>
<File
RelativePath=".\sound\sdl_s.c"
>
</File>
<File
RelativePath=".\video\sdl_v.c"
>
</File>
<File
RelativePath=".\settings.c"
>
</File>
<File
RelativePath=".\signs.c"
>
</File>
<File
RelativePath=".\sound.c"
>
</File>
<File
RelativePath=".\spritecache.c"
>
</File>
<File
RelativePath=".\string.c"
>
</File>
<File
RelativePath=".\strings.c"
>
</File>
<File
RelativePath=".\texteff.c"
>
</File>
<File
RelativePath=".\tgp.c"
>
</File>
<File
RelativePath=".\thread.c"
>
</File>
<File
RelativePath=".\tile.c"
>
</File>
<File
RelativePath=".\vehicle.c"
>
</File>
<File
RelativePath=".\viewport.c"
>
</File>
<File
RelativePath=".\waypoint.c"
>
</File>
<File
RelativePath=".\widget.c"
>
</File>
<File
RelativePath=".\win32.c"
>
</File>
<File
RelativePath=".\music\win32_m.c"
>
</File>
<File
RelativePath=".\sound\win32_s.c"
>
</File>
<File
RelativePath=".\video\win32_v.c"
>
</File>
<File
RelativePath=".\win64.asm"
>
<FileConfiguration
Name="Release|Win32"
ExcludedFromBuild="true"
>
<Tool
Name="VCCustomBuildTool"
/>
</FileConfiguration>
<FileConfiguration
Name="Release|x64"
>
<Tool
Name="MASM AMD64"
PreserveIdentifierCase="true"
PreservePublicAndExternSymbolCase="true"
/>
</FileConfiguration>
<FileConfiguration
Name="Debug|Win32"
ExcludedFromBuild="true"
>
<Tool
Name="VCCustomBuildTool"
/>
</FileConfiguration>
<FileConfiguration
Name="Debug|x64"
>
<Tool
Name="MASM AMD64"
PreserveIdentifierCase="true"
PreservePublicAndExternSymbolCase="true"
/>
</FileConfiguration>
</File>
<File
RelativePath=".\window.c"
>
</File>
</Filter>
<Filter
Name="Header Files"
Filter="h;hpp;hxx;hm;inl"
>
<File
RelativePath=".\airport.h"
>
</File>
<File
RelativePath=".\airport_movement.h"
>
</File>
<File
RelativePath=".\aystar.h"
>
</File>
<File
RelativePath=".\bmp.h"
>
</File>
<File
RelativePath=".\clear.h"
>
</File>
<File
RelativePath=".\command.h"
>
</File>
<File
RelativePath=".\console.h"
>
</File>
<File
RelativePath=".\currency.h"
>
</File>
<File
RelativePath=".\date.h"
>
</File>
<File
RelativePath=".\debug.h"
>
</File>
<File
RelativePath=".\video\dedicated_v.h"
>
</File>
<File
RelativePath=".\depot.h"
>
</File>
<File
RelativePath=".\direction.h"
>
</File>
<File
RelativePath=".\music\dmusic.h"
>
</File>
<File
RelativePath=".\driver.h"
>
</File>
<File
RelativePath=".\economy.h"
>
</File>
<File
RelativePath=".\engine.h"
>
</File>
<File
RelativePath=".\fileio.h"
>
</File>
<File
RelativePath=".\functions.h"
>
</File>
<File
RelativePath=".\genworld.h"
>
</File>
<File
RelativePath=".\gfx.h"
>
</File>
<File
RelativePath=".\gfxinit.h"
>
</File>
<File
RelativePath=".\gui.h"
>
</File>
<File
RelativePath=".\hal.h"
>
</File>
<File
RelativePath=".\heightmap.h"
>
</File>
<File
RelativePath=".\industry.h"
>
</File>
<File
RelativePath=".\macros.h"
>
</File>
<File
RelativePath=".\map.h"
>
</File>
<File
RelativePath=".\md5.h"
>
</File>
<File
RelativePath=".\mixer.h"
>
</File>
<File
RelativePath=".\music.h"
>
</File>
<File
RelativePath=".\network.h"
>
</File>
<File
RelativePath=".\network_client.h"
>
</File>
<File
RelativePath=".\network_core.h"
>
</File>
<File
RelativePath=".\network_data.h"
>
</File>
<File
RelativePath=".\network_gamelist.h"
>
</File>
<File
RelativePath=".\network_gui.h"
>
</File>
<File
RelativePath=".\network_server.h"
>
</File>
<File
RelativePath=".\network_udp.h"
>
</File>
<File
RelativePath=".\newgrf.h"
>
</File>
<File
RelativePath=".\newgrf_callbacks.h"
>
</File>
<File
RelativePath=".\newgrf_cargo.h"
>
</File>
<File
RelativePath=".\newgrf_engine.h"
>
</File>
<File
RelativePath=".\newgrf_spritegroup.h"
>
</File>
<File
RelativePath=".\newgrf_station.h"
>
</File>
<File
RelativePath=".\newgrf_text.h"
>
</File>
<File
RelativePath=".\news.h"
>
</File>
<File
RelativePath=".\npf.h"
>
</File>
<File
RelativePath=".\music\null_m.h"
>
</File>
<File
RelativePath=".\sound\null_s.h"
>
</File>
<File
RelativePath=".\video\null_v.h"
>
</File>
<File
RelativePath=".\openttd.h"
>
</File>
<File
RelativePath=".\pathfind.h"
>
</File>
<File
RelativePath=".\player.h"
>
</File>
<File
RelativePath=".\pool.h"
>
</File>
<File
RelativePath=".\queue.h"
>
</File>
<File
RelativePath=".\rail.h"
>
</File>
<File
RelativePath=".\road.h"
>
</File>
<File
RelativePath=".\saveload.h"
>
</File>
<File
RelativePath=".\screenshot.h"
>
</File>
<File
RelativePath=".\sound\sdl_s.h"
>
</File>
<File
RelativePath=".\video\sdl_v.h"
>
</File>
<File
RelativePath=".\settings.h"
>
</File>
<File
RelativePath=".\signs.h"
>
</File>
<File
RelativePath=".\slope.h"
>
</File>
<File
RelativePath=".\sound.h"
>
</File>
<File
RelativePath=".\sprite.h"
>
</File>
<File
RelativePath=".\station.h"
>
</File>
<File
RelativePath=".\StdAfx.h"
>
</File>
<File
RelativePath=".\string.h"
>
</File>
<File
RelativePath=".\tgp.h"
>
</File>
<File
RelativePath=".\thread.h"
>
</File>
<File
RelativePath=".\tile.h"
>
</File>
<File
RelativePath=".\town.h"
>
</File>
<File
RelativePath=".\train.h"
>
</File>
<File
RelativePath=".\variables.h"
>
</File>
<File
RelativePath=".\vehicle.h"
>
</File>
<File
RelativePath=".\vehicle_gui.h"
>
</File>
<File
RelativePath=".\viewport.h"
>
</File>
<File
RelativePath=".\void.h"
>
</File>
<File
RelativePath=".\waypoint.h"
>
</File>
<File
RelativePath=".\music\win32_m.h"
>
</File>
<File
RelativePath=".\sound\win32_s.h"
>
</File>
<File
RelativePath=".\video\win32_v.h"
>
</File>
<File
RelativePath=".\window.h"
>
</File>
</Filter>
<Filter
Name="Gui Source codes"
>
<File
RelativePath=".\aircraft_gui.c"
>
</File>
<File
RelativePath=".\airport_gui.c"
>
</File>
<File
RelativePath=".\bridge_gui.c"
>
</File>
<File
RelativePath=".\dock_gui.c"
>
</File>
<File
RelativePath=".\engine_gui.c"
>
</File>
<File
RelativePath=".\genworld_gui.c"
>
</File>
<File
RelativePath=".\graph_gui.c"
>
</File>
<File
RelativePath=".\industry_gui.c"
>
</File>
<File
RelativePath=".\intro_gui.c"
>
</File>
<File
RelativePath=".\main_gui.c"
>
</File>
<File
RelativePath=".\misc_gui.c"
>
</File>
<File
RelativePath=".\music_gui.c"
>
</File>
<File
RelativePath=".\network_gui.c"
>
</File>
<File
RelativePath=".\news_gui.c"
>
</File>
<File
RelativePath=".\order_gui.c"
>
</File>
<File
RelativePath=".\player_gui.c"
>
</File>
<File
RelativePath=".\rail_gui.c"
>
</File>
<File
RelativePath=".\road_gui.c"
>
</File>
<File
RelativePath=".\roadveh_gui.c"
>
</File>
<File
RelativePath=".\settings_gui.c"
>
</File>
<File
RelativePath=".\ship_gui.c"
>
</File>
<File
RelativePath=".\smallmap_gui.c"
>
</File>
<File
RelativePath=".\station_gui.c"
>
</File>
<File
RelativePath=".\subsidy_gui.c"
>
</File>
<File
RelativePath=".\terraform_gui.c"
>
</File>
<File
RelativePath=".\town_gui.c"
>
</File>
<File
RelativePath=".\train_gui.c"
>
</File>
<File
RelativePath=".\vehicle_gui.c"
>
</File>
</Filter>
<Filter
Name="Landscape"
>
<File
RelativePath=".\aircraft_cmd.c"
>
</File>
<File
RelativePath=".\clear_cmd.c"
>
</File>
<File
RelativePath=".\disaster_cmd.c"
>
</File>
<File
RelativePath=".\dummy_land.c"
>
</File>
<File
RelativePath=".\industry_cmd.c"
>
</File>
<File
RelativePath=".\misc_cmd.c"
>
</File>
<File
RelativePath=".\order_cmd.c"
>
</File>
<File
RelativePath=".\rail_cmd.c"
>
</File>
<File
RelativePath=".\road_cmd.c"
>
</File>
<File
RelativePath=".\roadveh_cmd.c"
>
</File>
<File
RelativePath=".\ship_cmd.c"
>
</File>
<File
RelativePath=".\station_cmd.c"
>
</File>
<File
RelativePath=".\town_cmd.c"
>
</File>
<File
RelativePath=".\train_cmd.c"
>
</File>
<File
RelativePath=".\tree_cmd.c"
>
</File>
<File
RelativePath=".\tunnelbridge_cmd.c"
>
</File>
<File
RelativePath=".\unmovable_cmd.c"
>
</File>
<File
RelativePath=".\water_cmd.c"
>
</File>
</Filter>
<Filter
Name="Tables"
>
<File
RelativePath=".\table\ai_rail.h"
>
</File>
<File
RelativePath=".\table\allstrings.h"
>
</File>
<File
RelativePath=".\table\animcursors.h"
>
</File>
<File
RelativePath=".\table\autorail.h"
>
</File>
<File
RelativePath=".\table\build_industry.h"
>
</File>
<File
RelativePath=".\table\clear_land.h"
>
</File>
<File
RelativePath=".\table\elrail_data.h"
>
</File>
<File
RelativePath=".\table\engines.h"
>
</File>
<File
RelativePath=".\table\genland.h"
>
</File>
<File
RelativePath=".\table\industry_land.h"
>
</File>
<File
RelativePath=".\table\landscape_const.h"
>
</File>
<File
RelativePath=".\table\landscape_sprite.h"
>
</File>
<File
RelativePath=".\table\namegen.h"
>
</File>
<File
RelativePath=".\table\palettes.h"
>
</File>
<File
RelativePath=".\table\road_land.h"
>
</File>
<File
RelativePath=".\table\roadveh.h"
>
</File>
<File
RelativePath=".\table\sprites.h"
>
</File>
<File
RelativePath=".\table\station_land.h"
>
</File>
<File
RelativePath=".\table\strings.h"
>
</File>
<File
RelativePath=".\table\town_land.h"
>
</File>
<File
RelativePath=".\table\track_land.h"
>
</File>
<File
RelativePath=".\table\train_cmd.h"
>
</File>
<File
RelativePath=".\table\tree_land.h"
>
</File>
<File
RelativePath=".\table\tunnel_land.h"
>
</File>
<File
RelativePath=".\table\unmovable_land.h"
>
</File>
<File
RelativePath=".\table\water_land.h"
>
</File>
</Filter>
<Filter
Name="AI Files"
>
<File
RelativePath=".\ai\ai.c"
>
</File>
<File
RelativePath=".\ai\ai.h"
>
</File>
<File
RelativePath=".\ai\default\default.c"
>
</File>
<File
RelativePath=".\ai\default\default.h"
>
</File>
<Filter
Name="trolly"
>
<File
RelativePath=".\ai\trolly\build.c"
>
</File>
<File
RelativePath=".\ai\trolly\pathfinder.c"
>
</File>
<File
RelativePath=".\ai\trolly\shared.c"
>
</File>
<File
RelativePath=".\ai\trolly\trolly.c"
>
</File>
<File
RelativePath=".\ai\trolly\trolly.h"
>
</File>
</Filter>
</Filter>
<Filter
Name="Map Accessors"
>
<File
RelativePath=".\bridge_map.c"
>
</File>
<File
RelativePath=".\bridge_map.h"
>
</File>
<File
RelativePath=".\clear_map.h"
>
</File>
<File
RelativePath=".\elrail.c"
>
</File>
<File
RelativePath=".\industry_map.h"
>
</File>
<File
RelativePath=".\rail_map.h"
>
</File>
<File
RelativePath=".\road_map.c"
>
</File>
<File
RelativePath=".\road_map.h"
>
</File>
<File
RelativePath=".\station_map.c"
>
</File>
<File
RelativePath=".\station_map.h"
>
</File>
<File
RelativePath=".\town_map.h"
>
</File>
<File
RelativePath=".\tree_map.h"
>
</File>
<File
RelativePath=".\tunnel_map.c"
>
</File>
<File
RelativePath=".\tunnel_map.h"
>
</File>
<File
RelativePath=".\unmovable_map.h"
>
</File>
<File
RelativePath=".\void_map.h"
>
</File>
<File
RelativePath=".\water_map.h"
>
</File>
</Filter>
<Filter
Name="yapf"
>
<File
RelativePath=".\yapf\array.hpp"
>
</File>
<File
RelativePath=".\yapf\autocopyptr.hpp"
>
</File>
<File
RelativePath=".\yapf\binaryheap.hpp"
>
</File>
<File
RelativePath=".\yapf\blob.hpp"
>
</File>
<File
RelativePath=".\yapf\countedptr.hpp"
>
</File>
<File
RelativePath=".\yapf\crc32.hpp"
>
</File>
<File
RelativePath=".\yapf\fixedsizearray.hpp"
>
</File>
<File
RelativePath=".\yapf\follow_track.cpp"
>
<FileConfiguration
Name="Release|Win32"
>
<Tool
Name="VCCLCompilerTool"
CompileAs="2"
/>
</FileConfiguration>
<FileConfiguration
Name="Release|x64"
>
<Tool
Name="VCCLCompilerTool"
CompileAs="2"
/>
</FileConfiguration>
<FileConfiguration
Name="Debug|Win32"
>
<Tool
Name="VCCLCompilerTool"
CompileAs="2"
/>
</FileConfiguration>
<FileConfiguration
Name="Debug|x64"
>
<Tool
Name="VCCLCompilerTool"
CompileAs="2"
/>
</FileConfiguration>
</File>
<File
RelativePath=".\yapf\follow_track.hpp"
>
</File>
<File
RelativePath=".\yapf\hashtable.hpp"
>
</File>
<File
RelativePath=".\yapf\nodelist.hpp"
>
</File>
<File
RelativePath=".\yapf\track_dir.hpp"
>
</File>
<File
RelativePath=".\yapf\yapf.h"
>
</File>
<File
RelativePath=".\yapf\yapf.hpp"
>
</File>
<File
RelativePath=".\yapf\yapf_base.hpp"
>
</File>
<File
RelativePath=".\yapf\yapf_common.cpp"
>
<FileConfiguration
Name="Release|Win32"
>
<Tool
Name="VCCLCompilerTool"
CompileAs="2"
/>
</FileConfiguration>
<FileConfiguration
Name="Release|x64"
>
<Tool
Name="VCCLCompilerTool"
CompileAs="2"
/>
</FileConfiguration>
<FileConfiguration
Name="Debug|Win32"
>
<Tool
Name="VCCLCompilerTool"
CompileAs="2"
/>
</FileConfiguration>
<FileConfiguration
Name="Debug|x64"
>
<Tool
Name="VCCLCompilerTool"
CompileAs="2"
/>
</FileConfiguration>
</File>
<File
RelativePath=".\yapf\yapf_common.hpp"
>
</File>
<File
RelativePath=".\yapf\yapf_costbase.hpp"
>
</File>
<File
RelativePath=".\yapf\yapf_costcache.hpp"
>
</File>
<File
RelativePath=".\yapf\yapf_costrail.hpp"
>
</File>
<File
RelativePath=".\yapf\yapf_destrail.hpp"
>
</File>
<File
RelativePath=".\yapf\yapf_node.hpp"
>
</File>
<File
RelativePath=".\yapf\yapf_node_rail.hpp"
>
</File>
<File
RelativePath=".\yapf\yapf_node_road.hpp"
>
</File>
<File
RelativePath=".\yapf\yapf_rail.cpp"
>
<FileConfiguration
Name="Release|Win32"
>
<Tool
Name="VCCLCompilerTool"
CompileAs="2"
/>
</FileConfiguration>
<FileConfiguration
Name="Release|x64"
>
<Tool
Name="VCCLCompilerTool"
CompileAs="2"
/>
</FileConfiguration>
<FileConfiguration
Name="Debug|Win32"
>
<Tool
Name="VCCLCompilerTool"
CompileAs="2"
/>
</FileConfiguration>
<FileConfiguration
Name="Debug|x64"
>
<Tool
Name="VCCLCompilerTool"
CompileAs="2"
/>
</FileConfiguration>
</File>
<File
RelativePath=".\yapf\yapf_road.cpp"
>
<FileConfiguration
Name="Release|Win32"
>
<Tool
Name="VCCLCompilerTool"
CompileAs="2"
/>
</FileConfiguration>
<FileConfiguration
Name="Release|x64"
>
<Tool
Name="VCCLCompilerTool"
CompileAs="2"
/>
</FileConfiguration>
<FileConfiguration
Name="Debug|Win32"
>
<Tool
Name="VCCLCompilerTool"
CompileAs="2"
/>
</FileConfiguration>
<FileConfiguration
Name="Debug|x64"
>
<Tool
Name="VCCLCompilerTool"
CompileAs="2"
/>
</FileConfiguration>
</File>
<File
RelativePath=".\yapf\yapf_settings.h"
>
</File>
<File
RelativePath=".\yapf\yapf_ship.cpp"
>
<FileConfiguration
Name="Release|Win32"
>
<Tool
Name="VCCLCompilerTool"
CompileAs="2"
/>
</FileConfiguration>
<FileConfiguration
Name="Release|x64"
>
<Tool
Name="VCCLCompilerTool"
CompileAs="2"
/>
</FileConfiguration>
<FileConfiguration
Name="Debug|Win32"
>
<Tool
Name="VCCLCompilerTool"
CompileAs="2"
/>
</FileConfiguration>
<FileConfiguration
Name="Debug|x64"
>
<Tool
Name="VCCLCompilerTool"
CompileAs="2"
/>
</FileConfiguration>
</File>
</Filter>
<File
RelativePath=".\mainicon.ico"
>
</File>
<File
RelativePath=".\openttd.ico"
>
</File>
<File
RelativePath=".\ReadMe.txt"
>
</File>
</Files>
<Globals>
</Globals>
</VisualStudioProject>