mirror of
https://github.com/JGRennison/OpenTTD-patches.git
synced 2024-11-11 13:10:45 +00:00
8e6a911700
- change a lot of byte player types to PlayerID - beautify header files, same "#endif /* filename */" ending
19 lines
420 B
C
19 lines
420 B
C
/* $Id$ */
|
|
|
|
#ifndef SCREENSHOT_H
|
|
#define SCREENSHOT_H
|
|
|
|
void InitializeScreenshotFormats(void);
|
|
|
|
const char *GetScreenshotFormatDesc(int i);
|
|
void SetScreenshotFormat(int i);
|
|
|
|
bool MakeScreenshot(void);
|
|
bool MakeWorldScreenshot(int left, int top, int width, int height, int zoom);
|
|
|
|
extern char _screenshot_format_name[8];
|
|
extern uint _num_screenshot_formats;
|
|
extern uint _cur_screenshot_format;
|
|
|
|
#endif /* SCREENSHOT_H */
|