mirror of
https://github.com/JGRennison/OpenTTD-patches.git
synced 2024-11-04 06:00:15 +00:00
d865c55007
- Codechange: Introduction of Textbuf struct which not only holds physical data as length but also pixel-constrains (width) and information about the caret - Codechange: Move Clipboard function to OS specific file. Currently only Windows has clipboard actions - Feature: Editboxes, console and exit screen also accept the numeric-enter as a yes - Feature: Navigation through text with cursor keys is possible, as well as arbitrary insertion (also paste) and deletion; both backspace and del keys. Functions DeleteTextBufferChar, InsertTextBufferChar and InsertTextBufferClipboard handle input and deletion. Navigation is done through MoveTextBufferPos. - Fix: OTTD crash when opening 'add server' editbox - CodeChange: fix up some stringwidth calculations in gfx.c. You can get the width in pixels of a character by calling GetCharacterWidth().
2001 lines
38 KiB
C
2001 lines
38 KiB
C
#include "stdafx.h"
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#include "ttd.h"
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#include "spritecache.h"
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#include "strings.h"
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#include "gfx.h"
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#include "table/palettes.h"
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#include "hal.h"
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static void GfxMainBlitter(const Sprite *sprite, int x, int y, int mode);
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static int _stringwidth_out;
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static byte _cursor_backup[64*64];
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static Rect _invalid_rect;
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static const byte *_color_remap_ptr;
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static byte _string_colorremap[3];
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#define DIRTY_BYTES_PER_LINE (MAX_SCREEN_WIDTH/64)
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static byte _dirty_blocks[DIRTY_BYTES_PER_LINE * MAX_SCREEN_HEIGHT / 8];
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void memcpy_pitch(void *d, void *s, int w, int h, int spitch, int dpitch)
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{
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byte *dp = (byte*)d;
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byte *sp = (byte*)s;
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assert(h >= 0);
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for (; h != 0; --h) {
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memcpy(dp, sp, w);
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dp += dpitch;
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sp += spitch;
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}
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}
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void GfxScroll(int left, int top, int width, int height, int xo, int yo) {
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byte *src, *dst;
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int p;
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int ht;
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if (xo == 0 && yo == 0)
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return;
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if (_cursor.visible)
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UndrawMouseCursor();
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UndrawTextMessage();
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p = _screen.pitch;
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if (yo > 0) {
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// Calculate pointers
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dst = _screen.dst_ptr + (top + height - 1) * p + left;
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src = dst - yo * p;
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// Decrease height and increase top
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top += yo;
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height -= yo;
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assert(height > 0);
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// Adjust left & width
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if (xo >= 0) {
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dst += xo;
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left += xo;
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width -= xo;
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} else {
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src -= xo;
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width += xo;
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}
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for (ht = height; ht > 0; --ht) {
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memcpy(dst, src, width);
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src -= p;
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dst -= p;
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}
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} else {
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// Calculate pointers
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dst = _screen.dst_ptr + top * p + left;
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src = dst - yo * p;
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// Decrese height. (yo is <=0).
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height += yo;
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assert(height > 0);
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// Adjust left & width
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if (xo >= 0) {
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dst += xo;
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left += xo;
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width -= xo;
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} else {
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src -= xo;
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width += xo;
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}
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// the y-displacement may be 0 therefore we have to use memmove,
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// because source and destination may overlap
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for (ht = height; ht > 0; --ht) {
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memmove(dst, src, width);
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src += p;
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dst += p;
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}
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}
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// This part of the screen is now dirty.
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_video_driver->make_dirty(left, top, width, height);
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}
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void GfxFillRect(int left, int top, int right, int bottom, int color) {
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DrawPixelInfo *dpi = _cur_dpi;
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byte *dst;
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const int otop = top;
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const int oleft = left;
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if (dpi->zoom != 0)
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return;
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if (left > right || top > bottom)
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return;
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if (right < dpi->left || left >= dpi->left + dpi->width)
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return;
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if (bottom < dpi->top || top >= dpi->top + dpi->height)
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return;
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if ( (left -= dpi->left) < 0) left = 0;
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right = right - dpi->left + 1;
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if (right > dpi->width) right=dpi->width;
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right -= left;
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assert(right > 0);
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if ( (top -= dpi->top) < 0) top = 0;
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bottom = bottom - dpi->top + 1;
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if (bottom > dpi->height) bottom=dpi->height;
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bottom -= top;
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assert(bottom > 0);
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dst = dpi->dst_ptr + top * dpi->pitch + left;
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if (!(color & 0x8000)) {
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if (!(color & 0x4000)) {
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do {
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memset(dst, color, right);
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dst += dpi->pitch;
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} while (--bottom);
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} else {
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/* use colortable mode */
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const byte* ctab = GetNonSprite(color & 0x3FFF) + 1;
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do {
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int i;
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for(i=0; i!=right;i++)
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dst[i] = ctab[dst[i]];
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dst += dpi->pitch;
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} while (--bottom);
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}
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} else {
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byte bo = (oleft - left + dpi->left + otop - top + dpi->top) & 1;
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do {
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int i;
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for (i = (bo ^= 1); i < right; i += 2)
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dst[i] = (byte)color;
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dst += dpi->pitch;
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} while (--bottom > 0);
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}
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}
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static void GfxSetPixel(int x, int y, int color)
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{
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DrawPixelInfo *dpi = _cur_dpi;
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if ((x-=dpi->left) < 0 || x>=dpi->width || (y-=dpi->top)<0 || y>=dpi->height)
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return;
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dpi->dst_ptr[y*dpi->pitch+x] = color;
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}
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void GfxDrawLine(int x, int y, int x2, int y2, int color)
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{
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int dy;
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int dx;
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int stepx, stepy;
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int frac;
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// Check clipping first
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{
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DrawPixelInfo *dpi = _cur_dpi;
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int t;
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if (x < dpi->left && x2 < dpi->left)
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return;
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if (y < dpi->top && y2 < dpi->top)
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return;
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t = dpi->left + dpi->width;
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if (x > t && x2 > t)
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return;
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t = dpi->top + dpi->height;
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if (y > t && y2 > t)
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return;
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}
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dy = (y2 - y) * 2;
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if (dy < 0) { dy = -dy; stepy = -1; } else { stepy = 1; }
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dx = (x2 - x) * 2;
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if (dx < 0) { dx = -dx; stepx = -1; } else { stepx = 1; }
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GfxSetPixel(x, y, color);
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if (dx > dy) {
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frac = dy - (dx >> 1);
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while (x != x2) {
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if (frac >= 0) {
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y += stepy;
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frac -= dx;
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}
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x += stepx;
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frac += dy;
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GfxSetPixel(x, y, color);
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}
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} else {
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frac = dx - (dy >> 1);
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while (y != y2) {
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if (frac >= 0) {
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x += stepx;
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frac -= dy;
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}
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y += stepy;
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frac += dx;
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GfxSetPixel(x, y, color);
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}
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}
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}
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// ASSIGNMENT OF ASCII LETTERS < 32
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// 0 - end of string
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// 1 - SETX <BYTE>
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// 2 - SETXY <BYTE> <BYTE>
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// 3-7 -
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// 8 - TINYFONT
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// 9 - BIGFONT
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// 10 - newline
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// 11-14 -
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// 15-31 - 17 colors
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enum {
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ASCII_SETX = 1,
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ASCII_SETXY = 2,
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ASCII_TINYFONT = 8,
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ASCII_BIGFONT = 9,
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ASCII_NL = 10,
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ASCII_COLORSTART = 15,
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};
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/* returns right coordinate */
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int DrawString(int x, int y, uint16 str, uint16 color)
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{
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char buffer[512];
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GetString(buffer, str);
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return DoDrawString(buffer, x, y, color);
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}
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void DrawStringRightAligned(int x, int y, uint16 str, uint16 color)
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{
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char buffer[512];
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GetString(buffer, str);
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DoDrawString(buffer, x - GetStringWidth(buffer), y, color);
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}
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int DrawStringCentered(int x, int y, uint16 str, uint16 color)
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{
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char buffer[512];
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int w;
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GetString(buffer, str);
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w = GetStringWidth(buffer);
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DoDrawString(buffer, x - w / 2, y, color);
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return w;
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}
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void DrawStringCenterUnderline(int x, int y, uint16 str, uint16 color)
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{
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int w = DrawStringCentered(x, y, str, color);
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GfxFillRect(x-(w>>1), y+10, x-(w>>1)+w, y+10, _string_colorremap[1]);
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}
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static uint32 FormatStringLinebreaks(char *str, int maxw)
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{
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int num = 0;
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int base = _stringwidth_base;
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int w;
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char *last_space;
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byte c;
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for(;;) {
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w = 0;
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last_space = NULL;
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for(;;) {
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c = *str++;
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if (c == ASCII_LETTERSTART) last_space = str;
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if (c >= ASCII_LETTERSTART) {
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w += GetCharacterWidth(base + (byte)c);
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if (w > maxw) {
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str = last_space;
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if (str == NULL)
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return num + (base << 16);
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break;
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}
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} else {
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if (c == 0) return num + (base << 16);
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if (c == ASCII_NL) break;
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if (c == ASCII_SETX) str++;
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else if (c == ASCII_SETXY) str += 2;
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else if (c == ASCII_TINYFONT) base = 224;
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else if (c == ASCII_BIGFONT) base = 448;
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}
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}
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num++;
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str[-1] = 0;
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}
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}
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void DrawStringMultiCenter(int x, int y, uint16 str, int maxw)
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{
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char buffer[512];
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uint32 tmp;
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int num, w, mt, t;
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const char *src;
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byte c;
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GetString(buffer, str);
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tmp = FormatStringLinebreaks(buffer, maxw);
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num = (uint16)tmp;
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t = tmp >> 16;
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mt = 10;
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if (t != 0) {
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mt = 6;
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if (t != 244) mt = 18;
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}
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y -= (mt >> 1) * num;
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src = buffer;
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for(;;) {
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w = GetStringWidth(src);
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DoDrawString(src, x - (w>>1), y, 0xFE);
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_stringwidth_base = _stringwidth_out;
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for(;;) {
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c = *src++;
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if (c == 0) {
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y += mt;
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if (--num < 0) {
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_stringwidth_base = 0;
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return;
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}
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break;
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} else if (c == ASCII_SETX) {
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src++;
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} else if (c == ASCII_SETXY) {
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src+=2;
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}
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}
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}
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}
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void DrawStringMultiLine(int x, int y, uint16 str, int maxw) {
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char buffer[512];
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uint32 tmp;
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int num, w, mt, t;
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const char *src;
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byte c;
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GetString(buffer, str);
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tmp = FormatStringLinebreaks(buffer, maxw);
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num = (uint16)tmp;
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t = tmp >> 16;
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mt = 10;
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if (t != 0) {
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mt = 6;
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if (t != 244) mt = 18;
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}
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src = buffer;
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for(;;) {
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w = GetStringWidth(src);
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DoDrawString(src, x, y, 0xFE);
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_stringwidth_base = _stringwidth_out;
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for(;;) {
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c = *src++;
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if (c == 0) {
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y += mt;
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if (--num < 0) {
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_stringwidth_base = 0;
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return;
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}
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break;
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} else if (c == ASCII_SETX) {
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src++;
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} else if (c == ASCII_SETXY) {
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src+=2;
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}
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}
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}
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}
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int GetStringWidth(const char *str)
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{
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int w = 0;
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byte c;
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int base = _stringwidth_base;
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for (c = *str; c != '\0'; c = *(++str)) {
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if (c >= ASCII_LETTERSTART) {
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w += GetCharacterWidth(base + c);
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} else {
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if (c == ASCII_SETX) str++;
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else if (c == ASCII_SETXY) str += 2;
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else if (c == ASCII_TINYFONT) base = 224;
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else if (c == ASCII_BIGFONT) base = 448;
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}
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}
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return w;
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}
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void DrawFrameRect(int left, int top, int right, int bottom, int ctab, int flags) {
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byte color_2 = _color_list[ctab].window_color_1a;
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byte color_interior = _color_list[ctab].window_color_bga;
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byte color_3 = _color_list[ctab].window_color_bgb;
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byte color = _color_list[ctab].window_color_2;
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if (!(flags & 0x8)) {
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if (!(flags & 0x20)) {
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GfxFillRect(left, top, left, bottom-1, color);
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GfxFillRect(left+1, top, right-1, top, color);
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GfxFillRect(right, top, right, bottom-1, color_2);
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GfxFillRect(left, bottom, right, bottom, color_2);
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if (!(flags & 0x10)) {
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GfxFillRect(left+1, top+1, right-1, bottom-1, color_interior);
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}
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} else {
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GfxFillRect(left, top, left, bottom, color_2);
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GfxFillRect(left+1, top, right, top, color_2);
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GfxFillRect(right, top+1, right, bottom-1, color);
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GfxFillRect(left+1, bottom, right, bottom, color);
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if (!(flags & 0x10)) {
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GfxFillRect(left+1, top+1, right-1, bottom-1,
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flags&0x40 ? color_interior : color_3);
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}
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}
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} else if (flags & 0x1) {
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// transparency
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GfxFillRect(left, top, right, bottom, 0x4322);
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} else {
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GfxFillRect(left, top, right, bottom, color_interior);
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}
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}
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int DoDrawString(const char *string, int x, int y, uint16 real_color)
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{
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DrawPixelInfo *dpi = _cur_dpi;
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int base = _stringwidth_base;
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byte c;
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byte color;
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int xo = x, yo = y;
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color = real_color & 0xFF;
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if (color != 0xFE) {
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if (x >= dpi->left + dpi->width ||
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x + _screen.width*2 <= dpi->left ||
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y >= dpi->top + dpi->height ||
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y + _screen.height <= dpi->top)
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return x;
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if (color != 0xFF) {
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switch_color:;
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if (real_color & IS_PALETTE_COLOR) {
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_string_colorremap[1] = color;
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_string_colorremap[2] = 215;
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} else {
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_string_colorremap[1] = _string_colormap[color].text;
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_string_colorremap[2] = _string_colormap[color].shadow;
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}
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_color_remap_ptr = _string_colorremap;
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}
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}
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check_bounds:
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if (y + 19 <= dpi->top || dpi->top + dpi->height <= y) {
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skip_char:;
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for(;;) {
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c = *string++;
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if (c < ASCII_LETTERSTART) goto skip_cont;
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}
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}
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for(;;) {
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c = *string++;
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skip_cont:;
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if (c == 0) {
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_stringwidth_out = base;
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return x;
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}
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if (c >= ASCII_LETTERSTART) {
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if (x >= dpi->left + dpi->width) goto skip_char;
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if (x + 26 >= dpi->left) {
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GfxMainBlitter(GetSprite(base + 2 + c - ASCII_LETTERSTART), x, y, 1);
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}
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x += GetCharacterWidth(base + c);
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} else if (c == ASCII_NL) { // newline = {}
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x = xo;
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y += 10;
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if (base != 0) {
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y -= 4;
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if (base != 0xE0)
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y += 12;
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}
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goto check_bounds;
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} else if (c >= ASCII_COLORSTART) { // change color?
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color = (byte)(c - ASCII_COLORSTART);
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goto switch_color;
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} else if (c == ASCII_SETX) { // {SETX}
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x = xo + (byte)*string++;
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} else if (c == ASCII_SETXY) {// {SETXY}
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x = xo + (byte)*string++;
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y = yo + (byte)*string++;
|
|
} else if (c == ASCII_TINYFONT) { // {TINYFONT}
|
|
base = 0xE0;
|
|
} else if (c == ASCII_BIGFONT) { // {BIGFONT}
|
|
base = 0x1C0;
|
|
} else {
|
|
printf("Unknown string command character %d\n", c);
|
|
}
|
|
}
|
|
}
|
|
|
|
void DrawSprite(uint32 img, int x, int y) {
|
|
if (img & 0x8000) {
|
|
_color_remap_ptr = GetNonSprite(img >> 16) + 1;
|
|
GfxMainBlitter(GetSprite(img & 0x3FFF), x, y, 1);
|
|
} else if (img & 0x4000) {
|
|
_color_remap_ptr = GetNonSprite(img >> 16) + 1;
|
|
GfxMainBlitter(GetSprite(img & 0x3FFF), x, y, 2);
|
|
} else {
|
|
GfxMainBlitter(GetSprite(img & 0x3FFF), x, y, 0);
|
|
}
|
|
}
|
|
|
|
typedef struct BlitterParams {
|
|
int start_x, start_y;
|
|
const byte* sprite;
|
|
const byte* sprite_org;
|
|
byte *dst;
|
|
int mode;
|
|
int width, height;
|
|
int width_org, height_org;
|
|
int pitch;
|
|
byte info;
|
|
} BlitterParams;
|
|
|
|
static void GfxBlitTileZoomIn(BlitterParams *bp)
|
|
{
|
|
const byte* src_o = bp->sprite;
|
|
const byte* src;
|
|
int num, skip;
|
|
byte done;
|
|
byte *dst;
|
|
const byte* ctab;
|
|
|
|
if (bp->mode & 1) {
|
|
src_o += READ_LE_UINT16(src_o + bp->start_y * 2);
|
|
|
|
do {
|
|
do {
|
|
done = src_o[0];
|
|
num = done & 0x7F;
|
|
skip = src_o[1];
|
|
src = src_o + 2;
|
|
src_o += num + 2;
|
|
|
|
dst = bp->dst;
|
|
|
|
if ( (skip -= bp->start_x) > 0) {
|
|
dst += skip;
|
|
} else {
|
|
src -= skip;
|
|
num += skip;
|
|
if (num <= 0)
|
|
continue;
|
|
skip = 0;
|
|
}
|
|
|
|
skip = skip + num - bp->width;
|
|
if (skip > 0) {
|
|
num -= skip;
|
|
if (num <= 0)
|
|
continue;
|
|
}
|
|
|
|
ctab = _color_remap_ptr;
|
|
|
|
while (num >= 4) {
|
|
dst[3] = ctab[src[3]];
|
|
dst[2] = ctab[src[2]];
|
|
dst[1] = ctab[src[1]];
|
|
dst[0] = ctab[src[0]];
|
|
dst += 4;
|
|
src += 4;
|
|
num -= 4;
|
|
}
|
|
while (num) {
|
|
*dst++ = ctab[*src++];
|
|
num--;
|
|
}
|
|
} while (!(done & 0x80));
|
|
|
|
bp->dst += bp->pitch;
|
|
} while (--bp->height);
|
|
} else if (bp->mode & 2) {
|
|
src_o += READ_LE_UINT16(src_o + bp->start_y * 2);
|
|
do {
|
|
do {
|
|
done = src_o[0];
|
|
num = done & 0x7F;
|
|
skip = src_o[1];
|
|
src_o += num + 2;
|
|
|
|
dst = bp->dst;
|
|
|
|
if ( (skip -= bp->start_x) > 0) {
|
|
dst += skip;
|
|
} else {
|
|
num += skip;
|
|
if (num <= 0)
|
|
continue;
|
|
skip = 0;
|
|
}
|
|
|
|
skip = skip + num - bp->width;
|
|
if (skip > 0) {
|
|
num -= skip;
|
|
if (num <= 0)
|
|
continue;
|
|
}
|
|
|
|
ctab = _color_remap_ptr;
|
|
while (num) {
|
|
*dst = ctab[*dst];
|
|
dst++;
|
|
num--;
|
|
}
|
|
} while (!(done & 0x80));
|
|
|
|
bp->dst += bp->pitch;
|
|
} while (--bp->height);
|
|
|
|
} else {
|
|
src_o += READ_LE_UINT16(src_o + bp->start_y * 2);
|
|
do {
|
|
do {
|
|
done = src_o[0];
|
|
num = done & 0x7F;
|
|
skip = src_o[1];
|
|
src = src_o + 2;
|
|
src_o += num + 2;
|
|
|
|
dst = bp->dst;
|
|
|
|
if ( (skip -= bp->start_x) > 0) {
|
|
dst += skip;
|
|
} else {
|
|
src -= skip;
|
|
num += skip;
|
|
if (num <= 0)
|
|
continue;
|
|
skip = 0;
|
|
}
|
|
|
|
skip = skip + num - bp->width;
|
|
if (skip > 0) {
|
|
num -= skip;
|
|
if (num <= 0)
|
|
continue;
|
|
}
|
|
#if defined(_WIN32)
|
|
if (num & 1) *dst++ = *src++;
|
|
if (num & 2) { *(uint16*)dst = *(uint16*)src; dst += 2; src += 2; }
|
|
if (num >>= 2) {
|
|
do {
|
|
*(uint32*)dst = *(uint32*)src;
|
|
dst += 4;
|
|
src += 4;
|
|
} while (--num);
|
|
}
|
|
#else
|
|
memcpy(dst, src, num);
|
|
#endif
|
|
} while (!(done & 0x80));
|
|
|
|
bp->dst += bp->pitch;
|
|
} while (--bp->height);
|
|
}
|
|
}
|
|
|
|
static void GfxBlitZoomInUncomp(BlitterParams *bp)
|
|
{
|
|
const byte *src = bp->sprite;
|
|
byte *dst = bp->dst;
|
|
int height = bp->height;
|
|
int width = bp->width;
|
|
int i;
|
|
|
|
assert(height > 0);
|
|
assert(width > 0);
|
|
|
|
if (bp->mode & 1) {
|
|
if (bp->info & 1) {
|
|
const byte *ctab = _color_remap_ptr;
|
|
byte b;
|
|
|
|
do {
|
|
for(i=0; i!=width; i++) {
|
|
if ((b=ctab[src[i]]) != 0)
|
|
dst[i] = b;
|
|
}
|
|
src += bp->width_org;
|
|
dst += bp->pitch;
|
|
} while (--height);
|
|
}
|
|
} else if (bp->mode & 2) {
|
|
if (bp->info & 1) {
|
|
const byte *ctab = _color_remap_ptr;
|
|
|
|
do {
|
|
for(i=0; i!=width; i++)
|
|
if (src[i])
|
|
dst[i] = ctab[dst[i]];
|
|
src += bp->width_org;
|
|
dst += bp->pitch;
|
|
} while (--height);
|
|
}
|
|
} else {
|
|
if (!(bp->info & 1)) {
|
|
do {
|
|
memcpy(dst, src, width);
|
|
src += bp->width_org;
|
|
dst += bp->pitch;
|
|
} while (--height);
|
|
} else {
|
|
do {
|
|
int n = width;
|
|
while (n >= 4) {
|
|
if (src[0]) dst[0] = src[0];
|
|
if (src[1]) dst[1] = src[1];
|
|
if (src[2]) dst[2] = src[2];
|
|
if (src[3]) dst[3] = src[3];
|
|
|
|
dst += 4;
|
|
src += 4;
|
|
n -= 4;
|
|
}
|
|
|
|
while (n) {
|
|
if (src[0]) dst[0] = src[0];
|
|
src++;
|
|
dst++;
|
|
n--;
|
|
}
|
|
|
|
src += bp->width_org - width;
|
|
dst += bp->pitch - width;
|
|
|
|
} while (--height);
|
|
}
|
|
}
|
|
}
|
|
|
|
static void GfxBlitTileZoomMedium(BlitterParams *bp)
|
|
{
|
|
const byte* src_o = bp->sprite;
|
|
const byte* src;
|
|
int num, skip;
|
|
byte done;
|
|
byte *dst;
|
|
const byte* ctab;
|
|
|
|
if (bp->mode & 1) {
|
|
src_o += READ_LE_UINT16(src_o + bp->start_y * 2);
|
|
do {
|
|
do {
|
|
done = src_o[0];
|
|
num = done & 0x7F;
|
|
skip = src_o[1];
|
|
src = src_o + 2;
|
|
src_o += num + 2;
|
|
|
|
dst = bp->dst;
|
|
|
|
if (skip & 1) {
|
|
skip++;
|
|
src++;
|
|
if (!--num)
|
|
continue;
|
|
}
|
|
|
|
if ( (skip -= bp->start_x) > 0) {
|
|
dst += skip >> 1;
|
|
} else {
|
|
src -= skip;
|
|
num += skip;
|
|
if (num <= 0)
|
|
continue;
|
|
skip = 0;
|
|
}
|
|
|
|
skip = skip + num - bp->width;
|
|
if (skip > 0) {
|
|
num -= skip;
|
|
if (num <= 0)
|
|
continue;
|
|
}
|
|
|
|
ctab = _color_remap_ptr;
|
|
num = (num + 1) >> 1;
|
|
if (num) {
|
|
do {
|
|
*dst = ctab[*src];
|
|
dst++;
|
|
src+=2;
|
|
} while (--num);
|
|
}
|
|
} while (!(done & 0x80));
|
|
bp->dst += bp->pitch;
|
|
if (!--bp->height)
|
|
return;
|
|
|
|
do {
|
|
done = src_o[0];
|
|
src_o += (done & 0x7F) + 2;
|
|
} while (!(done & 0x80));
|
|
} while (--bp->height);
|
|
} else if (bp->mode & 2) {
|
|
src_o += READ_LE_UINT16(src_o + bp->start_y * 2);
|
|
do {
|
|
do {
|
|
done = src_o[0];
|
|
num = done & 0x7F;
|
|
skip = src_o[1];
|
|
src_o += num + 2;
|
|
|
|
dst = bp->dst;
|
|
|
|
if (skip & 1) {
|
|
skip++;
|
|
if (!--num)
|
|
continue;
|
|
}
|
|
|
|
if ( (skip -= bp->start_x) > 0) {
|
|
dst += skip >> 1;
|
|
} else {
|
|
num += skip;
|
|
if (num <= 0)
|
|
continue;
|
|
skip = 0;
|
|
}
|
|
|
|
skip = skip + num - bp->width;
|
|
if (skip > 0) {
|
|
num -= skip;
|
|
if (num <= 0)
|
|
continue;
|
|
}
|
|
|
|
ctab = _color_remap_ptr;
|
|
num = (num + 1) >> 1;
|
|
if (num) {
|
|
do {
|
|
*dst = ctab[*dst];
|
|
dst++;
|
|
} while (--num);
|
|
}
|
|
|
|
} while (!(done & 0x80));
|
|
bp->dst += bp->pitch;
|
|
if (!--bp->height)
|
|
return;
|
|
|
|
do {
|
|
done = src_o[0];
|
|
src_o += (done & 0x7F) + 2;
|
|
} while (!(done & 0x80));
|
|
} while (--bp->height);
|
|
|
|
} else {
|
|
src_o += READ_LE_UINT16(src_o + bp->start_y * 2);
|
|
do {
|
|
do {
|
|
done = src_o[0];
|
|
num = done & 0x7F;
|
|
skip = src_o[1];
|
|
src = src_o + 2;
|
|
src_o += num + 2;
|
|
|
|
dst = bp->dst;
|
|
|
|
if (skip & 1) {
|
|
skip++;
|
|
src++;
|
|
if (!--num)
|
|
continue;
|
|
}
|
|
|
|
if ( (skip -= bp->start_x) > 0) {
|
|
dst += skip >> 1;
|
|
} else {
|
|
src -= skip;
|
|
num += skip;
|
|
if (num <= 0)
|
|
continue;
|
|
skip = 0;
|
|
}
|
|
|
|
skip = skip + num - bp->width;
|
|
if (skip > 0) {
|
|
num -= skip;
|
|
if (num <= 0)
|
|
continue;
|
|
}
|
|
|
|
num = (num + 1) >> 1;
|
|
|
|
if (num) {
|
|
do {
|
|
*dst = *src;
|
|
dst++;
|
|
src+=2;
|
|
} while (--num);
|
|
}
|
|
|
|
} while (!(done & 0x80));
|
|
|
|
bp->dst += bp->pitch;
|
|
if (!--bp->height)
|
|
return;
|
|
|
|
do {
|
|
done = src_o[0];
|
|
src_o += (done & 0x7F) + 2;
|
|
} while (!(done & 0x80));
|
|
|
|
} while (--bp->height);
|
|
}
|
|
}
|
|
|
|
static void GfxBlitZoomMediumUncomp(BlitterParams *bp)
|
|
{
|
|
const byte *src = bp->sprite;
|
|
byte *dst = bp->dst;
|
|
int height = bp->height;
|
|
int width = bp->width;
|
|
int i;
|
|
|
|
assert(height > 0);
|
|
assert(width > 0);
|
|
|
|
if (bp->mode & 1) {
|
|
if (bp->info & 1) {
|
|
const byte *ctab = _color_remap_ptr;
|
|
byte b;
|
|
|
|
height >>= 1;
|
|
if (height) do {
|
|
for(i=0; i!=width>>1; i++)
|
|
if ((b=ctab[src[i*2]]) != 0)
|
|
dst[i] = b;
|
|
src += bp->width_org * 2;
|
|
dst += bp->pitch;
|
|
} while (--height);
|
|
}
|
|
} else if (bp->mode & 2) {
|
|
if (bp->info & 1) {
|
|
const byte *ctab = _color_remap_ptr;
|
|
|
|
height >>= 1;
|
|
if (height) do {
|
|
for(i=0; i!=width>>1; i++)
|
|
if (src[i*2])
|
|
dst[i] = ctab[dst[i]];
|
|
src += bp->width_org * 2;
|
|
dst += bp->pitch;
|
|
} while (--height);
|
|
}
|
|
} else {
|
|
if (bp->info & 1) {
|
|
height >>= 1;
|
|
if (height) do {
|
|
for(i=0; i!=width>>1; i++)
|
|
if (src[i*2])
|
|
dst[i] = src[i*2];
|
|
src += bp->width_org * 2;
|
|
dst += bp->pitch;
|
|
} while (--height);
|
|
}
|
|
}
|
|
}
|
|
|
|
static void GfxBlitTileZoomOut(BlitterParams *bp)
|
|
{
|
|
const byte* src_o = bp->sprite;
|
|
const byte* src;
|
|
int num, skip;
|
|
byte done;
|
|
byte *dst;
|
|
const byte* ctab;
|
|
|
|
if (bp->mode & 1) {
|
|
src_o += READ_LE_UINT16(src_o + bp->start_y * 2);
|
|
for(;;) {
|
|
do {
|
|
done = src_o[0];
|
|
num = done & 0x7F;
|
|
skip = src_o[1];
|
|
src = src_o + 2;
|
|
src_o += num + 2;
|
|
|
|
dst = bp->dst;
|
|
|
|
if (skip & 1) {
|
|
skip++;
|
|
src++;
|
|
if (!--num)
|
|
continue;
|
|
}
|
|
|
|
if (skip & 2) {
|
|
skip+=2;
|
|
src+=2;
|
|
if ((num-=2) <= 0)
|
|
continue;
|
|
}
|
|
|
|
if ( (skip -= bp->start_x) > 0) {
|
|
dst += skip >> 2;
|
|
} else {
|
|
src -= skip;
|
|
num += skip;
|
|
if (num <= 0)
|
|
continue;
|
|
skip = 0;
|
|
}
|
|
|
|
skip = skip + num - bp->width;
|
|
if (skip > 0) {
|
|
num -= skip;
|
|
if (num <= 0)
|
|
continue;
|
|
}
|
|
|
|
ctab = _color_remap_ptr;
|
|
num = (num + 3) >> 2;
|
|
if (num) {
|
|
do {
|
|
*dst = ctab[*src];
|
|
dst++;
|
|
src+=4;
|
|
} while (--num);
|
|
}
|
|
} while (!(done & 0x80));
|
|
bp->dst += bp->pitch;
|
|
if (!--bp->height)
|
|
return;
|
|
|
|
do {
|
|
done = src_o[0];
|
|
src_o += (done & 0x7F) + 2;
|
|
} while (!(done & 0x80));
|
|
if (!--bp->height)
|
|
return;
|
|
|
|
do {
|
|
done = src_o[0];
|
|
src_o += (done & 0x7F) + 2;
|
|
} while (!(done & 0x80));
|
|
if (!--bp->height)
|
|
return;
|
|
|
|
do {
|
|
done = src_o[0];
|
|
src_o += (done & 0x7F) + 2;
|
|
} while (!(done & 0x80));
|
|
if (!--bp->height)
|
|
return;
|
|
}
|
|
} else if (bp->mode & 2) {
|
|
src_o += READ_LE_UINT16(src_o + bp->start_y * 2);
|
|
for(;;) {
|
|
do {
|
|
done = src_o[0];
|
|
num = done & 0x7F;
|
|
skip = src_o[1];
|
|
src_o += num + 2;
|
|
|
|
dst = bp->dst;
|
|
|
|
if (skip & 1) {
|
|
skip++;
|
|
if (!--num)
|
|
continue;
|
|
}
|
|
|
|
if (skip & 2) {
|
|
skip+=2;
|
|
if ((num-=2) <= 0)
|
|
continue;
|
|
}
|
|
|
|
if ( (skip -= bp->start_x) > 0) {
|
|
dst += skip >> 2;
|
|
} else {
|
|
num += skip;
|
|
if (num <= 0)
|
|
continue;
|
|
skip = 0;
|
|
}
|
|
|
|
skip = skip + num - bp->width;
|
|
if (skip > 0) {
|
|
num -= skip;
|
|
if (num <= 0)
|
|
continue;
|
|
}
|
|
|
|
ctab = _color_remap_ptr;
|
|
num = (num + 3) >> 2;
|
|
if (num) {
|
|
do {
|
|
*dst = ctab[*dst];
|
|
dst++;
|
|
} while (--num);
|
|
}
|
|
|
|
} while (!(done & 0x80));
|
|
bp->dst += bp->pitch;
|
|
if (!--bp->height)
|
|
return;
|
|
|
|
do {
|
|
done = src_o[0];
|
|
src_o += (done & 0x7F) + 2;
|
|
} while (!(done & 0x80));
|
|
if (!--bp->height)
|
|
return;
|
|
|
|
do {
|
|
done = src_o[0];
|
|
src_o += (done & 0x7F) + 2;
|
|
} while (!(done & 0x80));
|
|
if (!--bp->height)
|
|
return;
|
|
|
|
do {
|
|
done = src_o[0];
|
|
src_o += (done & 0x7F) + 2;
|
|
} while (!(done & 0x80));
|
|
if (!--bp->height)
|
|
return;
|
|
}
|
|
} else {
|
|
src_o += READ_LE_UINT16(src_o + bp->start_y * 2);
|
|
for(;;) {
|
|
do {
|
|
done = src_o[0];
|
|
num = done & 0x7F;
|
|
skip = src_o[1];
|
|
src = src_o + 2;
|
|
src_o += num + 2;
|
|
|
|
dst = bp->dst;
|
|
|
|
if (skip & 1) {
|
|
skip++;
|
|
src++;
|
|
if (!--num)
|
|
continue;
|
|
}
|
|
|
|
if (skip & 2) {
|
|
skip+=2;
|
|
src+=2;
|
|
if ((num-=2) <= 0)
|
|
continue;
|
|
}
|
|
|
|
if ( (skip -= bp->start_x) > 0) {
|
|
dst += skip >> 2;
|
|
} else {
|
|
src -= skip;
|
|
num += skip;
|
|
if (num <= 0)
|
|
continue;
|
|
skip = 0;
|
|
}
|
|
|
|
skip = skip + num - bp->width;
|
|
if (skip > 0) {
|
|
num -= skip;
|
|
if (num <= 0)
|
|
continue;
|
|
}
|
|
|
|
num = (num + 3) >> 2;
|
|
|
|
if (num) {
|
|
do {
|
|
*dst = *src;
|
|
dst++;
|
|
src+=4;
|
|
} while (--num);
|
|
}
|
|
|
|
} while (!(done & 0x80));
|
|
|
|
bp->dst += bp->pitch;
|
|
if (!--bp->height)
|
|
return;
|
|
|
|
do {
|
|
done = src_o[0];
|
|
src_o += (done & 0x7F) + 2;
|
|
} while (!(done & 0x80));
|
|
if (!--bp->height)
|
|
return;
|
|
|
|
do {
|
|
done = src_o[0];
|
|
src_o += (done & 0x7F) + 2;
|
|
} while (!(done & 0x80));
|
|
if (!--bp->height)
|
|
return;
|
|
|
|
do {
|
|
done = src_o[0];
|
|
src_o += (done & 0x7F) + 2;
|
|
} while (!(done & 0x80));
|
|
if (!--bp->height)
|
|
return;
|
|
}
|
|
}
|
|
}
|
|
|
|
static void GfxBlitZoomOutUncomp(BlitterParams *bp)
|
|
{
|
|
const byte* src = bp->sprite;
|
|
byte *dst = bp->dst;
|
|
int height = bp->height;
|
|
int width = bp->width;
|
|
int i;
|
|
|
|
assert(height > 0);
|
|
assert(width > 0);
|
|
|
|
if (bp->mode & 1) {
|
|
if (bp->info & 1) {
|
|
const byte *ctab = _color_remap_ptr;
|
|
byte b;
|
|
|
|
height >>= 2;
|
|
if (height) do {
|
|
for(i=0; i!=width>>2; i++)
|
|
if ((b=ctab[src[i*4]]) != 0)
|
|
dst[i] = b;
|
|
src += bp->width_org * 4;
|
|
dst += bp->pitch;
|
|
} while (--height);
|
|
}
|
|
} else if (bp->mode & 2) {
|
|
if (bp->info & 1) {
|
|
const byte *ctab = _color_remap_ptr;
|
|
|
|
height >>= 2;
|
|
if (height) do {
|
|
for(i=0; i!=width>>2; i++)
|
|
if (src[i*4])
|
|
dst[i] = ctab[dst[i]];
|
|
src += bp->width_org * 4;
|
|
dst += bp->pitch;
|
|
} while (--height);
|
|
}
|
|
} else {
|
|
if (bp->info & 1) {
|
|
height >>= 2;
|
|
if (height) do {
|
|
for(i=0; i!=width>>2; i++)
|
|
if (src[i*4])
|
|
dst[i] = src[i*4];
|
|
src += bp->width_org * 4;
|
|
dst += bp->pitch;
|
|
} while (--height);
|
|
}
|
|
}
|
|
}
|
|
|
|
typedef void (*BlitZoomFunc)(BlitterParams *bp);
|
|
|
|
static void GfxMainBlitter(const Sprite* sprite, int x, int y, int mode)
|
|
{
|
|
DrawPixelInfo *dpi = _cur_dpi;
|
|
int start_x, start_y;
|
|
byte info;
|
|
BlitterParams bp;
|
|
int zoom_mask = ~((1 << (dpi->zoom))-1);
|
|
|
|
static const BlitZoomFunc zf_tile[3] =
|
|
{
|
|
GfxBlitTileZoomIn,
|
|
GfxBlitTileZoomMedium,
|
|
GfxBlitTileZoomOut
|
|
};
|
|
static const BlitZoomFunc zf_uncomp[3] =
|
|
{
|
|
GfxBlitZoomInUncomp,
|
|
GfxBlitZoomMediumUncomp,
|
|
GfxBlitZoomOutUncomp
|
|
};
|
|
|
|
/* decode sprite header */
|
|
x += sprite->x_offs;
|
|
y += sprite->y_offs;
|
|
bp.width_org = bp.width = sprite->width;
|
|
bp.height_org = bp.height = sprite->height;
|
|
info = sprite->info;
|
|
bp.info = info;
|
|
bp.sprite_org = bp.sprite = sprite->data;
|
|
bp.dst = dpi->dst_ptr;
|
|
bp.mode = mode;
|
|
bp.pitch = dpi->pitch;
|
|
|
|
assert(bp.height > 0);
|
|
assert(bp.width > 0);
|
|
|
|
if (info & 8) {
|
|
/* tile blit */
|
|
start_y = 0;
|
|
|
|
if (dpi->zoom > 0) {
|
|
start_y += bp.height &~ zoom_mask;
|
|
bp.height &= zoom_mask;
|
|
if (bp.height == 0) return;
|
|
y&=zoom_mask;
|
|
}
|
|
|
|
if ( (y -= dpi->top) < 0) {
|
|
if ((bp.height += y) <= 0)
|
|
return;
|
|
start_y -= y;
|
|
y = 0;
|
|
} else {
|
|
bp.dst += bp.pitch * (y>>(dpi->zoom));
|
|
}
|
|
bp.start_y = start_y;
|
|
|
|
if ( (y = y + bp.height - dpi->height) > 0) {
|
|
if ( (bp.height -= y) <= 0)
|
|
return;
|
|
}
|
|
|
|
start_x = 0;
|
|
x &= zoom_mask;
|
|
if ( (x -= dpi->left) < 0) {
|
|
if ((bp.width += x) <= 0)
|
|
return;
|
|
start_x -= x;
|
|
x = 0;
|
|
}
|
|
bp.start_x = start_x;
|
|
bp.dst += x>>(dpi->zoom);
|
|
|
|
if ( (x = x + bp.width - dpi->width) > 0) {
|
|
if ( (bp.width -= x) <= 0)
|
|
return;
|
|
}
|
|
|
|
zf_tile[dpi->zoom](&bp);
|
|
} else {
|
|
|
|
bp.sprite += bp.width * (bp.height & ~zoom_mask);
|
|
bp.height &= zoom_mask;
|
|
if (bp.height == 0)
|
|
return;
|
|
|
|
y &= zoom_mask;
|
|
|
|
if ( (y -= dpi->top) < 0) {
|
|
if ((bp.height += y) <= 0)
|
|
return;
|
|
bp.sprite -= bp.width * y;
|
|
y = 0;
|
|
} else {
|
|
bp.dst += bp.pitch * (y>>(dpi->zoom));
|
|
}
|
|
|
|
if ( (y = y + bp.height - dpi->height) > 0) {
|
|
if ( (bp.height -= y) <= 0)
|
|
return;
|
|
}
|
|
|
|
start_x = 0;
|
|
|
|
x &= zoom_mask;
|
|
|
|
if ( (x -= dpi->left) < 0) {
|
|
if ((bp.width += x) <= 0)
|
|
return;
|
|
start_x -= x;
|
|
bp.sprite -= x;
|
|
x = 0;
|
|
}
|
|
bp.dst += x>>(dpi->zoom);
|
|
|
|
if ( (x = x + bp.width - dpi->width) > 0) {
|
|
if ( (bp.width -= x) <= 0)
|
|
return;
|
|
start_x += x;
|
|
}
|
|
bp.start_x = start_x;
|
|
|
|
if (info&2) {
|
|
int totpix = bp.height_org * bp.width_org;
|
|
byte *dst = (byte*)alloca(totpix);
|
|
const byte *src = bp.sprite_org;
|
|
signed char b;
|
|
|
|
bp.sprite = dst + (bp.sprite - bp.sprite_org);
|
|
|
|
while (totpix != 0) {
|
|
assert(totpix > 0);
|
|
b = *src++;
|
|
if (b >= 0) {
|
|
int i, count=b;
|
|
for(i=0; i!=count; i++)
|
|
dst[i] = src[i];
|
|
dst += count;
|
|
src += count;
|
|
totpix -= count;
|
|
} else {
|
|
byte *tmp = dst- (((b&7)<<8)|(*src++));
|
|
int i;
|
|
int count = -(b >> 3);
|
|
|
|
for(i=0; i!=count; i++)
|
|
dst[i] = tmp[i];
|
|
dst += count;
|
|
totpix -= count;
|
|
}
|
|
}
|
|
}
|
|
zf_uncomp[dpi->zoom](&bp);
|
|
}
|
|
}
|
|
|
|
#if 0
|
|
static void GfxScalePalette(int pal, byte scaling)
|
|
{
|
|
byte *dst, *src;
|
|
size_t count;
|
|
|
|
GfxInitPalettes();
|
|
|
|
dst = _cur_palette;
|
|
src = GET_PALETTE(pal);
|
|
count = 256;
|
|
do {
|
|
dst[0] = (byte)(src[0] * scaling >> 8);
|
|
dst[1] = (byte)(src[1] * scaling >> 8);
|
|
dst[2] = (byte)(src[2] * scaling >> 8);
|
|
dst += 3;
|
|
src += 3;
|
|
} while (--count);
|
|
}
|
|
#endif
|
|
|
|
void DoPaletteAnimations(void);
|
|
|
|
void GfxInitPalettes(void)
|
|
{
|
|
int pal = _use_dos_palette?1:0;
|
|
memcpy(_cur_palette, _palettes[pal], 256*3);
|
|
|
|
_pal_first_dirty = 0;
|
|
_pal_last_dirty = 255;
|
|
DoPaletteAnimations();
|
|
}
|
|
|
|
#define EXTR(p,q) (((uint16)(_timer_counter * (p)) * (q)) >> 16)
|
|
#define EXTR2(p,q) (((uint16)(~_timer_counter * (p)) * (q)) >> 16)
|
|
#define COPY_TRIPLET do {d[0]=s[0+j]; d[1]=s[1+j]; d[2]=s[2+j];d+=3;}while(0)
|
|
|
|
void DoPaletteAnimations(void)
|
|
{
|
|
const byte *s;
|
|
byte *d;
|
|
/* Amount of colors to be rotated.
|
|
* A few more for the DOS palette, because the water colors are
|
|
* 245-254 for DOS and 217-226 for Windows. */
|
|
int c = _use_dos_palette?38:28;
|
|
int j;
|
|
int i;
|
|
const ExtraPaletteValues *ev = &_extra_palette_values;
|
|
byte old_val[114]; // max(c*(38:28)) = 114
|
|
|
|
d = _cur_palette + 217*3;
|
|
memcpy(old_val, d, c*3);
|
|
|
|
// Dark blue water
|
|
s = ev->a;
|
|
if (_opt.landscape == LT_CANDY) s = ev->ac;
|
|
j = EXTR(320,5) * 3;
|
|
for(i=0; i!=5; i++) {
|
|
COPY_TRIPLET;
|
|
j+=3;
|
|
if (j == 15) j = 0;
|
|
}
|
|
|
|
// Glittery water
|
|
s = ev->b;
|
|
if (_opt.landscape == LT_CANDY) s = ev->bc;
|
|
j = EXTR(128, 15) * 3;
|
|
for(i=0; i!=5; i++) {
|
|
COPY_TRIPLET;
|
|
j += 9;
|
|
if (j >= 45) j -= 45;
|
|
}
|
|
|
|
s = ev->e;
|
|
j = EXTR2(512, 5) * 3;
|
|
for(i=0; i!=5; i++) {
|
|
COPY_TRIPLET;
|
|
j += 3;
|
|
if (j == 3*5) j = 0;
|
|
}
|
|
|
|
// Oil refinery fire animation
|
|
s = ev->oil_ref;
|
|
j = EXTR2(512, 7) * 3;
|
|
for(i=0; i!=7; i++) {
|
|
COPY_TRIPLET;
|
|
j += 3;
|
|
if (j == 3*7) j = 0;
|
|
}
|
|
|
|
// Radio tower blinking
|
|
{
|
|
byte i,v;
|
|
i = (_timer_counter >> 1) & 0x7F;
|
|
(v = 255, i < 0x3f) ||
|
|
(v = 128, i < 0x4A || i >= 0x75) ||
|
|
(v = 20);
|
|
d[0] = v;
|
|
d[1] = d[2] = 0;
|
|
d += 3;
|
|
|
|
i ^= 0x40;
|
|
(v = 255, i < 0x3f) ||
|
|
(v = 128, i < 0x4A || i >= 0x75) ||
|
|
(v = 20);
|
|
d[0] = v;
|
|
|
|
d[1] = d[2] = 0;
|
|
d += 3;
|
|
}
|
|
|
|
// Handle lighthouse and stadium animation
|
|
s = ev->lighthouse;
|
|
j = EXTR(256, 4) * 3;
|
|
for(i=0; i!=4; i++) {
|
|
COPY_TRIPLET;
|
|
j += 3;
|
|
if (j == 3*4) j = 0;
|
|
}
|
|
|
|
// Animate water for old DOS graphics
|
|
if(_use_dos_palette) {
|
|
// Dark blue water DOS
|
|
s = ev->a;
|
|
if (_opt.landscape == LT_CANDY) s = ev->ac;
|
|
j = EXTR(320,5) * 3;
|
|
for(i=0; i!=5; i++) {
|
|
COPY_TRIPLET;
|
|
j+=3;
|
|
if (j == 15) j = 0;
|
|
}
|
|
|
|
// Glittery water DOS
|
|
s = ev->b;
|
|
if (_opt.landscape == LT_CANDY) s = ev->bc;
|
|
j = EXTR(128, 15) * 3;
|
|
for(i=0; i!=5; i++) {
|
|
COPY_TRIPLET;
|
|
j += 9;
|
|
if (j >= 45) j -= 45;
|
|
}
|
|
}
|
|
|
|
if (memcmp(old_val, _cur_palette + 217*3, c*3)) {
|
|
if (_pal_first_dirty > 217) _pal_first_dirty = 217;
|
|
if (_pal_last_dirty < 217+c) _pal_last_dirty = 217+c;
|
|
}
|
|
}
|
|
|
|
|
|
void LoadStringWidthTable(void)
|
|
{
|
|
int i;
|
|
byte *b;
|
|
|
|
b = _stringwidth_table;
|
|
|
|
// 2 equals space.
|
|
for(i=2; i != 0xE2; i++) {
|
|
*b++ = (byte)((i < 93 || i >= 129 || i == 98) ? GetSprite(i)->width : 0);
|
|
}
|
|
|
|
for(i=0xE2; i != 0x1C2; i++) {
|
|
*b++ = (byte)((i < 317 || i >= 353) ? GetSprite(i)->width + 1 : 0);
|
|
}
|
|
|
|
for(i=0x1C2; i != 0x2A2; i++) {
|
|
*b++ = (byte)((i < 541 || i >= 577) ? GetSprite(i)->width + 1 : 0);
|
|
}
|
|
}
|
|
|
|
void ScreenSizeChanged(void)
|
|
{
|
|
// check the dirty rect
|
|
if (_invalid_rect.right >= _screen.width) _invalid_rect.right = _screen.width;
|
|
if (_invalid_rect.bottom >= _screen.height) _invalid_rect.bottom = _screen.height;
|
|
|
|
// screen size changed and the old bitmap is invalid now, so we don't want to undraw it
|
|
_cursor.visible = false;
|
|
}
|
|
|
|
void UndrawMouseCursor(void)
|
|
{
|
|
if (_cursor.visible) {
|
|
_cursor.visible = false;
|
|
memcpy_pitch(
|
|
_screen.dst_ptr + _cursor.draw_pos.x + _cursor.draw_pos.y * _screen.pitch,
|
|
_cursor_backup,
|
|
_cursor.draw_size.x, _cursor.draw_size.y, _cursor.draw_size.x, _screen.pitch);
|
|
|
|
_video_driver->make_dirty(_cursor.draw_pos.x, _cursor.draw_pos.y, _cursor.draw_size.x, _cursor.draw_size.y);
|
|
}
|
|
}
|
|
|
|
void DrawMouseCursor(void)
|
|
{
|
|
int x,y,w,h;
|
|
|
|
// Don't draw the mouse cursor if it's already drawn
|
|
if (_cursor.visible) {
|
|
if (!_cursor.dirty)
|
|
return;
|
|
UndrawMouseCursor();
|
|
}
|
|
|
|
w = _cursor.size.x;
|
|
x = _cursor.pos.x + _cursor.offs.x;
|
|
if (x < 0) { w += x; x=0; }
|
|
if (w>_screen.width-x) { w = _screen.width-x; }
|
|
if (w <= 0) return;
|
|
_cursor.draw_pos.x = x;
|
|
_cursor.draw_size.x = w;
|
|
|
|
h = _cursor.size.y;
|
|
y = _cursor.pos.y + _cursor.offs.y;
|
|
if (y < 0) { h += y; y=0; }
|
|
if (h>_screen.height-y) { h = _screen.height-y; }
|
|
if (h <= 0) return;
|
|
_cursor.draw_pos.y = y;
|
|
_cursor.draw_size.y = h;
|
|
|
|
assert(w*h < (int) sizeof(_cursor_backup));
|
|
|
|
// Make backup of stuff below cursor
|
|
memcpy_pitch(
|
|
_cursor_backup,
|
|
_screen.dst_ptr + _cursor.draw_pos.x + _cursor.draw_pos.y * _screen.pitch,
|
|
_cursor.draw_size.x, _cursor.draw_size.y, _screen.pitch, _cursor.draw_size.x);
|
|
|
|
// Draw cursor on screen
|
|
_cur_dpi = &_screen;
|
|
DrawSprite(_cursor.sprite, _cursor.pos.x, _cursor.pos.y);
|
|
|
|
_video_driver->make_dirty(_cursor.draw_pos.x, _cursor.draw_pos.y, _cursor.draw_size.x, _cursor.draw_size.y);
|
|
|
|
_cursor.visible = true;
|
|
_cursor.dirty = false;
|
|
}
|
|
|
|
#if defined(_DEBUG)
|
|
static void DbgScreenRect(int left, int top, int right, int bottom)
|
|
{
|
|
DrawPixelInfo dp,*old;
|
|
|
|
old = _cur_dpi;
|
|
_cur_dpi = &dp;
|
|
dp = _screen;
|
|
GfxFillRect(left, top, right-1, bottom-1, rand() & 255);
|
|
_cur_dpi = old;
|
|
}
|
|
#endif
|
|
|
|
extern bool _dbg_screen_rect;
|
|
|
|
void RedrawScreenRect(int left, int top, int right, int bottom)
|
|
{
|
|
assert(right <= _screen.width && bottom <= _screen.height);
|
|
if (_cursor.visible) {
|
|
if (right > _cursor.draw_pos.x &&
|
|
left < _cursor.draw_pos.x + _cursor.draw_size.x &&
|
|
bottom > _cursor.draw_pos.y &&
|
|
top < _cursor.draw_pos.y + _cursor.draw_size.y) {
|
|
UndrawMouseCursor();
|
|
}
|
|
}
|
|
UndrawTextMessage();
|
|
|
|
#if defined(_DEBUG)
|
|
if (_dbg_screen_rect)
|
|
DbgScreenRect(left, top, right, bottom);
|
|
else
|
|
#endif
|
|
DrawOverlappedWindowForAll(left, top, right, bottom);
|
|
|
|
_video_driver->make_dirty(left, top, right-left, bottom-top);
|
|
}
|
|
|
|
void DrawDirtyBlocks(void)
|
|
{
|
|
byte *b = _dirty_blocks;
|
|
int x=0,y=0;
|
|
const int w = (_screen.width + 63) & ~63;
|
|
const int h = (_screen.height + 7) & ~7;
|
|
|
|
do {
|
|
if (*b != 0) {
|
|
int left,top;
|
|
int right = x + 64;
|
|
int bottom = y;
|
|
byte *p = b;
|
|
int h2;
|
|
// First try coalescing downwards
|
|
do {
|
|
*p = 0;
|
|
p += DIRTY_BYTES_PER_LINE;
|
|
bottom += 8;
|
|
} while (bottom != h && *p);
|
|
|
|
// Try coalescing to the right too.
|
|
h2 = (bottom - y) >> 3;
|
|
assert(h2>0);
|
|
p = b;
|
|
|
|
while (right != w) {
|
|
byte *p2 = ++p;
|
|
int h = h2;
|
|
// Check if a full line of dirty flags is set.
|
|
do {
|
|
if (!*p2) goto no_more_coalesc;
|
|
p2 += DIRTY_BYTES_PER_LINE;
|
|
} while (--h);
|
|
|
|
// Wohoo, can combine it one step to the right!
|
|
// Do that, and clear the bits.
|
|
right += 64;
|
|
|
|
h = h2;
|
|
p2 = p;
|
|
do {
|
|
*p2 = 0;
|
|
p2 += DIRTY_BYTES_PER_LINE;
|
|
} while (--h);
|
|
}
|
|
no_more_coalesc:;
|
|
|
|
left = x;
|
|
top = y;
|
|
|
|
if (left < _invalid_rect.left)left = _invalid_rect.left;
|
|
if (top < _invalid_rect.top) top = _invalid_rect.top;
|
|
if (right > _invalid_rect.right)right = _invalid_rect.right;
|
|
if (bottom > _invalid_rect.bottom)bottom = _invalid_rect.bottom;
|
|
|
|
if (left < right && top < bottom) {
|
|
RedrawScreenRect(left, top, right, bottom);
|
|
}
|
|
|
|
}
|
|
} while (b++, (x+=64) != w || (x=0,b+=-(w>>6)+DIRTY_BYTES_PER_LINE,(y+=8) != h));
|
|
|
|
_invalid_rect.left = w;
|
|
_invalid_rect.top = h;
|
|
_invalid_rect.right = 0;
|
|
_invalid_rect.bottom = 0;
|
|
}
|
|
|
|
|
|
void SetDirtyBlocks(int left, int top, int right, int bottom)
|
|
{
|
|
byte *b;
|
|
int width,height,i;
|
|
|
|
if (left < 0) left = 0;
|
|
if (top < 0) top = 0;
|
|
if (right > _screen.width) right = _screen.width;
|
|
if (bottom > _screen.height) bottom = _screen.height;
|
|
|
|
if (left >= right || top >= bottom)
|
|
return;
|
|
|
|
if (left < _invalid_rect.left) _invalid_rect.left = left;
|
|
if (top < _invalid_rect.top) _invalid_rect.top = top;
|
|
if (right > _invalid_rect.right)_invalid_rect.right = right;
|
|
if (bottom > _invalid_rect.bottom)_invalid_rect.bottom = bottom;
|
|
|
|
left >>= 6;
|
|
top >>= 3;
|
|
|
|
b = _dirty_blocks + top * DIRTY_BYTES_PER_LINE + left;
|
|
|
|
width = ((right-1) >> 6) - left + 1;
|
|
height = ((bottom-1) >> 3) - top + 1;
|
|
|
|
assert(width > 0 && height > 0);
|
|
|
|
do {
|
|
i=width;
|
|
do b[--i] = 0xFF; while (i);
|
|
|
|
b += DIRTY_BYTES_PER_LINE;
|
|
} while (--height);
|
|
}
|
|
|
|
void MarkWholeScreenDirty(void)
|
|
{
|
|
SetDirtyBlocks(0, 0, _screen.width, _screen.height);
|
|
}
|
|
|
|
bool FillDrawPixelInfo(DrawPixelInfo *n, DrawPixelInfo *o, int left, int top, int width, int height)
|
|
{
|
|
int t;
|
|
|
|
if (o == NULL)
|
|
o = _cur_dpi;
|
|
|
|
n->zoom = 0;
|
|
|
|
assert(width > 0);
|
|
assert(height > 0);
|
|
|
|
n->left = 0;
|
|
if ((left -= o->left) < 0) {
|
|
if ((width += left) < 0)
|
|
return false;
|
|
n->left = -left;
|
|
left = 0;
|
|
}
|
|
|
|
if ((t=width + left - o->width) > 0) {
|
|
if ((width -= t) < 0)
|
|
return false;
|
|
}
|
|
n->width = width;
|
|
|
|
n->top = 0;
|
|
if ((top -= o->top) < 0) {
|
|
if ((height += top) < 0)
|
|
return false;
|
|
n->top = -top;
|
|
top = 0;
|
|
}
|
|
|
|
n->dst_ptr = o->dst_ptr + left + top * (n->pitch = o->pitch);
|
|
|
|
if ((t=height + top - o->height) > 0) {
|
|
if ((height-=t) < 0)
|
|
return false;
|
|
}
|
|
n->height = height;
|
|
|
|
|
|
return true;
|
|
}
|
|
|
|
static void SetCursorSprite(uint cursor)
|
|
{
|
|
CursorVars *cv = &_cursor;
|
|
const Sprite *p;
|
|
|
|
if (cv->sprite == cursor)
|
|
return;
|
|
|
|
p = GetSprite(cursor & 0x3FFF);
|
|
cv->sprite = cursor;
|
|
cv->size.y = p->height;
|
|
cv->size.x = p->width;
|
|
cv->offs.x = p->x_offs;
|
|
cv->offs.y = p->y_offs;
|
|
|
|
cv->dirty = true;
|
|
}
|
|
|
|
static void SwitchAnimatedCursor(void)
|
|
{
|
|
CursorVars *cv = &_cursor;
|
|
const uint16 *cur;
|
|
uint sprite;
|
|
|
|
cur = cv->animate_cur;
|
|
if (cur == NULL || *cur == 0xFFFF)
|
|
cur = cv->animate_list;
|
|
sprite = cur[0];
|
|
cv->animate_timeout = cur[1];
|
|
cv->animate_cur = cur + 2;
|
|
|
|
SetCursorSprite(sprite);
|
|
}
|
|
|
|
void CursorTick(void)
|
|
{
|
|
CursorVars *cv = &_cursor;
|
|
if (cv->animate_timeout && !--cv->animate_timeout)
|
|
SwitchAnimatedCursor();
|
|
}
|
|
|
|
void SetMouseCursor(uint cursor)
|
|
{
|
|
// Turn off animation
|
|
_cursor.animate_timeout = 0;
|
|
// Set cursor
|
|
SetCursorSprite(cursor);
|
|
}
|
|
|
|
void SetAnimatedMouseCursor(const uint16 *table)
|
|
{
|
|
_cursor.animate_list = table;
|
|
_cursor.animate_cur = NULL;
|
|
SwitchAnimatedCursor();
|
|
}
|
|
|
|
bool ChangeResInGame(int w, int h)
|
|
{
|
|
if ((_screen.width != w || _screen.height != h) && !_video_driver->change_resolution(w, h))
|
|
return false;
|
|
|
|
_cur_resolution[0] = w;
|
|
_cur_resolution[1] = h;
|
|
return true;
|
|
}
|
|
|
|
void ToggleFullScreen(const bool full_screen)
|
|
{
|
|
_fullscreen = full_screen;
|
|
/* use preset resolutions, not _screen.height and _screen.width. On windows for example
|
|
if Desktop-size is 1280x1024, and gamesize is also 1280x1024, _screen.height will be
|
|
only 1000 because of possible start-bar. For this reason you cannot switch to
|
|
fullscreen mode from this resolution. Use of preset resolution will fix this */
|
|
if (!_video_driver->change_resolution(_cur_resolution[0], _cur_resolution[1]))
|
|
_fullscreen ^= true; // switching resolution failed, put back full_screen to original status
|
|
}
|
|
|
|
uint16 GetDrawStringPlayerColor(byte player)
|
|
{
|
|
// Get the color for DrawString-subroutines which matches the color
|
|
// of the player
|
|
if (player == OWNER_SPECTATOR || player == OWNER_SPECTATOR - 1)
|
|
return 1;
|
|
return (_color_list[_player_colors[player]].window_color_1b) | IS_PALETTE_COLOR;
|
|
}
|