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OpenTTD-patches/src/script/api/script_industrylist.hpp

78 lines
2.4 KiB
C++

/*
* This file is part of OpenTTD.
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
*/
/** @file script_industrylist.hpp List all the industries. */
#ifndef SCRIPT_INDUSTRYLIST_HPP
#define SCRIPT_INDUSTRYLIST_HPP
#include "script_list.hpp"
/**
* Creates a list of industries that are currently on the map.
* @api ai game
* @ingroup ScriptList
*/
class ScriptIndustryList : public ScriptList {
public:
#ifdef DOXYGEN_API
ScriptIndustryList();
/**
* Apply a filter when building the list.
* @param filter_function The function which will be doing the filtering.
* @param params The params to give to the filters (minus the first param,
* which is always the index-value).
* @note You can write your own filters and use them. Just remember that
* the first parameter should be the index-value, and it should return
* a bool.
* @note Example:
* ScriptIndustryList(ScriptIndustry.HasDock);
* function IsType(industry_id, type)
* {
* return ScriptIndustry.GetIndustryType(industry_id) == type;
* }
* ScriptIndustryList(IsType, 0);
*/
ScriptIndustryList(void *filter_function, int params, ...);
#else
/**
* The constructor wrapper from Squirrel.
*/
ScriptIndustryList(HSQUIRRELVM vm);
#endif /* DOXYGEN_API */
};
/**
* Creates a list of industries that accepts a given cargo.
* @api ai game
* @ingroup ScriptList
*/
class ScriptIndustryList_CargoAccepting : public ScriptList {
public:
/**
* @param cargo_id The cargo this industry should accept.
*/
ScriptIndustryList_CargoAccepting(CargoID cargo_id);
};
/**
* Creates a list of industries that can produce a given cargo.
* @note It also contains industries that currently produces 0 units of the cargo.
* @api ai game
* @ingroup ScriptList
*/
class ScriptIndustryList_CargoProducing : public ScriptList {
public:
/**
* @param cargo_id The cargo this industry should produce.
*/
ScriptIndustryList_CargoProducing(CargoID cargo_id);
};
#endif /* SCRIPT_INDUSTRYLIST_HPP */