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OpenTTD-patches/src
Peter Nelson 90c7ef96ca Fix 11ab3c4ea2f: Fix showing cargo capacity for auto-refits (missed in #7134) 6 years ago
..
3rdparty Codechange: Silence -Wclass-memaccess warnings with GCC8 6 years ago
ai Add: allow opening of one TextfileWindow per type 6 years ago
blitter Codechange: [Blitter] Adjust line-drawing algorithm to reduce wasted off-screen work 6 years ago
core Fix: Round up deltas for smooth scrolling, so target will be reached 6 years ago
depend Fix: depend was messing the line endings in append mode 6 years ago
game Fix: [Win32] WIN32 may not be defined, always prefer the compiler predefined macro _WIN32 6 years ago
lang Update: Translations from eints 6 years ago
linkgraph Codechange: [Linkgraph GUI] Replace line visibility detection algorithm 6 years ago
misc Doc: Lots and lots of doxymentation fixes 6 years ago
music Change: Fluidsynth music driver plays through mixer instead of own audio driver 6 years ago
network Add: allow opening of one TextfileWindow per type 6 years ago
os Fix: enable DPI-awareness for MINGW builds 6 years ago
pathfinder Codechange: Use track functions. 6 years ago
saveload Change: Make ships stop and change direction slowly instead of instantly turning. 6 years ago
script Fix #7112, fef8b831a9: incorrect precondition check (#7127) 6 years ago
settingsgen Fix: [Win32] WIN32 may not be defined, always prefer the compiler predefined macro _WIN32 6 years ago
sound Feature: Add XAudio2 driver 6 years ago
spriteloader
strgen Fix: make sure strgen fails when english.txt contains invalid commands 6 years ago
table Fix: Remove duplicate French and Slovak town names 6 years ago
thread Remove: NO_DEBUG_MESSAGES was only read and setting it broke compilation (#6703) 7 years ago
video Codechange: Remove unnecessarily defined functions under MinGW 6 years ago
widgets Fix #6060: When opening a scrollable dropdown above a widget, scroll it to its very bottom. 6 years ago
aircraft.h Fix #6676: Prevent helicopters from stopping in midair during some kinds of landing 6 years ago
aircraft_cmd.cpp Fix #6636: Airplanes could be sent to helicopter station depots 6 years ago
aircraft_gui.cpp
airport.cpp (svn r27908) -Codechange: Mark airport tile tables and FTAs "const" to be sure that they are really constant 7 years ago
airport.h
airport_gui.cpp Change: Split up Window::OnTick into OnGameTick and OnRealtimeTick. Adjust timers to work with milliseconds instead of ticks. 6 years ago
animated_tile.cpp Feature: Framerate display window (#6822) 6 years ago
animated_tile_func.h
articulated_vehicles.cpp Change: Add CargoTypes type for cargo masks. (#6790) 6 years ago
articulated_vehicles.h Change: Add CargoTypes type for cargo masks. (#6790) 6 years ago
autoreplace.cpp
autoreplace_base.h
autoreplace_cmd.cpp Fix #5978: Ensure group GUI stats and lists are invalidated properly (3298, Juanjo) (#7046) 6 years ago
autoreplace_func.h
autoreplace_gui.cpp Doc: Lots and lots of doxymentation fixes 6 years ago
autoreplace_gui.h
autoreplace_type.h
autoslope.h
base_consist.cpp
base_consist.h
base_media_base.h Fix: Don't complain if CAT music files are missing entirely 6 years ago
base_media_func.h Codechange: Silence -Wclass-memaccess warnings with GCC8 6 years ago
base_station_base.h Change: Add CargoTypes type for cargo masks. (#6790) 6 years ago
bmp.cpp
bmp.h
bootstrap_gui.cpp Fix: [Win32] WIN32 may not be defined, always prefer the compiler predefined macro _WIN32 6 years ago
bridge.h
bridge_gui.cpp Change: Extend rail types to 64 (6 bit storage) 6 years ago
bridge_map.cpp Doc: Lots and lots of doxymentation fixes 6 years ago
bridge_map.h Change: Move rail type bits from m3 to m8. 6 years ago
build_vehicle_gui.cpp Add: more options for translators 6 years ago
cargo_type.h Fix: Industry chain window layout no more unnecessarily large when the number of cargoes in/out isn't large either 6 years ago
cargoaction.cpp
cargoaction.h
cargomonitor.cpp
cargomonitor.h
cargopacket.cpp Doc: Lots and lots of doxymentation fixes 6 years ago
cargopacket.h
cargotype.cpp Change: Add CargoTypes type for cargo masks. (#6790) 6 years ago
cargotype.h Change: Add CargoTypes type for cargo masks. (#6790) 6 years ago
cheat.cpp
cheat_func.h
cheat_gui.cpp
cheat_type.h
clear_cmd.cpp Change: Desert tiles are now half-desert if a neighboured tile is non-desert or sea/coast. (patch by frosch123) #4754 (#7015) 6 years ago
clear_func.h
clear_map.h Fix #6805: Clear some m8 bits when making some tiles. 6 years ago
cmd_helper.h
command.cpp Doc: Lots and lots of doxymentation fixes 6 years ago
command_func.h
command_type.h Feature: GS methods to scroll viewport for players (#6745) 7 years ago
company_base.h Doc: Lots and lots of doxymentation fixes 6 years ago
company_cmd.cpp Doc: Lots and lots of doxymentation fixes 6 years ago
company_func.h
company_gui.cpp Change: For consistency, add company name to colour scheme window. 6 years ago
company_gui.h
company_manager_face.h (svn r27975) -Fix (r8969) [FS#6642]: Missing one hair style. 7 years ago
company_type.h
console.cpp Doc: Lots and lots of doxymentation fixes 6 years ago
console_cmds.cpp Doc: Lots and lots of doxymentation fixes 6 years ago
console_func.h
console_gui.cpp
console_gui.h
console_internal.h
console_type.h
cpu.cpp Remove: WinCE support 7 years ago
cpu.h
crashlog.cpp Add: List recent news messages in crashlog output 7 years ago
crashlog.h Add: List recent news messages in crashlog output 7 years ago
currency.cpp Add: Mexican Peso currency 6 years ago
currency.h Add: Mexican Peso currency 6 years ago
date.cpp
date_func.h
date_gui.cpp
date_gui.h
date_type.h
debug.cpp Fix: [Win32] WIN32 may not be defined, always prefer the compiler predefined macro _WIN32 6 years ago
debug.h Remove: NO_DEBUG_MESSAGES was only read and setting it broke compilation (#6703) 7 years ago
dedicated.cpp
depot.cpp
depot_base.h
depot_cmd.cpp
depot_func.h
depot_gui.cpp Change: Clone tool in depot window now behaves like clone button in vehicle window. Keep the tool active when share-cloning. Open the vehicle GUI when copy-cloning. (#6754) 6 years ago
depot_map.h
depot_type.h
direction_func.h
direction_type.h
disaster_vehicle.cpp Change: Remove direction parameter from Vehicle::UpdateDeltaXY. (#6792) 6 years ago
disaster_vehicle.h Change: Remove direction parameter from Vehicle::UpdateDeltaXY. (#6792) 6 years ago
dock_gui.cpp Change: Split up Window::OnTick into OnGameTick and OnRealtimeTick. Adjust timers to work with milliseconds instead of ticks. 6 years ago
driver.cpp
driver.h
economy.cpp Fix 11ab3c4ea2f: Vehicles could not be refitted to cargo IDs higher than 32. 6 years ago
economy_base.h
economy_func.h Fix #6498: Use int64 for all company rating calculations 6 years ago
economy_type.h Fix: Spelling errors (#6769) 7 years ago
effectvehicle.cpp Change: Remove direction parameter from Vehicle::UpdateDeltaXY. (#6792) 6 years ago
effectvehicle_base.h Change: Remove direction parameter from Vehicle::UpdateDeltaXY. (#6792) 6 years ago
effectvehicle_func.h
elrail.cpp (svn r27812) -Fix: Road tunnel/bridge heads have no trackbits wrt catenary drawing 8 years ago
elrail_func.h
engine.cpp Doc: Lots and lots of doxymentation fixes 6 years ago
engine_base.h (svn r27797) -Add: Display aircraft type in its vehicle window (patch by Samu) 8 years ago
engine_func.h Change: Add CargoTypes type for cargo masks. (#6790) 6 years ago
engine_gui.cpp Fix #6584: text layout problem in engine preview dialog 6 years ago
engine_gui.h
engine_type.h Change: Add CargoTypes type for cargo masks. (#6790) 6 years ago
error.h
error_gui.cpp Doc: Lots and lots of doxymentation fixes 6 years ago
fileio.cpp Fix: [Win32] WIN32 may not be defined, always prefer the compiler predefined macro _WIN32 6 years ago
fileio_func.h Fix: [Win32] WIN32 may not be defined, always prefer the compiler predefined macro _WIN32 6 years ago
fileio_type.h
fios.cpp Fix: [Win32] WIN32 may not be defined, always prefer the compiler predefined macro _WIN32 6 years ago
fios.h Add: Filter box to the save and load windows (#6974) 6 years ago
fios_gui.cpp Add: Filter box to the save and load windows (#6974) 6 years ago
fontcache.cpp Fix #7032: use the same mode to load and render glyphs 6 years ago
fontcache.h Add: [OSX] Text layout using the native CoreText API. 6 years ago
fontdetection.cpp Fix: [Win32] WIN32 may not be defined, always prefer the compiler predefined macro _WIN32 6 years ago
fontdetection.h
framerate_gui.cpp Fix #6780: Some windows didn't get updated from OnTick() (#7048) 6 years ago
framerate_type.h Doc: More notes for developers adding new PerformanceElements 6 years ago
gamelog.cpp Doc: Lots and lots of doxymentation fixes 6 years ago
gamelog.h Remove: WinCE support 7 years ago
gamelog_internal.h
genworld.cpp
genworld.h Fix #6898: Replace atoi() with strtoul() 6 years ago
genworld_gui.cpp Fix #6898: Replace atoi() with strtoul() 6 years ago
gfx.cpp Fix #7007: deadlock when launched with -n switch 6 years ago
gfx_func.h Fix: Poor contrast in cargo dest flow legend window cargo labels. 6 years ago
gfx_layout.cpp Add: [OSX] Text layout using the native CoreText API. 6 years ago
gfx_layout.h Fix #6854: Compilation with ICU 62 (#6912) 6 years ago
gfx_type.h Doc: Lots and lots of doxymentation fixes 6 years ago
gfxinit.cpp Doc: Lots and lots of doxymentation fixes 6 years ago
gfxinit.h
goal.cpp Feature: Add GS method to question a single client (#6748) 7 years ago
goal_base.h
goal_gui.cpp Doc: Lots and lots of doxymentation fixes 6 years ago
goal_type.h
graph_gui.cpp Change: OnGameTick() is only called when not paused. 6 years ago
graph_gui.h
ground_vehicle.cpp Fix #6920: Make 9.8m/s^2 a common constant for TE-calculation 6 years ago
ground_vehicle.hpp
group.h
group_cmd.cpp Fix #5978: Ensure group GUI stats and lists are invalidated properly (3298, Juanjo) (#7046) 6 years ago
group_gui.cpp Codechange: Rename function to match what it does and reduce code indenting. 6 years ago
group_gui.h
group_type.h
gui.h
guitimer_func.h Change: Use GUITimer class instead of bare int/uints. 6 years ago
heightmap.cpp Doc: Lots and lots of doxymentation fixes 6 years ago
heightmap.h
highscore.cpp
highscore.h
highscore_gui.cpp
hotkeys.cpp Add: BACKSPACE can be mapped as a hotkey 6 years ago
hotkeys.h
house.h Add: Houses can accept up to 16 different cargo types via NewGRF. 6 years ago
house_type.h
industry.h Add: NewGRF support for 16-in-16-out industries 6 years ago
industry_cmd.cpp Add: NewGRF support for 16-in-16-out industries 6 years ago
industry_gui.cpp Fix 8859381: Display of requires/produces in Build Industry window 6 years ago
industry_map.h
industry_type.h Add: NewGRF support for 16-in-16-out industries 6 years ago
industrytype.h Add: NewGRF support for 16-in-16-out industries 6 years ago
ini.cpp Fix: [Win32] WIN32 may not be defined, always prefer the compiler predefined macro _WIN32 6 years ago
ini_load.cpp
ini_type.h Doc: Lots and lots of doxymentation fixes 6 years ago
intro_gui.cpp
landscape.cpp Codechange: Unify tile height model in all functions (Patch by adf88, #6583) 6 years ago
landscape.h Codechange: Unify tile height model in all functions (Patch by adf88, #6583) 6 years ago
landscape_type.h
language.h Fix #6690: Compilation with ICU 61 7 years ago
livery.h
main_gui.cpp Change: Use GUITimer class instead of bare int/uints. 6 years ago
map.cpp Codechange: Use TileAddBy(Diag)Dir when possible. 7 years ago
map_func.h Fix: Spelling errors (#6769) 7 years ago
map_type.h Doc: Lots and lots of doxymentation fixes 6 years ago
misc.cpp
misc_cmd.cpp
misc_gui.cpp Change: Use GUITimer class instead of bare int/uints. 6 years ago
mixer.cpp Add: Mixer feature for streaming sampled music 6 years ago
mixer.h Add: Mixer feature for streaming sampled music 6 years ago
music.cpp Change: Modernise music control logic implementation (#6839) 6 years ago
music_gui.cpp Fix 6298b96: Changing music set did not save new setting 6 years ago
newgrf.cpp Add: Houses can accept up to 16 different cargo types via NewGRF. 6 years ago
newgrf.h
newgrf_airport.cpp Doc: Lots and lots of doxymentation fixes 6 years ago
newgrf_airport.h (svn r27908) -Codechange: Mark airport tile tables and FTAs "const" to be sure that they are really constant 7 years ago
newgrf_airporttiles.cpp (svn r27984) -Codechange: Make ScopeResolver constructors/destructors inlineable. Speedup sprite resolving by about 8 percent. 7 years ago
newgrf_airporttiles.h (svn r27984) -Codechange: Make ScopeResolver constructors/destructors inlineable. Speedup sprite resolving by about 8 percent. 7 years ago
newgrf_animation_base.h Doc: Lots and lots of doxymentation fixes 6 years ago
newgrf_animation_type.h Add: [NewGRF] Airport animation trigger for plane landing (#6334, patch by Supercheese) 6 years ago
newgrf_callbacks.h
newgrf_canal.cpp (svn r27984) -Codechange: Make ScopeResolver constructors/destructors inlineable. Speedup sprite resolving by about 8 percent. 7 years ago
newgrf_canal.h
newgrf_cargo.cpp
newgrf_cargo.h
newgrf_class.h
newgrf_class_func.h
newgrf_commons.cpp
newgrf_commons.h
newgrf_config.cpp
newgrf_config.h
newgrf_debug.h
newgrf_debug_gui.cpp
newgrf_engine.cpp (svn r27984) -Codechange: Make ScopeResolver constructors/destructors inlineable. Speedup sprite resolving by about 8 percent. 7 years ago
newgrf_engine.h (svn r27984) -Codechange: Make ScopeResolver constructors/destructors inlineable. Speedup sprite resolving by about 8 percent. 7 years ago
newgrf_generic.cpp Doc: Lots and lots of doxymentation fixes 6 years ago
newgrf_generic.h
newgrf_gui.cpp Add: allow opening of one TextfileWindow per type 6 years ago
newgrf_house.cpp Change: Add CargoTypes type for cargo masks. (#6790) 6 years ago
newgrf_house.h Change: Add CargoTypes type for cargo masks. (#6790) 6 years ago
newgrf_industries.cpp Add: NewGRF support for 16-in-16-out industries 6 years ago
newgrf_industries.h (svn r27984) -Codechange: Make ScopeResolver constructors/destructors inlineable. Speedup sprite resolving by about 8 percent. 7 years ago
newgrf_industrytiles.cpp Doc: Lots and lots of doxymentation fixes 6 years ago
newgrf_industrytiles.h (svn r27984) -Codechange: Make ScopeResolver constructors/destructors inlineable. Speedup sprite resolving by about 8 percent. 7 years ago
newgrf_object.cpp Doc: Lots and lots of doxymentation fixes 6 years ago
newgrf_object.h Fix b4b98e5165: Use FALLTHROUGH attribute with correct indentation. 7 years ago
newgrf_properties.h
newgrf_railtype.cpp Doc: Lots and lots of doxymentation fixes 6 years ago
newgrf_railtype.h (svn r27984) -Codechange: Make ScopeResolver constructors/destructors inlineable. Speedup sprite resolving by about 8 percent. 7 years ago
newgrf_sound.cpp
newgrf_sound.h
newgrf_spritegroup.cpp Fix: [NewGRF] Make VA2 operator 11 (ror) behave well-defined when rotating by 0 bits. 6 years ago
newgrf_spritegroup.h Add: NewGRF support for 16-in-16-out industries 6 years ago
newgrf_station.cpp Doc: Lots and lots of doxymentation fixes 6 years ago
newgrf_station.h Change: Add CargoTypes type for cargo masks. (#6790) 6 years ago
newgrf_storage.cpp
newgrf_storage.h Feature: [NewGRF] Increase size of persistent storage to 256. 6 years ago
newgrf_text.cpp Doc: Lots and lots of doxymentation fixes 6 years ago
newgrf_text.h (svn r27851) -Fix [FS#6555]: StringID truncation to 16 bits broke string remapping test. 8 years ago
newgrf_town.cpp Change: Switch town growth rate and counter to actual game ticks (#6763) 7 years ago
newgrf_town.h (svn r27984) -Codechange: Make ScopeResolver constructors/destructors inlineable. Speedup sprite resolving by about 8 percent. 7 years ago
newgrf_townname.cpp
newgrf_townname.h
news_func.h
news_gui.cpp Change: Use GUITimer class instead of bare int/uints. 6 years ago
news_gui.h Add: List recent news messages in crashlog output 7 years ago
news_type.h Remove: A few bits of dead code 6 years ago
object.h
object_base.h
object_cmd.cpp Change: Add CargoTypes type for cargo masks. (#6790) 6 years ago
object_gui.cpp Doc: Lots and lots of doxymentation fixes 6 years ago
object_map.h
object_type.h
openttd.cpp Fix: Some code and comment typos 6 years ago
openttd.h
order_backup.cpp
order_backup.h
order_base.h
order_cmd.cpp Fix: Direct the aircraft to the correct location of the hangar when skipping to a go to hangar order 6 years ago
order_func.h
order_gui.cpp Add: Conditional order for max. reliability (patch by Cirdan, #6360) (#7017) 6 years ago
order_type.h Fix 13056ae: PR #7017 added new enum value in bad position, move it 6 years ago
osk_gui.cpp Doc: Lots and lots of doxymentation fixes 6 years ago
pbs.cpp Codechange: Use HasTracks with TrackStatus. 6 years ago
pbs.h
progress.cpp
progress.h
querystring_gui.h
rail.cpp Doc: Lots and lots of doxymentation fixes 6 years ago
rail.h Doc: Lots and lots of doxymentation fixes 6 years ago
rail_cmd.cpp Remove: A few bits of dead code 6 years ago
rail_gui.cpp Change: Split up Window::OnTick into OnGameTick and OnRealtimeTick. Adjust timers to work with milliseconds instead of ticks. 6 years ago
rail_gui.h
rail_map.h Change: Extend rail types to 64 (6 bit storage) 6 years ago
rail_type.h Fix #6951: Ensure RailTypes bitfield is always treated as 64 bit 6 years ago
rev.cpp.in Fix: Put last SVN revision back in NewGRF version number (#6843) 6 years ago
rev.h
road.cpp
road_cmd.cpp Codechange: Define INVALID_TOWN as a TownID (#7044) 6 years ago
road_cmd.h
road_func.h Doc: Lots and lots of doxymentation fixes 6 years ago
road_gui.cpp Change: Split up Window::OnTick into OnGameTick and OnRealtimeTick. Adjust timers to work with milliseconds instead of ticks. 6 years ago
road_gui.h
road_internal.h
road_map.cpp
road_map.h Fix: Protect against a few out of bounds or uninitialised usage errors 6 years ago
road_type.h
roadstop.cpp
roadstop_base.h
roadveh.h Change: Remove direction parameter from Vehicle::UpdateDeltaXY. (#6792) 6 years ago
roadveh_cmd.cpp Change: Add path cache for ships. 6 years ago
roadveh_gui.cpp
safeguards.h
screenshot.cpp Doc: Lots and lots of doxymentation fixes 6 years ago
screenshot.h
sdl.cpp
sdl.h Fix: [Win32] WIN32 may not be defined, always prefer the compiler predefined macro _WIN32 6 years ago
settings.cpp Change: Invalidate ship path caches if pathfinder choice or forbid-90-degree turns are changed. 6 years ago
settings_func.h
settings_gui.cpp Add: allow opening of one TextfileWindow per type 6 years ago
settings_gui.h Feature #6090: Change music set during gameplay 7 years ago
settings_internal.h
settings_type.h Add #4115: default company colour setting (#6998) 6 years ago
ship.h Change: Make ships stop and change direction slowly instead of instantly turning. 6 years ago
ship_cmd.cpp Codechange: Use track functions. 6 years ago
ship_gui.cpp
signal.cpp (svn r27893) -Codechange: Use fallthrough attribute. (LordAro) 7 years ago
signal_func.h
signal_type.h
signs.cpp
signs_base.h
signs_cmd.cpp
signs_func.h
signs_gui.cpp (svn r27893) -Codechange: Use fallthrough attribute. (LordAro) 7 years ago
signs_type.h
slope_func.h
slope_type.h
smallmap_gui.cpp Codechange: Add InverseRemapCoords2 function for remapping viewport coordinates to underlying tile coordinates (Patch by adf88, #6583) 6 years ago
smallmap_gui.h Change: Use GUITimer class instead of bare int/uints. 6 years ago
sortlist_type.h
sound.cpp
sound_func.h
sound_type.h
sprite.cpp
sprite.h
spritecache.cpp (svn r27893) -Codechange: Use fallthrough attribute. (LordAro) 7 years ago
spritecache.h
station.cpp Fix: Remove need to instantiate SmallStack's pool object by making it a singleton method 7 years ago
station_base.h Doc: Lots and lots of doxymentation fixes 6 years ago
station_cmd.cpp Change: Add path cache for ships. 6 years ago
station_func.h Change: Add CargoTypes type for cargo masks. (#6790) 6 years ago
station_gui.cpp Fix: Some code and comment typos 6 years ago
station_gui.h
station_map.h Fix #6805: Clear some m8 bits when making some tiles. 6 years ago
station_type.h
statusbar_gui.cpp Change: Use GUITimer class instead of bare int/uints. 6 years ago
statusbar_gui.h
stdafx.h Fix: [Win32] WIN32 may not be defined, always prefer the compiler predefined macro _WIN32 6 years ago
story.cpp
story_base.h
story_gui.cpp
story_type.h
string.cpp Fix: [Win32] WIN32 may not be defined, always prefer the compiler predefined macro _WIN32 6 years ago
string_base.h Doc: Lots and lots of doxymentation fixes 6 years ago
string_func.h
string_type.h
stringfilter.cpp
stringfilter_type.h
strings.cpp Fix: [Win32] WIN32 may not be defined, always prefer the compiler predefined macro _WIN32 6 years ago
strings_func.h
strings_type.h
subsidy.cpp Add: NewGRF support for 16-in-16-out industries 6 years ago
subsidy_base.h
subsidy_func.h
subsidy_gui.cpp
subsidy_type.h
tar_type.h
terraform_cmd.cpp Fix #7098, Fix #7061: Inverted test led to invalid iterator access. 6 years ago
terraform_gui.cpp (svn r27893) -Codechange: Use fallthrough attribute. (LordAro) 7 years ago
terraform_gui.h
textbuf.cpp Doc: Lots and lots of doxymentation fixes 6 years ago
textbuf_gui.h
textbuf_type.h
texteff.cpp Change: Use GUITimer class instead of bare int/uints. 6 years ago
texteff.hpp Change: Animate text effects by real time instead of game ticks. 6 years ago
textfile_gui.cpp Add: allow opening of one TextfileWindow per type 6 years ago
textfile_gui.h
textfile_type.h
tgp.cpp Fix: Some code and comment typos 6 years ago
tgp.h
tile_cmd.h Change: Add CargoTypes type for cargo masks. (#6790) 6 years ago
tile_map.cpp Codechange: Unify tile height model in all functions (Patch by adf88, #6583) 6 years ago
tile_map.h Codechange: Unify tile height model in all functions (Patch by adf88, #6583) 6 years ago
tile_type.h (svn r27987) -Change: Increase maximum allowed vehicle sprite size to reduce clipping of ships. 7 years ago
tilearea.cpp
tilearea_type.h
tilehighlight_func.h
tilehighlight_type.h
tilematrix_type.hpp Doc: Lots and lots of doxymentation fixes 6 years ago
timetable.h
timetable_cmd.cpp
timetable_gui.cpp Doc: Lots and lots of doxymentation fixes 6 years ago
toolbar_gui.cpp Add: Draw network password indicator lock in company drop down list. (#7079) 6 years ago
toolbar_gui.h
town.h Codechange: Define INVALID_TOWN as a TownID (#7044) 6 years ago
town_cmd.cpp Add: Houses can accept up to 16 different cargo types via NewGRF. 6 years ago
town_gui.cpp Feature #4186: Append '(City)' behind cities in the town directory (sbr) 6 years ago
town_map.h
town_type.h Fix: Grammar in a bunch of comments (#7054) 6 years ago
townname.cpp Fix: Grammar in a bunch of comments (#7054) 6 years ago
townname_func.h
townname_type.h Fix: Grammar in a bunch of comments (#7054) 6 years ago
track_func.h Fix: Protect against a few out of bounds or uninitialised usage errors 6 years ago
track_type.h (svn r27833) -Change: Trackdir maps directly to TrackdirBits 8 years ago
train.h Change: Remove direction parameter from Vehicle::UpdateDeltaXY. (#6792) 6 years ago
train_cmd.cpp Codechange #5859: Simplify CheckTrainStayInDepot() (#7045) 6 years ago
train_gui.cpp (svn r27936) -Fix: When moving wagons in the depot, the drag highlight did not exactly match the length of the dragged wagon chain. 7 years ago
transparency.h
transparency_gui.cpp
transparency_gui.h
transport_type.h
tree_cmd.cpp (svn r27893) -Codechange: Use fallthrough attribute. (LordAro) 7 years ago
tree_gui.cpp
tree_map.h
tunnel_map.cpp
tunnel_map.h Change: Move rail type bits from m3 to m8. 6 years ago
tunnelbridge.h
tunnelbridge_cmd.cpp Fix 6a3d411: Silence truncation warning 6 years ago
tunnelbridge_map.h
vehicle.cpp Change: Add path cache for ships. 6 years ago
vehicle_base.h Change: Add path cache for ships. 6 years ago
vehicle_cmd.cpp Fix 11ab3c4ea2f: Vehicles could not be refitted to cargo IDs higher than 32. 6 years ago
vehicle_func.h Doc: Lots and lots of doxymentation fixes 6 years ago
vehicle_gui.cpp Fix 11ab3c4ea2f: Fix showing cargo capacity for auto-refits (missed in #7134) 6 years ago
vehicle_gui.h
vehicle_gui_base.h
vehicle_type.h Fix #6920: Make 9.8m/s^2 a common constant for TE-calculation 6 years ago
vehiclelist.cpp (svn r27893) -Codechange: Use fallthrough attribute. (LordAro) 7 years ago
vehiclelist.h
viewport.cpp Codechange: Tweak ViewportAddLandscape so it no more relies on "go down as fast as possible" tile height model (Patch by adf88, #6583) 6 years ago
viewport_func.h Codechange: Simplify marking tiles dirty when terraforming (Patch by adf88, #6583) 6 years ago
viewport_gui.cpp Change: [OSX] Setting mouse-wheel to scroll the map does not disable pinch to zoom 6 years ago
viewport_sprite_sorter.h (svn r27916) -Codechange: Enable usage of static_assert for MSVC 7 years ago
viewport_sprite_sorter_sse4.cpp Revert: Sprite sorting optimisation sorted incorrectly. 6 years ago
viewport_type.h Feature: GS methods to scroll viewport for players (#6745) 7 years ago
void_cmd.cpp Codechange: Unify tile height model in all functions (Patch by adf88, #6583) 6 years ago
void_map.h
water.h
water_cmd.cpp Remove: A few bits of dead code 6 years ago
water_map.h
waypoint.cpp
waypoint_base.h
waypoint_cmd.cpp Fix #6805: Update CmdBuilRailWaypoint bits. 6 years ago
waypoint_func.h
waypoint_gui.cpp
widget.cpp Doc: Lots and lots of doxymentation fixes 6 years ago
widget_type.h Doc: Lots and lots of doxymentation fixes 6 years ago
window.cpp Fix: If screen size changes, windows are relocated and dropdown may not fit the screen. 6 years ago
window_func.h Change: Use GUITimer class instead of bare int/uints. 6 years ago
window_gui.h Change: Split up Window::OnTick into OnGameTick and OnRealtimeTick. Adjust timers to work with milliseconds instead of ticks. 6 years ago
window_type.h Fix 2a868b9f3b8e3b5f8b9e5f728f628ec88fd5e3ad: Expose widgets and windows to scripts and fix documentation. 6 years ago
zoom_func.h
zoom_type.h