mirror of
https://github.com/JGRennison/OpenTTD-patches.git
synced 2024-11-11 13:10:45 +00:00
305 lines
11 KiB
C++
305 lines
11 KiB
C++
/* $Id$ */
|
|
|
|
/*
|
|
* This file is part of OpenTTD.
|
|
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
|
|
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
|
|
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
|
|
*/
|
|
|
|
/** @file intro_gui.cpp The main menu GUI. */
|
|
|
|
#include "stdafx.h"
|
|
#include "openttd.h"
|
|
#include "gui.h"
|
|
#include "window_gui.h"
|
|
#include "textbuf_gui.h"
|
|
#include "network/network.h"
|
|
#include "genworld.h"
|
|
#include "network/network_gui.h"
|
|
#include "network/network_content.h"
|
|
#include "landscape_type.h"
|
|
#include "strings_func.h"
|
|
#include "window_func.h"
|
|
#include "fios.h"
|
|
#include "functions.h"
|
|
#include "ai/ai_gui.hpp"
|
|
#include "gfx_func.h"
|
|
#include "core/geometry_func.hpp"
|
|
|
|
#include "table/strings.h"
|
|
#include "table/sprites.h"
|
|
|
|
enum SelectGameIntroWidgets {
|
|
SGI_GENERATE_GAME,
|
|
SGI_LOAD_GAME,
|
|
SGI_PLAY_SCENARIO,
|
|
SGI_PLAY_HEIGHTMAP,
|
|
SGI_EDIT_SCENARIO,
|
|
SGI_PLAY_NETWORK,
|
|
SGI_TEMPERATE_LANDSCAPE,
|
|
SGI_ARCTIC_LANDSCAPE,
|
|
SGI_TROPIC_LANDSCAPE,
|
|
SGI_TOYLAND_LANDSCAPE,
|
|
SGI_OPTIONS,
|
|
SGI_DIFFICULTIES,
|
|
SGI_SETTINGS_OPTIONS,
|
|
SGI_GRF_SETTINGS,
|
|
SGI_CONTENT_DOWNLOAD,
|
|
SGI_AI_SETTINGS,
|
|
SGI_EXIT,
|
|
};
|
|
|
|
struct SelectGameWindow : public Window {
|
|
|
|
SelectGameWindow(const WindowDesc *desc) : Window()
|
|
{
|
|
this->InitNested(desc);
|
|
this->OnInvalidateData();
|
|
}
|
|
|
|
virtual void OnInvalidateData(int data = 0)
|
|
{
|
|
this->SetWidgetLoweredState(SGI_TEMPERATE_LANDSCAPE, _settings_newgame.game_creation.landscape == LT_TEMPERATE);
|
|
this->SetWidgetLoweredState(SGI_ARCTIC_LANDSCAPE, _settings_newgame.game_creation.landscape == LT_ARCTIC);
|
|
this->SetWidgetLoweredState(SGI_TROPIC_LANDSCAPE, _settings_newgame.game_creation.landscape == LT_TROPIC);
|
|
this->SetWidgetLoweredState(SGI_TOYLAND_LANDSCAPE, _settings_newgame.game_creation.landscape == LT_TOYLAND);
|
|
}
|
|
|
|
virtual void OnPaint()
|
|
{
|
|
this->DrawWidgets();
|
|
}
|
|
|
|
virtual void SetStringParameters(int widget) const
|
|
{
|
|
if (widget == SGI_DIFFICULTIES) SetDParam(0, STR_DIFFICULTY_LEVEL_EASY + _settings_newgame.difficulty.diff_level);
|
|
}
|
|
|
|
virtual void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *fill, Dimension *resize)
|
|
{
|
|
if (widget != SGI_DIFFICULTIES) return;
|
|
|
|
Dimension textdim = {0, 0};
|
|
for (uint i = STR_DIFFICULTY_LEVEL_EASY; i <= STR_DIFFICULTY_LEVEL_CUSTOM; i++) {
|
|
SetDParam(0, i);
|
|
textdim = maxdim(textdim, GetStringBoundingBox(STR_INTRO_DIFFICULTY));
|
|
}
|
|
textdim.width += padding.width;
|
|
textdim.height += padding.height;
|
|
*size = maxdim(*size, textdim);
|
|
}
|
|
|
|
virtual void OnClick(Point pt, int widget, int click_count)
|
|
{
|
|
#ifdef ENABLE_NETWORK
|
|
/* Do not create a network server when you (just) have closed one of the game
|
|
* creation/load windows for the network server. */
|
|
if (IsInsideMM(widget, SGI_GENERATE_GAME, SGI_EDIT_SCENARIO + 1)) _is_network_server = false;
|
|
#endif /* ENABLE_NETWORK */
|
|
|
|
switch (widget) {
|
|
case SGI_GENERATE_GAME:
|
|
if (_ctrl_pressed) {
|
|
StartNewGameWithoutGUI(GENERATE_NEW_SEED);
|
|
} else {
|
|
ShowGenerateLandscape();
|
|
}
|
|
break;
|
|
|
|
case SGI_LOAD_GAME: ShowSaveLoadDialog(SLD_LOAD_GAME); break;
|
|
case SGI_PLAY_SCENARIO: ShowSaveLoadDialog(SLD_LOAD_SCENARIO); break;
|
|
case SGI_PLAY_HEIGHTMAP: ShowSaveLoadDialog(SLD_LOAD_HEIGHTMAP); break;
|
|
case SGI_EDIT_SCENARIO: StartScenarioEditor(); break;
|
|
|
|
case SGI_PLAY_NETWORK:
|
|
if (!_network_available) {
|
|
ShowErrorMessage(STR_NETWORK_ERROR_NOTAVAILABLE, INVALID_STRING_ID, WL_ERROR);
|
|
} else {
|
|
ShowNetworkGameWindow();
|
|
}
|
|
break;
|
|
|
|
case SGI_TEMPERATE_LANDSCAPE: case SGI_ARCTIC_LANDSCAPE:
|
|
case SGI_TROPIC_LANDSCAPE: case SGI_TOYLAND_LANDSCAPE:
|
|
SetNewLandscapeType(widget - SGI_TEMPERATE_LANDSCAPE);
|
|
break;
|
|
|
|
case SGI_OPTIONS: ShowGameOptions(); break;
|
|
case SGI_DIFFICULTIES: ShowGameDifficulty(); break;
|
|
case SGI_SETTINGS_OPTIONS:ShowGameSettings(); break;
|
|
case SGI_GRF_SETTINGS: ShowNewGRFSettings(true, true, false, &_grfconfig_newgame); break;
|
|
case SGI_CONTENT_DOWNLOAD:
|
|
if (!_network_available) {
|
|
ShowErrorMessage(STR_NETWORK_ERROR_NOTAVAILABLE, INVALID_STRING_ID, WL_ERROR);
|
|
} else {
|
|
ShowNetworkContentListWindow();
|
|
}
|
|
break;
|
|
case SGI_AI_SETTINGS: ShowAIConfigWindow(); break;
|
|
case SGI_EXIT: HandleExitGameRequest(); break;
|
|
}
|
|
}
|
|
};
|
|
|
|
static const NWidgetPart _nested_select_game_widgets[] = {
|
|
NWidget(WWT_CAPTION, COLOUR_BROWN), SetDataTip(STR_INTRO_CAPTION, STR_NULL),
|
|
NWidget(WWT_PANEL, COLOUR_BROWN),
|
|
NWidget(NWID_SPACER), SetMinimalSize(0, 8),
|
|
|
|
/* 'generate game' and 'load game' buttons */
|
|
NWidget(NWID_HORIZONTAL, NC_EQUALSIZE),
|
|
NWidget(WWT_PUSHTXTBTN, COLOUR_ORANGE, SGI_GENERATE_GAME), SetMinimalSize(158, 12),
|
|
SetDataTip(STR_INTRO_NEW_GAME, STR_INTRO_TOOLTIP_NEW_GAME), SetPadding(0, 0, 0, 10), SetFill(1, 0),
|
|
NWidget(WWT_PUSHTXTBTN, COLOUR_ORANGE, SGI_LOAD_GAME), SetMinimalSize(158, 12),
|
|
SetDataTip(STR_INTRO_LOAD_GAME, STR_INTRO_TOOLTIP_LOAD_GAME), SetPadding(0, 10, 0, 0), SetFill(1, 0),
|
|
EndContainer(),
|
|
|
|
NWidget(NWID_SPACER), SetMinimalSize(0, 6),
|
|
|
|
/* 'play scenario' and 'play heightmap' buttons */
|
|
NWidget(NWID_HORIZONTAL, NC_EQUALSIZE),
|
|
NWidget(WWT_PUSHTXTBTN, COLOUR_ORANGE, SGI_PLAY_SCENARIO), SetMinimalSize(158, 12),
|
|
SetDataTip(STR_INTRO_PLAY_SCENARIO, STR_INTRO_TOOLTIP_PLAY_SCENARIO), SetPadding(0, 0, 0, 10), SetFill(1, 0),
|
|
NWidget(WWT_PUSHTXTBTN, COLOUR_ORANGE, SGI_PLAY_HEIGHTMAP), SetMinimalSize(158, 12),
|
|
SetDataTip(STR_INTRO_PLAY_HEIGHTMAP, STR_INTRO_TOOLTIP_PLAY_HEIGHTMAP), SetPadding(0, 10, 0, 0), SetFill(1, 0),
|
|
EndContainer(),
|
|
|
|
NWidget(NWID_SPACER), SetMinimalSize(0, 6),
|
|
|
|
/* 'edit scenario' and 'play multiplayer' buttons */
|
|
NWidget(NWID_HORIZONTAL, NC_EQUALSIZE),
|
|
NWidget(WWT_PUSHTXTBTN, COLOUR_ORANGE, SGI_EDIT_SCENARIO), SetMinimalSize(158, 12),
|
|
SetDataTip(STR_INTRO_SCENARIO_EDITOR, STR_INTRO_TOOLTIP_SCENARIO_EDITOR), SetPadding(0, 0, 0, 10), SetFill(1, 0),
|
|
NWidget(WWT_PUSHTXTBTN, COLOUR_ORANGE, SGI_PLAY_NETWORK), SetMinimalSize(158, 12),
|
|
SetDataTip(STR_INTRO_MULTIPLAYER, STR_INTRO_TOOLTIP_MULTIPLAYER), SetPadding(0, 10, 0, 0), SetFill(1, 0),
|
|
EndContainer(),
|
|
|
|
NWidget(NWID_SPACER), SetMinimalSize(0, 7),
|
|
|
|
/* climate selection buttons */
|
|
NWidget(NWID_HORIZONTAL),
|
|
NWidget(NWID_SPACER), SetMinimalSize(10, 0), SetFill(1, 0),
|
|
NWidget(WWT_IMGBTN_2, COLOUR_ORANGE, SGI_TEMPERATE_LANDSCAPE), SetMinimalSize(77, 55),
|
|
SetDataTip(SPR_SELECT_TEMPERATE, STR_INTRO_TOOLTIP_TEMPERATE),
|
|
NWidget(NWID_SPACER), SetMinimalSize(3, 0), SetFill(1, 0),
|
|
NWidget(WWT_IMGBTN_2, COLOUR_ORANGE, SGI_ARCTIC_LANDSCAPE), SetMinimalSize(77, 55),
|
|
SetDataTip(SPR_SELECT_SUB_ARCTIC, STR_INTRO_TOOLTIP_SUB_ARCTIC_LANDSCAPE),
|
|
NWidget(NWID_SPACER), SetMinimalSize(3, 0), SetFill(1, 0),
|
|
NWidget(WWT_IMGBTN_2, COLOUR_ORANGE, SGI_TROPIC_LANDSCAPE), SetMinimalSize(77, 55),
|
|
SetDataTip(SPR_SELECT_SUB_TROPICAL, STR_INTRO_TOOLTIP_SUB_TROPICAL_LANDSCAPE),
|
|
NWidget(NWID_SPACER), SetMinimalSize(3, 0), SetFill(1, 0),
|
|
NWidget(WWT_IMGBTN_2, COLOUR_ORANGE, SGI_TOYLAND_LANDSCAPE), SetMinimalSize(77, 55),
|
|
SetDataTip(SPR_SELECT_TOYLAND, STR_INTRO_TOOLTIP_TOYLAND_LANDSCAPE),
|
|
NWidget(NWID_SPACER), SetMinimalSize(10, 0), SetFill(1, 0),
|
|
EndContainer(),
|
|
|
|
NWidget(NWID_SPACER), SetMinimalSize(0, 7),
|
|
|
|
/* 'game options' and 'difficulty options' buttons */
|
|
NWidget(NWID_HORIZONTAL, NC_EQUALSIZE),
|
|
NWidget(WWT_PUSHTXTBTN, COLOUR_ORANGE, SGI_OPTIONS), SetMinimalSize(158, 12),
|
|
SetDataTip(STR_INTRO_GAME_OPTIONS, STR_INTRO_TOOLTIP_GAME_OPTIONS), SetPadding(0, 0, 0, 10), SetFill(1, 0),
|
|
NWidget(WWT_PUSHTXTBTN, COLOUR_ORANGE, SGI_DIFFICULTIES), SetMinimalSize(158, 12),
|
|
SetDataTip(STR_INTRO_DIFFICULTY, STR_INTRO_TOOLTIP_DIFFICULTY_OPTIONS), SetPadding(0, 10, 0, 0), SetFill(1, 0),
|
|
EndContainer(),
|
|
|
|
NWidget(NWID_SPACER), SetMinimalSize(0, 6),
|
|
|
|
/* 'advanced settings' and 'newgrf settings' buttons */
|
|
NWidget(NWID_HORIZONTAL, NC_EQUALSIZE),
|
|
NWidget(WWT_PUSHTXTBTN, COLOUR_ORANGE, SGI_SETTINGS_OPTIONS), SetMinimalSize(158, 12),
|
|
SetDataTip(STR_INTRO_ADVANCED_SETTINGS, STR_INTRO_TOOLTIP_ADVANCED_SETTINGS), SetPadding(0, 0, 0, 10), SetFill(1, 0),
|
|
NWidget(WWT_PUSHTXTBTN, COLOUR_ORANGE, SGI_GRF_SETTINGS), SetMinimalSize(158, 12),
|
|
SetDataTip(STR_INTRO_NEWGRF_SETTINGS, STR_INTRO_TOOLTIP_NEWGRF_SETTINGS), SetPadding(0, 10, 0, 0), SetFill(1, 0),
|
|
EndContainer(),
|
|
|
|
NWidget(NWID_SPACER), SetMinimalSize(0, 6),
|
|
|
|
/* 'online content' and 'ai settings' buttons */
|
|
NWidget(NWID_HORIZONTAL, NC_EQUALSIZE),
|
|
NWidget(WWT_PUSHTXTBTN, COLOUR_ORANGE, SGI_CONTENT_DOWNLOAD), SetMinimalSize(158, 12),
|
|
SetDataTip(STR_INTRO_ONLINE_CONTENT, STR_INTRO_TOOLTIP_ONLINE_CONTENT), SetPadding(0, 0, 0, 10), SetFill(1, 0),
|
|
NWidget(WWT_PUSHTXTBTN, COLOUR_ORANGE, SGI_AI_SETTINGS), SetMinimalSize(158, 12),
|
|
SetDataTip(STR_INTRO_AI_SETTINGS, STR_INTRO_TOOLTIP_AI_SETTINGS), SetPadding(0, 10, 0, 0), SetFill(1, 0),
|
|
EndContainer(),
|
|
|
|
NWidget(NWID_SPACER), SetMinimalSize(0, 6),
|
|
|
|
/* 'exit program' button */
|
|
NWidget(NWID_HORIZONTAL),
|
|
NWidget(NWID_SPACER), SetFill(1, 0),
|
|
NWidget(WWT_PUSHTXTBTN, COLOUR_ORANGE, SGI_EXIT), SetMinimalSize(128, 12),
|
|
SetDataTip(STR_INTRO_QUIT, STR_INTRO_TOOLTIP_QUIT),
|
|
NWidget(NWID_SPACER), SetFill(1, 0),
|
|
EndContainer(),
|
|
|
|
NWidget(NWID_SPACER), SetMinimalSize(0, 8),
|
|
|
|
EndContainer(),
|
|
};
|
|
|
|
static const WindowDesc _select_game_desc(
|
|
WDP_CENTER, 0, 0,
|
|
WC_SELECT_GAME, WC_NONE,
|
|
WDF_UNCLICK_BUTTONS,
|
|
_nested_select_game_widgets, lengthof(_nested_select_game_widgets)
|
|
);
|
|
|
|
void ShowSelectGameWindow()
|
|
{
|
|
new SelectGameWindow(&_select_game_desc);
|
|
}
|
|
|
|
static void AskExitGameCallback(Window *w, bool confirmed)
|
|
{
|
|
if (confirmed) _exit_game = true;
|
|
}
|
|
|
|
void AskExitGame()
|
|
{
|
|
#if defined(_WIN32)
|
|
SetDParam(0, STR_OSNAME_WINDOWS);
|
|
#elif defined(__APPLE__)
|
|
SetDParam(0, STR_OSNAME_OSX);
|
|
#elif defined(__BEOS__)
|
|
SetDParam(0, STR_OSNAME_BEOS);
|
|
#elif defined(__HAIKU__)
|
|
SetDParam(0, STR_OSNAME_HAIKU);
|
|
#elif defined(__MORPHOS__)
|
|
SetDParam(0, STR_OSNAME_MORPHOS);
|
|
#elif defined(__AMIGA__)
|
|
SetDParam(0, STR_OSNAME_AMIGAOS);
|
|
#elif defined(__OS2__)
|
|
SetDParam(0, STR_OSNAME_OS2);
|
|
#elif defined(SUNOS)
|
|
SetDParam(0, STR_OSNAME_SUNOS);
|
|
#elif defined(DOS)
|
|
SetDParam(0, STR_OSNAME_DOS);
|
|
#else
|
|
SetDParam(0, STR_OSNAME_UNIX);
|
|
#endif
|
|
ShowQuery(
|
|
STR_QUIT_CAPTION,
|
|
STR_QUIT_ARE_YOU_SURE_YOU_WANT_TO_EXIT_OPENTTD,
|
|
NULL,
|
|
AskExitGameCallback
|
|
);
|
|
}
|
|
|
|
|
|
static void AskExitToGameMenuCallback(Window *w, bool confirmed)
|
|
{
|
|
if (confirmed) _switch_mode = SM_MENU;
|
|
}
|
|
|
|
void AskExitToGameMenu()
|
|
{
|
|
ShowQuery(
|
|
STR_ABANDON_GAME_CAPTION,
|
|
(_game_mode != GM_EDITOR) ? STR_ABANDON_GAME_QUERY : STR_ABANDON_SCENARIO_QUERY,
|
|
NULL,
|
|
AskExitToGameMenuCallback
|
|
);
|
|
}
|