OpenTTD-patches/src/blitter
2012-10-17 20:21:43 +00:00
..
8bpp_base.cpp
8bpp_base.hpp
8bpp_optimized.cpp (svn r23989) -Fix-ish: Zero the offsets of disabled zoomlevels. 2012-02-25 17:39:34 +00:00
8bpp_optimized.hpp (svn r23588) -Codechange: use the 'final' keyword so compiler can optimise out some indirect calls 2011-12-18 17:17:18 +00:00
8bpp_simple.cpp
8bpp_simple.hpp (svn r23588) -Codechange: use the 'final' keyword so compiler can optimise out some indirect calls 2011-12-18 17:17:18 +00:00
32bpp_anim.cpp (svn r24111) -Codechange: use Colour more instead of manually bitstuffing 2012-04-10 20:16:51 +00:00
32bpp_anim.hpp (svn r24111) -Codechange: use Colour more instead of manually bitstuffing 2012-04-10 20:16:51 +00:00
32bpp_base.cpp (svn r24111) -Codechange: use Colour more instead of manually bitstuffing 2012-04-10 20:16:51 +00:00
32bpp_base.hpp (svn r24610) -Change: [NewGRF] Set the reference brightness of 32bpp mask recolouring to 128. 2012-10-17 20:21:43 +00:00
32bpp_optimized.cpp (svn r24111) -Codechange: use Colour more instead of manually bitstuffing 2012-04-10 20:16:51 +00:00
32bpp_optimized.hpp
32bpp_simple.cpp (svn r24111) -Codechange: use Colour more instead of manually bitstuffing 2012-04-10 20:16:51 +00:00
32bpp_simple.hpp (svn r23670) -Feature: Add ability to adjust brightness of colour after remapping for 32bpp sprites 2011-12-24 23:33:45 +00:00
base.cpp
base.hpp
factory.hpp
null.cpp
null.hpp