mirror of
https://github.com/JGRennison/OpenTTD-patches.git
synced 2024-11-13 07:10:57 +00:00
92 lines
3.0 KiB
C
92 lines
3.0 KiB
C
/*
|
|
* This file is part of OpenTTD.
|
|
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
|
|
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
|
|
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
|
|
*/
|
|
|
|
/**
|
|
* @file animcursors.h
|
|
* This file defines all the the animated cursors.
|
|
* Animated cursors consist of the number of sprites that are
|
|
* displayed in a round-robin manner. Each sprite also has a time
|
|
* associated that indicates how many ticks the corresponding sprite
|
|
* is to be displayed.
|
|
*/
|
|
|
|
/**
|
|
* Creates two array entries that define one
|
|
* status of the cursor.
|
|
* @param Sprite The Sprite to be displayed
|
|
* @param display_time The Number of ticks to display the sprite
|
|
*/
|
|
#define ANIM_CURSOR_LINE(Sprite, display_time) { Sprite, display_time },
|
|
|
|
/**
|
|
* This indicates the termination of the cursor list
|
|
*/
|
|
#define ANIM_CURSOR_END() ANIM_CURSOR_LINE(AnimCursor::LAST, 0)
|
|
|
|
/**
|
|
* Animated cursor elements for demolition
|
|
*/
|
|
static const AnimCursor _demolish_animcursor[] = {
|
|
ANIM_CURSOR_LINE(SPR_CURSOR_DEMOLISH_FIRST, 8)
|
|
ANIM_CURSOR_LINE(SPR_CURSOR_DEMOLISH_1, 8)
|
|
ANIM_CURSOR_LINE(SPR_CURSOR_DEMOLISH_2, 8)
|
|
ANIM_CURSOR_LINE(SPR_CURSOR_DEMOLISH_LAST, 8)
|
|
ANIM_CURSOR_END()
|
|
};
|
|
|
|
/**
|
|
* Animated cursor elements for lower land
|
|
*/
|
|
static const AnimCursor _lower_land_animcursor[] = {
|
|
ANIM_CURSOR_LINE(SPR_CURSOR_LOWERLAND_FIRST, 10)
|
|
ANIM_CURSOR_LINE(SPR_CURSOR_LOWERLAND_1, 10)
|
|
ANIM_CURSOR_LINE(SPR_CURSOR_LOWERLAND_LAST, 29)
|
|
ANIM_CURSOR_END()
|
|
};
|
|
|
|
/**
|
|
* Animated cursor elements for raise land
|
|
*/
|
|
static const AnimCursor _raise_land_animcursor[] = {
|
|
ANIM_CURSOR_LINE(SPR_CURSOR_RAISELAND_FIRST, 10)
|
|
ANIM_CURSOR_LINE(SPR_CURSOR_RAISELAND_1, 10)
|
|
ANIM_CURSOR_LINE(SPR_CURSOR_RAISELAND_LAST, 29)
|
|
ANIM_CURSOR_END()
|
|
};
|
|
|
|
/**
|
|
* Animated cursor elements for the goto icon
|
|
*/
|
|
static const AnimCursor _order_goto_animcursor[] = {
|
|
ANIM_CURSOR_LINE(SPR_CURSOR_PICKSTATION_FIRST, 10)
|
|
ANIM_CURSOR_LINE(SPR_CURSOR_PICKSTATION_1, 10)
|
|
ANIM_CURSOR_LINE(SPR_CURSOR_PICKSTATION_LAST, 29)
|
|
ANIM_CURSOR_END()
|
|
};
|
|
|
|
/**
|
|
* Animated cursor elements for the build signal icon
|
|
*/
|
|
static const AnimCursor _build_signals_animcursor[] = {
|
|
ANIM_CURSOR_LINE(SPR_CURSOR_BUILDSIGNALS_FIRST, 20)
|
|
ANIM_CURSOR_LINE(SPR_CURSOR_BUILDSIGNALS_LAST, 20)
|
|
ANIM_CURSOR_END()
|
|
};
|
|
|
|
/**
|
|
* This is an array of pointers to all the animated cursor
|
|
* definitions we have above. This is the only thing that is
|
|
* accessed directly from other files
|
|
*/
|
|
static const AnimCursor * const _animcursors[] = {
|
|
_demolish_animcursor,
|
|
_lower_land_animcursor,
|
|
_raise_land_animcursor,
|
|
_order_goto_animcursor,
|
|
_build_signals_animcursor
|
|
};
|