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3dda8c9bad
Script::HasRoadType was only checking if the tile had the same RoadTramType as that of the RoadType provided. Now it really checks RoadType against RoadType.
51 lines
1.9 KiB
Plaintext
51 lines
1.9 KiB
Plaintext
/*
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* This file is part of OpenTTD.
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* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
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* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
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*/
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GSLog.Info("1.3 API compatibility in effect.");
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GSTown._SetGrowthRate <- GSTown.SetGrowthRate;
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GSTown.SetGrowthRate <- function(town_id, days_between_town_growth)
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{
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/* Growth rate 0 caused resetting the custom growth rate. While this was undocumented, it was used nevertheless (ofc). */
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if (days_between_town_growth == 0) days_between_town_growth = GSTown.TOWN_GROWTH_NORMAL;
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return GSTown._SetGrowthRate(town_id, days_between_town_growth);
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}
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/* 1.5 adds a game element reference to the news. */
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GSNews._Create <- GSNews.Create;
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GSNews.Create <- function(type, text, company)
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{
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return GSNews._Create(type, text, company, GSNews.NR_NONE, 0);
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}
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/* 1.9 adds a vehicle type parameter. */
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GSBridge._GetName <- GSBridge.GetName;
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GSBridge.GetName <- function(bridge_id)
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{
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return GSBridge._GetName(bridge_id, GSVehicle.VT_RAIL);
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}
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/* 1.11 adds a tile parameter. */
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GSCompany._ChangeBankBalance <- GSCompany.ChangeBankBalance;
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GSCompany.ChangeBankBalance <- function(company, delta, expenses_type)
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{
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return GSCompany._ChangeBankBalance(company, delta, expenses_type, GSMap.TILE_INVALID);
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}
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/* 13 really checks RoadType against RoadType */
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GSRoad._HasRoadType <- GSRoad.HasRoadType;
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GSRoad.HasRoadType <- function(tile, road_type)
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{
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local list = GSRoadTypeList(GSRoad.GetRoadTramType(road_type));
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foreach (rt, _ in list) {
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if (GSRoad._HasRoadType(tile, rt)) {
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return true;
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}
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}
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return false;
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}
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