mirror of
https://github.com/JGRennison/OpenTTD-patches.git
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187 lines
5.6 KiB
C
187 lines
5.6 KiB
C
/*
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* This file is part of OpenTTD.
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* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
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* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
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*/
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/** @file bridge_map.h Map accessor functions for bridges. */
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#ifndef BRIDGE_MAP_H
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#define BRIDGE_MAP_H
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#include "rail_map.h"
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#include "road_map.h"
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#include "bridge.h"
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#include "water_map.h"
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/**
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* Checks if this is a bridge, instead of a tunnel
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* @param t The tile to analyze
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* @pre IsTileType(t, MP_TUNNELBRIDGE)
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* @return true if the structure is a bridge one
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*/
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static inline bool IsBridge(Tile t)
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{
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assert(IsTileType(t, MP_TUNNELBRIDGE));
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return HasBit(t.m5(), 7);
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}
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/**
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* checks if there is a bridge on this tile
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* @param t The tile to analyze
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* @return true if a bridge is present
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*/
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static inline bool IsBridgeTile(Tile t)
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{
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return IsTileType(t, MP_TUNNELBRIDGE) && IsBridge(t);
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}
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/**
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* checks if a bridge is set above the ground of this tile
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* @param t The tile to analyze
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* @return true if a bridge is detected above
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*/
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static inline bool IsBridgeAbove(Tile t)
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{
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return GB(t.type(), 2, 2) != 0;
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}
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/**
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* Determines the type of bridge on a tile
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* @param t The tile to analyze
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* @pre IsBridgeTile(t)
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* @return The bridge type
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*/
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static inline BridgeType GetBridgeType(Tile t)
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{
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assert(IsBridgeTile(t));
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return GB(t.m6(), 2, 4);
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}
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/**
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* Get the axis of the bridge that goes over the tile. Not the axis or the ramp.
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* @param t The tile to analyze
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* @pre IsBridgeAbove(t)
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* @return the above mentioned axis
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*/
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static inline Axis GetBridgeAxis(Tile t)
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{
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assert(IsBridgeAbove(t));
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return (Axis)(GB(t.type(), 2, 2) - 1);
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}
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TileIndex GetNorthernBridgeEnd(TileIndex t);
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TileIndex GetSouthernBridgeEnd(TileIndex t);
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TileIndex GetOtherBridgeEnd(TileIndex t);
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int GetBridgeHeight(TileIndex tile);
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/**
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* Get the height ('z') of a bridge in pixels.
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* @param tile the bridge ramp tile to get the bridge height from
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* @return the height of the bridge in pixels
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*/
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static inline int GetBridgePixelHeight(TileIndex tile)
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{
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return GetBridgeHeight(tile) * TILE_HEIGHT;
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}
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/**
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* Remove the bridge over the given axis.
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* @param t the tile to remove the bridge from
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* @param a the axis of the bridge to remove
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*/
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static inline void ClearSingleBridgeMiddle(Tile t, Axis a)
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{
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ClrBit(t.type(), 2 + a);
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}
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/**
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* Removes bridges from the given, that is bridges along the X and Y axis.
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* @param t the tile to remove the bridge from
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*/
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static inline void ClearBridgeMiddle(Tile t)
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{
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ClearSingleBridgeMiddle(t, AXIS_X);
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ClearSingleBridgeMiddle(t, AXIS_Y);
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}
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/**
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* Set that there is a bridge over the given axis.
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* @param t the tile to add the bridge to
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* @param a the axis of the bridge to add
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*/
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static inline void SetBridgeMiddle(Tile t, Axis a)
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{
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SetBit(t.type(), 2 + a);
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}
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/**
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* Generic part to make a bridge ramp for both roads and rails.
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* @param t the tile to make a bridge ramp
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* @param o the new owner of the bridge ramp
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* @param bridgetype the type of bridge this bridge ramp belongs to
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* @param d the direction this ramp must be facing
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* @param tt the transport type of the bridge
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* @note this function should not be called directly.
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*/
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static inline void MakeBridgeRamp(Tile t, Owner o, BridgeType bridgetype, DiagDirection d, TransportType tt)
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{
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SetTileType(t, MP_TUNNELBRIDGE);
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SetTileOwner(t, o);
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SetDockingTile(t, false);
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t.m2() = 0;
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t.m3() = 0;
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t.m4() = INVALID_ROADTYPE;
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t.m5() = 1 << 7 | tt << 2 | d;
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SB(t.m6(), 2, 4, bridgetype);
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t.m7() = 0;
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t.m8() = INVALID_ROADTYPE << 6;
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}
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/**
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* Make a bridge ramp for roads.
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* @param t the tile to make a bridge ramp
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* @param o the new owner of the bridge ramp
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* @param owner_road the new owner of the road on the bridge
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* @param owner_tram the new owner of the tram on the bridge
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* @param bridgetype the type of bridge this bridge ramp belongs to
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* @param d the direction this ramp must be facing
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* @param road_rt the road type of the bridge
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* @param tram_rt the tram type of the bridge
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*/
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static inline void MakeRoadBridgeRamp(Tile t, Owner o, Owner owner_road, Owner owner_tram, BridgeType bridgetype, DiagDirection d, RoadType road_rt, RoadType tram_rt)
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{
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MakeBridgeRamp(t, o, bridgetype, d, TRANSPORT_ROAD);
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SetRoadOwner(t, RTT_ROAD, owner_road);
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if (owner_tram != OWNER_TOWN) SetRoadOwner(t, RTT_TRAM, owner_tram);
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SetRoadTypes(t, road_rt, tram_rt);
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}
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/**
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* Make a bridge ramp for rails.
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* @param t the tile to make a bridge ramp
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* @param o the new owner of the bridge ramp
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* @param bridgetype the type of bridge this bridge ramp belongs to
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* @param d the direction this ramp must be facing
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* @param rt the rail type of the bridge
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*/
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static inline void MakeRailBridgeRamp(Tile t, Owner o, BridgeType bridgetype, DiagDirection d, RailType rt)
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{
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MakeBridgeRamp(t, o, bridgetype, d, TRANSPORT_RAIL);
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SetRailType(t, rt);
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}
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/**
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* Make a bridge ramp for aqueducts.
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* @param t the tile to make a bridge ramp
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* @param o the new owner of the bridge ramp
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* @param d the direction this ramp must be facing
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*/
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static inline void MakeAqueductBridgeRamp(Tile t, Owner o, DiagDirection d)
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{
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MakeBridgeRamp(t, o, 0, d, TRANSPORT_WATER);
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}
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#endif /* BRIDGE_MAP_H */
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