OpenTTD-patches/src/vehicle_gui.h
Jonathan G Rennison cbdd9f84d8 Merge branch 'master' into jgrpp
# Conflicts:
#	src/console_gui.cpp
#	src/lang/korean.txt
#	src/video/sdl2_v.cpp
#	src/video/sdl2_v.h
#	src/window.cpp
#	src/window_gui.h
2019-11-12 18:43:10 +00:00

145 lines
5.6 KiB
C

/*
* This file is part of OpenTTD.
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
*/
/** @file vehicle_gui.h Functions related to the vehicle's GUIs. */
#ifndef VEHICLE_GUI_H
#define VEHICLE_GUI_H
#include "window_type.h"
#include "vehicle_type.h"
#include "order_type.h"
#include "station_type.h"
#include "engine_type.h"
#include "company_type.h"
#include "widgets/dropdown_func.h"
void ShowVehicleRefitWindow(const Vehicle *v, VehicleOrderID order, Window *parent, bool auto_refit = false, bool is_virtual_train = false);
/** The tabs in the train details window */
enum TrainDetailsWindowTabs {
TDW_TAB_CARGO = 0, ///< Tab with cargo carried by the vehicles
TDW_TAB_INFO, ///< Tab with name and value of the vehicles
TDW_TAB_CAPACITY, ///< Tab with cargo capacity of the vehicles
TDW_TAB_TOTALS, ///< Tab with sum of total cargo transported
};
/** Special values for vehicle-related windows for the data parameter of #InvalidateWindowData. */
enum VehicleInvalidateWindowData {
VIWD_REMOVE_ALL_ORDERS = -1, ///< Removed / replaced all orders (after deleting / sharing).
VIWD_MODIFY_ORDERS = -2, ///< Other order modifications.
VIWD_CONSIST_CHANGED = -3, ///< Vehicle composition was changed.
VIWD_AUTOREPLACE = -4, ///< Autoreplace replaced the vehicle.
};
/** Extra information about refitted cargo and capacity */
struct TestedEngineDetails {
Money cost; ///< Refit cost
CargoID cargo; ///< Cargo type
uint16 capacity; ///< Cargo capacity
uint16 mail_capacity; ///< Mail capacity if available
};
int DrawVehiclePurchaseInfo(int left, int right, int y, EngineID engine_number, TestedEngineDetails &te);
void DrawTrainImage(const Train *v, int left, int right, int y, VehicleID selection, EngineImageType image_type, int skip, VehicleID drag_dest = INVALID_VEHICLE);
void DrawRoadVehImage(const Vehicle *v, int left, int right, int y, VehicleID selection, EngineImageType image_type, int skip = 0);
void DrawShipImage(const Vehicle *v, int left, int right, int y, VehicleID selection, EngineImageType image_type);
void DrawAircraftImage(const Vehicle *v, int left, int right, int y, VehicleID selection, EngineImageType image_type);
void ShowBuildVehicleWindow(TileIndex tile, VehicleType type);
uint ShowRefitOptionsList(int left, int right, int y, EngineID engine);
StringID GetCargoSubtypeText(const Vehicle *v);
void ShowVehicleListWindow(const Vehicle *v);
void ShowVehicleListWindow(CompanyID company, VehicleType vehicle_type);
void ShowVehicleListWindow(CompanyID company, VehicleType vehicle_type, StationID station);
void ShowVehicleListWindow(CompanyID company, VehicleType vehicle_type, TileIndex depot_tile);
/**
* Get the height of a single vehicle in the GUIs.
* @param type the vehicle type to look at
* @return the height
*/
static inline uint GetVehicleHeight(VehicleType type)
{
return (type == VEH_TRAIN || type == VEH_ROAD) ? 14 : 24;
}
int GetSingleVehicleWidth(const Vehicle *v, EngineImageType image_type);
int GetVehicleWidth(const Vehicle *v, EngineImageType image_type);
/** Dimensions of a cell in the purchase/depot windows. */
struct VehicleCellSize {
uint height; ///< Vehicle cell height.
uint extend_left; ///< Extend of the cell to the left.
uint extend_right; ///< Extend of the cell to the right.
};
VehicleCellSize GetVehicleImageCellSize(VehicleType type, EngineImageType image_type);
/**
* Get WindowClass for vehicle list of given vehicle type
* @param vt vehicle type to check
* @return corresponding window class
* @note works only for company buildable vehicle types
*/
static inline WindowClass GetWindowClassForVehicleType(VehicleType vt)
{
switch (vt) {
default: NOT_REACHED();
case VEH_TRAIN: return WC_TRAINS_LIST;
case VEH_ROAD: return WC_ROADVEH_LIST;
case VEH_SHIP: return WC_SHIPS_LIST;
case VEH_AIRCRAFT: return WC_AIRCRAFT_LIST;
}
}
/* Unified window procedure */
void ShowVehicleViewWindow(const Vehicle *v);
bool VehicleClicked(const Vehicle *v);
void StartStopVehicle(const Vehicle *v, bool texteffect);
Vehicle *CheckClickOnVehicle(const struct ViewPort *vp, int x, int y);
void DrawVehicleImage(const Vehicle *v, int left, int right, int y, VehicleID selection, EngineImageType image_type, int skip);
void SetMouseCursorVehicle(const Vehicle *v, EngineImageType image_type);
/**
* Tell if the focused window concerns the specified vehicle.
* @param vid Vehicle id to check.
* @param ref_window The window to check against.
* @return True if the focused window is about specified vehicle.
*/
static inline bool HasFocusedVehicleChanged(const VehicleID vid, Window *ref_window)
{
if (ref_window) {
WindowClass wc = ref_window->window_class;
WindowNumber wn = ref_window->window_number;
if (wc == WC_DROPDOWN_MENU) GetParentWindowInfo(ref_window, wc, wn);
switch (wc) {
default:
break;
case WC_VEHICLE_DETAILS:
case WC_VEHICLE_REFIT:
case WC_VEHICLE_ORDERS:
case WC_VEHICLE_TIMETABLE:
case WC_VEHICLE_VIEW:
case WC_VEHICLE_CARGO_TYPE_LOAD_ORDERS:
case WC_VEHICLE_CARGO_TYPE_UNLOAD_ORDERS:
return ((uint32) wn != vid);
}
}
return true;
}
#endif /* VEHICLE_GUI_H */