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OpenTTD-patches/src/core/dyn_arena_alloc.hpp

101 lines
2.6 KiB
C++

/*
* This file is part of OpenTTD.
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
*/
/** @file dyn_arena_alloc.hpp Dynamic chunk-size arena allocator. */
#ifndef DYN_ARENA_ALLOC_HPP
#define DYN_ARENA_ALLOC_HPP
#include <vector>
/**
* Custom arena allocator for uniform-size allocations of a variable size.
* The allocation and chunk sizes may only be changed when the arena is empty.
*/
class DynUniformArenaAllocator {
std::vector<void *> used_blocks;
void *current_block = nullptr;
void *last_freed = nullptr;
size_t next_position = 0;
size_t item_size = 0;
size_t items_per_chunk = 0;
void NewBlock()
{
current_block = malloc(item_size * items_per_chunk);
assert(current_block != nullptr);
next_position = 0;
used_blocks.push_back(current_block);
}
public:
DynUniformArenaAllocator() = default;
DynUniformArenaAllocator(const DynUniformArenaAllocator &other) = delete;
DynUniformArenaAllocator& operator=(const DynUniformArenaAllocator &other) = delete;
~DynUniformArenaAllocator()
{
EmptyArena();
}
void EmptyArena()
{
current_block = nullptr;
last_freed = nullptr;
next_position = 0;
for (void *block : used_blocks) {
free(block);
}
used_blocks.clear();
}
void ResetArena()
{
EmptyArena();
item_size = 0;
items_per_chunk = 0;
}
void *Allocate() {
assert(item_size != 0);
if (last_freed) {
void *ptr = last_freed;
last_freed = *reinterpret_cast<void**>(ptr);
return ptr;
} else {
if (current_block == nullptr || next_position == items_per_chunk) {
NewBlock();
}
void *out = reinterpret_cast<char *>(current_block) + (item_size * next_position);
next_position++;
return out;
}
}
void Free(void *ptr) {
if (!ptr) return;
assert(current_block != nullptr);
*reinterpret_cast<void**>(ptr) = last_freed;
last_freed = ptr;
}
void SetParameters(size_t item_size, size_t items_per_chunk)
{
if (item_size < sizeof(void *)) item_size = sizeof(void *);
if (this->item_size == item_size && this->items_per_chunk == items_per_chunk) return;
assert(current_block == nullptr);
this->item_size = item_size;
this->items_per_chunk = items_per_chunk;
}
};
#endif /* DYN_ARENA_ALLOC_HPP */