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https://github.com/JGRennison/OpenTTD-patches.git
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8e6a911700
- change a lot of byte player types to PlayerID - beautify header files, same "#endif /* filename */" ending
14 lines
291 B
C
14 lines
291 B
C
/* $Id$ */
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#ifndef DRIVER_H
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#define DRIVER_H
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void LoadDriver(int driver, const char *name);
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bool GetDriverParamBool(const char* const* parm, const char* name);
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int GetDriverParamInt(const char* const* parm, const char* name, int def);
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void GetDriverList(char* p);
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#endif /* DRIVER_H */
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