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OpenTTD-patches/media
Peter Nelson 872fdcbbab
Change: When building NewGRFs, use grfid (from grfcodec) to calculate NewGRF MD5 hash. (#11492)
This allows for v2 container NewGRFs to be created. Hashes are needed for building the baseset metadata, so the .hash files are stored the source tree so they can be built if grfcodec and grfid are not present.

The hash of openttd.grf is not actually needed, but it is simpler to leave it in than handle only orig_extra.grf.
7 months ago
..
baseset Change: When building NewGRFs, use grfid (from grfcodec) to calculate NewGRF MD5 hash. (#11492) 7 months ago
CMakeLists.txt Add: [CMake] Install menu and media files 3 years ago
openttd.16.png (svn r21264) -Change: compress some PNGs more efficiently 14 years ago
openttd.32.bmp (svn r5872) - Feature: Add an icon to the SDL openttd executable. 18 years ago
openttd.32.png (svn r21264) -Change: compress some PNGs more efficiently 14 years ago
openttd.32.xpm (svn r2371) - Fix: [ 1144510 ] make install tries to install scenarios in the (non-existing) personal dir when USE_HOMEDIR is specified. 19 years ago
openttd.48.png (svn r21264) -Change: compress some PNGs more efficiently 14 years ago
openttd.64.png (svn r21264) -Change: compress some PNGs more efficiently 14 years ago
openttd.64.xpm (svn r1601) Add: A brand new set of icons. 20 years ago
openttd.128.png (svn r21264) -Change: compress some PNGs more efficiently 14 years ago
openttd.256.png (svn r21264) -Change: compress some PNGs more efficiently 14 years ago
openttd.512.png Add: Larger size renderings of the logo/icon (#8961) 3 years ago
openttd.1024.png Add: Larger size renderings of the logo/icon (#8961) 3 years ago
openttd.2048.png Add: Larger size renderings of the logo/icon (#8961) 3 years ago
openttd.desktop Change: Use the Simulation subcategory in openttd.desktop (#10015) 2 years ago
openttd.svg (svn r18655) -Fix: the icon that is supposed to be 256x256 pixels wasn't 256x256 pixels 15 years ago