mirror of
https://github.com/JGRennison/OpenTTD-patches.git
synced 2024-11-11 13:10:45 +00:00
123 lines
4.0 KiB
CMake
123 lines
4.0 KiB
CMake
include(GNUInstallDirs)
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# If requested, use FHS layout; otherwise fall back to a flat layout.
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if(OPTION_INSTALL_FHS)
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set(BINARY_DESTINATION_DIR "${CMAKE_INSTALL_BINDIR}")
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set(DATA_DESTINATION_DIR "${CMAKE_INSTALL_DATADIR}/${BINARY_NAME}")
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set(DOCS_DESTINATION_DIR "${CMAKE_INSTALL_DOCDIR}")
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set(MAN_DESTINATION_DIR "${CMAKE_INSTALL_MANDIR}")
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else()
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set(BINARY_DESTINATION_DIR ".")
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set(DATA_DESTINATION_DIR ".")
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set(DOCS_DESTINATION_DIR ".")
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set(MAN_DESTINATION_DIR ".")
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endif()
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install(TARGETS openttd
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RUNTIME
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DESTINATION ${BINARY_DESTINATION_DIR}
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COMPONENT Runtime
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)
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install(DIRECTORY
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${CMAKE_BINARY_DIR}/lang
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${CMAKE_BINARY_DIR}/baseset
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${CMAKE_SOURCE_DIR}/bin/ai
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${CMAKE_SOURCE_DIR}/bin/game
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${CMAKE_SOURCE_DIR}/bin/scripts
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DESTINATION ${DATA_DESTINATION_DIR}
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COMPONENT language_files)
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install(FILES
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${CMAKE_SOURCE_DIR}/COPYING.md
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${CMAKE_SOURCE_DIR}/README.md
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${CMAKE_SOURCE_DIR}/changelog.txt
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${CMAKE_SOURCE_DIR}/docs/multiplayer.md
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${CMAKE_SOURCE_DIR}/known-bugs.txt
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DESTINATION ${DOCS_DESTINATION_DIR}
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COMPONENT docs)
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# A Linux manual only makes sense when using FHS. Otherwise it is a very odd
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# file with little context to what it is.
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if(OPTION_INSTALL_FHS)
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set(MAN_SOURCE_FILE ${CMAKE_SOURCE_DIR}/docs/openttd.6)
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set(MAN_BINARY_FILE ${CMAKE_BINARY_DIR}/docs/${BINARY_NAME}.6)
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install(CODE
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"
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execute_process(COMMAND ${CMAKE_COMMAND} -E copy ${MAN_SOURCE_FILE} ${MAN_BINARY_FILE})
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execute_process(COMMAND gzip -9 -f ${MAN_BINARY_FILE})
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"
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COMPONENT manual)
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install(FILES
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${MAN_BINARY_FILE}.gz
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DESTINATION ${MAN_DESTINATION_DIR}/man6
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COMPONENT manual)
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endif()
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# TODO -- Media files
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# TODO -- Menu files
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if(CMAKE_SYSTEM_PROCESSOR STREQUAL "x86_64")
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set(ARCHITECTURE "amd64")
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else()
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string(TOLOWER "${CMAKE_SYSTEM_PROCESSOR}" ARCHITECTURE)
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endif()
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# Windows is a bit more annoying to detect; using the size of void pointer
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# seems to be the most robust.
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if(WIN32)
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if(CMAKE_SIZEOF_VOID_P EQUAL 8)
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set(ARCHITECTURE "win64")
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else()
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set(ARCHITECTURE "win32")
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endif()
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endif()
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set(CPACK_SYSTEM_NAME "${ARCHITECTURE}")
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set(CPACK_PACKAGE_NAME "openttd")
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set(CPACK_PACKAGE_VENDOR "OpenTTD")
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set(CPACK_PACKAGE_DESCRIPTION "OpenTTD")
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set(CPACK_PACKAGE_DESCRIPTION_SUMMARY "OpenTTD")
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set(CPACK_PACKAGE_HOMEPAGE_URL "https://www.openttd.org/")
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set(CPACK_PACKAGE_CONTACT "OpenTTD <info@openttd.org>")
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set(CPACK_PACKAGE_INSTALL_DIRECTORY "OpenTTD")
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set(CPACK_PACKAGE_CHECKSUM "SHA256")
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set(CPACK_RESOURCE_FILE_LICENSE "${CMAKE_SOURCE_DIR}/COPYING.md")
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set(CPACK_RESOURCE_FILE_README "${CMAKE_SOURCE_DIR}/README.md")
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set(CPACK_MONOLITHIC_INSTALL YES)
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set(CPACK_PACKAGE_EXECUTABLES "openttd;OpenTTD")
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set(CPACK_STRIP_FILES YES)
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set(CPACK_OUTPUT_FILE_PREFIX "bundles")
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if(APPLE)
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set(CPACK_GENERATOR "Bundle")
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include(PackageBundle)
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set(CPACK_PACKAGE_FILE_NAME "openttd-#CPACK_PACKAGE_VERSION#-macosx")
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elseif(WIN32)
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set(CPACK_GENERATOR "ZIP")
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if(OPTION_USE_NSIS)
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list(APPEND CPACK_GENERATOR "NSIS")
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include(PackageNSIS)
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endif()
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set(CPACK_PACKAGE_FILE_NAME "openttd-#CPACK_PACKAGE_VERSION#-windows-${CPACK_SYSTEM_NAME}")
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elseif(UNIX)
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# With FHS, we can create deb/rpm/... Without it, they would be horribly broken
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# and not work. The other way around is also true; with FHS they are not
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# usable, and only flat formats work.
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if(OPTION_INSTALL_FHS)
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set(CPACK_GENERATOR "DEB")
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include(PackageDeb)
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else()
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set(CPACK_GENERATOR "TXZ")
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endif()
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set(CPACK_PACKAGE_FILE_NAME "openttd-#CPACK_PACKAGE_VERSION#-linux-${CPACK_SYSTEM_NAME}")
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else()
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message(FATAL_ERROR "Unknown OS found for packaging; please consider creating a Pull Request to add support for this OS.")
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endif()
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include(CPack)
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