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OpenTTD-patches/src/sl/town_sl.cpp

461 lines
19 KiB
C++

/*
* This file is part of OpenTTD.
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
*/
/** @file town_sl.cpp Code handling saving and loading of towns and houses */
#include "../stdafx.h"
#include "../newgrf_house.h"
#include "../town.h"
#include "../landscape.h"
#include "../subsidy_func.h"
#include "../strings_func.h"
#include "../network/network.h"
#include "saveload.h"
#include "newgrf_sl.h"
#include "../safeguards.h"
static bool _town_zone_radii_no_update = false;
extern bool _town_noise_no_update;
extern bool IsGetTownZonesCallbackHandlerPresent();
HouseID SLGetCleanHouseType(TileIndex t, bool old_map_position)
{
if (old_map_position && SlXvIsFeatureMissing(XSLFI_MORE_HOUSES)) {
return _m[t].m4 | (GB(_m[t].m3, 6, 1) << 8);
} else {
return GetCleanHouseType(t);
}
}
/**
* Rebuild all the cached variables of towns.
*/
void RebuildTownCaches(bool cargo_update_required, bool old_map_position)
{
InitializeBuildingCounts();
RebuildTownKdtree();
/* Reset town population and num_houses */
for (Town *town : Town::Iterate()) {
town->cache.population = 0;
town->cache.num_houses = 0;
}
for (TileIndex t = 0; t < MapSize(); t++) {
if (!IsTileType(t, MP_HOUSE)) continue;
HouseID house_id = GetTranslatedHouseID(SLGetCleanHouseType(t, old_map_position));
Town *town = Town::GetByTile(t);
IncreaseBuildingCount(town, house_id);
if (IsHouseCompleted(t)) town->cache.population += HouseSpec::Get(house_id)->population;
/* Increase the number of houses for every house, but only once. */
if (GetHouseNorthPart(house_id) == 0) town->cache.num_houses++;
}
if (!_town_zone_radii_no_update) {
/* Update the population and num_house dependent values */
for (Town *town : Town::Iterate()) {
UpdateTownRadius(town);
}
}
}
static void CheckMultiTileHouseTypes(bool &cargo_update_required, bool old_map_position, bool translate_house_types)
{
auto get_clean_house_type = [&](TileIndex t) -> HouseID {
HouseID type = SLGetCleanHouseType(t, old_map_position);
if (translate_house_types) type = GetTranslatedHouseID(type);
return type;
};
/* Check for cases when a NewGRF has set a wrong house substitute type. */
for (TileIndex t = 0; t < MapSize(); t++) {
if (!IsTileType(t, MP_HOUSE)) continue;
HouseID house_type = get_clean_house_type(t);
TileIndex north_tile = t + GetHouseNorthPart(house_type); // modifies 'house_type'!
if (t == north_tile) {
const HouseSpec *hs = HouseSpec::Get(house_type);
bool valid_house = true;
if (hs->building_flags & TILE_SIZE_2x1) {
TileIndex tile = t + TileDiffXY(1, 0);
if (!IsTileType(tile, MP_HOUSE) || get_clean_house_type(tile) != house_type + 1) valid_house = false;
} else if (hs->building_flags & TILE_SIZE_1x2) {
TileIndex tile = t + TileDiffXY(0, 1);
if (!IsTileType(tile, MP_HOUSE) || get_clean_house_type(tile) != house_type + 1) valid_house = false;
} else if (hs->building_flags & TILE_SIZE_2x2) {
TileIndex tile = t + TileDiffXY(0, 1);
if (!IsTileType(tile, MP_HOUSE) || get_clean_house_type(tile) != house_type + 1) valid_house = false;
tile = t + TileDiffXY(1, 0);
if (!IsTileType(tile, MP_HOUSE) || get_clean_house_type(tile) != house_type + 2) valid_house = false;
tile = t + TileDiffXY(1, 1);
if (!IsTileType(tile, MP_HOUSE) || get_clean_house_type(tile) != house_type + 3) valid_house = false;
}
/* If not all tiles of this house are present remove the house.
* The other tiles will get removed later in this loop because
* their north tile is not the correct type anymore. */
if (!valid_house) {
DoClearSquare(t);
cargo_update_required = true;
}
} else if (!IsTileType(north_tile, MP_HOUSE) || get_clean_house_type(north_tile) != house_type) {
/* This tile should be part of a multi-tile building but the
* north tile of this house isn't on the map. */
DoClearSquare(t);
cargo_update_required = true;
}
}
}
/**
* Check and update town and house values.
*
* Checked are the HouseIDs. Updated are the
* town population the number of houses per
* town, the town radius and the max passengers
* of the town.
*/
void UpdateHousesAndTowns(bool cargo_update_required, bool old_map_position)
{
auto get_clean_house_type = [&](TileIndex t) -> HouseID {
return SLGetCleanHouseType(t, old_map_position);
};
for (TileIndex t = 0; t < MapSize(); t++) {
if (!IsTileType(t, MP_HOUSE)) continue;
HouseID house_id = get_clean_house_type(t);
if (!HouseSpec::Get(house_id)->enabled && house_id >= NEW_HOUSE_OFFSET) {
/* The specs for this type of house are not available any more, so
* replace it with the substitute original house type. */
house_id = _house_mngr.GetSubstituteID(house_id);
if (old_map_position && SlXvIsFeatureMissing(XSLFI_MORE_HOUSES)) {
_m[t].m4 = GB(house_id, 0, 8);
SB(_m[t].m3, 6, 1, GB(house_id, 8, 1));
} else {
SetHouseType(t, house_id);
}
cargo_update_required = true;
}
}
CheckMultiTileHouseTypes(cargo_update_required, old_map_position, false);
if (cargo_update_required || SlXvIsFeatureMissing(XSLFI_MORE_HOUSES, 2)) CheckMultiTileHouseTypes(cargo_update_required, old_map_position, true);
RebuildTownCaches(cargo_update_required, old_map_position);
}
/** Save and load of towns. */
static const SaveLoad _town_desc[] = {
SLE_CONDVAR(Town, xy, SLE_FILE_U16 | SLE_VAR_U32, SL_MIN_VERSION, SLV_6),
SLE_CONDVAR(Town, xy, SLE_UINT32, SLV_6, SL_MAX_VERSION),
SLE_CONDNULL(2, SL_MIN_VERSION, SLV_3), ///< population, no longer in use
SLE_CONDNULL(4, SLV_3, SLV_85), ///< population, no longer in use
SLE_CONDNULL(2, SL_MIN_VERSION, SLV_92), ///< num_houses, no longer in use
SLE_CONDVAR(Town, townnamegrfid, SLE_UINT32, SLV_66, SL_MAX_VERSION),
SLE_VAR(Town, townnametype, SLE_UINT16),
SLE_VAR(Town, townnameparts, SLE_UINT32),
SLE_CONDSTR(Town, name, SLE_STR | SLF_ALLOW_CONTROL, 0, SLV_84, SL_MAX_VERSION),
SLE_VAR(Town, flags, SLE_UINT8),
SLE_CONDVAR_X(Town, church_count, SLE_UINT16, SL_MIN_VERSION, SL_MAX_VERSION, SlXvFeatureTest(XSLFTO_AND, XSLFI_TOWN_MULTI_BUILDING)),
SLE_CONDVAR_X(Town, stadium_count, SLE_UINT16, SL_MIN_VERSION, SL_MAX_VERSION, SlXvFeatureTest(XSLFTO_AND, XSLFI_TOWN_MULTI_BUILDING)),
SLE_CONDVAR(Town, statues, SLE_FILE_U8 | SLE_VAR_U16, SL_MIN_VERSION, SLV_104),
SLE_CONDVAR(Town, statues, SLE_UINT16, SLV_104, SL_MAX_VERSION),
SLE_CONDNULL(1, SL_MIN_VERSION, SLV_2), ///< sort_index, no longer in use
SLE_CONDVAR(Town, have_ratings, SLE_FILE_U8 | SLE_VAR_U16, SL_MIN_VERSION, SLV_104),
SLE_CONDVAR(Town, have_ratings, SLE_UINT16, SLV_104, SL_MAX_VERSION),
SLE_CONDARR(Town, ratings, SLE_INT16, 8, SL_MIN_VERSION, SLV_104),
SLE_CONDARR(Town, ratings, SLE_INT16, MAX_COMPANIES, SLV_104, SL_MAX_VERSION),
SLE_CONDNULL_X(MAX_COMPANIES, SL_MIN_VERSION, SL_MAX_VERSION, SlXvFeatureTest(XSLFTO_AND, XSLFI_SPRINGPP)),
/* failed bribe attempts are stored since savegame format 4 */
SLE_CONDARR(Town, unwanted, SLE_INT8, 8, SLV_4, SLV_104),
SLE_CONDARR(Town, unwanted, SLE_INT8, MAX_COMPANIES, SLV_104, SL_MAX_VERSION),
SLE_CONDVAR(Town, supplied[0].old_max, SLE_FILE_U16 | SLE_VAR_U32, SL_MIN_VERSION, SLV_9),
SLE_CONDVAR(Town, supplied[2].old_max, SLE_FILE_U16 | SLE_VAR_U32, SL_MIN_VERSION, SLV_9),
SLE_CONDVAR(Town, supplied[0].new_max, SLE_FILE_U16 | SLE_VAR_U32, SL_MIN_VERSION, SLV_9),
SLE_CONDVAR(Town, supplied[2].new_max, SLE_FILE_U16 | SLE_VAR_U32, SL_MIN_VERSION, SLV_9),
SLE_CONDVAR(Town, supplied[0].old_act, SLE_FILE_U16 | SLE_VAR_U32, SL_MIN_VERSION, SLV_9),
SLE_CONDVAR(Town, supplied[2].old_act, SLE_FILE_U16 | SLE_VAR_U32, SL_MIN_VERSION, SLV_9),
SLE_CONDVAR(Town, supplied[0].new_act, SLE_FILE_U16 | SLE_VAR_U32, SL_MIN_VERSION, SLV_9),
SLE_CONDVAR(Town, supplied[2].new_act, SLE_FILE_U16 | SLE_VAR_U32, SL_MIN_VERSION, SLV_9),
SLE_CONDNULL_X(4, SL_MIN_VERSION, SL_MAX_VERSION, SlXvFeatureTest(XSLFTO_AND, XSLFI_CHILLPP, SL_CHILLPP_232)),
SLE_CONDVAR(Town, supplied[0].old_max, SLE_UINT32, SLV_9, SLV_165),
SLE_CONDNULL_X(4, SL_MIN_VERSION, SL_MAX_VERSION, SlXvFeatureTest(XSLFTO_AND, XSLFI_CHILLPP, SL_CHILLPP_232)),
SLE_CONDVAR(Town, supplied[2].old_max, SLE_UINT32, SLV_9, SLV_165),
SLE_CONDNULL_X(8, SL_MIN_VERSION, SL_MAX_VERSION, SlXvFeatureTest(XSLFTO_AND, XSLFI_CHILLPP, SL_CHILLPP_232)),
SLE_CONDVAR(Town, supplied[0].new_max, SLE_UINT32, SLV_9, SLV_165),
SLE_CONDNULL_X(4, SL_MIN_VERSION, SL_MAX_VERSION, SlXvFeatureTest(XSLFTO_AND, XSLFI_CHILLPP, SL_CHILLPP_232)),
SLE_CONDVAR(Town, supplied[2].new_max, SLE_UINT32, SLV_9, SLV_165),
SLE_CONDNULL_X(8, SL_MIN_VERSION, SL_MAX_VERSION, SlXvFeatureTest(XSLFTO_AND, XSLFI_CHILLPP, SL_CHILLPP_232)),
SLE_CONDVAR(Town, supplied[0].old_act, SLE_UINT32, SLV_9, SLV_165),
SLE_CONDNULL_X(4, SL_MIN_VERSION, SL_MAX_VERSION, SlXvFeatureTest(XSLFTO_AND, XSLFI_CHILLPP, SL_CHILLPP_232)),
SLE_CONDVAR(Town, supplied[2].old_act, SLE_UINT32, SLV_9, SLV_165),
SLE_CONDNULL_X(4, SL_MIN_VERSION, SL_MAX_VERSION, SlXvFeatureTest(XSLFTO_AND, XSLFI_CHILLPP, SL_CHILLPP_232)),
SLE_CONDVAR(Town, supplied[0].new_act, SLE_UINT32, SLV_9, SLV_165),
SLE_CONDNULL_X(4, SL_MIN_VERSION, SL_MAX_VERSION, SlXvFeatureTest(XSLFTO_AND, XSLFI_CHILLPP, SL_CHILLPP_232)),
SLE_CONDVAR(Town, supplied[2].new_act, SLE_UINT32, SLV_9, SLV_165),
SLE_CONDNULL(2, SL_MIN_VERSION, SLV_164), ///< pct_pass_transported / pct_mail_transported, now computed on the fly
SLE_CONDNULL_X(3, SL_MIN_VERSION, SL_MAX_VERSION, SlXvFeatureTest(XSLFTO_AND, XSLFI_CHILLPP, SL_CHILLPP_232)),
SLE_CONDVAR(Town, received[TAE_FOOD].old_act, SLE_UINT16, SL_MIN_VERSION, SLV_165),
SLE_CONDVAR(Town, received[TAE_WATER].old_act, SLE_UINT16, SL_MIN_VERSION, SLV_165),
SLE_CONDNULL_X(2, SL_MIN_VERSION, SL_MAX_VERSION, SlXvFeatureTest(XSLFTO_AND, XSLFI_CHILLPP, SL_CHILLPP_232)),
SLE_CONDVAR(Town, received[TAE_FOOD].new_act, SLE_UINT16, SL_MIN_VERSION, SLV_165),
SLE_CONDVAR(Town, received[TAE_WATER].new_act, SLE_UINT16, SL_MIN_VERSION, SLV_165),
SLE_CONDNULL_X(2, SL_MIN_VERSION, SL_MAX_VERSION, SlXvFeatureTest(XSLFTO_AND, XSLFI_CHILLPP, SL_CHILLPP_232)),
SLE_CONDARR(Town, goal, SLE_UINT32, NUM_TAE, SLV_165, SL_MAX_VERSION),
SLE_CONDSSTR(Town, text, SLE_STR | SLF_ALLOW_CONTROL, SLV_168, SL_MAX_VERSION),
SLE_CONDVAR(Town, time_until_rebuild, SLE_FILE_U8 | SLE_VAR_U16, SL_MIN_VERSION, SLV_54),
SLE_CONDVAR(Town, grow_counter, SLE_FILE_U8 | SLE_VAR_U16, SL_MIN_VERSION, SLV_54),
SLE_CONDVAR(Town, growth_rate, SLE_FILE_U8 | SLE_VAR_I16, SL_MIN_VERSION, SLV_54),
SLE_CONDNULL_X(2, SL_MIN_VERSION, SL_MAX_VERSION, SlXvFeatureTest(XSLFTO_AND, XSLFI_JOKERPP)),
SLE_CONDVAR(Town, time_until_rebuild, SLE_UINT16, SLV_54, SL_MAX_VERSION),
SLE_CONDNULL_X(2, SL_MIN_VERSION, SL_MAX_VERSION, SlXvFeatureTest(XSLFTO_AND, XSLFI_JOKERPP, SL_JOKER_1_26)),
SLE_CONDVAR(Town, grow_counter, SLE_UINT16, SLV_54, SL_MAX_VERSION),
SLE_CONDVAR(Town, growth_rate, SLE_FILE_I16 | SLE_VAR_U16, SLV_54, SLV_165),
SLE_CONDNULL_X(2, SL_MIN_VERSION, SL_MAX_VERSION, SlXvFeatureTest(XSLFTO_AND, XSLFI_JOKERPP, SL_JOKER_1_26)),
SLE_CONDVAR(Town, growth_rate, SLE_UINT16, SLV_165, SL_MAX_VERSION),
SLE_VAR(Town, fund_buildings_months, SLE_UINT8),
SLE_VAR(Town, road_build_months, SLE_UINT8),
SLE_CONDVAR(Town, exclusivity, SLE_UINT8, SLV_2, SL_MAX_VERSION),
SLE_CONDNULL_X(1, SL_MIN_VERSION, SL_MAX_VERSION, SlXvFeatureTest(XSLFTO_AND, XSLFI_CHILLPP, SL_CHILLPP_232)),
SLE_CONDVAR(Town, exclusive_counter, SLE_UINT8, SLV_2, SL_MAX_VERSION),
SLE_CONDVAR(Town, larger_town, SLE_BOOL, SLV_56, SL_MAX_VERSION),
SLE_CONDVAR(Town, layout, SLE_UINT8, SLV_113, SL_MAX_VERSION),
SLE_CONDREFLIST(Town, psa_list, REF_STORAGE, SLV_161, SL_MAX_VERSION),
SLE_CONDNULL(4, SLV_166, SLV_EXTEND_CARGOTYPES), ///< cargo_produced, no longer in use
SLE_CONDNULL(8, SLV_EXTEND_CARGOTYPES, SLV_REMOVE_TOWN_CARGO_CACHE), ///< cargo_produced, no longer in use
SLE_CONDNULL(30, SLV_2, SLV_REMOVE_TOWN_CARGO_CACHE), ///< old reserved space
SLE_CONDVAR_X(Town, override_flags, SLE_UINT8, SL_MIN_VERSION, SL_MAX_VERSION, SlXvFeatureTest(XSLFTO_AND, XSLFI_TOWN_SETTING_OVERRIDE)),
SLE_CONDVAR_X(Town, override_values, SLE_UINT8, SL_MIN_VERSION, SL_MAX_VERSION, SlXvFeatureTest(XSLFTO_AND, XSLFI_TOWN_SETTING_OVERRIDE)),
SLE_CONDVAR_X(Town, build_tunnels, SLE_UINT8, SL_MIN_VERSION, SL_MAX_VERSION, SlXvFeatureTest(XSLFTO_AND, XSLFI_TOWN_SETTING_OVERRIDE)),
SLE_CONDVAR_X(Town, max_road_slope, SLE_UINT8, SL_MIN_VERSION, SL_MAX_VERSION, SlXvFeatureTest(XSLFTO_AND, XSLFI_TOWN_SETTING_OVERRIDE)),
};
static const SaveLoad _town_supplied_desc[] = {
SLE_CONDVAR(TransportedCargoStat<uint32_t>, old_max, SLE_UINT32, SLV_165, SL_MAX_VERSION),
SLE_CONDVAR(TransportedCargoStat<uint32_t>, new_max, SLE_UINT32, SLV_165, SL_MAX_VERSION),
SLE_CONDVAR(TransportedCargoStat<uint32_t>, old_act, SLE_UINT32, SLV_165, SL_MAX_VERSION),
SLE_CONDVAR(TransportedCargoStat<uint32_t>, new_act, SLE_UINT32, SLV_165, SL_MAX_VERSION),
};
static const SaveLoad _town_received_desc[] = {
SLE_CONDVAR(TransportedCargoStat<uint16_t>, old_max, SLE_UINT16, SLV_165, SL_MAX_VERSION),
SLE_CONDVAR(TransportedCargoStat<uint16_t>, new_max, SLE_UINT16, SLV_165, SL_MAX_VERSION),
SLE_CONDVAR(TransportedCargoStat<uint16_t>, old_act, SLE_UINT16, SLV_165, SL_MAX_VERSION),
SLE_CONDVAR(TransportedCargoStat<uint16_t>, new_act, SLE_UINT16, SLV_165, SL_MAX_VERSION),
};
static const SaveLoad _town_received_desc_spp[] = {
SLE_CONDVAR(TransportedCargoStat<uint16_t>, old_max, SLE_FILE_U32 | SLE_VAR_U16, SLV_165, SL_MAX_VERSION),
SLE_CONDVAR(TransportedCargoStat<uint16_t>, new_max, SLE_FILE_U32 | SLE_VAR_U16, SLV_165, SL_MAX_VERSION),
SLE_CONDVAR(TransportedCargoStat<uint16_t>, old_act, SLE_FILE_U32 | SLE_VAR_U16, SLV_165, SL_MAX_VERSION),
SLE_CONDVAR(TransportedCargoStat<uint16_t>, new_act, SLE_FILE_U32 | SLE_VAR_U16, SLV_165, SL_MAX_VERSION),
};
std::vector<SaveLoad> _filtered_town_desc;
std::vector<SaveLoad> _filtered_town_supplied_desc;
std::vector<SaveLoad> _filtered_town_received_desc;
static void SetupDescs_TOWN()
{
_filtered_town_desc = SlFilterObject(_town_desc);
_filtered_town_supplied_desc = SlFilterObject(_town_supplied_desc);
_filtered_town_received_desc = SlFilterObject(_town_received_desc);
}
static void Save_HIDS()
{
Save_NewGRFMapping(_house_mngr);
}
static void Load_HIDS()
{
Load_NewGRFMapping(_house_mngr);
}
static void RealSave_Town(Town *t)
{
SlObjectSaveFiltered(t, _filtered_town_desc);
for (CargoID i = 0; i < NUM_CARGO; i++) {
SlObjectSaveFiltered(&t->supplied[i], _filtered_town_supplied_desc);
}
for (int i = TAE_BEGIN; i < NUM_TAE; i++) {
SlObjectSaveFiltered(&t->received[i], _filtered_town_received_desc);
}
}
static void Save_TOWN()
{
SetupDescs_TOWN();
for (Town *t : Town::Iterate()) {
SlSetArrayIndex(t->index);
SlAutolength((AutolengthProc*)RealSave_Town, t);
}
}
static void Load_TOWN()
{
SetupDescs_TOWN();
int index;
uint num_cargo = IsSavegameVersionBefore(SLV_EXTEND_CARGOTYPES) ? 32 : NUM_CARGO;
while ((index = SlIterateArray()) != -1) {
Town *t = new (index) Town();
SlObjectLoadFiltered(t, _filtered_town_desc);
for (CargoID i = 0; i < num_cargo; i++) {
SlObjectLoadFiltered(&t->supplied[i], _filtered_town_supplied_desc);
}
if (SlXvIsFeaturePresent(XSLFI_SPRINGPP)) {
for (int i = TAE_BEGIN; i < NUM_TAE; i++) {
SlObject(&t->received[i], _town_received_desc_spp);
}
} else {
for (int i = TAE_BEGIN; i < NUM_TAE; i++) {
SlObjectLoadFiltered(&t->received[i], _filtered_town_received_desc);
}
}
if (t->townnamegrfid == 0 && !IsInsideMM(t->townnametype, SPECSTR_TOWNNAME_START, SPECSTR_TOWNNAME_LAST + 1) && GetStringTab(t->townnametype) != TEXT_TAB_OLD_CUSTOM) {
SlErrorCorrupt("Invalid town name generator");
}
if ((!IsSavegameVersionBefore(SLV_166) && IsSavegameVersionBefore(SLV_REMOVE_TOWN_CARGO_CACHE)) || SlXvIsFeaturePresent(XSLFI_TOWN_CARGO_MATRIX)) {
SlSkipBytes(4); // tile
uint16_t w = SlReadUint16();
uint16_t h = SlReadUint16();
if (w != 0) {
SlSkipBytes((SlXvIsFeaturePresent(XSLFI_TOWN_CARGO_MATRIX) ? 8 : 4) * ((uint)(w / 4) * (uint)(h / 4)));
}
}
}
}
/** Fix pointers when loading town data. */
static void Ptrs_TOWN()
{
/* Don't run when savegame version lower than 161. */
if (IsSavegameVersionBefore(SLV_161)) return;
SetupDescs_TOWN();
for (Town *t : Town::Iterate()) {
SlObjectPtrOrNullFiltered(t, _filtered_town_desc);
}
}
void SlResetTNNC()
{
_town_noise_no_update = false;
_town_zone_radii_no_update = false;
}
void Save_TNNC()
{
assert(_sl_xv_feature_versions[XSLFI_TNNC_CHUNK] != 0);
if (!IsNetworkServerSave()) {
SlSetLength(0);
return;
}
size_t length = 8 + (Town::GetNumItems() * 6);
uint32_t flags = 0;
if (IsGetTownZonesCallbackHandlerPresent()) {
flags |= 1;
length += Town::GetNumItems() * lengthof(TownCache::squared_town_zone_radius) * 4;
}
SlSetLength(length);
SlWriteUint32(flags);
SlWriteUint32((uint32_t)Town::GetNumItems());
for (const Town *t : Town::Iterate()) {
SlWriteUint32(t->index);
SlWriteUint16(t->noise_reached);
if (flags & 1) {
for (uint i = 0; i < lengthof(TownCache::squared_town_zone_radius); i++) {
SlWriteUint32(t->cache.squared_town_zone_radius[i]);
}
}
}
}
void Load_TNNC()
{
if (SlGetFieldLength() == 0) return;
if (!_networking || _network_server) {
SlSkipBytes(SlGetFieldLength());
return;
}
const uint32_t flags = SlReadUint32();
const uint32_t count = SlReadUint32();
_town_noise_no_update = true;
_town_zone_radii_no_update = (flags & 1);
for (uint32_t idx = 0; idx < count; idx++) {
Town *t = Town::GetIfValid(SlReadUint32());
if (t == nullptr) SlErrorCorrupt("TNNC: invalid town ID");
t->noise_reached = SlReadUint16();
if (flags & 1) {
for (uint i = 0; i < lengthof(TownCache::squared_town_zone_radius); i++) {
t->cache.squared_town_zone_radius[i] = SlReadUint32();
}
}
}
}
static ChunkSaveLoadSpecialOpResult Special_TNNC(uint32_t chunk_id, ChunkSaveLoadSpecialOp op)
{
switch (op) {
case CSLSO_SHOULD_SAVE_CHUNK:
if (_sl_xv_feature_versions[XSLFI_TNNC_CHUNK] == 0) return CSLSOR_DONT_SAVE_CHUNK;
break;
default:
break;
}
return CSLSOR_NONE;
}
/** Chunk handler for towns. */
static const ChunkHandler town_chunk_handlers[] = {
{ 'HIDS', Save_HIDS, Load_HIDS, nullptr, nullptr, CH_ARRAY },
{ 'CITY', Save_TOWN, Load_TOWN, Ptrs_TOWN, nullptr, CH_ARRAY },
{ 'TNNC', Save_TNNC, Load_TNNC, nullptr, nullptr, CH_RIFF, Special_TNNC },
};
extern const ChunkHandlerTable _town_chunk_handlers(town_chunk_handlers);