mirror of
https://github.com/JGRennison/OpenTTD-patches.git
synced 2024-11-11 13:10:45 +00:00
297 lines
8.0 KiB
C++
297 lines
8.0 KiB
C++
/* $Id$ */
|
|
|
|
/*
|
|
* This file is part of OpenTTD.
|
|
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
|
|
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
|
|
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
|
|
*/
|
|
|
|
/** @file tilearea_type.h Type for storing the 'area' of something uses on the map. */
|
|
|
|
#ifndef TILEAREA_TYPE_H
|
|
#define TILEAREA_TYPE_H
|
|
|
|
#include "stdafx.h"
|
|
#include INCLUDE_FOR_PREFETCH_NTA
|
|
#include "map_func.h"
|
|
|
|
/** Represents the covered area of e.g. a rail station */
|
|
struct OrthogonalTileArea {
|
|
TileIndex tile; ///< The base tile of the area
|
|
uint16 w; ///< The width of the area
|
|
uint16 h; ///< The height of the area
|
|
|
|
/**
|
|
* Construct this tile area with some set values
|
|
* @param tile the base tile
|
|
* @param w the width
|
|
* @param h the height
|
|
*/
|
|
OrthogonalTileArea(TileIndex tile = INVALID_TILE, uint8 w = 0, uint8 h = 0) : tile(tile), w(w), h(h)
|
|
{
|
|
}
|
|
|
|
OrthogonalTileArea(TileIndex start, TileIndex end);
|
|
|
|
void Add(TileIndex to_add);
|
|
|
|
/**
|
|
* Clears the 'tile area', i.e. make the tile invalid.
|
|
*/
|
|
void Clear()
|
|
{
|
|
this->tile = INVALID_TILE;
|
|
this->w = 0;
|
|
this->h = 0;
|
|
}
|
|
|
|
bool Intersects(const OrthogonalTileArea &ta) const;
|
|
|
|
bool Contains(TileIndex tile) const;
|
|
|
|
void ClampToMap();
|
|
|
|
/**
|
|
* Get the center tile.
|
|
* @return The tile at the center, or just north of it.
|
|
*/
|
|
TileIndex GetCenterTile() const
|
|
{
|
|
return TILE_ADDXY(this->tile, this->w / 2, this->h / 2);
|
|
}
|
|
};
|
|
|
|
/** Represents a diagonal tile area. */
|
|
struct DiagonalTileArea {
|
|
|
|
TileIndex tile; ///< Base tile of the area
|
|
int16 a; ///< Extent in diagonal "x" direction (may be negative to signify the area stretches to the left)
|
|
int16 b; ///< Extent in diagonal "y" direction (may be negative to signify the area stretches upwards)
|
|
|
|
/**
|
|
* Construct this tile area with some set values.
|
|
* @param tile The base tile.
|
|
* @param a The "x" extent.
|
|
* @param b The "y" estent.
|
|
*/
|
|
DiagonalTileArea(TileIndex tile = INVALID_TILE, int8 a = 0, int8 b = 0) : tile(tile), a(a), b(b)
|
|
{
|
|
}
|
|
|
|
DiagonalTileArea(TileIndex start, TileIndex end);
|
|
|
|
/**
|
|
* Clears the TileArea by making the tile invalid and setting a and b to 0.
|
|
*/
|
|
void Clear()
|
|
{
|
|
this->tile = INVALID_TILE;
|
|
this->a = 0;
|
|
this->b = 0;
|
|
}
|
|
|
|
bool Contains(TileIndex tile) const;
|
|
};
|
|
|
|
/** Shorthand for the much more common orthogonal tile area. */
|
|
typedef OrthogonalTileArea TileArea;
|
|
|
|
/** Base class for tile iterators. */
|
|
class TileIterator {
|
|
protected:
|
|
TileIndex tile; ///< The current tile we are at.
|
|
|
|
/**
|
|
* Initialise the iterator starting at this tile.
|
|
* @param tile The tile we start iterating from.
|
|
*/
|
|
TileIterator(TileIndex tile = INVALID_TILE) : tile(tile)
|
|
{
|
|
}
|
|
|
|
public:
|
|
/** Some compilers really like this. */
|
|
virtual ~TileIterator()
|
|
{
|
|
}
|
|
|
|
/**
|
|
* Get the tile we are currently at.
|
|
* @return The tile we are at, or INVALID_TILE when we're done.
|
|
*/
|
|
inline operator TileIndex () const
|
|
{
|
|
return this->tile;
|
|
}
|
|
|
|
/**
|
|
* Move ourselves to the next tile in the rectangle on the map.
|
|
*/
|
|
virtual TileIterator& operator ++() = 0;
|
|
|
|
/**
|
|
* Allocate a new iterator that is a copy of this one.
|
|
*/
|
|
virtual TileIterator *Clone() const = 0;
|
|
};
|
|
|
|
/** Iterator to iterate over a tile area (rectangle) of the map. */
|
|
class OrthogonalTileIterator : public TileIterator {
|
|
private:
|
|
int w; ///< The width of the iterated area.
|
|
int x; ///< The current 'x' position in the rectangle.
|
|
int y; ///< The current 'y' position in the rectangle.
|
|
|
|
public:
|
|
/**
|
|
* Construct the iterator.
|
|
* @param ta Area, i.e. begin point and width/height of to-be-iterated area.
|
|
*/
|
|
OrthogonalTileIterator(const OrthogonalTileArea &ta) : TileIterator(ta.w == 0 || ta.h == 0 ? INVALID_TILE : ta.tile), w(ta.w), x(ta.w), y(ta.h)
|
|
{
|
|
}
|
|
|
|
/**
|
|
* Construct the iterator.
|
|
* @param corner1 Tile from where to begin iterating.
|
|
* @param corner2 Tile where to end the iterating.
|
|
*/
|
|
OrthogonalTileIterator(TileIndex corner1, TileIndex corner2)
|
|
{
|
|
*this = OrthogonalTileIterator(OrthogonalTileArea(corner1, corner2));
|
|
}
|
|
|
|
/**
|
|
* Move ourselves to the next tile in the rectangle on the map.
|
|
*/
|
|
inline TileIterator& operator ++()
|
|
{
|
|
assert(this->tile != INVALID_TILE);
|
|
|
|
if (--this->x > 0) {
|
|
this->tile++;
|
|
} else if (--this->y > 0) {
|
|
this->x = this->w;
|
|
this->tile += TileDiffXY(1, 1) - this->w;
|
|
} else {
|
|
this->tile = INVALID_TILE;
|
|
}
|
|
return *this;
|
|
}
|
|
|
|
virtual TileIterator *Clone() const
|
|
{
|
|
return new OrthogonalTileIterator(*this);
|
|
}
|
|
};
|
|
|
|
/** Iterator to iterate over a tile area (rectangle) of the map.
|
|
* It prefetches tiles once per row.
|
|
*/
|
|
class OrthogonalPrefetchTileIterator {
|
|
private:
|
|
TileIndex tile; ///< The current tile we are at.
|
|
int w; ///< The width of the iterated area.
|
|
int x; ///< The current 'x' position in the rectangle.
|
|
int y; ///< The current 'y' position in the rectangle.
|
|
|
|
public:
|
|
/**
|
|
* Construct the iterator.
|
|
* @param ta Area, i.e. begin point and width/height of to-be-iterated area.
|
|
*/
|
|
OrthogonalPrefetchTileIterator(const TileArea &ta) : tile(ta.w == 0 || ta.h == 0 ? INVALID_TILE : ta.tile), w(ta.w), x(ta.w), y(ta.h)
|
|
{
|
|
PREFETCH_NTA(&_m[ta.tile]);
|
|
}
|
|
|
|
/** Some compilers really like this. */
|
|
virtual ~OrthogonalPrefetchTileIterator()
|
|
{
|
|
}
|
|
|
|
/**
|
|
* Get the tile we are currently at.
|
|
* @return The tile we are at, or INVALID_TILE when we're done.
|
|
*/
|
|
inline operator TileIndex () const
|
|
{
|
|
return this->tile;
|
|
}
|
|
|
|
/**
|
|
* Move ourselves to the next tile in the rectangle on the map.
|
|
*/
|
|
inline OrthogonalPrefetchTileIterator& operator ++()
|
|
{
|
|
assert(this->tile != INVALID_TILE);
|
|
|
|
if (--this->x > 0) {
|
|
this->tile++;
|
|
} else if (--this->y > 0) {
|
|
this->x = this->w;
|
|
this->tile += TileDiffXY(1, 1) - this->w;
|
|
PREFETCH_NTA(&_m[tile]);
|
|
} else {
|
|
this->tile = INVALID_TILE;
|
|
}
|
|
return *this;
|
|
}
|
|
|
|
virtual OrthogonalPrefetchTileIterator *Clone() const
|
|
{
|
|
return new OrthogonalPrefetchTileIterator(*this);
|
|
}
|
|
};
|
|
|
|
/** Iterator to iterate over a diagonal area of the map. */
|
|
class DiagonalTileIterator : public TileIterator {
|
|
private:
|
|
uint base_x; ///< The base tile x coordinate from where the iterating happens.
|
|
uint base_y; ///< The base tile y coordinate from where the iterating happens.
|
|
int a_cur; ///< The current (rotated) x coordinate of the iteration.
|
|
int b_cur; ///< The current (rotated) y coordinate of the iteration.
|
|
int a_max; ///< The (rotated) x coordinate of the end of the iteration.
|
|
int b_max; ///< The (rotated) y coordinate of the end of the iteration.
|
|
|
|
public:
|
|
|
|
/**
|
|
* Construct the iterator.
|
|
* @param ta Area, i.e. begin point and (diagonal) width/height of to-be-iterated area.
|
|
*/
|
|
DiagonalTileIterator(const DiagonalTileArea &ta) :
|
|
TileIterator(ta.tile), base_x(TileX(ta.tile)), base_y(TileY(ta.tile)), a_cur(0), b_cur(0), a_max(ta.a), b_max(ta.b)
|
|
{
|
|
}
|
|
|
|
/**
|
|
* Construct the iterator.
|
|
* @param corner1 Tile from where to begin iterating.
|
|
* @param corner2 Tile where to end the iterating.
|
|
*/
|
|
DiagonalTileIterator(TileIndex corner1, TileIndex corner2)
|
|
{
|
|
*this = DiagonalTileIterator(DiagonalTileArea(corner1, corner2));
|
|
}
|
|
|
|
TileIterator& operator ++();
|
|
|
|
virtual TileIterator *Clone() const
|
|
{
|
|
return new DiagonalTileIterator(*this);
|
|
}
|
|
};
|
|
|
|
/**
|
|
* A loop which iterates over the tiles of a TileArea.
|
|
* @param var The name of the variable which contains the current tile.
|
|
* This variable will be allocated in this \c for of this loop.
|
|
* @param ta The tile area to search over.
|
|
*/
|
|
#define TILE_AREA_LOOP(var, ta) for (OrthogonalTileIterator var(ta); var != INVALID_TILE; ++var)
|
|
#define TILE_AREA_LOOP_WITH_PREFETCH(var, ta) for (OrthogonalPrefetchTileIterator var(ta); var != INVALID_TILE; ++var)
|
|
|
|
#endif /* TILEAREA_TYPE_H */
|