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OpenTTD-patches/src/network
rubidium 00782c089d (svn r8446) -Fix (8445): accidentally made a function that should not be abstract abstract. 18 years ago
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core (svn r8446) -Fix (8445): accidentally made a function that should not be abstract abstract. 18 years ago
network.cpp (svn r8372) -Fix (8361): NUM_LANDSCAPE comes (via some detour) from openttd.h, which does not exist in the masterserver/updater. 18 years ago
network.h (svn r8198) -Codechange: two global variables are not needed when network is disabled. 18 years ago
network_client.cpp (svn r8167) -Fix (FS#556): a network client crashes, due to a division by zero, when the connection gets lost at the right moment or when the packet is malformed (server sends size 0 for the map). 18 years ago
network_client.h (svn r8083) -Codechange: make a NetworkSocketHandler as base for all sockets and move a little of NetworkClientState functionality to the NetworkSocketHandler. Move the rest of the NetworkClientState to the new NetworkTCPSocketHandler class/struct, which is not yet implemented in an object oriented manner. The UDP socket handler now extends the NetworkSocketHandler instead of having a reference to a NetworkClientState. 18 years ago
network_data.cpp (svn r8083) -Codechange: make a NetworkSocketHandler as base for all sockets and move a little of NetworkClientState functionality to the NetworkSocketHandler. Move the rest of the NetworkClientState to the new NetworkTCPSocketHandler class/struct, which is not yet implemented in an object oriented manner. The UDP socket handler now extends the NetworkSocketHandler instead of having a reference to a NetworkClientState. 18 years ago
network_data.h (svn r8083) -Codechange: make a NetworkSocketHandler as base for all sockets and move a little of NetworkClientState functionality to the NetworkSocketHandler. Move the rest of the NetworkClientState to the new NetworkTCPSocketHandler class/struct, which is not yet implemented in an object oriented manner. The UDP socket handler now extends the NetworkSocketHandler instead of having a reference to a NetworkClientState. 18 years ago
network_gamelist.cpp
network_gamelist.h
network_gui.cpp (svn r8129) -Codechange: Change data tables to use split off palette map. And 18 years ago
network_gui.h
network_server.cpp (svn r8428) -Codechange: Add proper names to aircraft subtypes instead of magic numbers and add a function IsNormalAircraft() which tells us whether the aircraft is in fact some flying device or a rotor/shadow. 18 years ago
network_server.h (svn r8083) -Codechange: make a NetworkSocketHandler as base for all sockets and move a little of NetworkClientState functionality to the NetworkSocketHandler. Move the rest of the NetworkClientState to the new NetworkTCPSocketHandler class/struct, which is not yet implemented in an object oriented manner. The UDP socket handler now extends the NetworkSocketHandler instead of having a reference to a NetworkClientState. 18 years ago
network_udp.cpp (svn r8437) -Codechange: move often duplicated (in MSU) define to the udp header. 18 years ago
network_udp.h