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43 lines
1.6 KiB
C++
43 lines
1.6 KiB
C++
/* $Id$ */
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/*
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* This file is part of OpenTTD.
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* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
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* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
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*/
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/** @file ai_execmode.cpp Implementation of AIExecMode. */
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#include "ai_execmode.hpp"
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#include "../../command_type.h"
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#include "../../company_base.h"
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#include "../../company_func.h"
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#include "../ai_instance.hpp"
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bool AIExecMode::ModeProc(TileIndex tile, uint32 p1, uint32 p2, uint procc, CommandCost costs)
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{
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/* In execution mode we only return 'true', telling the DoCommand it
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* should continue with the real execution of the command. */
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return true;
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}
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AIExecMode::AIExecMode()
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{
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this->last_mode = this->GetDoCommandMode();
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this->last_instance = this->GetDoCommandModeInstance();
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this->SetDoCommandMode(&AIExecMode::ModeProc, this);
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}
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AIExecMode::~AIExecMode()
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{
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if (this->GetDoCommandModeInstance() != this) {
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AIInstance *instance = Company::Get(_current_company)->ai_instance;
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/* Ignore this error if the AI already died. */
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if (!instance->IsDead()) {
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throw AI_FatalError("AIExecMode object was removed while it was not the latest AI*Mode object created.");
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}
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}
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this->SetDoCommandMode(this->last_mode, this->last_instance);
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}
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