mirror of
https://github.com/JGRennison/OpenTTD-patches.git
synced 2024-11-04 06:00:15 +00:00
9c0944aa09
-Fix: some displays of money were wrong.
1290 lines
40 KiB
C++
1290 lines
40 KiB
C++
/* $Id$ */
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/** @file vehicle_gui.cpp */
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#include "stdafx.h"
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#include "openttd.h"
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#include "debug.h"
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#include "functions.h"
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#include "player.h"
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#include "station.h"
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#include "strings.h"
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#include "table/sprites.h"
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#include "table/strings.h"
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#include "vehicle.h"
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#include "window.h"
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#include "engine.h"
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#include "gui.h"
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#include "command.h"
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#include "gfx.h"
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#include "variables.h"
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#include "vehicle_gui.h"
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#include "viewport.h"
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#include "train.h"
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#include "newgrf_callbacks.h"
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#include "newgrf_engine.h"
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#include "newgrf_text.h"
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#include "date.h"
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#include "ship.h"
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#include "aircraft.h"
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#include "roadveh.h"
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#include "depot.h"
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#include "helpers.hpp"
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#include "cargotype.h"
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#include "group.h"
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struct Sorting {
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Listing aircraft;
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Listing roadveh;
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Listing ship;
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Listing train;
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};
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static Sorting _sorting;
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static bool _internal_sort_order; // descending/ascending
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typedef int CDECL VehicleSortListingTypeFunction(const void*, const void*);
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static VehicleSortListingTypeFunction VehicleNumberSorter;
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static VehicleSortListingTypeFunction VehicleNameSorter;
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static VehicleSortListingTypeFunction VehicleAgeSorter;
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static VehicleSortListingTypeFunction VehicleProfitThisYearSorter;
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static VehicleSortListingTypeFunction VehicleProfitLastYearSorter;
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static VehicleSortListingTypeFunction VehicleCargoSorter;
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static VehicleSortListingTypeFunction VehicleReliabilitySorter;
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static VehicleSortListingTypeFunction VehicleMaxSpeedSorter;
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static VehicleSortListingTypeFunction VehicleModelSorter;
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static VehicleSortListingTypeFunction VehicleValueSorter;
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static VehicleSortListingTypeFunction* const _vehicle_sorter[] = {
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&VehicleNumberSorter,
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&VehicleNameSorter,
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&VehicleAgeSorter,
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&VehicleProfitThisYearSorter,
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&VehicleProfitLastYearSorter,
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&VehicleCargoSorter,
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&VehicleReliabilitySorter,
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&VehicleMaxSpeedSorter,
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&VehicleModelSorter,
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&VehicleValueSorter,
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};
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const StringID _vehicle_sort_listing[] = {
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STR_SORT_BY_NUMBER,
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STR_SORT_BY_DROPDOWN_NAME,
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STR_SORT_BY_AGE,
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STR_SORT_BY_PROFIT_THIS_YEAR,
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STR_SORT_BY_PROFIT_LAST_YEAR,
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STR_SORT_BY_TOTAL_CAPACITY_PER_CARGOTYPE,
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STR_SORT_BY_RELIABILITY,
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STR_SORT_BY_MAX_SPEED,
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STR_SORT_BY_MODEL,
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STR_SORT_BY_VALUE,
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INVALID_STRING_ID
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};
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void RebuildVehicleLists()
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{
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Window* const *wz;
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FOR_ALL_WINDOWS(wz) {
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Window *w = *wz;
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switch (w->window_class) {
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case WC_TRAINS_LIST:
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case WC_ROADVEH_LIST:
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case WC_SHIPS_LIST:
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case WC_AIRCRAFT_LIST:
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WP(w, vehiclelist_d).l.flags |= VL_REBUILD;
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SetWindowDirty(w);
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break;
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default: break;
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}
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}
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}
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void ResortVehicleLists()
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{
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Window* const *wz;
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FOR_ALL_WINDOWS(wz) {
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Window *w = *wz;
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switch (w->window_class) {
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case WC_TRAINS_LIST:
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case WC_ROADVEH_LIST:
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case WC_SHIPS_LIST:
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case WC_AIRCRAFT_LIST:
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WP(w, vehiclelist_d).l.flags |= VL_RESORT;
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SetWindowDirty(w);
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break;
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default: break;
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}
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}
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}
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void BuildVehicleList(vehiclelist_d *vl, PlayerID owner, uint16 index, uint16 window_type)
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{
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if (!(vl->l.flags & VL_REBUILD)) return;
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DEBUG(misc, 3, "Building vehicle list for player %d at station %d", owner, index);
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vl->l.list_length = GenerateVehicleSortList(&vl->sort_list, &vl->length_of_sort_list, vl->vehicle_type, owner, index, window_type);
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vl->l.flags &= ~VL_REBUILD;
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vl->l.flags |= VL_RESORT;
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}
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void SortVehicleList(vehiclelist_d *vl)
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{
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if (!(vl->l.flags & VL_RESORT)) return;
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_internal_sort_order = (vl->l.flags & VL_DESC) != 0;
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qsort((void*)vl->sort_list, vl->l.list_length, sizeof(vl->sort_list[0]),
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_vehicle_sorter[vl->l.sort_type]);
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vl->l.resort_timer = DAY_TICKS * PERIODIC_RESORT_DAYS;
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vl->l.flags &= ~VL_RESORT;
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}
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void DepotSortList(Vehicle **v, uint16 length)
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{
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_internal_sort_order = 0;
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qsort((void*)v, length, sizeof(v[0]), _vehicle_sorter[0]);
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}
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/** draw the vehicle profit button in the vehicle list window. */
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void DrawVehicleProfitButton(const Vehicle *v, int x, int y)
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{
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SpriteID pal;
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/* draw profit-based colored icons */
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if (v->age <= 365 * 2) {
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pal = PALETTE_TO_GREY;
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} else if (v->profit_last_year < 0) {
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pal = PALETTE_TO_RED;
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} else if (v->profit_last_year < 10000) {
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pal = PALETTE_TO_YELLOW;
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} else {
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pal = PALETTE_TO_GREEN;
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}
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DrawSprite(SPR_BLOT, pal, x, y);
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}
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struct RefitOption {
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CargoID cargo;
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byte subtype;
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uint16 value;
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EngineID engine;
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};
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struct RefitList {
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uint num_lines;
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RefitOption *items;
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};
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static RefitList *BuildRefitList(const Vehicle *v)
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{
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uint max_lines = 256;
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RefitOption *refit = CallocT<RefitOption>(max_lines);
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RefitList *list = CallocT<RefitList>(1);
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Vehicle *u = (Vehicle*)v;
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uint num_lines = 0;
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uint i;
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do {
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uint32 cmask = EngInfo(u->engine_type)->refit_mask;
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byte callbackmask = EngInfo(u->engine_type)->callbackmask;
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/* Skip this engine if it has no capacity */
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if (u->cargo_cap == 0) continue;
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/* Loop through all cargos in the refit mask */
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for (CargoID cid = 0; cid < NUM_CARGO && num_lines < max_lines; cid++) {
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/* Skip cargo type if it's not listed */
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if (!HASBIT(cmask, cid)) continue;
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/* Check the vehicle's callback mask for cargo suffixes */
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if (HASBIT(callbackmask, CBM_CARGO_SUFFIX)) {
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/* Make a note of the original cargo type. It has to be
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* changed to test the cargo & subtype... */
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CargoID temp_cargo = u->cargo_type;
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byte temp_subtype = u->cargo_subtype;
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byte refit_cyc;
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u->cargo_type = cid;
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for (refit_cyc = 0; refit_cyc < 16 && num_lines < max_lines; refit_cyc++) {
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bool duplicate = false;
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uint16 callback;
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u->cargo_subtype = refit_cyc;
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callback = GetVehicleCallback(CBID_VEHICLE_CARGO_SUFFIX, 0, 0, u->engine_type, u);
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if (callback == 0xFF) callback = CALLBACK_FAILED;
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if (refit_cyc != 0 && callback == CALLBACK_FAILED) break;
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/* Check if this cargo and subtype combination are listed */
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for (i = 0; i < num_lines && !duplicate; i++) {
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if (refit[i].cargo == cid && refit[i].value == callback) duplicate = true;
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}
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if (duplicate) continue;
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refit[num_lines].cargo = cid;
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refit[num_lines].subtype = refit_cyc;
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refit[num_lines].value = callback;
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refit[num_lines].engine = u->engine_type;
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num_lines++;
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}
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/* Reset the vehicle's cargo type */
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u->cargo_type = temp_cargo;
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u->cargo_subtype = temp_subtype;
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} else {
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/* No cargo suffix callback -- use no subtype */
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bool duplicate = false;
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for (i = 0; i < num_lines && !duplicate; i++) {
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if (refit[i].cargo == cid && refit[i].value == CALLBACK_FAILED) duplicate = true;
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}
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if (!duplicate) {
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refit[num_lines].cargo = cid;
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refit[num_lines].subtype = 0;
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refit[num_lines].value = CALLBACK_FAILED;
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refit[num_lines].engine = INVALID_ENGINE;
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num_lines++;
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}
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}
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}
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} while (v->type == VEH_TRAIN && (u = u->next) != NULL && num_lines < max_lines);
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list->num_lines = num_lines;
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list->items = refit;
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return list;
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}
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/** Draw the list of available refit options for a consist.
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* Draw the list and highlight the selected refit option (if any)
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* @param *list first vehicle in consist to get the refit-options of
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* @param sel selected refit cargo-type in the window
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* @param pos position of the selected item in caller widow
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* @param rows number of rows(capacity) in caller window
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* @param delta step height in caller window
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* @return the refit option that is hightlighted, NULL if none
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*/
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static RefitOption *DrawVehicleRefitWindow(const RefitList *list, int sel, uint pos, uint rows, uint delta)
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{
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RefitOption *refit = list->items;
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RefitOption *selected = NULL;
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uint num_lines = list->num_lines;
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uint y = 31;
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uint i;
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/* Draw the list, and find the selected cargo (by its position in list) */
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for (i = 0; i < num_lines; i++) {
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byte colour = 16;
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if (sel == 0) {
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selected = &refit[i];
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colour = 12;
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}
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if (i >= pos && i < pos + rows) {
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/* Draw the cargo name */
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int last_x = DrawString(2, y, GetCargo(refit[i].cargo)->name, colour);
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/* If the callback succeeded, draw the cargo suffix */
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if (refit[i].value != CALLBACK_FAILED) {
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DrawString(last_x + 1, y, GetGRFStringID(GetEngineGRFID(refit[i].engine), 0xD000 + refit[i].value), colour);
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}
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y += delta;
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}
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sel--;
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}
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return selected;
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}
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static void VehicleRefitWndProc(Window *w, WindowEvent *e)
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{
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switch (e->event) {
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case WE_PAINT: {
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Vehicle *v = GetVehicle(w->window_number);
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if (v->type == VEH_TRAIN) {
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uint length = CountVehiclesInChain(v);
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if (length != WP(w, refit_d).length) {
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/* Consist length has changed, so rebuild the refit list */
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free(WP(w, refit_d).list->items);
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free(WP(w, refit_d).list);
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WP(w, refit_d).list = BuildRefitList(v);
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WP(w, refit_d).length = length;
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}
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}
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SetVScrollCount(w, WP(w, refit_d).list->num_lines);
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SetDParam(0, v->string_id);
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SetDParam(1, v->unitnumber);
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DrawWindowWidgets(w);
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WP(w, refit_d).cargo = DrawVehicleRefitWindow(WP(w, refit_d).list, WP(w, refit_d).sel, w->vscroll.pos, w->vscroll.cap, w->resize.step_height);
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if (WP(w, refit_d).cargo != NULL) {
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CommandCost cost;
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cost = DoCommand(v->tile, v->index, WP(w, refit_d).cargo->cargo | WP(w, refit_d).cargo->subtype << 8,
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DC_QUERY_COST, GetCmdRefitVeh(GetVehicle(w->window_number)->type));
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if (CmdSucceeded(cost)) {
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SetDParam(0, WP(w, refit_d).cargo->cargo);
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SetDParam(1, _returned_refit_capacity);
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SetDParam(2, cost.GetCost());
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DrawString(2, w->widget[5].top + 1, STR_9840_NEW_CAPACITY_COST_OF_REFIT, 0);
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}
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}
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} break;
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case WE_CLICK:
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switch (e->we.click.widget) {
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case 3: { // listbox
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int y = e->we.click.pt.y - w->widget[3].top;
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if (y >= 0) {
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WP(w, refit_d).sel = (y / (int)w->resize.step_height) + w->vscroll.pos;
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SetWindowDirty(w);
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}
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} break;
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case 6: // refit button
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if (WP(w, refit_d).cargo != NULL) {
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const Vehicle *v = GetVehicle(w->window_number);
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if (WP(w, refit_d).order == INVALID_VEH_ORDER_ID) {
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int command = 0;
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switch (v->type) {
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default: NOT_REACHED();
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case VEH_TRAIN: command = CMD_REFIT_RAIL_VEHICLE | CMD_MSG(STR_RAIL_CAN_T_REFIT_VEHICLE); break;
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case VEH_ROAD: command = CMD_REFIT_ROAD_VEH | CMD_MSG(STR_REFIT_ROAD_VEHICLE_CAN_T); break;
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case VEH_SHIP: command = CMD_REFIT_SHIP | CMD_MSG(STR_9841_CAN_T_REFIT_SHIP); break;
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case VEH_AIRCRAFT: command = CMD_REFIT_AIRCRAFT | CMD_MSG(STR_A042_CAN_T_REFIT_AIRCRAFT); break;
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}
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if (DoCommandP(v->tile, v->index, WP(w, refit_d).cargo->cargo | WP(w, refit_d).cargo->subtype << 8, NULL, command)) DeleteWindow(w);
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} else {
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if (DoCommandP(v->tile, v->index, WP(w, refit_d).cargo->cargo | WP(w, refit_d).cargo->subtype << 8 | WP(w, refit_d).order << 16, NULL, CMD_ORDER_REFIT)) DeleteWindow(w);
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}
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}
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break;
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}
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break;
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case WE_RESIZE:
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w->vscroll.cap += e->we.sizing.diff.y / (int)w->resize.step_height;
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w->widget[3].data = (w->vscroll.cap << 8) + 1;
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break;
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case WE_DESTROY:
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free(WP(w, refit_d).list->items);
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free(WP(w, refit_d).list);
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break;
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}
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}
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static const Widget _vehicle_refit_widgets[] = {
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{ WWT_CLOSEBOX, RESIZE_NONE, 14, 0, 10, 0, 13, STR_00C5, STR_018B_CLOSE_WINDOW},
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{ WWT_CAPTION, RESIZE_NONE, 14, 11, 239, 0, 13, STR_983B_REFIT, STR_018C_WINDOW_TITLE_DRAG_THIS},
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{ WWT_TEXTBTN, RESIZE_NONE, 14, 0, 239, 14, 27, STR_983F_SELECT_CARGO_TYPE_TO_CARRY, STR_983D_SELECT_TYPE_OF_CARGO_FOR},
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{ WWT_MATRIX, RESIZE_BOTTOM, 14, 0, 227, 28, 139, 0x801, STR_EMPTY},
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{ WWT_SCROLLBAR, RESIZE_BOTTOM, 14, 228, 239, 28, 139, 0x0, STR_0190_SCROLL_BAR_SCROLLS_LIST},
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{ WWT_PANEL, RESIZE_TB, 14, 0, 239, 140, 161, 0x0, STR_NULL},
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{ WWT_PUSHTXTBTN, RESIZE_TB, 14, 0, 227, 162, 173, 0x0, STR_NULL},
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{ WWT_RESIZEBOX, RESIZE_TB, 14, 228, 239, 162, 173, 0x0, STR_RESIZE_BUTTON},
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{ WIDGETS_END},
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};
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static const WindowDesc _vehicle_refit_desc = {
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WDP_AUTO, WDP_AUTO, 240, 174,
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WC_VEHICLE_REFIT, WC_VEHICLE_VIEW,
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WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET | WDF_UNCLICK_BUTTONS | WDF_RESIZABLE,
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_vehicle_refit_widgets,
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VehicleRefitWndProc,
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};
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/** Show the refit window for a vehicle
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* @param *v The vehicle to show the refit window for
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* @param order of the vehicle ( ? )
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*/
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void ShowVehicleRefitWindow(const Vehicle *v, VehicleOrderID order)
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{
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Window *w;
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DeleteWindowById(WC_VEHICLE_REFIT, v->index);
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w = AllocateWindowDescFront(&_vehicle_refit_desc, v->index);
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WP(w, refit_d).order = order;
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if (w != NULL) {
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w->caption_color = v->owner;
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w->vscroll.cap = 8;
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w->resize.step_height = 14;
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WP(w, refit_d).sel = -1;
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WP(w, refit_d).list = BuildRefitList(v);
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if (v->type == VEH_TRAIN) WP(w, refit_d).length = CountVehiclesInChain(v);
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SetVScrollCount(w, WP(w, refit_d).list->num_lines);
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switch (v->type) {
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case VEH_TRAIN:
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w->widget[3].tooltips = STR_RAIL_SELECT_TYPE_OF_CARGO_FOR;
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w->widget[6].data = STR_RAIL_REFIT_VEHICLE;
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w->widget[6].tooltips = STR_RAIL_REFIT_TO_CARRY_HIGHLIGHTED;
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break;
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case VEH_ROAD:
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w->widget[3].tooltips = STR_ROAD_SELECT_TYPE_OF_CARGO_FOR;
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w->widget[6].data = STR_REFIT_ROAD_VEHICLE;
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w->widget[6].tooltips = STR_REFIT_ROAD_VEHICLE_TO_CARRY_HIGHLIGHTED;
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break;
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case VEH_SHIP:
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w->widget[3].tooltips = STR_983D_SELECT_TYPE_OF_CARGO_FOR;
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w->widget[6].data = STR_983C_REFIT_SHIP;
|
|
w->widget[6].tooltips = STR_983E_REFIT_SHIP_TO_CARRY_HIGHLIGHTED;
|
|
break;
|
|
case VEH_AIRCRAFT:
|
|
w->widget[3].tooltips = STR_A03E_SELECT_TYPE_OF_CARGO_FOR;
|
|
w->widget[6].data = STR_A03D_REFIT_AIRCRAFT;
|
|
w->widget[6].tooltips = STR_A03F_REFIT_AIRCRAFT_TO_CARRY;
|
|
break;
|
|
default: NOT_REACHED();
|
|
}
|
|
}
|
|
}
|
|
|
|
/** Display additional text from NewGRF in the purchase information window */
|
|
uint ShowAdditionalText(int x, int y, uint w, EngineID engine)
|
|
{
|
|
uint16 callback = GetVehicleCallback(CBID_VEHICLE_ADDITIONAL_TEXT, 0, 0, engine, NULL);
|
|
if (callback == CALLBACK_FAILED) return 0;
|
|
|
|
/* STR_02BD is used to start the string with {BLACK} */
|
|
SetDParam(0, GetGRFStringID(GetEngineGRFID(engine), 0xD000 + callback));
|
|
return DrawStringMultiLine(x, y, STR_02BD, w);
|
|
}
|
|
|
|
/** Count the number of bits that are set in a mask */
|
|
static uint CountBits(uint32 mask)
|
|
{
|
|
uint c = 0;
|
|
for (; mask != 0; mask >>= 1) if (HASBIT(mask, 0)) c++;
|
|
return c;
|
|
}
|
|
|
|
/** Display list of cargo types of the engine, for the purchase information window */
|
|
uint ShowRefitOptionsList(int x, int y, uint w, EngineID engine)
|
|
{
|
|
/* List of cargo types of this engine */
|
|
uint32 cmask = EngInfo(engine)->refit_mask;
|
|
/* List of cargo types available in this climate */
|
|
uint32 lmask = _cargo_mask;
|
|
char *b = _userstring;
|
|
|
|
/* Draw nothing if the engine is not refittable */
|
|
if (CountBits(cmask) <= 1) return 0;
|
|
|
|
b = InlineString(b, STR_PURCHASE_INFO_REFITTABLE_TO);
|
|
|
|
if (cmask == lmask) {
|
|
/* Engine can be refitted to all types in this climate */
|
|
b = InlineString(b, STR_PURCHASE_INFO_ALL_TYPES);
|
|
} else {
|
|
/* Check if we are able to refit to more cargo types and unable to. If
|
|
* so, invert the cargo types to list those that we can't refit to. */
|
|
if (CountBits(cmask ^ lmask) < CountBits(cmask)) {
|
|
cmask ^= lmask;
|
|
b = InlineString(b, STR_PURCHASE_INFO_ALL_BUT);
|
|
}
|
|
|
|
bool first = true;
|
|
|
|
/* Add each cargo type to the list */
|
|
for (CargoID cid = 0; cid < NUM_CARGO; cid++) {
|
|
if (!HASBIT(cmask, cid)) continue;
|
|
|
|
if (!first) b = strecpy(b, ", ", lastof(_userstring));
|
|
first = false;
|
|
|
|
b = InlineString(b, GetCargo(cid)->name);
|
|
}
|
|
}
|
|
|
|
/* Terminate and display the completed string */
|
|
*b = '\0';
|
|
return DrawStringMultiLine(x, y, STR_SPEC_USERSTRING, w);
|
|
}
|
|
|
|
|
|
/* if the sorting criteria had the same value, sort vehicle by unitnumber */
|
|
#define VEHICLEUNITNUMBERSORTER(r, a, b) {if (r == 0) {r = a->unitnumber - b->unitnumber;}}
|
|
|
|
static int CDECL VehicleNumberSorter(const void *a, const void *b)
|
|
{
|
|
const Vehicle* va = *(const Vehicle**)a;
|
|
const Vehicle* vb = *(const Vehicle**)b;
|
|
int r = va->unitnumber - vb->unitnumber;
|
|
|
|
return (_internal_sort_order & 1) ? -r : r;
|
|
}
|
|
|
|
static int CDECL VehicleNameSorter(const void *a, const void *b)
|
|
{
|
|
static const Vehicle *last_vehicle[2] = { NULL, NULL };
|
|
static char last_name[2][64] = { "", "" };
|
|
|
|
const Vehicle* va = *(const Vehicle**)a;
|
|
const Vehicle* vb = *(const Vehicle**)b;
|
|
int r;
|
|
|
|
if (va != last_vehicle[0]) {
|
|
last_vehicle[0] = va;
|
|
if (IsCustomName(va->string_id)) {
|
|
GetString(last_name[0], va->string_id, lastof(last_name[0]));
|
|
} else {
|
|
last_name[0][0] = '\0';
|
|
}
|
|
}
|
|
|
|
if (vb != last_vehicle[1]) {
|
|
last_vehicle[1] = vb;
|
|
if (IsCustomName(vb->string_id)) {
|
|
GetString(last_name[1], vb->string_id, lastof(last_name[1]));
|
|
} else {
|
|
last_name[1][0] = '\0';
|
|
}
|
|
}
|
|
|
|
r = strcmp(last_name[0], last_name[1]); // sort by name
|
|
|
|
VEHICLEUNITNUMBERSORTER(r, va, vb);
|
|
|
|
return (_internal_sort_order & 1) ? -r : r;
|
|
}
|
|
|
|
static int CDECL VehicleAgeSorter(const void *a, const void *b)
|
|
{
|
|
const Vehicle* va = *(const Vehicle**)a;
|
|
const Vehicle* vb = *(const Vehicle**)b;
|
|
int r = va->age - vb->age;
|
|
|
|
VEHICLEUNITNUMBERSORTER(r, va, vb);
|
|
|
|
return (_internal_sort_order & 1) ? -r : r;
|
|
}
|
|
|
|
static int CDECL VehicleProfitThisYearSorter(const void *a, const void *b)
|
|
{
|
|
const Vehicle* va = *(const Vehicle**)a;
|
|
const Vehicle* vb = *(const Vehicle**)b;
|
|
int r = ClampToI32(va->profit_this_year - vb->profit_this_year);
|
|
|
|
VEHICLEUNITNUMBERSORTER(r, va, vb);
|
|
|
|
return (_internal_sort_order & 1) ? -r : r;
|
|
}
|
|
|
|
static int CDECL VehicleProfitLastYearSorter(const void *a, const void *b)
|
|
{
|
|
const Vehicle* va = *(const Vehicle**)a;
|
|
const Vehicle* vb = *(const Vehicle**)b;
|
|
int r = ClampToI32(va->profit_last_year - vb->profit_last_year);
|
|
|
|
VEHICLEUNITNUMBERSORTER(r, va, vb);
|
|
|
|
return (_internal_sort_order & 1) ? -r : r;
|
|
}
|
|
|
|
static int CDECL VehicleCargoSorter(const void *a, const void *b)
|
|
{
|
|
const Vehicle* va = *(const Vehicle**)a;
|
|
const Vehicle* vb = *(const Vehicle**)b;
|
|
const Vehicle* v;
|
|
AcceptedCargo cargoa;
|
|
AcceptedCargo cargob;
|
|
int r = 0;
|
|
|
|
memset(cargoa, 0, sizeof(cargoa));
|
|
memset(cargob, 0, sizeof(cargob));
|
|
for (v = va; v != NULL; v = v->next) cargoa[v->cargo_type] += v->cargo_cap;
|
|
for (v = vb; v != NULL; v = v->next) cargob[v->cargo_type] += v->cargo_cap;
|
|
|
|
for (CargoID i = 0; i < NUM_CARGO; i++) {
|
|
r = cargoa[i] - cargob[i];
|
|
if (r != 0) break;
|
|
}
|
|
|
|
VEHICLEUNITNUMBERSORTER(r, va, vb);
|
|
|
|
return (_internal_sort_order & 1) ? -r : r;
|
|
}
|
|
|
|
static int CDECL VehicleReliabilitySorter(const void *a, const void *b)
|
|
{
|
|
const Vehicle* va = *(const Vehicle**)a;
|
|
const Vehicle* vb = *(const Vehicle**)b;
|
|
int r = va->reliability - vb->reliability;
|
|
|
|
VEHICLEUNITNUMBERSORTER(r, va, vb);
|
|
|
|
return (_internal_sort_order & 1) ? -r : r;
|
|
}
|
|
|
|
static int CDECL VehicleMaxSpeedSorter(const void *a, const void *b)
|
|
{
|
|
const Vehicle* va = *(const Vehicle**)a;
|
|
const Vehicle* vb = *(const Vehicle**)b;
|
|
int max_speed_a = 0xFFFF, max_speed_b = 0xFFFF;
|
|
int r;
|
|
const Vehicle *ua = va, *ub = vb;
|
|
|
|
if (va->type == VEH_TRAIN && vb->type == VEH_TRAIN) {
|
|
do {
|
|
if (RailVehInfo(ua->engine_type)->max_speed != 0)
|
|
max_speed_a = min(max_speed_a, RailVehInfo(ua->engine_type)->max_speed);
|
|
} while ((ua = ua->next) != NULL);
|
|
|
|
do {
|
|
if (RailVehInfo(ub->engine_type)->max_speed != 0)
|
|
max_speed_b = min(max_speed_b, RailVehInfo(ub->engine_type)->max_speed);
|
|
} while ((ub = ub->next) != NULL);
|
|
|
|
r = max_speed_a - max_speed_b;
|
|
} else {
|
|
r = va->max_speed - vb->max_speed;
|
|
}
|
|
|
|
VEHICLEUNITNUMBERSORTER(r, va, vb);
|
|
|
|
return (_internal_sort_order & 1) ? -r : r;
|
|
}
|
|
|
|
static int CDECL VehicleModelSorter(const void *a, const void *b)
|
|
{
|
|
const Vehicle* va = *(const Vehicle**)a;
|
|
const Vehicle* vb = *(const Vehicle**)b;
|
|
int r = va->engine_type - vb->engine_type;
|
|
|
|
VEHICLEUNITNUMBERSORTER(r, va, vb);
|
|
|
|
return (_internal_sort_order & 1) ? -r : r;
|
|
}
|
|
|
|
static int CDECL VehicleValueSorter(const void *a, const void *b)
|
|
{
|
|
const Vehicle* va = *(const Vehicle**)a;
|
|
const Vehicle* vb = *(const Vehicle**)b;
|
|
const Vehicle *u;
|
|
Money valuea = 0, valueb = 0;
|
|
|
|
for (u = va; u != NULL; u = u->next) valuea += u->value;
|
|
for (u = vb; u != NULL; u = u->next) valueb += u->value;
|
|
|
|
int r = ClampToI32(valuea - valueb);
|
|
|
|
VEHICLEUNITNUMBERSORTER(r, va, vb);
|
|
|
|
return (_internal_sort_order & 1) ? -r : r;
|
|
}
|
|
|
|
void InitializeGUI()
|
|
{
|
|
memset(&_sorting, 0, sizeof(_sorting));
|
|
}
|
|
|
|
/** Assigns an already open vehicle window to a new vehicle.
|
|
* Assigns an already open vehicle window to a new vehicle. If the vehicle got
|
|
* any sub window open (orders and so on) it will change owner too.
|
|
* @param *from_v the current owner of the window
|
|
* @param *to_v the new owner of the window
|
|
*/
|
|
void ChangeVehicleViewWindow(const Vehicle *from_v, const Vehicle *to_v)
|
|
{
|
|
Window *w;
|
|
|
|
w = FindWindowById(WC_VEHICLE_VIEW, from_v->index);
|
|
if (w != NULL) {
|
|
w->window_number = to_v->index;
|
|
WP(w, vp_d).follow_vehicle = to_v->index;
|
|
SetWindowDirty(w);
|
|
|
|
w = FindWindowById(WC_VEHICLE_ORDERS, from_v->index);
|
|
if (w != NULL) {
|
|
w->window_number = to_v->index;
|
|
SetWindowDirty(w);
|
|
}
|
|
|
|
w = FindWindowById(WC_VEHICLE_REFIT, from_v->index);
|
|
if (w != NULL) {
|
|
w->window_number = to_v->index;
|
|
SetWindowDirty(w);
|
|
}
|
|
|
|
w = FindWindowById(WC_VEHICLE_DETAILS, from_v->index);
|
|
if (w != NULL) {
|
|
w->window_number = to_v->index;
|
|
SetWindowDirty(w);
|
|
}
|
|
}
|
|
}
|
|
|
|
enum VehicleListWindowWidgets {
|
|
VLW_WIDGET_CLOSEBOX = 0,
|
|
VLW_WIDGET_CAPTION,
|
|
VLW_WIDGET_STICKY,
|
|
VLW_WIDGET_SORT_ORDER,
|
|
VLW_WIDGET_SORT_BY_TEXT,
|
|
VLW_WIDGET_SORT_BY_PULLDOWN,
|
|
VLW_WIDGET_EMPTY_TOP_RIGHT,
|
|
VLW_WIDGET_LIST,
|
|
VLW_WIDGET_SCROLLBAR,
|
|
VLW_WIDGET_OTHER_PLAYER_FILLER,
|
|
VLW_WIDGET_AVAILABLE_VEHICLES,
|
|
VLW_WIDGET_MANAGE_VEHICLES,
|
|
VLW_WIDGET_MANAGE_VEHICLES_DROPDOWN,
|
|
VLW_WIDGET_STOP_ALL,
|
|
VLW_WIDGET_START_ALL,
|
|
VLW_WIDGET_EMPTY_BOTTOM_RIGHT,
|
|
VLW_WIDGET_RESIZE,
|
|
};
|
|
|
|
static const Widget _vehicle_list_widgets[] = {
|
|
{ WWT_CLOSEBOX, RESIZE_NONE, 14, 0, 10, 0, 13, STR_00C5, STR_018B_CLOSE_WINDOW},
|
|
{ WWT_CAPTION, RESIZE_RIGHT, 14, 11, 247, 0, 13, 0x0, STR_018C_WINDOW_TITLE_DRAG_THIS},
|
|
{ WWT_STICKYBOX, RESIZE_LR, 14, 248, 259, 0, 13, 0x0, STR_STICKY_BUTTON},
|
|
{ WWT_PUSHTXTBTN, RESIZE_NONE, 14, 0, 80, 14, 25, STR_SORT_BY, STR_SORT_ORDER_TIP},
|
|
{ WWT_PANEL, RESIZE_NONE, 14, 81, 235, 14, 25, 0x0, STR_SORT_CRITERIA_TIP},
|
|
{ WWT_TEXTBTN, RESIZE_NONE, 14, 236, 247, 14, 25, STR_0225, STR_SORT_CRITERIA_TIP},
|
|
{ WWT_PANEL, RESIZE_RIGHT, 14, 248, 259, 14, 25, 0x0, STR_NULL},
|
|
{ WWT_MATRIX, RESIZE_RB, 14, 0, 247, 26, 169, 0x0, STR_NULL},
|
|
{ WWT_SCROLLBAR, RESIZE_LRB, 14, 248, 259, 26, 169, 0x0, STR_0190_SCROLL_BAR_SCROLLS_LIST},
|
|
/* Widget to be shown for other players hiding the following 6 widgets */
|
|
{ WWT_PANEL, RESIZE_RTB, 14, 0, 247, 170, 181, 0x0, STR_NULL},
|
|
|
|
{ WWT_PUSHTXTBTN, RESIZE_TB, 14, 0, 105, 170, 181, 0x0, STR_AVAILABLE_ENGINES_TIP},
|
|
{ WWT_TEXTBTN, RESIZE_TB, 14, 106, 211, 170, 181, STR_MANAGE_LIST, STR_MANAGE_LIST_TIP},
|
|
{ WWT_TEXTBTN, RESIZE_TB, 14, 212, 223, 170, 181, STR_0225, STR_MANAGE_LIST_TIP},
|
|
|
|
{ WWT_PUSHIMGBTN, RESIZE_TB, 14, 224, 235, 170, 181, SPR_FLAG_VEH_STOPPED, STR_MASS_STOP_LIST_TIP},
|
|
{ WWT_PUSHIMGBTN, RESIZE_TB, 14, 236, 247, 170, 181, SPR_FLAG_VEH_RUNNING, STR_MASS_START_LIST_TIP},
|
|
{ WWT_PANEL, RESIZE_RTB, 14, 248, 247, 170, 181, 0x0, STR_NULL},
|
|
{ WWT_RESIZEBOX, RESIZE_LRTB, 14, 248, 259, 170, 181, 0x0, STR_RESIZE_BUTTON},
|
|
{ WIDGETS_END},
|
|
};
|
|
|
|
static void CreateVehicleListWindow(Window *w)
|
|
{
|
|
vehiclelist_d *vl = &WP(w, vehiclelist_d);
|
|
uint16 window_type = w->window_number & VLW_MASK;
|
|
PlayerID player = (PlayerID)GB(w->window_number, 0, 8);
|
|
|
|
vl->vehicle_type = (VehicleType)GB(w->window_number, 11, 5);
|
|
vl->length_of_sort_list = 0;
|
|
vl->sort_list = NULL;
|
|
w->caption_color = player;
|
|
|
|
/* Hide the widgets that we will not use in this window
|
|
* Some windows contains actions only fit for the owner */
|
|
if (player == _local_player) {
|
|
HideWindowWidget(w, VLW_WIDGET_OTHER_PLAYER_FILLER);
|
|
SetWindowWidgetDisabledState(w, VLW_WIDGET_AVAILABLE_VEHICLES, window_type != VLW_STANDARD);
|
|
} else {
|
|
SetWindowWidgetsHiddenState(w, true,
|
|
VLW_WIDGET_AVAILABLE_VEHICLES,
|
|
VLW_WIDGET_MANAGE_VEHICLES,
|
|
VLW_WIDGET_MANAGE_VEHICLES_DROPDOWN,
|
|
VLW_WIDGET_STOP_ALL,
|
|
VLW_WIDGET_START_ALL,
|
|
VLW_WIDGET_EMPTY_BOTTOM_RIGHT,
|
|
WIDGET_LIST_END);
|
|
}
|
|
|
|
/* Set up the window widgets */
|
|
switch (vl->vehicle_type) {
|
|
case VEH_TRAIN:
|
|
w->widget[VLW_WIDGET_LIST].tooltips = STR_883D_TRAINS_CLICK_ON_TRAIN_FOR;
|
|
w->widget[VLW_WIDGET_AVAILABLE_VEHICLES].data = STR_AVAILABLE_TRAINS;
|
|
break;
|
|
|
|
case VEH_ROAD:
|
|
w->widget[VLW_WIDGET_LIST].tooltips = STR_901A_ROAD_VEHICLES_CLICK_ON;
|
|
w->widget[VLW_WIDGET_AVAILABLE_VEHICLES].data = STR_AVAILABLE_ROAD_VEHICLES;
|
|
break;
|
|
|
|
case VEH_SHIP:
|
|
w->widget[VLW_WIDGET_LIST].tooltips = STR_9823_SHIPS_CLICK_ON_SHIP_FOR;
|
|
w->widget[VLW_WIDGET_AVAILABLE_VEHICLES].data = STR_AVAILABLE_SHIPS;
|
|
break;
|
|
|
|
case VEH_AIRCRAFT:
|
|
w->widget[VLW_WIDGET_LIST].tooltips = STR_A01F_AIRCRAFT_CLICK_ON_AIRCRAFT;
|
|
w->widget[VLW_WIDGET_AVAILABLE_VEHICLES].data = STR_AVAILABLE_AIRCRAFT;
|
|
break;
|
|
|
|
default: NOT_REACHED();
|
|
}
|
|
|
|
switch (window_type) {
|
|
case VLW_SHARED_ORDERS:
|
|
w->widget[VLW_WIDGET_CAPTION].data = STR_VEH_WITH_SHARED_ORDERS_LIST;
|
|
break;
|
|
case VLW_STANDARD: /* Company Name - standard widget setup */
|
|
switch (vl->vehicle_type) {
|
|
case VEH_TRAIN: w->widget[VLW_WIDGET_CAPTION].data = STR_881B_TRAINS; break;
|
|
case VEH_ROAD: w->widget[VLW_WIDGET_CAPTION].data = STR_9001_ROAD_VEHICLES; break;
|
|
case VEH_SHIP: w->widget[VLW_WIDGET_CAPTION].data = STR_9805_SHIPS; break;
|
|
case VEH_AIRCRAFT: w->widget[VLW_WIDGET_CAPTION].data = STR_A009_AIRCRAFT; break;
|
|
default: NOT_REACHED(); break;
|
|
}
|
|
break;
|
|
case VLW_STATION_LIST: /* Station Name */
|
|
switch (vl->vehicle_type) {
|
|
case VEH_TRAIN: w->widget[VLW_WIDGET_CAPTION].data = STR_SCHEDULED_TRAINS; break;
|
|
case VEH_ROAD: w->widget[VLW_WIDGET_CAPTION].data = STR_SCHEDULED_ROAD_VEHICLES; break;
|
|
case VEH_SHIP: w->widget[VLW_WIDGET_CAPTION].data = STR_SCHEDULED_SHIPS; break;
|
|
case VEH_AIRCRAFT: w->widget[VLW_WIDGET_CAPTION].data = STR_SCHEDULED_AIRCRAFT; break;
|
|
default: NOT_REACHED(); break;
|
|
}
|
|
break;
|
|
|
|
case VLW_DEPOT_LIST:
|
|
switch (vl->vehicle_type) {
|
|
case VEH_TRAIN: w->widget[VLW_WIDGET_CAPTION].data = STR_VEHICLE_LIST_TRAIN_DEPOT; break;
|
|
case VEH_ROAD: w->widget[VLW_WIDGET_CAPTION].data = STR_VEHICLE_LIST_ROADVEH_DEPOT; break;
|
|
case VEH_SHIP: w->widget[VLW_WIDGET_CAPTION].data = STR_VEHICLE_LIST_SHIP_DEPOT; break;
|
|
case VEH_AIRCRAFT: w->widget[VLW_WIDGET_CAPTION].data = STR_VEHICLE_LIST_AIRCRAFT_DEPOT; break;
|
|
default: NOT_REACHED(); break;
|
|
}
|
|
break;
|
|
default: NOT_REACHED(); break;
|
|
}
|
|
|
|
switch (vl->vehicle_type) {
|
|
case VEH_TRAIN:
|
|
w->resize.step_width = 1;
|
|
/* Fallthrough */
|
|
case VEH_ROAD:
|
|
w->vscroll.cap = 7;
|
|
w->resize.step_height = PLY_WND_PRC__SIZE_OF_ROW_SMALL;
|
|
w->resize.height = 220 - (PLY_WND_PRC__SIZE_OF_ROW_SMALL * 3); // Minimum of 4 vehicles
|
|
break;
|
|
case VEH_SHIP:
|
|
case VEH_AIRCRAFT:
|
|
w->vscroll.cap = 4;
|
|
w->resize.step_height = PLY_WND_PRC__SIZE_OF_ROW_BIG;
|
|
break;
|
|
default: NOT_REACHED();
|
|
}
|
|
|
|
w->widget[VLW_WIDGET_LIST].data = (w->vscroll.cap << 8) + 1;
|
|
|
|
/* Set up sorting. Make the window-specific _sorting variable
|
|
* point to the correct global _sorting struct so we are freed
|
|
* from having conditionals during window operation */
|
|
switch (vl->vehicle_type) {
|
|
case VEH_TRAIN: vl->_sorting = &_sorting.train; break;
|
|
case VEH_ROAD: vl->_sorting = &_sorting.roadveh; break;
|
|
case VEH_SHIP: vl->_sorting = &_sorting.ship; break;
|
|
case VEH_AIRCRAFT: vl->_sorting = &_sorting.aircraft; break;
|
|
default: NOT_REACHED(); break;
|
|
}
|
|
|
|
vl->l.flags = VL_REBUILD | (vl->_sorting->order ? VL_DESC : VL_NONE);
|
|
vl->l.sort_type = vl->_sorting->criteria;
|
|
vl->sort_list = NULL;
|
|
vl->l.resort_timer = DAY_TICKS * PERIODIC_RESORT_DAYS; // Set up resort timer
|
|
}
|
|
|
|
void DrawSmallOrderList(const Vehicle *v, int x, int y)
|
|
{
|
|
const Order *order;
|
|
int sel, i = 0;
|
|
|
|
sel = v->cur_order_index;
|
|
|
|
FOR_VEHICLE_ORDERS(v, order) {
|
|
if (sel == 0) DrawString(x - 6, y, STR_SMALL_RIGHT_ARROW, 16);
|
|
sel--;
|
|
|
|
if (order->type == OT_GOTO_STATION) {
|
|
if (v->type == VEH_SHIP && GetStation(order->dest)->IsBuoy()) continue;
|
|
|
|
SetDParam(0, order->dest);
|
|
DrawString(x, y, STR_A036, 0);
|
|
|
|
y += 6;
|
|
if (++i == 4) break;
|
|
}
|
|
}
|
|
}
|
|
|
|
static void DrawVehicleListWindow(Window *w)
|
|
{
|
|
vehiclelist_d *vl = &WP(w, vehiclelist_d);
|
|
int x = 2;
|
|
int y = PLY_WND_PRC__OFFSET_TOP_WIDGET;
|
|
int max;
|
|
int i;
|
|
const PlayerID owner = (PlayerID)w->caption_color;
|
|
const Player *p = GetPlayer(owner);
|
|
const uint16 window_type = w->window_number & VLW_MASK;
|
|
const uint16 index = GB(w->window_number, 16, 16);
|
|
|
|
BuildVehicleList(vl, owner, index, window_type);
|
|
SortVehicleList(vl);
|
|
SetVScrollCount(w, vl->l.list_length);
|
|
|
|
/* draw the widgets */
|
|
switch (window_type) {
|
|
case VLW_SHARED_ORDERS: /* Shared Orders */
|
|
if (vl->l.list_length == 0) {
|
|
/* We can't open this window without vehicles using this order
|
|
* and we should close the window when deleting the order */
|
|
NOT_REACHED();
|
|
}
|
|
SetDParam(0, w->vscroll.count);
|
|
break;
|
|
|
|
case VLW_STANDARD: /* Company Name */
|
|
SetDParam(0, p->name_1);
|
|
SetDParam(1, p->name_2);
|
|
SetDParam(2, w->vscroll.count);
|
|
break;
|
|
|
|
case VLW_STATION_LIST: /* Station Name */
|
|
SetDParam(0, index);
|
|
SetDParam(1, w->vscroll.count);
|
|
break;
|
|
|
|
case VLW_DEPOT_LIST:
|
|
switch (vl->vehicle_type) {
|
|
case VEH_TRAIN: SetDParam(0, STR_8800_TRAIN_DEPOT); break;
|
|
case VEH_ROAD: SetDParam(0, STR_9003_ROAD_VEHICLE_DEPOT); break;
|
|
case VEH_SHIP: SetDParam(0, STR_9803_SHIP_DEPOT); break;
|
|
case VEH_AIRCRAFT: SetDParam(0, STR_A002_AIRCRAFT_HANGAR); break;
|
|
default: NOT_REACHED(); break;
|
|
}
|
|
if (vl->vehicle_type == VEH_AIRCRAFT) {
|
|
SetDParam(1, index); // Airport name
|
|
} else {
|
|
SetDParam(1, GetDepot(index)->town_index);
|
|
}
|
|
SetDParam(2, w->vscroll.count);
|
|
break;
|
|
default: NOT_REACHED(); break;
|
|
}
|
|
|
|
SetWindowWidgetsDisabledState(w, vl->l.list_length == 0,
|
|
VLW_WIDGET_MANAGE_VEHICLES,
|
|
VLW_WIDGET_MANAGE_VEHICLES_DROPDOWN,
|
|
VLW_WIDGET_STOP_ALL,
|
|
VLW_WIDGET_START_ALL,
|
|
WIDGET_LIST_END);
|
|
|
|
DrawWindowWidgets(w);
|
|
|
|
/* draw sorting criteria string */
|
|
DrawString(85, 15, _vehicle_sort_listing[vl->l.sort_type], 0x10);
|
|
/* draw arrow pointing up/down for ascending/descending sorting */
|
|
DoDrawString(vl->l.flags & VL_DESC ? DOWNARROW : UPARROW, 69, 15, 0x10);
|
|
|
|
max = min(w->vscroll.pos + w->vscroll.cap, vl->l.list_length);
|
|
for (i = w->vscroll.pos; i < max; ++i) {
|
|
const Vehicle *v = vl->sort_list[i];
|
|
StringID str;
|
|
|
|
SetDParam(0, v->profit_this_year);
|
|
SetDParam(1, v->profit_last_year);
|
|
|
|
DrawVehicleImage(v, x + 19, y + 6, w->widget[VLW_WIDGET_LIST].right - w->widget[VLW_WIDGET_LIST].left - 20, 0, INVALID_VEHICLE);
|
|
DrawString(x + 19, y + w->resize.step_height - 8, STR_0198_PROFIT_THIS_YEAR_LAST_YEAR, 0);
|
|
|
|
if ((v->type == VEH_TRAIN && v->string_id != STR_SV_TRAIN_NAME) ||
|
|
(v->type == VEH_ROAD && v->string_id != STR_SV_ROADVEH_NAME) ||
|
|
(v->type == VEH_SHIP && v->string_id != STR_SV_SHIP_NAME) ||
|
|
(v->type == VEH_AIRCRAFT && v->string_id != STR_SV_AIRCRAFT_NAME)) {
|
|
|
|
/* The vehicle got a name so we will print it */
|
|
SetDParam(0, v->string_id);
|
|
DrawString(x + 19, y, STR_01AB, 0);
|
|
}
|
|
|
|
if (w->resize.step_height == PLY_WND_PRC__SIZE_OF_ROW_BIG) DrawSmallOrderList(v, x + 138, y);
|
|
|
|
if (IsVehicleInDepot(v)) {
|
|
str = STR_021F;
|
|
} else {
|
|
str = (v->age > v->max_age - 366) ? STR_00E3 : STR_00E2;
|
|
}
|
|
|
|
SetDParam(0, v->unitnumber);
|
|
DrawString(x, y + 2, str, 0);
|
|
|
|
DrawVehicleProfitButton(v, x, y + 13);
|
|
|
|
y += w->resize.step_height;
|
|
}
|
|
}
|
|
|
|
/*
|
|
* bitmask for w->window_number
|
|
* 0-7 PlayerID (owner)
|
|
* 8-10 window type (use flags in vehicle_gui.h)
|
|
* 11-15 vehicle type (using VEH_, but can be compressed to fewer bytes if needed)
|
|
* 16-31 StationID or OrderID depending on window type (bit 8-10)
|
|
**/
|
|
void PlayerVehWndProc(Window *w, WindowEvent *e)
|
|
{
|
|
vehiclelist_d *vl = &WP(w, vehiclelist_d);
|
|
|
|
switch (e->event) {
|
|
case WE_CREATE:
|
|
CreateVehicleListWindow(w);
|
|
break;
|
|
|
|
case WE_PAINT:
|
|
DrawVehicleListWindow(w);
|
|
break;
|
|
|
|
case WE_CLICK: {
|
|
switch (e->we.click.widget) {
|
|
case VLW_WIDGET_SORT_ORDER: /* Flip sorting method ascending/descending */
|
|
vl->l.flags ^= VL_DESC;
|
|
vl->l.flags |= VL_RESORT;
|
|
|
|
vl->_sorting->order = !!(vl->l.flags & VL_DESC);
|
|
SetWindowDirty(w);
|
|
break;
|
|
case VLW_WIDGET_SORT_BY_TEXT: case VLW_WIDGET_SORT_BY_PULLDOWN:/* Select sorting criteria dropdown menu */
|
|
ShowDropDownMenu(w, _vehicle_sort_listing, vl->l.sort_type, VLW_WIDGET_SORT_BY_PULLDOWN, 0, 0);
|
|
return;
|
|
case VLW_WIDGET_LIST: { /* Matrix to show vehicles */
|
|
uint32 id_v = (e->we.click.pt.y - PLY_WND_PRC__OFFSET_TOP_WIDGET) / w->resize.step_height;
|
|
const Vehicle *v;
|
|
|
|
if (id_v >= w->vscroll.cap) return; // click out of bounds
|
|
|
|
id_v += w->vscroll.pos;
|
|
|
|
if (id_v >= vl->l.list_length) return; // click out of list bound
|
|
|
|
v = vl->sort_list[id_v];
|
|
|
|
switch (vl->vehicle_type) {
|
|
case VEH_TRAIN: ShowTrainViewWindow(v); break;
|
|
case VEH_ROAD: ShowRoadVehViewWindow(v); break;
|
|
case VEH_SHIP: ShowShipViewWindow(v); break;
|
|
case VEH_AIRCRAFT: ShowAircraftViewWindow(v); break;
|
|
default: NOT_REACHED(); break;
|
|
}
|
|
} break;
|
|
|
|
case VLW_WIDGET_AVAILABLE_VEHICLES:
|
|
ShowBuildVehicleWindow(0, vl->vehicle_type);
|
|
break;
|
|
|
|
case VLW_WIDGET_MANAGE_VEHICLES:
|
|
case VLW_WIDGET_MANAGE_VEHICLES_DROPDOWN: {
|
|
static StringID action_str[] = {
|
|
STR_REPLACE_VEHICLES,
|
|
STR_SEND_FOR_SERVICING,
|
|
STR_NULL,
|
|
INVALID_STRING_ID
|
|
};
|
|
|
|
static const StringID depot_name[] = {
|
|
STR_SEND_TRAIN_TO_DEPOT,
|
|
STR_SEND_ROAD_VEHICLE_TO_DEPOT,
|
|
STR_SEND_SHIP_TO_DEPOT,
|
|
STR_SEND_AIRCRAFT_TO_HANGAR
|
|
};
|
|
|
|
/* XXX - Substite string since the dropdown cannot handle dynamic strings */
|
|
action_str[2] = depot_name[vl->vehicle_type];
|
|
ShowDropDownMenu(w, action_str, 0, VLW_WIDGET_MANAGE_VEHICLES_DROPDOWN, 0, 0);
|
|
break;
|
|
}
|
|
|
|
case VLW_WIDGET_STOP_ALL:
|
|
case VLW_WIDGET_START_ALL:
|
|
DoCommandP(0, GB(w->window_number, 16, 16), (w->window_number & VLW_MASK) | (1 << 6) | (e->we.click.widget == VLW_WIDGET_START_ALL ? (1 << 5) : 0) | vl->vehicle_type, NULL, CMD_MASS_START_STOP);
|
|
break;
|
|
}
|
|
} break;
|
|
|
|
case WE_DROPDOWN_SELECT: /* we have selected a dropdown item in the list */
|
|
switch (e->we.dropdown.button) {
|
|
case VLW_WIDGET_SORT_BY_PULLDOWN:
|
|
if (vl->l.sort_type != e->we.dropdown.index) {
|
|
/* value has changed -> resort */
|
|
vl->l.flags |= VL_RESORT;
|
|
vl->l.sort_type = e->we.dropdown.index;
|
|
vl->_sorting->criteria = vl->l.sort_type;
|
|
}
|
|
break;
|
|
case VLW_WIDGET_MANAGE_VEHICLES_DROPDOWN:
|
|
assert(vl->l.list_length != 0);
|
|
|
|
switch (e->we.dropdown.index) {
|
|
case 0: /* Replace window */
|
|
ShowReplaceVehicleWindow(vl->vehicle_type);
|
|
break;
|
|
case 1: /* Send for servicing */
|
|
DoCommandP(0, GB(w->window_number, 16, 16) /* StationID or OrderID (depending on VLW) */,
|
|
(w->window_number & VLW_MASK) | DEPOT_MASS_SEND | DEPOT_SERVICE,
|
|
NULL,
|
|
GetCmdSendToDepot(vl->vehicle_type));
|
|
break;
|
|
case 2: /* Send to Depots */
|
|
DoCommandP(0, GB(w->window_number, 16, 16) /* StationID or OrderID (depending on VLW) */,
|
|
(w->window_number & VLW_MASK) | DEPOT_MASS_SEND,
|
|
NULL,
|
|
GetCmdSendToDepot(vl->vehicle_type));
|
|
break;
|
|
|
|
default: NOT_REACHED();
|
|
}
|
|
break;
|
|
default: NOT_REACHED();
|
|
}
|
|
SetWindowDirty(w);
|
|
break;
|
|
|
|
case WE_DESTROY:
|
|
free((void*)vl->sort_list);
|
|
break;
|
|
|
|
case WE_TICK: /* resort the list every 20 seconds orso (10 days) */
|
|
if (--vl->l.resort_timer == 0) {
|
|
StationID station = ((w->window_number & VLW_MASK) == VLW_STATION_LIST) ? GB(w->window_number, 16, 16) : INVALID_STATION;
|
|
PlayerID owner = (PlayerID)w->caption_color;
|
|
|
|
DEBUG(misc, 3, "Periodic resort %d list player %d at station %d", vl->vehicle_type, owner, station);
|
|
vl->l.resort_timer = DAY_TICKS * PERIODIC_RESORT_DAYS;
|
|
vl->l.flags |= VL_RESORT;
|
|
SetWindowDirty(w);
|
|
}
|
|
break;
|
|
|
|
case WE_RESIZE: /* Update the scroll + matrix */
|
|
w->vscroll.cap += e->we.sizing.diff.y / (int)w->resize.step_height;
|
|
w->widget[VLW_WIDGET_LIST].data = (w->vscroll.cap << 8) + 1;
|
|
break;
|
|
}
|
|
}
|
|
|
|
static const WindowDesc _player_vehicle_list_train_desc = {
|
|
WDP_AUTO, WDP_AUTO, 260, 182,
|
|
WC_TRAINS_LIST, WC_NONE,
|
|
WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET | WDF_UNCLICK_BUTTONS | WDF_STICKY_BUTTON | WDF_RESIZABLE,
|
|
_vehicle_list_widgets,
|
|
PlayerVehWndProc
|
|
};
|
|
|
|
static const WindowDesc _player_vehicle_list_road_veh_desc = {
|
|
WDP_AUTO, WDP_AUTO, 260, 182,
|
|
WC_ROADVEH_LIST, WC_NONE,
|
|
WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET | WDF_UNCLICK_BUTTONS | WDF_STICKY_BUTTON | WDF_RESIZABLE,
|
|
_vehicle_list_widgets,
|
|
PlayerVehWndProc
|
|
};
|
|
|
|
static const WindowDesc _player_vehicle_list_ship_desc = {
|
|
WDP_AUTO, WDP_AUTO, 260, 182,
|
|
WC_SHIPS_LIST, WC_NONE,
|
|
WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET | WDF_UNCLICK_BUTTONS | WDF_STICKY_BUTTON | WDF_RESIZABLE,
|
|
_vehicle_list_widgets,
|
|
PlayerVehWndProc
|
|
};
|
|
|
|
static const WindowDesc _player_vehicle_list_aircraft_desc = {
|
|
WDP_AUTO, WDP_AUTO, 260, 182,
|
|
WC_AIRCRAFT_LIST, WC_NONE,
|
|
WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET | WDF_UNCLICK_BUTTONS | WDF_STICKY_BUTTON | WDF_RESIZABLE,
|
|
_vehicle_list_widgets,
|
|
PlayerVehWndProc
|
|
};
|
|
|
|
static void ShowVehicleListWindowLocal(PlayerID player, uint16 VLW_flag, VehicleType vehicle_type, uint16 unique_number)
|
|
{
|
|
Window *w;
|
|
WindowNumber num;
|
|
|
|
if (!IsValidPlayer(player)) return;
|
|
|
|
num = (unique_number << 16) | (vehicle_type << 11) | VLW_flag | player;
|
|
|
|
/* The vehicle list windows have been unified. Just some strings need
|
|
* to be changed which happens in the WE_CREATE event and resizing
|
|
* some of the windows to the correct size */
|
|
switch (vehicle_type) {
|
|
default: NOT_REACHED();
|
|
case VEH_TRAIN:
|
|
w = AllocateWindowDescFront(&_player_vehicle_list_train_desc, num);
|
|
if (w != NULL) ResizeWindow(w, 65, 38);
|
|
break;
|
|
case VEH_ROAD:
|
|
w = AllocateWindowDescFront(&_player_vehicle_list_road_veh_desc, num);
|
|
if (w != NULL) ResizeWindow(w, 0, 38);
|
|
break;
|
|
case VEH_SHIP:
|
|
w = AllocateWindowDescFront(&_player_vehicle_list_ship_desc, num);
|
|
break;
|
|
case VEH_AIRCRAFT:
|
|
w = AllocateWindowDescFront(&_player_vehicle_list_aircraft_desc, num);
|
|
break;
|
|
}
|
|
|
|
if (w != NULL) {
|
|
/* Set the minimum window size to the current window size */
|
|
w->resize.width = w->width;
|
|
w->resize.height = w->height;
|
|
}
|
|
}
|
|
|
|
void ShowVehicleListWindow(PlayerID player, VehicleType vehicle_type)
|
|
{
|
|
if (player == _local_player && _patches.advanced_vehicle_list) {
|
|
ShowPlayerGroup(player, vehicle_type);
|
|
} else {
|
|
ShowVehicleListWindowLocal(player, VLW_STANDARD, vehicle_type, 0);
|
|
}
|
|
}
|
|
|
|
void ShowVehicleListWindow(const Vehicle *v)
|
|
{
|
|
if (v->orders == NULL) return; // no shared list to show
|
|
ShowVehicleListWindowLocal(v->owner, VLW_SHARED_ORDERS, v->type, v->orders->index);
|
|
}
|
|
|
|
void ShowVehicleListWindow(PlayerID player, VehicleType vehicle_type, StationID station)
|
|
{
|
|
ShowVehicleListWindowLocal(player, VLW_STATION_LIST, vehicle_type, station);
|
|
}
|
|
|
|
void ShowVehicleListWindow(PlayerID player, VehicleType vehicle_type, TileIndex depot_tile)
|
|
{
|
|
uint16 depot_airport_index;
|
|
|
|
if (vehicle_type == VEH_AIRCRAFT) {
|
|
depot_airport_index = GetStationIndex(depot_tile);
|
|
} else {
|
|
Depot *depot = GetDepotByTile(depot_tile);
|
|
if (depot == NULL) return; // no depot to show
|
|
depot_airport_index = depot->index;
|
|
}
|
|
ShowVehicleListWindowLocal(player, VLW_DEPOT_LIST, vehicle_type, depot_airport_index);
|
|
}
|