mirror of
https://github.com/JGRennison/OpenTTD-patches.git
synced 2024-11-11 13:10:45 +00:00
149 lines
6.2 KiB
C
149 lines
6.2 KiB
C
/*
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* This file is part of OpenTTD.
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* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
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* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
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*/
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/** @file object_land.h Sprites to use and how to display them for object tiles. */
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#define TILE_SEQ_LINE(sz, img) { 0, 0, 0, 16, 16, sz, {img, PAL_NONE} },
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#define TILE_SEQ_END() { (int8)0x80, 0, 0, 0, 0, 0, {0, 0} }
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static const DrawTileSeqStruct _object_nothing[] = {
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TILE_SEQ_END()
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};
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static const DrawTileSeqStruct _object_transmitter_seq[] = {
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{ 7, 7, 0, 2, 2, 70, {SPR_TRANSMITTER, PAL_NONE}},
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TILE_SEQ_END()
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};
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static const DrawTileSeqStruct _object_lighthouse_seq[] = {
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{ 4, 4, 0, 7, 7, 61, {SPR_LIGHTHOUSE, PAL_NONE}},
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TILE_SEQ_END()
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};
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static const DrawTileSeqStruct _object_statue_seq[] = {
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{ 0, 0, 0, 16, 16, 25, {SPR_STATUE_COMPANY | (1 << PALETTE_MODIFIER_COLOUR), PAL_NONE}},
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TILE_SEQ_END()
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};
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static const DrawTileSeqStruct _object_owned_land_seq[] = {
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{ 8, 8, 0, 1, 1, 6, {SPR_BOUGHT_LAND | (1 << PALETTE_MODIFIER_COLOUR), PAL_NONE}},
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TILE_SEQ_END()
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};
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extern const DrawTileSprites _objects[] = {
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{ { SPR_FLAT_2_THIRD_GRASS_TILE, PAL_NONE }, _object_transmitter_seq },
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{ { SPR_FLAT_2_THIRD_GRASS_TILE, PAL_NONE }, _object_lighthouse_seq },
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{ { SPR_CONCRETE_GROUND, PAL_NONE }, _object_statue_seq },
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{ { SPR_FLAT_BARE_LAND, PAL_NONE }, _object_owned_land_seq },
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};
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static const DrawTileSeqStruct _object_hq_medium_north[] = {
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TILE_SEQ_LINE(20, SPR_MEDIUMHQ_NORTH_WALL | (1 << PALETTE_MODIFIER_COLOUR))
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TILE_SEQ_END()
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};
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static const DrawTileSeqStruct _object_hq_medium_east[] = {
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TILE_SEQ_LINE(20, SPR_MEDIUMHQ_EAST_WALL | (1 << PALETTE_MODIFIER_COLOUR))
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TILE_SEQ_END()
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};
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static const DrawTileSeqStruct _object_hq_medium_west[] = {
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TILE_SEQ_LINE(20, SPR_MEDIUMHQ_WEST_WALL | (1 << PALETTE_MODIFIER_COLOUR))
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TILE_SEQ_END()
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};
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static const DrawTileSeqStruct _object_hq_large_north[] = {
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TILE_SEQ_LINE(50, SPR_LARGEHQ_NORTH_BUILD | (1 << PALETTE_MODIFIER_COLOUR))
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TILE_SEQ_END()
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};
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static const DrawTileSeqStruct _object_hq_large_east[] = {
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TILE_SEQ_LINE(50, SPR_LARGEHQ_EAST_BUILD | (1 << PALETTE_MODIFIER_COLOUR))
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TILE_SEQ_END()
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};
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static const DrawTileSeqStruct _object_hq_large_west[] = {
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TILE_SEQ_LINE(50, SPR_LARGEHQ_WEST_BUILD | (1 << PALETTE_MODIFIER_COLOUR))
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TILE_SEQ_END()
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};
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static const DrawTileSeqStruct _object_hq_huge_north[] = {
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TILE_SEQ_LINE(60, SPR_HUGEHQ_NORTH_BUILD | (1 << PALETTE_MODIFIER_COLOUR))
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TILE_SEQ_END()
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};
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static const DrawTileSeqStruct _object_hq_huge_east[] = {
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TILE_SEQ_LINE(60, SPR_HUGEHQ_EAST_BUILD | (1 << PALETTE_MODIFIER_COLOUR))
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TILE_SEQ_END()
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};
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static const DrawTileSeqStruct _object_hq_huge_west[] = {
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TILE_SEQ_LINE(60, SPR_HUGEHQ_WEST_BUILD | (1 << PALETTE_MODIFIER_COLOUR))
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TILE_SEQ_END()
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};
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#undef TILE_SEQ_LINE
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#undef TILE_SEQ_END
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#define TILE_SPRITE_LINE(img, dtss) { {img | (1 << PALETTE_MODIFIER_COLOUR), PAL_NONE}, dtss },
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static const DrawTileSprites _object_hq[] = {
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TILE_SPRITE_LINE(SPR_TINYHQ_NORTH, _object_nothing)
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TILE_SPRITE_LINE(SPR_TINYHQ_WEST, _object_nothing)
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TILE_SPRITE_LINE(SPR_TINYHQ_EAST, _object_nothing)
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TILE_SPRITE_LINE(SPR_TINYHQ_SOUTH, _object_nothing)
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TILE_SPRITE_LINE(SPR_SMALLHQ_NORTH, _object_nothing)
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TILE_SPRITE_LINE(SPR_SMALLHQ_WEST, _object_nothing)
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TILE_SPRITE_LINE(SPR_SMALLHQ_EAST, _object_nothing)
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TILE_SPRITE_LINE(SPR_SMALLHQ_SOUTH, _object_nothing)
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TILE_SPRITE_LINE(SPR_MEDIUMHQ_NORTH, _object_hq_medium_north)
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TILE_SPRITE_LINE(SPR_MEDIUMHQ_WEST, _object_hq_medium_west)
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TILE_SPRITE_LINE(SPR_MEDIUMHQ_EAST, _object_hq_medium_east)
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TILE_SPRITE_LINE(SPR_MEDIUMHQ_SOUTH, _object_nothing)
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TILE_SPRITE_LINE(SPR_LARGEHQ_NORTH_GROUND, _object_hq_large_north)
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TILE_SPRITE_LINE(SPR_LARGEHQ_WEST_GROUND, _object_hq_large_west)
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TILE_SPRITE_LINE(SPR_LARGEHQ_EAST_GROUND, _object_hq_large_east)
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TILE_SPRITE_LINE(SPR_LARGEHQ_SOUTH, _object_nothing)
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TILE_SPRITE_LINE(SPR_HUGEHQ_NORTH_GROUND, _object_hq_huge_north)
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TILE_SPRITE_LINE(SPR_HUGEHQ_WEST_GROUND, _object_hq_huge_west)
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TILE_SPRITE_LINE(SPR_HUGEHQ_EAST_GROUND, _object_hq_huge_east)
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TILE_SPRITE_LINE(SPR_HUGEHQ_SOUTH, _object_nothing)
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};
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#undef TILE_SPRITE_LINE
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#define M(name, size, build_cost_multiplier, clear_cost_multiplier, height, climate, gen_amount, flags) { GRFFilePropsBase<2>(), INVALID_OBJECT_CLASS, name, climate, size, build_cost_multiplier, clear_cost_multiplier, 0, MAX_DAY + 1, flags, {0, 0, 0, 0}, 0, height, 1, gen_amount, true }
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/* Climates
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* T = Temperate
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* A = Sub-Arctic
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* S = Sub-Tropic
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* Y = Toyland */
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#define T 1
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#define A 2
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#define S 4
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#define Y 8
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/** Specification of the original object structures. */
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extern const ObjectSpec _original_objects[] = {
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M(STR_LAI_OBJECT_DESCRIPTION_TRANSMITTER, 0x11, 0, 0, 10, T|A|S , 15, OBJECT_FLAG_CANNOT_REMOVE | OBJECT_FLAG_ONLY_IN_SCENEDIT),
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M(STR_LAI_OBJECT_DESCRIPTION_LIGHTHOUSE, 0x11, 0, 0, 8, T|A , 8, OBJECT_FLAG_CANNOT_REMOVE | OBJECT_FLAG_ONLY_IN_SCENEDIT | OBJECT_FLAG_SCALE_BY_WATER),
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M(STR_TOWN_BUILDING_NAME_STATUE_1, 0x11, 0, 0, 5, T|S|A|Y, 0, OBJECT_FLAG_CANNOT_REMOVE | OBJECT_FLAG_ONLY_IN_GAME | OBJECT_FLAG_ONLY_IN_SCENEDIT), // Yes, we disallow building this everywhere. Happens in "special" case!
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M(STR_LAI_OBJECT_DESCRIPTION_COMPANY_OWNED_LAND, 0x11, 10, 10, 0, T|S|A|Y, 0, OBJECT_FLAG_AUTOREMOVE | OBJECT_FLAG_ONLY_IN_GAME | OBJECT_FLAG_CLEAR_INCOME | OBJECT_FLAG_HAS_NO_FOUNDATION ), // Only non-silly use case is to use it when you cannot build a station, so disallow bridges
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M(STR_LAI_OBJECT_DESCRIPTION_COMPANY_HEADQUARTERS, 0x22, 0, 0, 7, T|S|A|Y, 0, OBJECT_FLAG_CANNOT_REMOVE | OBJECT_FLAG_ONLY_IN_GAME),
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};
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#undef M
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#undef Y
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#undef S
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#undef A
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#undef T
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