You cannot select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
206 lines
5.0 KiB
C
206 lines
5.0 KiB
C
/* $Id$ */
|
|
|
|
#ifndef INDUSTRY_H
|
|
#define INDUSTRY_H
|
|
|
|
#include "pool.h"
|
|
|
|
typedef byte IndustryGfx;
|
|
typedef uint8 IndustryType;
|
|
|
|
enum {
|
|
INVALID_INDUSTRY = 0xFFFF,
|
|
};
|
|
|
|
typedef enum IndustryLifeTypes {
|
|
INDUSTRYLIFE_NOT_CLOSABLE, ///< Industry can never close
|
|
INDUSTRYLIFE_PRODUCTION, ///< Industry can close and change of production
|
|
INDUSTRYLIFE_CLOSABLE, ///< Industry can only close (no production change)
|
|
} IndustryLifeType;
|
|
|
|
struct Industry {
|
|
TileIndex xy;
|
|
byte width; /* swapped order of w/h with town */
|
|
byte height;
|
|
const Town* town;
|
|
CargoID produced_cargo[2];
|
|
uint16 cargo_waiting[2];
|
|
byte production_rate[2];
|
|
CargoID accepts_cargo[3];
|
|
byte prod_level;
|
|
uint16 last_mo_production[2];
|
|
uint16 last_mo_transported[2];
|
|
byte pct_transported[2];
|
|
uint16 total_production[2];
|
|
uint16 total_transported[2];
|
|
uint16 counter;
|
|
|
|
byte type;
|
|
byte owner;
|
|
byte random_color;
|
|
Year last_prod_year;
|
|
byte was_cargo_delivered;
|
|
|
|
IndustryID index;
|
|
};
|
|
|
|
typedef struct IndustryTileTable {
|
|
TileIndexDiffC ti;
|
|
IndustryGfx gfx;
|
|
} IndustryTileTable;
|
|
|
|
typedef struct IndustrySpec {
|
|
/** Tables with the 'layout' of different composition of GFXes */
|
|
const IndustryTileTable *const *table;
|
|
/** Number of elements in the table */
|
|
byte num_table;
|
|
/** Base cost multiplier*/
|
|
byte cost_multiplier;
|
|
/** Industries this industry cannot be close to */
|
|
IndustryType conflicting[3];
|
|
/** index to a procedure to check for conflicting circumstances */
|
|
byte check_proc;
|
|
|
|
CargoID produced_cargo[2];
|
|
byte production_rate[2];
|
|
/** The minimum amount of cargo transported to the stations; if the
|
|
* waiting cargo is less than this number, no cargo is moved to it*/
|
|
byte minimal_cargo;
|
|
CargoID accepts_cargo[3];
|
|
|
|
IndustryLifeType life_type; v This is also known as Industry production flag, in newgrf specs
|
|
|
|
byte climate_availability; ///< Bitmask, giving landscape enums as bit position
|
|
|
|
StringID name;
|
|
StringID closure_text;
|
|
StringID production_up_text;
|
|
StringID production_down_text;
|
|
} IndustrySpec;
|
|
|
|
const IndustrySpec *GetIndustrySpec(IndustryType thistype);
|
|
|
|
extern MemoryPool _industry_pool;
|
|
|
|
/**
|
|
* Check if an Industry really exists.
|
|
*/
|
|
static inline bool IsValidIndustry(const Industry *industry)
|
|
{
|
|
return industry->xy != 0;
|
|
}
|
|
|
|
/**
|
|
* Get the pointer to the industry with index 'index'
|
|
*/
|
|
static inline Industry *GetIndustry(uint index)
|
|
{
|
|
return (Industry*)GetItemFromPool(&_industry_pool, index);
|
|
}
|
|
|
|
/**
|
|
* Get the current size of the IndustryPool
|
|
*/
|
|
static inline uint16 GetIndustryPoolSize(void)
|
|
{
|
|
return _industry_pool.total_items;
|
|
}
|
|
|
|
VARDEF int _total_industries;
|
|
|
|
static inline IndustryID GetIndustryArraySize(void)
|
|
{
|
|
/* TODO - This isn't the real content of the function, but
|
|
* with the new pool-system this will be replaced with one that
|
|
* _really_ returns the highest index + 1. Now it just returns
|
|
* the next safe value we are sure about everything is below.
|
|
*/
|
|
return _total_industries;
|
|
}
|
|
|
|
/**
|
|
* Return a random valid town.
|
|
*/
|
|
static inline Industry *GetRandomIndustry(void)
|
|
{
|
|
uint num = RandomRange(GetIndustryArraySize());
|
|
uint index = 0;
|
|
|
|
if (GetIndustryArraySize() == 0) return NULL;
|
|
|
|
while (num > 0) {
|
|
num--;
|
|
|
|
index++;
|
|
/* Make sure we have a valid industry */
|
|
while (GetIndustry(index) == NULL) {
|
|
index++;
|
|
if (index == GetIndustryArraySize()) index = 0;
|
|
}
|
|
}
|
|
|
|
return GetIndustry(index);
|
|
}
|
|
|
|
void DestroyIndustry(Industry *i);
|
|
|
|
static inline void DeleteIndustry(Industry *i)
|
|
{
|
|
DestroyIndustry(i);
|
|
i->xy = 0;
|
|
}
|
|
|
|
#define FOR_ALL_INDUSTRIES_FROM(i, start) for (i = GetIndustry(start); i != NULL; i = (i->index + 1 < GetIndustryPoolSize()) ? GetIndustry(i->index + 1) : NULL) if (IsValidIndustry(i))
|
|
#define FOR_ALL_INDUSTRIES(i) FOR_ALL_INDUSTRIES_FROM(i, 0)
|
|
|
|
VARDEF const Industry** _industry_sort;
|
|
VARDEF bool _industry_sort_dirty;
|
|
|
|
|
|
void DeleteIndustry(Industry *is);
|
|
void PlantRandomFarmField(const Industry *i);
|
|
|
|
enum {
|
|
IT_COAL_MINE = 0,
|
|
IT_POWER_STATION = 1,
|
|
IT_SAWMILL = 2,
|
|
IT_FOREST = 3,
|
|
IT_OIL_REFINERY = 4,
|
|
IT_OIL_RIG = 5,
|
|
IT_FACTORY = 6,
|
|
IT_PRINTING_WORKS = 7,
|
|
IT_STEEL_MILL = 8,
|
|
IT_FARM = 9,
|
|
IT_COPPER_MINE = 10,
|
|
IT_OIL_WELL = 11,
|
|
IT_BANK_TEMP = 12,
|
|
IT_FOOD_PROCESS = 13,
|
|
IT_PAPER_MILL = 14,
|
|
IT_GOLD_MINE = 15,
|
|
IT_BANK_TROPIC_ARCTIC = 16,
|
|
IT_DIAMOND_MINE = 17,
|
|
IT_IRON_MINE = 18,
|
|
IT_FRUIT_PLANTATION = 19,
|
|
IT_RUBBER_PLANTATION = 20,
|
|
IT_WATER_SUPPLY = 21,
|
|
IT_WATER_TOWER = 22,
|
|
IT_FACTORY_2 = 23,
|
|
IT_FARM_2 = 24,
|
|
IT_LUMBER_MILL = 25,
|
|
IT_COTTON_CANDY = 26,
|
|
IT_CANDY_FACTORY = 27,
|
|
IT_BATTERY_FARM = 28,
|
|
IT_COLA_WELLS = 29,
|
|
IT_TOY_SHOP = 30,
|
|
IT_TOY_FACTORY = 31,
|
|
IT_PLASTIC_FOUNTAINS = 32,
|
|
IT_FIZZY_DRINK_FACTORY = 33,
|
|
IT_BUBBLE_GENERATOR = 34,
|
|
IT_TOFFEE_QUARRY = 35,
|
|
IT_SUGAR_MINE = 36,
|
|
IT_END,
|
|
IT_INVALID = 255,
|
|
};
|
|
|
|
#endif /* INDUSTRY_H */
|