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OpenTTD-patches/src/table
Jonathan G Rennison 3d7e5d5369 Avoid unnecessary viewport redraws for unused tile loop house triggers 2 years ago
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settings Departure boards: Fix windows not being refreshed when changing settings 2 years ago
CMakeLists.txt Codechange: Let the compile generate the master command table out of templated command traits. 3 years ago
airport_defaults.h
airport_movement.h
airporttile_ids.h
airporttiles.h
animcursors.h
autorail.h
bridge_land.h
build_industry.h Industry: Determine which tiles in industry layouts are not animated 2 years ago
cargo_const.h Codechange: Remove CargoSpec::multipliertowngrowth which is unused (#9701) 3 years ago
clear_land.h
control_codes.h Add a STRING8 format code 3 years ago
darklight_colours.h
elrail_data.h
engines.h
genland.h Reduce duplication in desert or rainforeset data search arrays 2 years ago
heightmap_colours.h
industry_land.h
landscape_sprite.h
newgrf_debug_data.h Avoid unnecessary viewport redraws for unused tile loop house triggers 2 years ago
object_land.h Add NewGRF object properties to set viewport map mode/smallmap tile type 2 years ago
opengl_shader.h Cleanup: Remove svn-style `$Id$` comments. (#10122) 2 years ago
palette_convert.h
palettes.h
pricebase.h
railtypes.h
road_land.h Feature: Multi-track level crossings (#9931) 2 years ago
roadtypes.h
roadveh_movement.h
settings.h.postamble
settings.h.preamble Add support for enum client settings 2 years ago
sprites.h Merge branch 'master' into jgrpp 2 years ago
station_land.h Add replacement sprites for road waypoint buildings 2 years ago
strgen_tables.h Add setting to show full group hierarchy in group names 2 years ago
string_colours.h
town_land.h Avoid unnecessary viewport redraws for unused tile loop house triggers 2 years ago
townname.h Merge branch 'master' into jgrpp 2 years ago
track_land.h
train_cmd.h Codechange: Let the compile generate the master command table out of templated command traits. 3 years ago
tree_land.h
unicode.h Change: Rename some freetype things to fontcache. 2 years ago
water_land.h