mirror of
https://github.com/JGRennison/OpenTTD-patches.git
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277 lines
9.5 KiB
C++
277 lines
9.5 KiB
C++
/* $Id$ */
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/*
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* This file is part of OpenTTD.
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* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
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* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
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*/
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/** @file newgrf_airport.cpp NewGRF handling of airports. */
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#include "stdafx.h"
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#include "debug.h"
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#include "date_func.h"
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#include "newgrf_spritegroup.h"
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#include "newgrf_text.h"
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#include "station_base.h"
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#include "newgrf_class_func.h"
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struct AirportScopeResolver : public ScopeResolver {
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struct Station *st; ///< Station of the airport for which the callback is run, or \c NULL for build gui.
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byte airport_id; ///< Type of airport for which the callback is run.
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byte layout; ///< Layout of the airport to build.
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TileIndex tile; ///< Tile for the callback, only valid for airporttile callbacks.
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AirportScopeResolver(ResolverObject *ro, TileIndex tile, Station *st, byte airport_id, byte layout);
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/* virtual */ uint32 GetRandomBits() const;
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/* virtual */ uint32 GetVariable(byte variable, uint32 parameter, bool *available) const;
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/* virtual */ void StorePSA(uint pos, int32 value);
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};
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/** Resolver object for airports. */
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struct AirportResolverObject : public ResolverObject {
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AirportScopeResolver airport_scope;
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AirportResolverObject(TileIndex tile, Station *st, byte airport_id, byte layout,
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CallbackID callback = CBID_NO_CALLBACK, uint32 callback_param1 = 0, uint32 callback_param2 = 0);
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/* virtual */ ScopeResolver *GetScope(VarSpriteGroupScope scope = VSG_SCOPE_SELF, byte relative = 0)
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{
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switch (scope) {
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case VSG_SCOPE_SELF: return &this->airport_scope;
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default: return &this->default_scope; // XXX return ResolverObject::GetScope(scope, relative);
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}
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}
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/* virtual */ const SpriteGroup *ResolveReal(const RealSpriteGroup *group) const;
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};
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/**
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* Reset airport classes to their default state.
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* This includes initialising the defaults classes with an empty
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* entry, for standard airports.
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*/
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template <typename Tspec, typename Tid, Tid Tmax>
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/* static */ void NewGRFClass<Tspec, Tid, Tmax>::InsertDefaults()
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{
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AirportClass::Get(AirportClass::Allocate('SMAL'))->name = STR_AIRPORT_CLASS_SMALL;
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AirportClass::Get(AirportClass::Allocate('LARG'))->name = STR_AIRPORT_CLASS_LARGE;
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AirportClass::Get(AirportClass::Allocate('HUB_'))->name = STR_AIRPORT_CLASS_HUB;
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AirportClass::Get(AirportClass::Allocate('HELI'))->name = STR_AIRPORT_CLASS_HELIPORTS;
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}
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template <typename Tspec, typename Tid, Tid Tmax>
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bool NewGRFClass<Tspec, Tid, Tmax>::IsUIAvailable(uint index) const
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{
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return true;
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}
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INSTANTIATE_NEWGRF_CLASS_METHODS(AirportClass, AirportSpec, AirportClassID, APC_MAX)
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AirportOverrideManager _airport_mngr(NEW_AIRPORT_OFFSET, NUM_AIRPORTS, AT_INVALID);
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AirportSpec AirportSpec::specs[NUM_AIRPORTS]; ///< Airport specifications.
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/**
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* Retrieve airport spec for the given airport. If an override is available
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* it is returned.
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* @param type index of airport
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* @return A pointer to the corresponding AirportSpec
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*/
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/* static */ const AirportSpec *AirportSpec::Get(byte type)
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{
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assert(type < lengthof(AirportSpec::specs));
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const AirportSpec *as = &AirportSpec::specs[type];
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if (type >= NEW_AIRPORT_OFFSET && !as->enabled) {
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byte subst_id = _airport_mngr.GetSubstituteID(type);
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if (subst_id == AT_INVALID) return as;
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as = &AirportSpec::specs[subst_id];
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}
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if (as->grf_prop.override != AT_INVALID) return &AirportSpec::specs[as->grf_prop.override];
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return as;
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}
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/**
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* Retrieve airport spec for the given airport. Even if an override is
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* available the base spec is returned.
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* @param type index of airport
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* @return A pointer to the corresponding AirportSpec
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*/
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/* static */ AirportSpec *AirportSpec::GetWithoutOverride(byte type)
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{
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assert(type < lengthof(AirportSpec::specs));
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return &AirportSpec::specs[type];
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}
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/** Check whether this airport is available to build. */
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bool AirportSpec::IsAvailable() const
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{
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if (!this->enabled) return false;
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if (_cur_year < this->min_year) return false;
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if (_settings_game.station.never_expire_airports) return true;
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return _cur_year <= this->max_year;
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}
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/**
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* This function initializes the airportspec array.
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*/
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void AirportSpec::ResetAirports()
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{
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extern const AirportSpec _origin_airport_specs[];
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memset(&AirportSpec::specs, 0, sizeof(AirportSpec::specs));
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memcpy(&AirportSpec::specs, &_origin_airport_specs, sizeof(AirportSpec) * NEW_AIRPORT_OFFSET);
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_airport_mngr.ResetOverride();
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}
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/**
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* Tie all airportspecs to their class.
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*/
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void BindAirportSpecs()
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{
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for (int i = 0; i < NUM_AIRPORTS; i++) {
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AirportSpec *as = AirportSpec::GetWithoutOverride(i);
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if (as->enabled) AirportClass::Assign(as);
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}
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}
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void AirportOverrideManager::SetEntitySpec(AirportSpec *as)
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{
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byte airport_id = this->AddEntityID(as->grf_prop.local_id, as->grf_prop.grffile->grfid, as->grf_prop.subst_id);
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if (airport_id == invalid_ID) {
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grfmsg(1, "Airport.SetEntitySpec: Too many airports allocated. Ignoring.");
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return;
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}
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memcpy(AirportSpec::GetWithoutOverride(airport_id), as, sizeof(*as));
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/* Now add the overrides. */
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for (int i = 0; i < max_offset; i++) {
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AirportSpec *overridden_as = AirportSpec::GetWithoutOverride(i);
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if (entity_overrides[i] != as->grf_prop.local_id || grfid_overrides[i] != as->grf_prop.grffile->grfid) continue;
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overridden_as->grf_prop.override = airport_id;
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overridden_as->enabled = false;
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entity_overrides[i] = invalid_ID;
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grfid_overrides[i] = 0;
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}
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}
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/* virtual */ uint32 AirportScopeResolver::GetVariable(byte variable, uint32 parameter, bool *available) const
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{
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switch (variable) {
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case 0x40: return this->layout;
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}
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if (this->st == NULL) {
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*available = false;
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return UINT_MAX;
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}
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switch (variable) {
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/* Get a variable from the persistent storage */
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case 0x7C: return (this->st->airport.psa != NULL) ? this->st->airport.psa->GetValue(parameter) : 0;
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case 0xF0: return this->st->facilities;
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case 0xFA: return Clamp(this->st->build_date - DAYS_TILL_ORIGINAL_BASE_YEAR, 0, 65535);
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}
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return this->st->GetNewGRFVariable(this->ro, variable, parameter, available);
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}
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/* virtual */ const SpriteGroup *AirportResolverObject::ResolveReal(const RealSpriteGroup *group) const
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{
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/* Airport action 2s should always have only 1 "loaded" state, but some
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* times things don't follow the spec... */
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if (group->num_loaded > 0) return group->loaded[0];
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if (group->num_loading > 0) return group->loading[0];
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return NULL;
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}
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/* virtual */ uint32 AirportScopeResolver::GetRandomBits() const
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{
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return this->st == NULL ? 0 : this->st->random_bits;
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}
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/**
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* Store a value into the object's persistent storage.
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* @param object Object that we want to query.
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* @param pos Position in the persistent storage to use.
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* @param value Value to store.
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*/
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/* virtual */ void AirportScopeResolver::StorePSA(uint pos, int32 value)
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{
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if (this->st == NULL) return;
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if (this->st->airport.psa == NULL) {
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/* There is no need to create a storage if the value is zero. */
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if (value == 0) return;
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/* Create storage on first modification. */
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uint32 grfid = (this->ro->grffile != NULL) ? this->ro->grffile->grfid : 0;
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assert(PersistentStorage::CanAllocateItem());
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this->st->airport.psa = new PersistentStorage(grfid);
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}
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this->st->airport.psa->StoreValue(pos, value);
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}
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AirportResolverObject::AirportResolverObject(TileIndex tile, Station *st, byte airport_id, byte layout,
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CallbackID callback, uint32 param1, uint32 param2)
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: ResolverObject(AirportSpec::Get(airport_id)->grf_prop.grffile, callback, param1, param2), airport_scope(this, tile, st, airport_id, layout)
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{
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}
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AirportScopeResolver::AirportScopeResolver(ResolverObject *ro, TileIndex tile, Station *st, byte airport_id, byte layout) : ScopeResolver(ro)
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{
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this->st = st;
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this->airport_id = airport_id;
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this->layout = layout;
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this->tile = tile;
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}
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SpriteID GetCustomAirportSprite(const AirportSpec *as, byte layout)
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{
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AirportResolverObject object(INVALID_TILE, NULL, as->GetIndex(), layout);
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const SpriteGroup *group = SpriteGroup::Resolve(as->grf_prop.spritegroup[0], &object);
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if (group == NULL) return as->preview_sprite;
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return group->GetResult();
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}
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uint16 GetAirportCallback(CallbackID callback, uint32 param1, uint32 param2, Station *st, TileIndex tile)
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{
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AirportResolverObject object(tile, st, st->airport.type, st->airport.layout, callback, param1, param2);
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const SpriteGroup *group = SpriteGroup::Resolve(st->airport.GetSpec()->grf_prop.spritegroup[0], &object);
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if (group == NULL) return CALLBACK_FAILED;
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return group->GetCallbackResult();
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}
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/**
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* Get a custom text for the airport.
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* @param as The airport type's specification.
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* @param layout The layout index.
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* @param callback The callback to call.
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* @return The custom text.
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*/
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StringID GetAirportTextCallback(const AirportSpec *as, byte layout, uint16 callback)
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{
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AirportResolverObject object(INVALID_TILE, NULL, as->GetIndex(), layout, (CallbackID)callback);
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const SpriteGroup *group = SpriteGroup::Resolve(as->grf_prop.spritegroup[0], &object);
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uint16 cb_res = (group != NULL) ? group->GetCallbackResult() : CALLBACK_FAILED;
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if (cb_res == CALLBACK_FAILED || cb_res == 0x400) return STR_UNDEFINED;
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if (cb_res > 0x400) {
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ErrorUnknownCallbackResult(as->grf_prop.grffile->grfid, callback, cb_res);
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return STR_UNDEFINED;
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}
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return GetGRFStringID(as->grf_prop.grffile->grfid, 0xD000 + cb_res);
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}
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