mirror of
https://github.com/JGRennison/OpenTTD-patches.git
synced 2024-11-13 07:10:57 +00:00
215 lines
6.8 KiB
C
215 lines
6.8 KiB
C
/* $Id$ */
|
|
|
|
#include "stdafx.h"
|
|
#include "openttd.h"
|
|
#include "table/strings.h"
|
|
#include "functions.h"
|
|
#include "window.h"
|
|
#include "gui.h"
|
|
#include "gfx.h"
|
|
#include "player.h"
|
|
#include "network.h"
|
|
#include "variables.h"
|
|
#include "settings.h"
|
|
#include "heightmap.h"
|
|
#include "genworld.h"
|
|
|
|
static const Widget _select_game_widgets[] = {
|
|
{ WWT_CAPTION, RESIZE_NONE, 13, 0, 335, 0, 13, STR_0307_OPENTTD, STR_NULL},
|
|
{ WWT_IMGBTN, RESIZE_NONE, 13, 0, 335, 14, 176, STR_NULL, STR_NULL},
|
|
{ WWT_PUSHTXTBTN, RESIZE_NONE, 12, 10, 167, 22, 33, STR_0140_NEW_GAME, STR_02FB_START_A_NEW_GAME},
|
|
{ WWT_PUSHTXTBTN, RESIZE_NONE, 12, 168, 325, 22, 33, STR_0141_LOAD_GAME, STR_02FC_LOAD_A_SAVED_GAME},
|
|
{ WWT_PUSHTXTBTN, RESIZE_NONE, 12, 10, 167, 40, 51, STR_029A_PLAY_SCENARIO, STR_0303_START_A_NEW_GAME_USING},
|
|
{ WWT_PUSHTXTBTN, RESIZE_NONE, 12, 168, 325, 40, 51, STR_PLAY_HEIGHTMAP, STR_PLAY_HEIGHTMAP_HINT},
|
|
{ WWT_PUSHTXTBTN, RESIZE_NONE, 12, 10, 167, 58, 69, STR_0220_CREATE_SCENARIO, STR_02FE_CREATE_A_CUSTOMIZED_GAME},
|
|
{ WWT_PUSHTXTBTN, RESIZE_NONE, 12, 168, 325, 58, 69, STR_MULTIPLAYER, STR_0300_SELECT_MULTIPLAYER_GAME},
|
|
|
|
{ WWT_PANEL_2, RESIZE_NONE, 12, 10, 86, 77, 131, 0x1312, STR_030E_SELECT_TEMPERATE_LANDSCAPE},
|
|
{ WWT_PANEL_2, RESIZE_NONE, 12, 90, 166, 77, 131, 0x1314, STR_030F_SELECT_SUB_ARCTIC_LANDSCAPE},
|
|
{ WWT_PANEL_2, RESIZE_NONE, 12, 170, 246, 77, 131, 0x1316, STR_0310_SELECT_SUB_TROPICAL_LANDSCAPE},
|
|
{ WWT_PANEL_2, RESIZE_NONE, 12, 250, 326, 77, 131, 0x1318, STR_0311_SELECT_TOYLAND_LANDSCAPE},
|
|
|
|
{ WWT_PUSHTXTBTN, RESIZE_NONE, 12, 10, 167, 139, 150, STR_0148_GAME_OPTIONS, STR_0301_DISPLAY_GAME_OPTIONS},
|
|
{ WWT_PUSHTXTBTN, RESIZE_NONE, 12, 168, 325, 139, 150, STR_01FE_DIFFICULTY, STR_0302_DISPLAY_DIFFICULTY_OPTIONS},
|
|
{ WWT_PUSHTXTBTN, RESIZE_NONE, 12, 10, 167, 157, 168, STR_CONFIG_PATCHES, STR_CONFIG_PATCHES_TIP},
|
|
{ WWT_PUSHTXTBTN, RESIZE_NONE, 12, 168, 325, 157, 168, STR_0304_QUIT, STR_0305_QUIT_OPENTTD},
|
|
{ WIDGETS_END },
|
|
};
|
|
|
|
extern void HandleOnEditText(WindowEvent *e);
|
|
extern void HandleOnEditTextCancel(void);
|
|
|
|
static inline void SetNewLandscapeType(byte landscape)
|
|
{
|
|
_opt_newgame.landscape = landscape;
|
|
InvalidateWindowClasses(WC_SELECT_GAME);
|
|
}
|
|
|
|
static void SelectGameWndProc(Window *w, WindowEvent *e)
|
|
{
|
|
switch (e->event) {
|
|
case WE_PAINT:
|
|
w->click_state = (w->click_state & ~(0xF << 8)) | (1 << (_opt_newgame.landscape + 8));
|
|
SetDParam(0, STR_6801_EASY + _opt_newgame.diff_level);
|
|
DrawWindowWidgets(w);
|
|
break;
|
|
|
|
case WE_CLICK:
|
|
switch (e->click.widget) {
|
|
case 2: ShowGenerateLandscape(); break;
|
|
case 3: ShowSaveLoadDialog(SLD_LOAD_GAME); break;
|
|
case 4: ShowSaveLoadDialog(SLD_LOAD_SCENARIO); break;
|
|
case 5: ShowSaveLoadDialog(SLD_LOAD_HEIGHTMAP); break;
|
|
case 6: ShowCreateScenario(); break;
|
|
case 7:
|
|
#ifdef ENABLE_NETWORK
|
|
if (!_network_available) {
|
|
ShowErrorMessage(INVALID_STRING_ID, STR_NETWORK_ERR_NOTAVAILABLE, 0, 0);
|
|
} else {
|
|
ShowNetworkGameWindow();
|
|
}
|
|
#else
|
|
ShowErrorMessage(INVALID_STRING_ID ,STR_NETWORK_ERR_NOTAVAILABLE, 0, 0);
|
|
#endif
|
|
break;
|
|
case 8: case 9: case 10: case 11:
|
|
SetNewLandscapeType(e->click.widget - 8);
|
|
break;
|
|
case 12: ShowGameOptions(); break;
|
|
case 13: ShowGameDifficulty(); break;
|
|
case 14: ShowPatchesSelection(); break;
|
|
case 15: AskExitGame(); break;
|
|
}
|
|
break;
|
|
|
|
case WE_ON_EDIT_TEXT: HandleOnEditText(e); break;
|
|
case WE_ON_EDIT_TEXT_CANCEL: HandleOnEditTextCancel(); break;
|
|
}
|
|
}
|
|
|
|
static const WindowDesc _select_game_desc = {
|
|
WDP_CENTER, WDP_CENTER, 336, 177,
|
|
WC_SELECT_GAME,0,
|
|
WDF_STD_TOOLTIPS | WDF_DEF_WIDGET | WDF_UNCLICK_BUTTONS,
|
|
_select_game_widgets,
|
|
SelectGameWndProc
|
|
};
|
|
|
|
void ShowSelectGameWindow(void)
|
|
{
|
|
AllocateWindowDesc(&_select_game_desc);
|
|
}
|
|
|
|
static const Widget _ask_abandon_game_widgets[] = {
|
|
{ WWT_CLOSEBOX, RESIZE_NONE, 4, 0, 10, 0, 13, STR_00C5, STR_018B_CLOSE_WINDOW},
|
|
{ WWT_CAPTION, RESIZE_NONE, 4, 11, 179, 0, 13, STR_00C7_QUIT, STR_NULL},
|
|
{ WWT_IMGBTN, RESIZE_NONE, 4, 0, 179, 14, 91, 0x0, STR_NULL},
|
|
{ WWT_TEXTBTN, RESIZE_NONE, 12, 25, 84, 72, 83, STR_00C9_NO, STR_NULL},
|
|
{ WWT_TEXTBTN, RESIZE_NONE, 12, 95, 154, 72, 83, STR_00C8_YES, STR_NULL},
|
|
{ WIDGETS_END },
|
|
};
|
|
|
|
static void AskAbandonGameWndProc(Window *w, WindowEvent *e)
|
|
{
|
|
switch (e->event) {
|
|
case WE_PAINT:
|
|
DrawWindowWidgets(w);
|
|
#if defined(_WIN32)
|
|
SetDParam(0, STR_0133_WINDOWS);
|
|
#elif defined(__APPLE__)
|
|
SetDParam(0, STR_0135_OSX);
|
|
#elif defined(__BEOS__)
|
|
SetDParam(0, STR_OSNAME_BEOS);
|
|
#elif defined(__MORPHOS__)
|
|
SetDParam(0, STR_OSNAME_MORPHOS);
|
|
#elif defined(__AMIGA__)
|
|
SetDParam(0, STR_OSNAME_AMIGAOS);
|
|
#elif defined(__OS2__)
|
|
SetDParam(0, STR_OSNAME_OS2);
|
|
#else
|
|
SetDParam(0, STR_0134_UNIX);
|
|
#endif
|
|
DrawStringMultiCenter(90, 38, STR_00CA_ARE_YOU_SURE_YOU_WANT_TO, 178);
|
|
return;
|
|
|
|
case WE_CLICK:
|
|
switch (e->click.widget) {
|
|
case 3: DeleteWindow(w); break;
|
|
case 4: _exit_game = true; break;
|
|
}
|
|
break;
|
|
|
|
case WE_KEYPRESS: /* Exit game on pressing 'Enter' */
|
|
switch (e->keypress.keycode) {
|
|
case WKC_RETURN:
|
|
case WKC_NUM_ENTER:
|
|
_exit_game = true;
|
|
break;
|
|
}
|
|
break;
|
|
}
|
|
}
|
|
|
|
static const WindowDesc _ask_abandon_game_desc = {
|
|
WDP_CENTER, WDP_CENTER, 180, 92,
|
|
WC_ASK_ABANDON_GAME,0,
|
|
WDF_STD_TOOLTIPS | WDF_DEF_WIDGET | WDF_STD_BTN | WDF_UNCLICK_BUTTONS,
|
|
_ask_abandon_game_widgets,
|
|
AskAbandonGameWndProc
|
|
};
|
|
|
|
void AskExitGame(void)
|
|
{
|
|
AllocateWindowDescFront(&_ask_abandon_game_desc, 0);
|
|
}
|
|
|
|
|
|
static const Widget _ask_quit_game_widgets[] = {
|
|
{ WWT_CLOSEBOX, RESIZE_NONE, 4, 0, 10, 0, 13, STR_00C5, STR_018B_CLOSE_WINDOW},
|
|
{ WWT_CAPTION, RESIZE_NONE, 4, 11, 179, 0, 13, STR_0161_QUIT_GAME, STR_NULL},
|
|
{ WWT_IMGBTN, RESIZE_NONE, 4, 0, 179, 14, 91, 0x0, STR_NULL},
|
|
{ WWT_TEXTBTN, RESIZE_NONE, 12, 25, 84, 72, 83, STR_00C9_NO, STR_NULL},
|
|
{ WWT_TEXTBTN, RESIZE_NONE, 12, 95, 154, 72, 83, STR_00C8_YES, STR_NULL},
|
|
{ WIDGETS_END },
|
|
};
|
|
|
|
static void AskQuitGameWndProc(Window *w, WindowEvent *e)
|
|
{
|
|
switch (e->event) {
|
|
case WE_PAINT:
|
|
DrawWindowWidgets(w);
|
|
DrawStringMultiCenter(
|
|
90, 38,
|
|
_game_mode != GM_EDITOR ?
|
|
STR_0160_ARE_YOU_SURE_YOU_WANT_TO : STR_029B_ARE_YOU_SURE_YOU_WANT_TO,
|
|
178
|
|
);
|
|
break;
|
|
|
|
case WE_CLICK:
|
|
switch (e->click.widget) {
|
|
case 3: DeleteWindow(w); break;
|
|
case 4: _switch_mode = SM_MENU; break;
|
|
}
|
|
break;
|
|
|
|
case WE_KEYPRESS: /* Return to main menu on pressing 'Enter' */
|
|
if (e->keypress.keycode == WKC_RETURN) _switch_mode = SM_MENU;
|
|
break;
|
|
}
|
|
}
|
|
|
|
static const WindowDesc _ask_quit_game_desc = {
|
|
WDP_CENTER, WDP_CENTER, 180, 92,
|
|
WC_QUIT_GAME,0,
|
|
WDF_STD_TOOLTIPS | WDF_DEF_WIDGET | WDF_STD_BTN | WDF_UNCLICK_BUTTONS,
|
|
_ask_quit_game_widgets,
|
|
AskQuitGameWndProc
|
|
};
|
|
|
|
|
|
void AskExitToGameMenu(void)
|
|
{
|
|
AllocateWindowDescFront(&_ask_quit_game_desc, 0);
|
|
}
|