mirror of
https://github.com/JGRennison/OpenTTD-patches.git
synced 2024-11-13 07:10:57 +00:00
4a58250cb9
- change a lot of byte player types to PlayerID - beautify header files, same "#endif /* filename */" ending
12 lines
201 B
C
12 lines
201 B
C
/* $Id$ */
|
|
|
|
#ifndef CALLBACK_TABLE_H
|
|
#define CALLBACK_TABLE_H
|
|
|
|
#include "functions.h"
|
|
|
|
extern CommandCallback *_callback_table[];
|
|
extern const int _callback_table_count;
|
|
|
|
#endif /* CALLBACK_TABLE_H */
|