OpenTTD-patches/source.list
belugas 77ee099212 (svn r14104) -Feature: Add a window for waypoints, allowing to view all the trains having the selected waypoint in their orders.
Changing its name is also supported from the same new window.
Gui based on work done by Satyap, on FS#2025.
2008-08-20 01:29:05 +00:00

663 lines
9.5 KiB
Plaintext

# Source Files
airport.cpp
animated_tile.cpp
articulated_vehicles.cpp
aystar.cpp
bmp.cpp
callback_table.cpp
cargopacket.cpp
cargotype.cpp
cheat.cpp
command.cpp
console.cpp
console_cmds.cpp
console_gui.cpp
currency.cpp
date.cpp
debug.cpp
dedicated.cpp
depot.cpp
driver.cpp
widgets/dropdown.cpp
economy.cpp
effectvehicle.cpp
elrail.cpp
engine.cpp
fileio.cpp
fios.cpp
fontcache.cpp
gamelog.cpp
genworld.cpp
gfx.cpp
gfxinit.cpp
heightmap.cpp
landscape.cpp
map.cpp
md5.cpp
minilzo.cpp
misc.cpp
mixer.cpp
music.cpp
namegen.cpp
network/network.cpp
network/network_client.cpp
network/network_data.cpp
network/network_gamelist.cpp
network/network_server.cpp
network/network_udp.cpp
npf.cpp
oldloader.cpp
oldpool.cpp
openttd.cpp
os_timer.cpp
#if WIN32
ottdres.rc
#end
#if WINCE
ottdres.rc
#end
pathfind.cpp
pbs.cpp
players.cpp
queue.cpp
rail.cpp
rev.cpp
road.cpp
saveload.cpp
screenshot.cpp
#if SDL
sdl.cpp
#end
settings.cpp
signal.cpp
signs.cpp
sound.cpp
spritecache.cpp
station.cpp
string.cpp
strings.cpp
texteff.cpp
tgp.cpp
#if HAVE_THREAD
#if WIN32
thread_win32.cpp
fiber_win32.cpp
#else
#if OS2
thread_os2.cpp
#else
#if MORPHOS
thread_morphos.cpp
#else
thread_pthread.cpp
#end
#end
fiber_thread.cpp
#end
#else
thread_none.cpp
#end
tile_map.cpp
#if WIN32
#else
#if WINCE
win32.cpp
#else
#if OS2
os2.cpp
#else
unix.cpp
#end
#end
#end
vehicle.cpp
vehiclelist.cpp
viewport.cpp
waypoint.cpp
widget.cpp
#if WIN32
win32.cpp
#end
window.cpp
# Header Files
ai/ai.h
aircraft.h
airport.h
airport_movement.h
animated_tile_func.h
articulated_vehicles.h
autoreplace_base.h
autoreplace_func.h
autoreplace_gui.h
autoreplace_type.h
autoslope.h
aystar.h
bmp.h
bridge.h
callback_table.h
cargo_type.h
cargopacket.h
cargotype.h
cheat_func.h
cheat_type.h
cmd_helper.h
command_func.h
command_type.h
console_func.h
console_gui.h
console_internal.h
console_type.h
currency.h
date_func.h
date_type.h
debug.h
video/dedicated_v.h
ai/default/default.h
depot_base.h
depot_func.h
depot_map.h
depot_type.h
direction_func.h
direction_type.h
music/dmusic.h
driver.h
widgets/dropdown_func.h
widgets/dropdown_type.h
economy_func.h
economy_type.h
effectvehicle_base.h
effectvehicle_func.h
elrail_func.h
engine_base.h
engine_func.h
engine_gui.h
engine_type.h
fiber.hpp
fileio.h
fios.h
fontcache.h
functions.h
gamelog.h
genworld.h
gfx_func.h
gfx_type.h
gfxinit.h
group.h
group_gui.h
group_type.h
gui.h
heightmap.h
industry.h
industry_type.h
landscape.h
landscape_type.h
livery.h
lzoconf.h
map_func.h
map_type.h
md5.h
minilzo.h
mixer.h
music.h
namegen_func.h
network/network.h
network/network_client.h
network/network_func.h
network/network_gamelist.h
network/network_gui.h
network/network_internal.h
network/network_server.h
network/network_type.h
network/network_udp.h
newgrf.h
newgrf_callbacks.h
newgrf_canal.h
newgrf_cargo.h
newgrf_commons.h
newgrf_config.h
newgrf_engine.h
newgrf_generic.h
newgrf_house.h
newgrf_industries.h
newgrf_industrytiles.h
newgrf_sound.h
newgrf_spritegroup.h
newgrf_station.h
newgrf_storage.h
newgrf_text.h
newgrf_town.h
newgrf_townname.h
news_func.h
news_gui.h
news_type.h
npf.h
music/null_m.h
sound/null_s.h
video/null_v.h
oldpool.h
oldpool_func.h
openttd.h
order_base.h
order_func.h
order_type.h
pathfind.h
pbs.h
player_base.h
player_face.h
player_func.h
player_gui.h
player_type.h
querystring_gui.h
queue.h
rail.h
rail_gui.h
rail_type.h
rev.h
road_cmd.h
road_func.h
road_gui.h
road_internal.h
road_type.h
roadveh.h
saveload.h
screenshot.h
sdl.h
sound/sdl_s.h
video/sdl_v.h
settings_func.h
settings_internal.h
settings_type.h
ship.h
signal_func.h
signal_type.h
signs_base.h
signs_func.h
signs_type.h
slope_func.h
slope_type.h
sortlist_type.h
sound_func.h
sound_type.h
sprite.h
spritecache.h
station_base.h
station_func.h
station_gui.h
station_type.h
statusbar_gui.h
stdafx.h
string_func.h
string_type.h
strings_func.h
strings_type.h
tar_type.h
terraform_gui.h
textbuf_gui.h
texteff.hpp
tgp.h
thread.h
tile_cmd.h
tile_type.h
tilehighlight_func.h
tilehighlight_type.h
timetable.h
toolbar_gui.h
town.h
town_type.h
track_func.h
track_type.h
train.h
transparency.h
transparency_gui.h
transport_type.h
ai/trolly/trolly.h
tunnelbridge.h
unmovable.h
variables.h
vehicle_base.h
vehicle_func.h
vehicle_gui.h
vehicle_type.h
vehiclelist.h
viewport_func.h
viewport_type.h
water.h
waypoint.h
waypoint_type.h
win32.h
music/win32_m.h
sound/win32_s.h
video/win32_v.h
window_func.h
window_gui.h
window_type.h
zoom_func.h
zoom_type.h
#if WIN32
#else
music/bemidi.h
music/extmidi.h
music/libtimidity.h
music/os2_m.h
music/qtmidi.h
os/macosx/macos.h
os/macosx/osx_stdafx.h
os/macosx/splash.h
sound/cocoa_s.h
video/cocoa/cocoa_keys.h
video/cocoa/cocoa_v.h
#end
# Core Source Code
core/alloc_func.cpp
core/alloc_func.hpp
core/alloc_type.hpp
core/bitmath_func.cpp
core/bitmath_func.hpp
core/endian_func.hpp
core/endian_type.hpp
core/enum_type.hpp
core/geometry_type.hpp
core/math_func.hpp
core/mem_func.hpp
core/overflowsafe_type.hpp
core/random_func.cpp
core/random_func.hpp
core/smallvec_type.hpp
core/sort_func.hpp
# GUI Source Code
aircraft_gui.cpp
airport_gui.cpp
autoreplace_gui.cpp
bridge_gui.cpp
build_vehicle_gui.cpp
cheat_gui.cpp
depot_gui.cpp
dock_gui.cpp
engine_gui.cpp
genworld_gui.cpp
graph_gui.cpp
group_gui.cpp
industry_gui.cpp
intro_gui.cpp
main_gui.cpp
misc_gui.cpp
music_gui.cpp
network/network_chat_gui.cpp
network/network_gui.cpp
newgrf_gui.cpp
news_gui.cpp
order_gui.cpp
osk_gui.cpp
player_gui.cpp
rail_gui.cpp
road_gui.cpp
roadveh_gui.cpp
settings_gui.cpp
ship_gui.cpp
signs_gui.cpp
smallmap_gui.cpp
station_gui.cpp
statusbar_gui.cpp
subsidy_gui.cpp
terraform_gui.cpp
timetable_gui.cpp
toolbar_gui.cpp
town_gui.cpp
train_gui.cpp
transparency_gui.cpp
tree_gui.cpp
vehicle_gui.cpp
waypoints_gui.cpp
# Command handlers
aircraft_cmd.cpp
autoreplace_cmd.cpp
clear_cmd.cpp
disaster_cmd.cpp
dummy_land.cpp
group_cmd.cpp
industry_cmd.cpp
misc_cmd.cpp
order_cmd.cpp
rail_cmd.cpp
road_cmd.cpp
roadveh_cmd.cpp
ship_cmd.cpp
station_cmd.cpp
terraform_cmd.cpp
timetable_cmd.cpp
town_cmd.cpp
train_cmd.cpp
tree_cmd.cpp
tunnelbridge_cmd.cpp
unmovable_cmd.cpp
water_cmd.cpp
# Tables
table/ai_rail.h
table/animcursors.h
table/autorail.h
table/bridge_land.h
table/build_industry.h
table/cargo_const.h
table/clear_land.h
table/control_codes.h
table/elrail_data.h
table/engines.h
table/files.h
table/genland.h
table/industry_land.h
table/landscape_sprite.h
table/namegen.h
table/palettes.h
table/railtypes.h
table/road_land.h
table/roadveh_movement.h
table/sprites.h
table/station_land.h
../objs/langs/table/strings.h
table/town_land.h
table/track_land.h
table/train_cmd.h
table/tree_land.h
table/unicode.h
table/unmovable_land.h
table/water_land.h
# AI Files
ai/ai.cpp
ai/trolly/build.cpp
ai/default/default.cpp
ai/trolly/pathfinder.cpp
ai/trolly/shared.cpp
ai/trolly/trolly.cpp
# Blitters
blitter/32bpp_anim.cpp
blitter/32bpp_anim.hpp
blitter/32bpp_base.cpp
blitter/32bpp_base.hpp
blitter/32bpp_optimized.cpp
blitter/32bpp_optimized.hpp
blitter/32bpp_simple.cpp
blitter/32bpp_simple.hpp
blitter/8bpp_base.cpp
blitter/8bpp_base.hpp
blitter/8bpp_debug.cpp
blitter/8bpp_debug.hpp
blitter/8bpp_optimized.cpp
blitter/8bpp_optimized.hpp
blitter/8bpp_simple.cpp
blitter/8bpp_simple.hpp
blitter/base.hpp
blitter/factory.hpp
blitter/null.cpp
blitter/null.hpp
# Drivers
music/music_driver.hpp
sound/sound_driver.hpp
video/video_driver.hpp
# Sprite loaders
spriteloader/grf.cpp
spriteloader/grf.hpp
#if PNG
spriteloader/png.cpp
spriteloader/png.hpp
#end
spriteloader/spriteloader.hpp
# NewGRF
newgrf.cpp
newgrf_canal.cpp
newgrf_cargo.cpp
newgrf_commons.cpp
newgrf_config.cpp
newgrf_engine.cpp
newgrf_generic.cpp
newgrf_house.cpp
newgrf_industries.cpp
newgrf_industrytiles.cpp
newgrf_sound.cpp
newgrf_spritegroup.cpp
newgrf_station.cpp
newgrf_storage.cpp
newgrf_text.cpp
newgrf_town.cpp
newgrf_townname.cpp
# Map Accessors
bridge_map.cpp
bridge_map.h
clear_map.h
industry_map.h
rail_map.h
road_map.cpp
road_map.h
station_map.h
tile_map.h
town_map.h
tree_map.h
tunnel_map.cpp
tunnel_map.h
tunnelbridge_map.h
unmovable_map.h
void_map.h
water_map.h
# Misc
misc/array.hpp
misc/binaryheap.hpp
misc/blob.hpp
misc/countedobj.cpp
misc/countedptr.hpp
misc/crc32.hpp
misc/dbg_helpers.cpp
misc/dbg_helpers.h
misc/fixedsizearray.hpp
misc/hashtable.hpp
misc/str.hpp
misc/strapi.hpp
# Network Core
network/core/config.h
network/core/core.cpp
network/core/core.h
network/core/game.h
network/core/host.cpp
network/core/host.h
network/core/os_abstraction.h
network/core/packet.cpp
network/core/packet.h
network/core/tcp.cpp
network/core/tcp.h
network/core/udp.cpp
network/core/udp.h
# YAPF
yapf/follow_track.hpp
yapf/nodelist.hpp
yapf/yapf.h
yapf/yapf.hpp
yapf/yapf_base.hpp
yapf/yapf_common.hpp
yapf/yapf_costbase.hpp
yapf/yapf_costcache.hpp
yapf/yapf_costrail.hpp
yapf/yapf_destrail.hpp
yapf/yapf_node.hpp
yapf/yapf_node_rail.hpp
yapf/yapf_node_road.hpp
yapf/yapf_rail.cpp
yapf/yapf_road.cpp
yapf/yapf_ship.cpp
# Video
video/dedicated_v.cpp
video/null_v.cpp
#if SDL
video/sdl_v.cpp
#end
#if WIN32
video/win32_v.cpp
#end
#if WINCE
video/win32_v.cpp
#end
# Music
#if DIRECTMUSIC
music/dmusic.cpp
#end
music/null_m.cpp
#if WIN32
music/win32_m.cpp
#else
#if WINCE
#else
#if PSP
#else
music/extmidi.cpp
#end
#end
#end
#if BEOS
music/bemidi.cpp
#end
#if LIBTIMIDITY
music/libtimidity.cpp
#end
# Sound
sound/null_s.cpp
#if SDL
sound/sdl_s.cpp
#end
#if WIN32
sound/win32_s.cpp
#end
#if OSX
# OSX Files
os/macosx/macos.mm
#if DEDICATED
#else
music/qtmidi.cpp
#end
#if COCOA
video/cocoa/cocoa_v.mm
video/cocoa/event.mm
video/cocoa/fullscreen.mm
video/cocoa/wnd_quartz.mm
video/cocoa/wnd_quickdraw.mm
sound/cocoa_s.cpp
os/macosx/splash.cpp
#end
#end