OpenTTD-patches/src/waypoint_gui.cpp
smatz faf959de65 (svn r15589) -Fix: drawing of waypoints with invalid owner was broken
-Change: don't take over waypoints without owner, it could belong to a bankrupted company (and the code was broken) - savegame conversion code is a bit more liberal now, too
2009-02-26 14:10:57 +00:00

127 lines
4.2 KiB
C++

/* $Id$ */
/** @file waypoint_gui.cpp Handling of waypoints gui. */
#include "stdafx.h"
#include "window_gui.h"
#include "gui.h"
#include "textbuf_gui.h"
#include "vehicle_gui.h"
#include "viewport_func.h"
#include "strings_func.h"
#include "gfx_func.h"
#include "command_func.h"
#include "company_func.h"
#include "functions.h"
#include "window_func.h"
#include "table/strings.h"
struct WaypointWindow : Window {
private:
Waypoint *wp;
enum WaypointViewWidget {
WAYPVW_CLOSEBOX = 0,
WAYPVW_CAPTION,
WAYPVW_STICKY,
WAYPVW_VIEWPORTPANEL,
WAYPVW_SPACER,
WAYPVW_CENTERVIEW,
WAYPVW_RENAME,
WAYPVW_SHOW_TRAINS,
};
public:
WaypointWindow(const WindowDesc *desc, WindowNumber window_number) : Window(desc, window_number)
{
this->wp = GetWaypoint(this->window_number);
if (this->wp->owner != OWNER_NONE) this->owner = this->wp->owner;
this->flags4 |= WF_DISABLE_VP_SCROLL;
InitializeWindowViewport(this, 3, 17, 254, 86, this->wp->xy, ZOOM_LVL_MIN);
this->FindWindowPlacementAndResize(desc);
}
~WaypointWindow()
{
DeleteWindowById(WC_TRAINS_LIST, (this->window_number << 16) | (VEH_TRAIN << 11) | VLW_WAYPOINT_LIST | this->wp->owner);
}
virtual void OnPaint()
{
/* You can only change your own waypoints */
this->SetWidgetDisabledState(WAYPVW_RENAME, this->wp->owner != _local_company);
/* Disable the widget for waypoints with no owner (after company bankrupt) */
this->SetWidgetDisabledState(WAYPVW_SHOW_TRAINS, this->wp->owner == OWNER_NONE);
SetDParam(0, this->wp->index);
this->DrawWidgets();
this->DrawViewport();
}
virtual void OnClick(Point pt, int widget)
{
switch (widget) {
case WAYPVW_CENTERVIEW: /* scroll to location */
if (_ctrl_pressed) {
ShowExtraViewPortWindow(this->wp->xy);
} else {
ScrollMainWindowToTile(this->wp->xy);
}
break;
case WAYPVW_RENAME: /* rename */
SetDParam(0, this->wp->index);
ShowQueryString(STR_WAYPOINT_RAW, STR_EDIT_WAYPOINT_NAME, MAX_LENGTH_WAYPOINT_NAME_BYTES, MAX_LENGTH_WAYPOINT_NAME_PIXELS, this, CS_ALPHANUMERAL, QSF_ENABLE_DEFAULT);
break;
case WAYPVW_SHOW_TRAINS: /* show list of trains having this waypoint in their orders*/
ShowVehicleListWindow(this->wp);
break;
}
}
virtual void OnInvalidateData(int data)
{
int x = TileX(this->wp->xy) * TILE_SIZE;
int y = TileY(this->wp->xy) * TILE_SIZE;
ScrollWindowTo(x,y, this);
}
virtual void OnQueryTextFinished(char *str)
{
if (str == NULL) return;
DoCommandP(0, this->window_number, 0, CMD_RENAME_WAYPOINT | CMD_MSG(STR_CANT_CHANGE_WAYPOINT_NAME), NULL, str);
}
};
static const Widget _waypoint_view_widgets[] = {
{ WWT_CLOSEBOX, RESIZE_NONE, COLOUR_GREY, 0, 10, 0, 13, STR_00C5, STR_018B_CLOSE_WINDOW}, // WAYPVW_CLOSEBOX
{ WWT_CAPTION, RESIZE_NONE, COLOUR_GREY, 11, 247, 0, 13, STR_WAYPOINT_VIEWPORT, STR_018C_WINDOW_TITLE_DRAG_THIS}, // WAYPVW_CAPTION
{ WWT_STICKYBOX, RESIZE_NONE, COLOUR_GREY, 248, 259, 0, 13, 0x0, STR_STICKY_BUTTON}, // WAYPVW_STICKY
{ WWT_PANEL, RESIZE_NONE, COLOUR_GREY, 0, 259, 14, 105, 0x0, STR_NULL}, // WAYPVW_VIEWPORTPANEL
{ WWT_INSET, RESIZE_NONE, COLOUR_GREY, 2, 257, 16, 103, 0x0, STR_NULL}, // WAYPVW_SPACER
{ WWT_PUSHTXTBTN, RESIZE_NONE, COLOUR_GREY, 0, 121, 106, 117, STR_00E4_LOCATION, STR_3053_CENTER_MAIN_VIEW_ON_STATION}, // WAYPVW_CENTERVIEW
{ WWT_PUSHTXTBTN, RESIZE_NONE, COLOUR_GREY, 122, 244, 106, 117, STR_0130_RENAME, STR_CHANGE_WAYPOINT_NAME}, // WAYPVW_RENAME
{ WWT_PUSHTXTBTN, RESIZE_NONE, COLOUR_GREY, 245, 259, 106, 117, STR_TRAIN, STR_SCHEDULED_TRAINS_TIP }, // WAYPVW_SHOW_TRAINS
{ WIDGETS_END},
};
static const WindowDesc _waypoint_view_desc = {
WDP_AUTO, WDP_AUTO, 260, 118, 260, 118,
WC_WAYPOINT_VIEW, WC_NONE,
WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET | WDF_UNCLICK_BUTTONS | WDF_STICKY_BUTTON,
_waypoint_view_widgets,
};
void ShowWaypointWindow(const Waypoint *wp)
{
if (!wp->IsValid()) return; // little safety
AllocateWindowDescFront<WaypointWindow>(&_waypoint_view_desc, wp->index);
}