mirror of
https://github.com/JGRennison/OpenTTD-patches.git
synced 2024-11-19 15:25:39 +00:00
2403 lines
89 KiB
C++
2403 lines
89 KiB
C++
/* $Id$ */
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/*
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* This file is part of OpenTTD.
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* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
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* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
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*/
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/** @file network_gui.cpp Implementation of the Network related GUIs. */
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#ifdef ENABLE_NETWORK
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#include "../stdafx.h"
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#include "../strings_func.h"
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#include "../date_func.h"
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#include "../fios.h"
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#include "network_client.h"
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#include "network_gui.h"
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#include "network_gamelist.h"
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#include "network.h"
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#include "network_base.h"
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#include "../gui.h"
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#include "network_udp.h"
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#include "../window_func.h"
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#include "../gfx_func.h"
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#include "../widgets/dropdown_func.h"
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#include "../querystring_gui.h"
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#include "../sortlist_type.h"
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#include "../company_func.h"
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#include "../core/geometry_func.hpp"
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#include "../newgrf_text.h"
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#include "table/strings.h"
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#include "../table/sprites.h"
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static void ShowNetworkStartServerWindow();
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static void ShowNetworkLobbyWindow(NetworkGameList *ngl);
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extern void SwitchToMode(SwitchMode new_mode);
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static const StringID _connection_types_dropdown[] = {
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STR_NETWORK_START_SERVER_LAN_INTERNET,
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STR_NETWORK_START_SERVER_INTERNET_ADVERTISE,
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INVALID_STRING_ID
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};
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static const StringID _lan_internet_types_dropdown[] = {
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STR_NETWORK_SERVER_LIST_LAN,
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STR_NETWORK_SERVER_LIST_INTERNET,
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INVALID_STRING_ID
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};
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static StringID _language_dropdown[NETLANG_COUNT + 1] = {STR_NULL};
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void SortNetworkLanguages()
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{
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/* Init the strings */
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if (_language_dropdown[0] == STR_NULL) {
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for (int i = 0; i < NETLANG_COUNT; i++) _language_dropdown[i] = STR_NETWORK_LANG_ANY + i;
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_language_dropdown[NETLANG_COUNT] = INVALID_STRING_ID;
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}
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/* Sort the strings (we don't move 'any' and the 'invalid' one) */
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QSortT(_language_dropdown, NETLANG_COUNT - 1, &StringIDSorter);
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}
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/**
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* Update the network new window because a new server is
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* found on the network.
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* @param unselect unselect the currently selected item
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*/
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void UpdateNetworkGameWindow(bool unselect)
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{
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InvalidateWindowData(WC_NETWORK_WINDOW, 0, unselect ? 1 : 0);
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}
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/** Enum for NetworkGameWindow, referring to _network_game_window_widgets */
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enum NetworkGameWindowWidgets {
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NGWW_MAIN, ///< Main panel
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NGWW_CONNECTION, ///< Label in front of connection droplist
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NGWW_CONN_BTN, ///< 'Connection' droplist button
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NGWW_CLIENT_LABEL, ///< Label in front of client name edit box
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NGWW_CLIENT, ///< Panel with editbox to set client name
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NGWW_HEADER, ///< Header container of the matrix
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NGWW_NAME, ///< 'Name' button
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NGWW_CLIENTS, ///< 'Clients' button
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NGWW_MAPSIZE, ///< 'Map size' button
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NGWW_DATE, ///< 'Date' button
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NGWW_YEARS, ///< 'Years' button
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NGWW_INFO, ///< Third button in the game list panel
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NGWW_MATRIX, ///< Panel with list of games
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NGWW_SCROLLBAR, ///< Scrollbar of matrix
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NGWW_LASTJOINED_LABEL, ///< Label "Last joined server:"
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NGWW_LASTJOINED, ///< Info about the last joined server
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NGWW_DETAILS, ///< Panel with game details
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NGWW_DETAILS_SPACER, ///< Spacer for game actual details
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NGWW_JOIN, ///< 'Join game' button
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NGWW_REFRESH, ///< 'Refresh server' button
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NGWW_NEWGRF, ///< 'NewGRF Settings' button
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NGWW_NEWGRF_SEL, ///< Selection 'widget' to hide the NewGRF settings
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NGWW_FIND, ///< 'Find server' button
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NGWW_ADD, ///< 'Add server' button
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NGWW_START, ///< 'Start server' button
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NGWW_CANCEL, ///< 'Cancel' button
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};
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typedef GUIList<NetworkGameList*> GUIGameServerList;
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typedef uint16 ServerListPosition;
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static const ServerListPosition SLP_INVALID = 0xFFFF;
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/** Full blown container to make it behave exactly as we want :) */
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class NWidgetServerListHeader : public NWidgetContainer {
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static const uint MINIMUM_NAME_WIDTH_BEFORE_NEW_HEADER = 150; ///< Minimum width before adding a new header
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bool visible[6]; ///< The visible headers
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public:
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NWidgetServerListHeader() : NWidgetContainer(NWID_HORIZONTAL)
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{
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NWidgetLeaf *leaf = new NWidgetLeaf(WWT_PUSHTXTBTN, COLOUR_WHITE, NGWW_NAME, STR_NETWORK_SERVER_LIST_GAME_NAME, STR_NETWORK_SERVER_LIST_GAME_NAME_TOOLTIP);
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leaf->SetResize(1, 0);
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leaf->SetFill(1, 0);
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this->Add(leaf);
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this->Add(new NWidgetLeaf(WWT_PUSHTXTBTN, COLOUR_WHITE, NGWW_CLIENTS, STR_NETWORK_SERVER_LIST_CLIENTS_CAPTION, STR_NETWORK_SERVER_LIST_CLIENTS_CAPTION_TOOLTIP));
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this->Add(new NWidgetLeaf(WWT_PUSHTXTBTN, COLOUR_WHITE, NGWW_MAPSIZE, STR_NETWORK_SERVER_LIST_MAP_SIZE_CAPTION, STR_NETWORK_SERVER_LIST_MAP_SIZE_CAPTION_TOOLTIP));
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this->Add(new NWidgetLeaf(WWT_PUSHTXTBTN, COLOUR_WHITE, NGWW_DATE, STR_NETWORK_SERVER_LIST_DATE_CAPTION, STR_NETWORK_SERVER_LIST_DATE_CAPTION_TOOLTIP));
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this->Add(new NWidgetLeaf(WWT_PUSHTXTBTN, COLOUR_WHITE, NGWW_YEARS, STR_NETWORK_SERVER_LIST_YEARS_CAPTION, STR_NETWORK_SERVER_LIST_YEARS_CAPTION_TOOLTIP));
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leaf = new NWidgetLeaf(WWT_PUSHTXTBTN, COLOUR_WHITE, NGWW_INFO, STR_EMPTY, STR_NETWORK_SERVER_LIST_INFO_ICONS_TOOLTIP);
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leaf->SetMinimalSize(40, 12);
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leaf->SetFill(0, 1);
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this->Add(leaf);
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/* First and last are always visible, the rest is implicitly zeroed */
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this->visible[0] = true;
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*lastof(this->visible) = true;
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}
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void SetupSmallestSize(Window *w, bool init_array)
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{
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/* Oh yeah, we ought to be findable! */
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w->nested_array[NGWW_HEADER] = this;
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this->smallest_x = this->head->smallest_x + this->tail->smallest_x; // First and last are always shown, rest not
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this->smallest_y = 0; // Biggest child.
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this->fill_x = 1;
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this->fill_y = 0;
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this->resize_x = 1; // We only resize in this direction
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this->resize_y = 0; // We never resize in this direction
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/* First initialise some variables... */
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for (NWidgetBase *child_wid = this->head; child_wid != NULL; child_wid = child_wid->next) {
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child_wid->SetupSmallestSize(w, init_array);
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this->smallest_y = max(this->smallest_y, child_wid->smallest_y + child_wid->padding_top + child_wid->padding_bottom);
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}
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/* ... then in a second pass make sure the 'current' sizes are set. Won't change for most widgets. */
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for (NWidgetBase *child_wid = this->head; child_wid != NULL; child_wid = child_wid->next) {
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child_wid->current_x = child_wid->smallest_x;
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child_wid->current_y = this->smallest_y;
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}
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}
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void AssignSizePosition(SizingType sizing, uint x, uint y, uint given_width, uint given_height, bool rtl)
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{
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assert(given_width >= this->smallest_x && given_height >= this->smallest_y);
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this->pos_x = x;
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this->pos_y = y;
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this->current_x = given_width;
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this->current_y = given_height;
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given_width -= this->tail->smallest_x;
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NWidgetBase *child_wid = this->head->next;
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/* The first and last widget are always visible, determine which other should be visible */
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for (uint i = 1; i < lengthof(this->visible) - 1; i++) {
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if (given_width - child_wid->smallest_x > MINIMUM_NAME_WIDTH_BEFORE_NEW_HEADER && this->visible[i - 1]) {
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this->visible[i] = true;
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given_width -= child_wid->smallest_x;
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} else {
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this->visible[i] = false;
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}
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child_wid = child_wid->next;
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}
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/* All remaining space goes to the first (name) widget */
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this->head->current_x = given_width;
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/* Now assign the widgets to their rightful place */
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uint position = 0; // Place to put next child relative to origin of the container.
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uint i = rtl ? lengthof(this->visible) - 1 : 0;
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child_wid = rtl ? this->tail : this->head;
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while (child_wid != NULL) {
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if (this->visible[i]) {
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child_wid->AssignSizePosition(sizing, x + position, y, child_wid->current_x, this->current_y, rtl);
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position += child_wid->current_x;
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}
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child_wid = rtl ? child_wid->prev : child_wid->next;
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i += rtl ? -1 : 1;
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}
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}
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/* virtual */ void Draw(const Window *w)
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{
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int i = 0;
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for (NWidgetBase *child_wid = this->head; child_wid != NULL; child_wid = child_wid->next) {
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if (!this->visible[i++]) continue;
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child_wid->Draw(w);
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}
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}
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/* virtual */ NWidgetCore *GetWidgetFromPos(int x, int y)
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{
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if (!IsInsideBS(x, this->pos_x, this->current_x) || !IsInsideBS(y, this->pos_y, this->current_y)) return NULL;
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int i = 0;
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for (NWidgetBase *child_wid = this->head; child_wid != NULL; child_wid = child_wid->next) {
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if (!this->visible[i++]) continue;
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NWidgetCore *nwid = child_wid->GetWidgetFromPos(x, y);
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if (nwid != NULL) return nwid;
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}
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return NULL;
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}
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/**
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* Checks whether the given widget is actually visible.
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* @param widget the widget to check for visibility
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* @return true iff the widget is visible.
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*/
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bool IsWidgetVisible(NetworkGameWindowWidgets widget) const
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{
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assert((uint)(widget - NGWW_NAME) < lengthof(this->visible));
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return this->visible[widget - NGWW_NAME];
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}
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};
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class NetworkGameWindow : public QueryStringBaseWindow {
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protected:
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/* Runtime saved values */
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static Listing last_sorting;
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/* Constants for sorting servers */
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static GUIGameServerList::SortFunction * const sorter_funcs[];
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byte field; ///< selected text-field
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NetworkGameList *server; ///< selected server
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NetworkGameList *last_joined; ///< the last joined server
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GUIGameServerList servers; ///< list with game servers.
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ServerListPosition list_pos; ///< position of the selected server
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Scrollbar *vscroll;
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/**
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* (Re)build the network game list as its amount has changed because
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* an item has been added or deleted for example
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*/
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void BuildNetworkGameList()
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{
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if (!this->servers.NeedRebuild()) return;
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/* Create temporary array of games to use for listing */
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this->servers.Clear();
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for (NetworkGameList *ngl = _network_game_list; ngl != NULL; ngl = ngl->next) {
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*this->servers.Append() = ngl;
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}
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this->servers.Compact();
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this->servers.RebuildDone();
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this->vscroll->SetCount(this->servers.Length());
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}
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/** Sort servers by name. */
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static int CDECL NGameNameSorter(NetworkGameList * const *a, NetworkGameList * const *b)
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{
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return strnatcmp((*a)->info.server_name, (*b)->info.server_name); // Sort by name (natural sorting).
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}
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/**
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* Sort servers by the amount of clients online on a
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* server. If the two servers have the same amount, the one with the
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* higher maximum is preferred.
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*/
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static int CDECL NGameClientSorter(NetworkGameList * const *a, NetworkGameList * const *b)
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{
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/* Reverse as per default we are interested in most-clients first */
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int r = (*a)->info.clients_on - (*b)->info.clients_on;
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if (r == 0) r = (*a)->info.clients_max - (*b)->info.clients_max;
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if (r == 0) r = NGameNameSorter(a, b);
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return r;
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}
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/** Sort servers by map size */
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static int CDECL NGameMapSizeSorter(NetworkGameList * const *a, NetworkGameList * const *b)
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{
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/* Sort by the area of the map. */
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int r = ((*a)->info.map_height) * ((*a)->info.map_width) - ((*b)->info.map_height) * ((*b)->info.map_width);
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if (r == 0) r = (*a)->info.map_width - (*b)->info.map_width;
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return (r != 0) ? r : NGameClientSorter(a, b);
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}
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/** Sort servers by current date */
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static int CDECL NGameDateSorter(NetworkGameList * const *a, NetworkGameList * const *b)
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{
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int r = (*a)->info.game_date - (*b)->info.game_date;
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return (r != 0) ? r : NGameClientSorter(a, b);
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}
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/** Sort servers by the number of days the game is running */
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static int CDECL NGameYearsSorter(NetworkGameList * const *a, NetworkGameList * const *b)
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{
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int r = (*a)->info.game_date - (*a)->info.start_date - (*b)->info.game_date + (*b)->info.start_date;
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return (r != 0) ? r : NGameDateSorter(a, b);
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}
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/**
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* Sort servers by joinability. If both servers are the
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* same, prefer the non-passworded server first.
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*/
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static int CDECL NGameAllowedSorter(NetworkGameList * const *a, NetworkGameList * const *b)
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{
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/* The servers we do not know anything about (the ones that did not reply) should be at the bottom) */
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int r = StrEmpty((*a)->info.server_revision) - StrEmpty((*b)->info.server_revision);
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/* Reverse default as we are interested in version-compatible clients first */
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if (r == 0) r = (*b)->info.version_compatible - (*a)->info.version_compatible;
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/* The version-compatible ones are then sorted with NewGRF compatible first, incompatible last */
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if (r == 0) r = (*b)->info.compatible - (*a)->info.compatible;
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/* Passworded servers should be below unpassworded servers */
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if (r == 0) r = (*a)->info.use_password - (*b)->info.use_password;
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/* Finally sort on the name of the server */
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if (r == 0) r = NGameNameSorter(a, b);
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return r;
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}
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/** Sort the server list */
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void SortNetworkGameList()
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{
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if (!this->servers.Sort()) return;
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/* After sorting ngl->sort_list contains the sorted items. Put these back
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* into the original list. Basically nothing has changed, we are only
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* shuffling the ->next pointers. While iterating, look for the
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* currently selected server and set list_pos to its position */
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this->list_pos = SLP_INVALID;
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_network_game_list = this->servers[0];
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NetworkGameList *item = _network_game_list;
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if (item == this->server) this->list_pos = 0;
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for (uint i = 1; i != this->servers.Length(); i++) {
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item->next = this->servers[i];
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item = item->next;
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if (item == this->server) this->list_pos = i;
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}
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item->next = NULL;
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}
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/**
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* Draw a single server line.
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* @param cur_item the server to draw.
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* @param y from where to draw?
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* @param highlight does the line need to be highlighted?
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*/
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void DrawServerLine(const NetworkGameList *cur_item, uint y, bool highlight) const
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{
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const NWidgetBase *nwi_name = this->GetWidget<NWidgetBase>(NGWW_NAME);
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const NWidgetBase *nwi_info = this->GetWidget<NWidgetBase>(NGWW_INFO);
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/* show highlighted item with a different colour */
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if (highlight) GfxFillRect(nwi_name->pos_x + 1, y - 2, nwi_info->pos_x + nwi_info->current_x - 2, y + FONT_HEIGHT_NORMAL - 1, 10);
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DrawString(nwi_name->pos_x + WD_FRAMERECT_LEFT, nwi_name->pos_x + nwi_name->current_x - WD_FRAMERECT_RIGHT, y, cur_item->info.server_name, TC_BLACK);
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/* only draw details if the server is online */
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if (cur_item->online) {
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const NWidgetServerListHeader *nwi_header = this->GetWidget<NWidgetServerListHeader>(NGWW_HEADER);
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if (nwi_header->IsWidgetVisible(NGWW_CLIENTS)) {
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const NWidgetBase *nwi_clients = this->GetWidget<NWidgetBase>(NGWW_CLIENTS);
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SetDParam(0, cur_item->info.clients_on);
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SetDParam(1, cur_item->info.clients_max);
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SetDParam(2, cur_item->info.companies_on);
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SetDParam(3, cur_item->info.companies_max);
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DrawString(nwi_clients->pos_x, nwi_clients->pos_x + nwi_clients->current_x - 1, y, STR_NETWORK_SERVER_LIST_GENERAL_ONLINE, TC_FROMSTRING, SA_HOR_CENTER);
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}
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if (nwi_header->IsWidgetVisible(NGWW_MAPSIZE)) {
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/* map size */
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const NWidgetBase *nwi_mapsize = this->GetWidget<NWidgetBase>(NGWW_MAPSIZE);
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SetDParam(0, cur_item->info.map_width);
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SetDParam(1, cur_item->info.map_height);
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DrawString(nwi_mapsize->pos_x, nwi_mapsize->pos_x + nwi_mapsize->current_x - 1, y, STR_NETWORK_SERVER_LIST_MAP_SIZE_SHORT, TC_FROMSTRING, SA_HOR_CENTER);
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}
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if (nwi_header->IsWidgetVisible(NGWW_DATE)) {
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/* current date */
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const NWidgetBase *nwi_date = this->GetWidget<NWidgetBase>(NGWW_DATE);
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YearMonthDay ymd;
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ConvertDateToYMD(cur_item->info.game_date, &ymd);
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SetDParam(0, ymd.year);
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DrawString(nwi_date->pos_x, nwi_date->pos_x + nwi_date->current_x - 1, y, STR_JUST_INT, TC_BLACK, SA_HOR_CENTER);
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}
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if (nwi_header->IsWidgetVisible(NGWW_YEARS)) {
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/* number of years the game is running */
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const NWidgetBase *nwi_years = this->GetWidget<NWidgetBase>(NGWW_YEARS);
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YearMonthDay ymd_cur, ymd_start;
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ConvertDateToYMD(cur_item->info.game_date, &ymd_cur);
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ConvertDateToYMD(cur_item->info.start_date, &ymd_start);
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SetDParam(0, ymd_cur.year - ymd_start.year);
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DrawString(nwi_years->pos_x, nwi_years->pos_x + nwi_years->current_x - 1, y, STR_JUST_INT, TC_BLACK, SA_HOR_CENTER);
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}
|
|
|
|
/* Align the sprites */
|
|
y += (FONT_HEIGHT_NORMAL - 10) / 2;
|
|
|
|
/* draw a lock if the server is password protected */
|
|
if (cur_item->info.use_password) DrawSprite(SPR_LOCK, PAL_NONE, nwi_info->pos_x + 5, y - 1);
|
|
|
|
/* draw red or green icon, depending on compatibility with server */
|
|
DrawSprite(SPR_BLOT, (cur_item->info.compatible ? PALETTE_TO_GREEN : (cur_item->info.version_compatible ? PALETTE_TO_YELLOW : PALETTE_TO_RED)), nwi_info->pos_x + 15, y);
|
|
|
|
/* draw flag according to server language */
|
|
DrawSprite(SPR_FLAGS_BASE + cur_item->info.server_lang, PAL_NONE, nwi_info->pos_x + 25, y);
|
|
}
|
|
}
|
|
|
|
/**
|
|
* Scroll the list up or down to the currently selected server.
|
|
* If the server is below the currently displayed servers, it will
|
|
* scroll down an amount so that the server appears at the bottom.
|
|
* If the server is above the currently displayed servers, it will
|
|
* scroll up so that the server appears at the top.
|
|
*/
|
|
void ScrollToSelectedServer()
|
|
{
|
|
if (this->list_pos == SLP_INVALID) return; // no server selected
|
|
this->vscroll->ScrollTowards(this->list_pos);
|
|
}
|
|
|
|
public:
|
|
NetworkGameWindow(const WindowDesc *desc) : QueryStringBaseWindow(NETWORK_CLIENT_NAME_LENGTH)
|
|
{
|
|
this->CreateNestedTree(desc);
|
|
this->vscroll = this->GetScrollbar(NGWW_SCROLLBAR);
|
|
this->FinishInitNested(desc, 0);
|
|
|
|
ttd_strlcpy(this->edit_str_buf, _settings_client.network.client_name, this->edit_str_size);
|
|
this->afilter = CS_ALPHANUMERAL;
|
|
InitializeTextBuffer(&this->text, this->edit_str_buf, this->edit_str_size, 120);
|
|
this->SetFocusedWidget(NGWW_CLIENT);
|
|
|
|
UpdateNetworkGameWindow(true);
|
|
|
|
this->field = NGWW_CLIENT;
|
|
this->last_joined = NetworkGameListAddItem(NetworkAddress(_settings_client.network.last_host, _settings_client.network.last_port));
|
|
this->server = this->last_joined;
|
|
|
|
this->servers.SetListing(this->last_sorting);
|
|
this->servers.SetSortFuncs(this->sorter_funcs);
|
|
this->servers.ForceRebuild();
|
|
this->SortNetworkGameList();
|
|
}
|
|
|
|
~NetworkGameWindow()
|
|
{
|
|
this->last_sorting = this->servers.GetListing();
|
|
}
|
|
|
|
virtual void SetStringParameters(int widget) const
|
|
{
|
|
switch (widget) {
|
|
case NGWW_CONN_BTN:
|
|
SetDParam(0, _lan_internet_types_dropdown[_settings_client.network.lan_internet]);
|
|
break;
|
|
}
|
|
}
|
|
|
|
virtual void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *fill, Dimension *resize)
|
|
{
|
|
switch (widget) {
|
|
case NGWW_CONN_BTN:
|
|
*size = maxdim(GetStringBoundingBox(_lan_internet_types_dropdown[0]), GetStringBoundingBox(_lan_internet_types_dropdown[1]));
|
|
size->width += padding.width;
|
|
size->height += padding.height;
|
|
break;
|
|
|
|
case NGWW_MATRIX:
|
|
resize->height = WD_MATRIX_TOP + FONT_HEIGHT_NORMAL + WD_MATRIX_BOTTOM;
|
|
size->height = 10 * resize->height;
|
|
break;
|
|
|
|
case NGWW_LASTJOINED:
|
|
size->height = WD_MATRIX_TOP + FONT_HEIGHT_NORMAL + WD_MATRIX_BOTTOM;
|
|
break;
|
|
|
|
case NGWW_NAME:
|
|
size->width += 2 * WD_SORTBUTTON_ARROW_WIDTH; // Make space for the arrow
|
|
break;
|
|
|
|
case NGWW_CLIENTS:
|
|
size->width += 2 * WD_SORTBUTTON_ARROW_WIDTH; // Make space for the arrow
|
|
SetDParam(0, 255);
|
|
SetDParam(1, 255);
|
|
SetDParam(2, 15);
|
|
SetDParam(3, 15);
|
|
*size = maxdim(*size, GetStringBoundingBox(STR_NETWORK_SERVER_LIST_GENERAL_ONLINE));
|
|
break;
|
|
|
|
case NGWW_MAPSIZE:
|
|
size->width += 2 * WD_SORTBUTTON_ARROW_WIDTH; // Make space for the arrow
|
|
SetDParam(0, 2048);
|
|
SetDParam(1, 2048);
|
|
*size = maxdim(*size, GetStringBoundingBox(STR_NETWORK_SERVER_LIST_MAP_SIZE_SHORT));
|
|
break;
|
|
|
|
case NGWW_DATE:
|
|
case NGWW_YEARS:
|
|
size->width += 2 * WD_SORTBUTTON_ARROW_WIDTH; // Make space for the arrow
|
|
SetDParam(0, 99999);
|
|
*size = maxdim(*size, GetStringBoundingBox(STR_JUST_INT));
|
|
break;
|
|
|
|
case NGWW_DETAILS_SPACER:
|
|
size->height = 20 + 12 * FONT_HEIGHT_NORMAL;
|
|
break;
|
|
}
|
|
}
|
|
|
|
virtual void DrawWidget(const Rect &r, int widget) const
|
|
{
|
|
switch (widget) {
|
|
case NGWW_MATRIX: {
|
|
uint16 y = r.top + WD_MATRIX_TOP;
|
|
|
|
const int max = min(this->vscroll->GetPosition() + this->vscroll->GetCapacity(), (int)this->servers.Length());
|
|
|
|
for (int i = this->vscroll->GetPosition(); i < max; ++i) {
|
|
const NetworkGameList *ngl = this->servers[i];
|
|
this->DrawServerLine(ngl, y, ngl == this->server);
|
|
y += this->resize.step_height;
|
|
}
|
|
break;
|
|
}
|
|
|
|
case NGWW_LASTJOINED:
|
|
/* Draw the last joined server, if any */
|
|
if (this->last_joined != NULL) this->DrawServerLine(this->last_joined, r.top + WD_MATRIX_TOP, this->last_joined == this->server);
|
|
break;
|
|
|
|
case NGWW_DETAILS:
|
|
this->DrawDetails(r);
|
|
break;
|
|
|
|
case NGWW_NAME:
|
|
case NGWW_CLIENTS:
|
|
case NGWW_MAPSIZE:
|
|
case NGWW_DATE:
|
|
case NGWW_YEARS:
|
|
case NGWW_INFO:
|
|
if (widget - NGWW_NAME == this->servers.SortType()) this->DrawSortButtonState(widget, this->servers.IsDescSortOrder() ? SBS_DOWN : SBS_UP);
|
|
break;
|
|
}
|
|
}
|
|
|
|
|
|
virtual void OnPaint()
|
|
{
|
|
if (this->servers.NeedRebuild()) {
|
|
this->BuildNetworkGameList();
|
|
}
|
|
this->SortNetworkGameList();
|
|
|
|
NetworkGameList *sel = this->server;
|
|
/* 'Refresh' button invisible if no server selected */
|
|
this->SetWidgetDisabledState(NGWW_REFRESH, sel == NULL);
|
|
/* 'Join' button disabling conditions */
|
|
this->SetWidgetDisabledState(NGWW_JOIN, sel == NULL || // no Selected Server
|
|
!sel->online || // Server offline
|
|
sel->info.clients_on >= sel->info.clients_max || // Server full
|
|
!sel->info.compatible); // Revision mismatch
|
|
|
|
/* 'NewGRF Settings' button invisible if no NewGRF is used */
|
|
this->GetWidget<NWidgetStacked>(NGWW_NEWGRF_SEL)->SetDisplayedPlane(sel == NULL || !sel->online || sel->info.grfconfig == NULL);
|
|
|
|
this->DrawWidgets();
|
|
/* Edit box to set client name */
|
|
this->DrawEditBox(NGWW_CLIENT);
|
|
}
|
|
|
|
void DrawDetails(const Rect &r) const
|
|
{
|
|
NetworkGameList *sel = this->server;
|
|
|
|
const int detail_height = 6 + 8 + 6 + 3 * FONT_HEIGHT_NORMAL;
|
|
|
|
/* Draw the right menu */
|
|
GfxFillRect(r.left + 1, r.top + 1, r.right - 1, r.top + detail_height - 1, 157);
|
|
if (sel == NULL) {
|
|
DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, r.top + 6 + 4 + FONT_HEIGHT_NORMAL, STR_NETWORK_SERVER_LIST_GAME_INFO, TC_FROMSTRING, SA_HOR_CENTER);
|
|
} else if (!sel->online) {
|
|
DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, r.top + 6 + 4 + FONT_HEIGHT_NORMAL, sel->info.server_name, TC_ORANGE, SA_HOR_CENTER); // game name
|
|
|
|
DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, r.top + detail_height + 4, STR_NETWORK_SERVER_LIST_SERVER_OFFLINE, TC_FROMSTRING, SA_HOR_CENTER); // server offline
|
|
} else { // show game info
|
|
|
|
DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, r.top + 6, STR_NETWORK_SERVER_LIST_GAME_INFO, TC_FROMSTRING, SA_HOR_CENTER);
|
|
DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, r.top + 6 + 4 + FONT_HEIGHT_NORMAL, sel->info.server_name, TC_ORANGE, SA_HOR_CENTER); // game name
|
|
DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, r.top + 6 + 8 + 2 * FONT_HEIGHT_NORMAL, sel->info.map_name, TC_BLACK, SA_HOR_CENTER); // map name
|
|
|
|
uint16 y = r.top + detail_height + 4;
|
|
|
|
SetDParam(0, sel->info.clients_on);
|
|
SetDParam(1, sel->info.clients_max);
|
|
SetDParam(2, sel->info.companies_on);
|
|
SetDParam(3, sel->info.companies_max);
|
|
DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, STR_NETWORK_SERVER_LIST_CLIENTS);
|
|
y += FONT_HEIGHT_NORMAL;
|
|
|
|
SetDParam(0, STR_NETWORK_LANG_ANY + sel->info.server_lang);
|
|
DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, STR_NETWORK_SERVER_LIST_LANGUAGE); // server language
|
|
y += FONT_HEIGHT_NORMAL;
|
|
|
|
SetDParam(0, STR_CHEAT_SWITCH_CLIMATE_TEMPERATE_LANDSCAPE + sel->info.map_set);
|
|
DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, STR_NETWORK_SERVER_LIST_LANDSCAPE); // landscape
|
|
y += FONT_HEIGHT_NORMAL;
|
|
|
|
SetDParam(0, sel->info.map_width);
|
|
SetDParam(1, sel->info.map_height);
|
|
DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, STR_NETWORK_SERVER_LIST_MAP_SIZE); // map size
|
|
y += FONT_HEIGHT_NORMAL;
|
|
|
|
SetDParamStr(0, sel->info.server_revision);
|
|
DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, STR_NETWORK_SERVER_LIST_SERVER_VERSION); // server version
|
|
y += FONT_HEIGHT_NORMAL;
|
|
|
|
SetDParamStr(0, sel->address.GetAddressAsString());
|
|
DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, STR_NETWORK_SERVER_LIST_SERVER_ADDRESS); // server address
|
|
y += FONT_HEIGHT_NORMAL;
|
|
|
|
SetDParam(0, sel->info.start_date);
|
|
DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, STR_NETWORK_SERVER_LIST_START_DATE); // start date
|
|
y += FONT_HEIGHT_NORMAL;
|
|
|
|
SetDParam(0, sel->info.game_date);
|
|
DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, STR_NETWORK_SERVER_LIST_CURRENT_DATE); // current date
|
|
y += FONT_HEIGHT_NORMAL;
|
|
|
|
y += WD_PAR_VSEP_NORMAL;
|
|
|
|
if (!sel->info.compatible) {
|
|
DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, sel->info.version_compatible ? STR_NETWORK_SERVER_LIST_GRF_MISMATCH : STR_NETWORK_SERVER_LIST_VERSION_MISMATCH, TC_FROMSTRING, SA_HOR_CENTER); // server mismatch
|
|
} else if (sel->info.clients_on == sel->info.clients_max) {
|
|
/* Show: server full, when clients_on == max_clients */
|
|
DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, STR_NETWORK_SERVER_LIST_SERVER_FULL, TC_FROMSTRING, SA_HOR_CENTER); // server full
|
|
} else if (sel->info.use_password) {
|
|
DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, STR_NETWORK_SERVER_LIST_PASSWORD, TC_FROMSTRING, SA_HOR_CENTER); // password warning
|
|
}
|
|
}
|
|
}
|
|
|
|
virtual void OnClick(Point pt, int widget, int click_count)
|
|
{
|
|
this->field = widget;
|
|
switch (widget) {
|
|
case NGWW_CANCEL: // Cancel button
|
|
DeleteWindowById(WC_NETWORK_WINDOW, 0);
|
|
break;
|
|
|
|
case NGWW_CONN_BTN: // 'Connection' droplist
|
|
ShowDropDownMenu(this, _lan_internet_types_dropdown, _settings_client.network.lan_internet, NGWW_CONN_BTN, 0, 0); // do it for widget NSSW_CONN_BTN
|
|
break;
|
|
|
|
case NGWW_NAME: // Sort by name
|
|
case NGWW_CLIENTS: // Sort by connected clients
|
|
case NGWW_MAPSIZE: // Sort by map size
|
|
case NGWW_DATE: // Sort by date
|
|
case NGWW_YEARS: // Sort by years
|
|
case NGWW_INFO: // Connectivity (green dot)
|
|
if (this->servers.SortType() == widget - NGWW_NAME) {
|
|
this->servers.ToggleSortOrder();
|
|
if (this->list_pos != SLP_INVALID) this->list_pos = this->servers.Length() - this->list_pos - 1;
|
|
} else {
|
|
this->servers.SetSortType(widget - NGWW_NAME);
|
|
this->servers.ForceResort();
|
|
this->SortNetworkGameList();
|
|
}
|
|
this->ScrollToSelectedServer();
|
|
this->SetDirty();
|
|
break;
|
|
|
|
case NGWW_MATRIX: { // Matrix to show networkgames
|
|
uint id_v = this->vscroll->GetScrolledRowFromWidget(pt.y, this, NGWW_MATRIX);
|
|
this->server = (id_v < this->servers.Length()) ? this->servers[id_v] : NULL;
|
|
this->list_pos = (server == NULL) ? SLP_INVALID : id_v;
|
|
this->SetDirty();
|
|
|
|
/* FIXME the disabling should go into some InvalidateData, which is called instead of the SetDirty */
|
|
if (click_count > 1 && !this->IsWidgetDisabled(NGWW_JOIN)) this->OnClick(pt, NGWW_JOIN, 1);
|
|
break;
|
|
}
|
|
|
|
case NGWW_LASTJOINED: {
|
|
NetworkGameList *last_joined = NetworkGameListAddItem(NetworkAddress(_settings_client.network.last_host, _settings_client.network.last_port));
|
|
if (last_joined != NULL) {
|
|
this->server = last_joined;
|
|
|
|
/* search the position of the newly selected server */
|
|
for (uint i = 0; i < this->servers.Length(); i++) {
|
|
if (this->servers[i] == this->server) {
|
|
this->list_pos = i;
|
|
break;
|
|
}
|
|
}
|
|
this->ScrollToSelectedServer();
|
|
this->SetDirty();
|
|
|
|
/* FIXME the disabling should go into some InvalidateData, which is called instead of the SetDirty */
|
|
if (click_count > 1 && !this->IsWidgetDisabled(NGWW_JOIN)) this->OnClick(pt, NGWW_JOIN, 1);
|
|
}
|
|
break;
|
|
}
|
|
|
|
case NGWW_FIND: // Find server automatically
|
|
switch (_settings_client.network.lan_internet) {
|
|
case 0: NetworkUDPSearchGame(); break;
|
|
case 1: NetworkUDPQueryMasterServer(); break;
|
|
}
|
|
break;
|
|
|
|
case NGWW_ADD: // Add a server
|
|
SetDParamStr(0, _settings_client.network.connect_to_ip);
|
|
ShowQueryString(
|
|
STR_JUST_RAW_STRING,
|
|
STR_NETWORK_SERVER_LIST_ENTER_IP,
|
|
NETWORK_HOSTNAME_LENGTH, // maximum number of characters including '\0'
|
|
0, // no limit in pixels
|
|
this, CS_ALPHANUMERAL, QSF_ACCEPT_UNCHANGED);
|
|
break;
|
|
|
|
case NGWW_START: // Start server
|
|
ShowNetworkStartServerWindow();
|
|
break;
|
|
|
|
case NGWW_JOIN: // Join Game
|
|
if (this->server != NULL) {
|
|
snprintf(_settings_client.network.last_host, sizeof(_settings_client.network.last_host), "%s", this->server->address.GetHostname());
|
|
_settings_client.network.last_port = this->server->address.GetPort();
|
|
ShowNetworkLobbyWindow(this->server);
|
|
}
|
|
break;
|
|
|
|
case NGWW_REFRESH: // Refresh
|
|
if (this->server != NULL) NetworkUDPQueryServer(this->server->address);
|
|
break;
|
|
|
|
case NGWW_NEWGRF: // NewGRF Settings
|
|
if (this->server != NULL) ShowNewGRFSettings(false, false, false, &this->server->info.grfconfig);
|
|
break;
|
|
}
|
|
}
|
|
|
|
virtual void OnDropdownSelect(int widget, int index)
|
|
{
|
|
switch (widget) {
|
|
case NGWW_CONN_BTN:
|
|
_settings_client.network.lan_internet = index;
|
|
break;
|
|
|
|
default:
|
|
NOT_REACHED();
|
|
}
|
|
|
|
this->SetDirty();
|
|
}
|
|
|
|
virtual void OnMouseLoop()
|
|
{
|
|
if (this->field == NGWW_CLIENT) this->HandleEditBox(NGWW_CLIENT);
|
|
}
|
|
|
|
virtual void OnInvalidateData(int data)
|
|
{
|
|
switch (data) {
|
|
/* Remove the selection */
|
|
case 1:
|
|
this->server = NULL;
|
|
this->list_pos = SLP_INVALID;
|
|
break;
|
|
|
|
/* Reiterate the whole server list as we downloaded some files */
|
|
case 2:
|
|
for (NetworkGameList **iter = this->servers.Begin(); iter != this->servers.End(); iter++) {
|
|
NetworkGameList *item = *iter;
|
|
bool missing_grfs = false;
|
|
for (GRFConfig *c = item->info.grfconfig; c != NULL; c = c->next) {
|
|
if (c->status != GCS_NOT_FOUND) continue;
|
|
|
|
const GRFConfig *f = FindGRFConfig(c->ident.grfid, FGCM_EXACT, c->ident.md5sum);
|
|
if (f == NULL) {
|
|
missing_grfs = true;
|
|
continue;
|
|
}
|
|
|
|
c->filename = f->filename;
|
|
CleanUpGRFText(c->name);
|
|
c->name = DuplicateGRFText(f->name);
|
|
c->info = f->info;
|
|
c->status = GCS_UNKNOWN;
|
|
}
|
|
|
|
if (!missing_grfs) item->info.compatible = item->info.version_compatible;
|
|
}
|
|
break;
|
|
}
|
|
this->servers.ForceRebuild();
|
|
this->SetDirty();
|
|
}
|
|
|
|
virtual EventState OnKeyPress(uint16 key, uint16 keycode)
|
|
{
|
|
EventState state = ES_NOT_HANDLED;
|
|
|
|
/* handle up, down, pageup, pagedown, home and end */
|
|
if (keycode == WKC_UP || keycode == WKC_DOWN || keycode == WKC_PAGEUP || keycode == WKC_PAGEDOWN || keycode == WKC_HOME || keycode == WKC_END) {
|
|
if (this->servers.Length() == 0) return ES_HANDLED;
|
|
switch (keycode) {
|
|
case WKC_UP:
|
|
/* scroll up by one */
|
|
if (this->server == NULL) return ES_HANDLED;
|
|
if (this->list_pos > 0) this->list_pos--;
|
|
break;
|
|
case WKC_DOWN:
|
|
/* scroll down by one */
|
|
if (this->server == NULL) return ES_HANDLED;
|
|
if (this->list_pos < this->servers.Length() - 1) this->list_pos++;
|
|
break;
|
|
case WKC_PAGEUP:
|
|
/* scroll up a page */
|
|
if (this->server == NULL) return ES_HANDLED;
|
|
this->list_pos = (this->list_pos < this->vscroll->GetCapacity()) ? 0 : this->list_pos - this->vscroll->GetCapacity();
|
|
break;
|
|
case WKC_PAGEDOWN:
|
|
/* scroll down a page */
|
|
if (this->server == NULL) return ES_HANDLED;
|
|
this->list_pos = min(this->list_pos + this->vscroll->GetCapacity(), (int)this->servers.Length() - 1);
|
|
break;
|
|
case WKC_HOME:
|
|
/* jump to beginning */
|
|
this->list_pos = 0;
|
|
break;
|
|
case WKC_END:
|
|
/* jump to end */
|
|
this->list_pos = this->servers.Length() - 1;
|
|
break;
|
|
default: break;
|
|
}
|
|
|
|
this->server = this->servers[this->list_pos];
|
|
|
|
/* scroll to the new server if it is outside the current range */
|
|
this->ScrollToSelectedServer();
|
|
|
|
/* redraw window */
|
|
this->SetDirty();
|
|
return ES_HANDLED;
|
|
}
|
|
|
|
if (this->field != NGWW_CLIENT) {
|
|
if (this->server != NULL) {
|
|
if (keycode == WKC_DELETE) { // Press 'delete' to remove servers
|
|
NetworkGameListRemoveItem(this->server);
|
|
this->server = NULL;
|
|
this->list_pos = SLP_INVALID;
|
|
}
|
|
}
|
|
return state;
|
|
}
|
|
|
|
if (this->HandleEditBoxKey(NGWW_CLIENT, key, keycode, state) == HEBR_CONFIRM) return state;
|
|
|
|
/* The name is only allowed when it starts with a letter! */
|
|
if (!StrEmpty(this->edit_str_buf) && this->edit_str_buf[0] != ' ') {
|
|
strecpy(_settings_client.network.client_name, this->edit_str_buf, lastof(_settings_client.network.client_name));
|
|
} else {
|
|
strecpy(_settings_client.network.client_name, "Player", lastof(_settings_client.network.client_name));
|
|
}
|
|
return state;
|
|
}
|
|
|
|
virtual void OnQueryTextFinished(char *str)
|
|
{
|
|
if (!StrEmpty(str)) NetworkAddServer(str);
|
|
}
|
|
|
|
virtual void OnResize()
|
|
{
|
|
this->vscroll->SetCapacityFromWidget(this, NGWW_MATRIX);
|
|
this->GetWidget<NWidgetCore>(NGWW_MATRIX)->widget_data = (this->vscroll->GetCapacity() << MAT_ROW_START) + (1 << MAT_COL_START);
|
|
}
|
|
};
|
|
|
|
Listing NetworkGameWindow::last_sorting = {false, 5};
|
|
GUIGameServerList::SortFunction * const NetworkGameWindow::sorter_funcs[] = {
|
|
&NGameNameSorter,
|
|
&NGameClientSorter,
|
|
&NGameMapSizeSorter,
|
|
&NGameDateSorter,
|
|
&NGameYearsSorter,
|
|
&NGameAllowedSorter
|
|
};
|
|
|
|
static NWidgetBase *MakeResizableHeader(int *biggest_index)
|
|
{
|
|
*biggest_index = max<int>(*biggest_index, NGWW_INFO);
|
|
return new NWidgetServerListHeader();
|
|
}
|
|
|
|
static const NWidgetPart _nested_network_game_widgets[] = {
|
|
/* TOP */
|
|
NWidget(NWID_HORIZONTAL),
|
|
NWidget(WWT_CLOSEBOX, COLOUR_LIGHT_BLUE),
|
|
NWidget(WWT_CAPTION, COLOUR_LIGHT_BLUE), SetDataTip(STR_NETWORK_SERVER_LIST_CAPTION, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS),
|
|
EndContainer(),
|
|
NWidget(WWT_PANEL, COLOUR_LIGHT_BLUE, NGWW_MAIN),
|
|
NWidget(NWID_VERTICAL), SetPIP(10, 7, 0),
|
|
NWidget(NWID_HORIZONTAL), SetPIP(10, 7, 10),
|
|
NWidget(WWT_TEXT, COLOUR_LIGHT_BLUE, NGWW_CONNECTION), SetDataTip(STR_NETWORK_SERVER_LIST_CONNECTION, STR_NULL),
|
|
NWidget(WWT_DROPDOWN, COLOUR_LIGHT_BLUE, NGWW_CONN_BTN),
|
|
SetDataTip(STR_BLACK_STRING, STR_NETWORK_SERVER_LIST_CONNECTION_TOOLTIP),
|
|
NWidget(NWID_SPACER), SetFill(1, 0), SetResize(1, 0),
|
|
NWidget(WWT_TEXT, COLOUR_LIGHT_BLUE, NGWW_CLIENT_LABEL), SetDataTip(STR_NETWORK_SERVER_LIST_PLAYER_NAME, STR_NULL),
|
|
NWidget(WWT_EDITBOX, COLOUR_LIGHT_BLUE, NGWW_CLIENT), SetMinimalSize(151, 12),
|
|
SetDataTip(STR_NETWORK_SERVER_LIST_PLAYER_NAME_OSKTITLE, STR_NETWORK_SERVER_LIST_ENTER_NAME_TOOLTIP),
|
|
EndContainer(),
|
|
NWidget(NWID_HORIZONTAL), SetPIP(10, 7, 10),
|
|
/* LEFT SIDE */
|
|
NWidget(NWID_VERTICAL),
|
|
NWidget(NWID_HORIZONTAL),
|
|
NWidget(NWID_VERTICAL),
|
|
NWidgetFunction(MakeResizableHeader),
|
|
NWidget(WWT_MATRIX, COLOUR_LIGHT_BLUE, NGWW_MATRIX), SetResize(1, 1), SetFill(1, 0),
|
|
SetDataTip(0, STR_NETWORK_SERVER_LIST_CLICK_GAME_TO_SELECT), SetScrollbar(NGWW_SCROLLBAR),
|
|
EndContainer(),
|
|
NWidget(NWID_VSCROLLBAR, COLOUR_LIGHT_BLUE, NGWW_SCROLLBAR),
|
|
EndContainer(),
|
|
NWidget(NWID_SPACER), SetMinimalSize(0, 7), SetResize(1, 0), SetFill(1, 1),
|
|
NWidget(WWT_TEXT, COLOUR_LIGHT_BLUE, NGWW_LASTJOINED_LABEL), SetFill(1, 0),
|
|
SetDataTip(STR_NETWORK_SERVER_LIST_LAST_JOINED_SERVER, STR_NULL), SetResize(1, 0),
|
|
NWidget(NWID_HORIZONTAL), SetPIP(0, 0, WD_VSCROLLBAR_WIDTH),
|
|
NWidget(WWT_PANEL, COLOUR_LIGHT_BLUE, NGWW_LASTJOINED), SetFill(1, 0), SetResize(1, 0),
|
|
SetDataTip(0x0, STR_NETWORK_SERVER_LIST_CLICK_TO_SELECT_LAST),
|
|
EndContainer(),
|
|
EndContainer(),
|
|
EndContainer(),
|
|
/* RIGHT SIDE */
|
|
NWidget(WWT_PANEL, COLOUR_LIGHT_BLUE, NGWW_DETAILS),
|
|
NWidget(NWID_VERTICAL, NC_EQUALSIZE), SetPIP(5, 5, 5),
|
|
NWidget(WWT_EMPTY, INVALID_COLOUR, NGWW_DETAILS_SPACER), SetMinimalSize(140, 155), SetResize(0, 1), SetFill(1, 1), // Make sure it's at least this wide
|
|
NWidget(NWID_HORIZONTAL, NC_EQUALSIZE), SetPIP(5, 5, 5),
|
|
NWidget(NWID_SPACER), SetFill(1, 0),
|
|
NWidget(NWID_SELECTION, INVALID_COLOUR, NGWW_NEWGRF_SEL),
|
|
NWidget(WWT_PUSHTXTBTN, COLOUR_WHITE, NGWW_NEWGRF), SetFill(1, 0), SetDataTip(STR_INTRO_NEWGRF_SETTINGS, STR_NULL),
|
|
NWidget(NWID_SPACER), SetFill(1, 0),
|
|
EndContainer(),
|
|
EndContainer(),
|
|
NWidget(NWID_HORIZONTAL, NC_EQUALSIZE), SetPIP(5, 5, 5),
|
|
NWidget(WWT_PUSHTXTBTN, COLOUR_WHITE, NGWW_JOIN), SetFill(1, 0), SetDataTip(STR_NETWORK_SERVER_LIST_JOIN_GAME, STR_NULL),
|
|
NWidget(WWT_PUSHTXTBTN, COLOUR_WHITE, NGWW_REFRESH), SetFill(1, 0), SetDataTip(STR_NETWORK_SERVER_LIST_REFRESH, STR_NETWORK_SERVER_LIST_REFRESH_TOOLTIP),
|
|
EndContainer(),
|
|
EndContainer(),
|
|
EndContainer(),
|
|
EndContainer(),
|
|
/* BOTTOM */
|
|
NWidget(NWID_HORIZONTAL),
|
|
NWidget(NWID_VERTICAL),
|
|
NWidget(NWID_HORIZONTAL, NC_EQUALSIZE), SetPIP(10, 7, 4),
|
|
NWidget(WWT_PUSHTXTBTN, COLOUR_WHITE, NGWW_FIND), SetResize(1, 0), SetFill(1, 0), SetDataTip(STR_NETWORK_SERVER_LIST_FIND_SERVER, STR_NETWORK_SERVER_LIST_FIND_SERVER_TOOLTIP),
|
|
NWidget(WWT_PUSHTXTBTN, COLOUR_WHITE, NGWW_ADD), SetResize(1, 0), SetFill(1, 0), SetDataTip(STR_NETWORK_SERVER_LIST_ADD_SERVER, STR_NETWORK_SERVER_LIST_ADD_SERVER_TOOLTIP),
|
|
NWidget(WWT_PUSHTXTBTN, COLOUR_WHITE, NGWW_START), SetResize(1, 0), SetFill(1, 0), SetDataTip(STR_NETWORK_SERVER_LIST_START_SERVER, STR_NETWORK_SERVER_LIST_START_SERVER_TOOLTIP),
|
|
NWidget(WWT_PUSHTXTBTN, COLOUR_WHITE, NGWW_CANCEL), SetResize(1, 0), SetFill(1, 0), SetDataTip(STR_BUTTON_CANCEL, STR_NULL),
|
|
EndContainer(),
|
|
NWidget(NWID_SPACER), SetMinimalSize(0, 6), SetResize(1, 0), SetFill(1, 0),
|
|
EndContainer(),
|
|
NWidget(NWID_VERTICAL),
|
|
NWidget(NWID_SPACER), SetFill(0, 1),
|
|
NWidget(WWT_RESIZEBOX, COLOUR_LIGHT_BLUE),
|
|
EndContainer(),
|
|
EndContainer(),
|
|
EndContainer(),
|
|
EndContainer(),
|
|
};
|
|
|
|
static const WindowDesc _network_game_window_desc(
|
|
WDP_CENTER, 1000, 730,
|
|
WC_NETWORK_WINDOW, WC_NONE,
|
|
WDF_UNCLICK_BUTTONS,
|
|
_nested_network_game_widgets, lengthof(_nested_network_game_widgets)
|
|
);
|
|
|
|
void ShowNetworkGameWindow()
|
|
{
|
|
static bool first = true;
|
|
DeleteWindowById(WC_NETWORK_WINDOW, 0);
|
|
|
|
/* Only show once */
|
|
if (first) {
|
|
first = false;
|
|
/* add all servers from the config file to our list */
|
|
for (char **iter = _network_host_list.Begin(); iter != _network_host_list.End(); iter++) {
|
|
NetworkAddServer(*iter);
|
|
}
|
|
}
|
|
|
|
new NetworkGameWindow(&_network_game_window_desc);
|
|
}
|
|
|
|
/** Enum for NetworkStartServerWindow, referring to _network_start_server_window_widgets */
|
|
enum NetworkStartServerWidgets {
|
|
NSSW_BACKGROUND,
|
|
NSSW_GAMENAME_LABEL,
|
|
NSSW_GAMENAME, ///< Background for editbox to set game name
|
|
NSSW_SETPWD, ///< 'Set password' button
|
|
NSSW_SELECT_MAP_LABEL,
|
|
NSSW_SELMAP, ///< 'Select map' list
|
|
NSSW_SCROLLBAR,
|
|
NSSW_CONNTYPE_LABEL,
|
|
NSSW_CONNTYPE_BTN, ///< 'Connection type' droplist button
|
|
NSSW_CLIENTS_LABEL,
|
|
NSSW_CLIENTS_BTND, ///< 'Max clients' downarrow
|
|
NSSW_CLIENTS_TXT, ///< 'Max clients' text
|
|
NSSW_CLIENTS_BTNU, ///< 'Max clients' uparrow
|
|
NSSW_COMPANIES_LABEL,
|
|
NSSW_COMPANIES_BTND, ///< 'Max companies' downarrow
|
|
NSSW_COMPANIES_TXT, ///< 'Max companies' text
|
|
NSSW_COMPANIES_BTNU, ///< 'Max companies' uparrow
|
|
NSSW_SPECTATORS_LABEL,
|
|
NSSW_SPECTATORS_BTND, ///< 'Max spectators' downarrow
|
|
NSSW_SPECTATORS_TXT, ///< 'Max spectators' text
|
|
NSSW_SPECTATORS_BTNU, ///< 'Max spectators' uparrow
|
|
|
|
NSSW_LANGUAGE_LABEL,
|
|
NSSW_LANGUAGE_BTN, ///< 'Language spoken' droplist button
|
|
NSSW_START, ///< 'Start' button
|
|
NSSW_LOAD, ///< 'Load' button
|
|
NSSW_CANCEL, ///< 'Cancel' button
|
|
};
|
|
|
|
struct NetworkStartServerWindow : public QueryStringBaseWindow {
|
|
byte field; ///< Selected text-field
|
|
FiosItem *map; ///< Selected map
|
|
byte widget_id; ///< The widget that has the pop-up input menu
|
|
Scrollbar *vscroll;
|
|
|
|
NetworkStartServerWindow(const WindowDesc *desc) : QueryStringBaseWindow(NETWORK_NAME_LENGTH)
|
|
{
|
|
this->InitNested(desc, 0);
|
|
|
|
this->vscroll = this->GetScrollbar(NSSW_SCROLLBAR);
|
|
|
|
ttd_strlcpy(this->edit_str_buf, _settings_client.network.server_name, this->edit_str_size);
|
|
|
|
_saveload_mode = SLD_NEW_GAME;
|
|
BuildFileList();
|
|
this->vscroll->SetCapacity(14);
|
|
this->vscroll->SetCount(_fios_items.Length() + 1);
|
|
|
|
this->afilter = CS_ALPHANUMERAL;
|
|
InitializeTextBuffer(&this->text, this->edit_str_buf, this->edit_str_size, 160);
|
|
this->SetFocusedWidget(NSSW_GAMENAME);
|
|
|
|
this->field = NSSW_GAMENAME;
|
|
}
|
|
|
|
virtual void SetStringParameters(int widget) const
|
|
{
|
|
switch (widget) {
|
|
case NSSW_CONNTYPE_BTN:
|
|
SetDParam(0, _connection_types_dropdown[_settings_client.network.server_advertise]);
|
|
break;
|
|
|
|
case NSSW_CLIENTS_TXT:
|
|
SetDParam(0, _settings_client.network.max_clients);
|
|
break;
|
|
|
|
case NSSW_COMPANIES_TXT:
|
|
SetDParam(0, _settings_client.network.max_companies);
|
|
break;
|
|
|
|
case NSSW_SPECTATORS_TXT:
|
|
SetDParam(0, _settings_client.network.max_spectators);
|
|
break;
|
|
|
|
case NSSW_LANGUAGE_BTN:
|
|
SetDParam(0, STR_NETWORK_LANG_ANY + _settings_client.network.server_lang);
|
|
break;
|
|
}
|
|
}
|
|
|
|
virtual void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *fill, Dimension *resize)
|
|
{
|
|
switch (widget) {
|
|
case NSSW_CONNTYPE_BTN:
|
|
*size = maxdim(GetStringBoundingBox(_connection_types_dropdown[0]), GetStringBoundingBox(_connection_types_dropdown[1]));
|
|
size->width += padding.width;
|
|
size->height += padding.height;
|
|
break;
|
|
|
|
case NSSW_SELMAP:
|
|
resize->height = FONT_HEIGHT_NORMAL;
|
|
size->height = 14 * resize->height + WD_FRAMERECT_TOP + WD_FRAMERECT_BOTTOM;
|
|
break;
|
|
}
|
|
}
|
|
|
|
virtual void DrawWidget(const Rect &r, int widget) const
|
|
{
|
|
switch (widget) {
|
|
case NSSW_SELMAP:
|
|
this->DrawMapSelection(r);
|
|
break;
|
|
|
|
case NSSW_SETPWD:
|
|
/* if password is set, draw red '*' next to 'Set password' button */
|
|
if (!StrEmpty(_settings_client.network.server_password)) DrawString(r.right + WD_FRAMERECT_LEFT, this->width - WD_FRAMERECT_RIGHT, r.top, "*", TC_RED);
|
|
}
|
|
}
|
|
|
|
virtual void OnPaint()
|
|
{
|
|
/* draw basic widgets */
|
|
this->DrawWidgets();
|
|
|
|
/* editbox to set game name */
|
|
this->DrawEditBox(NSSW_GAMENAME);
|
|
}
|
|
|
|
void DrawMapSelection(const Rect &r) const
|
|
{
|
|
int y = r.top + WD_FRAMERECT_TOP;
|
|
/* draw list of maps */
|
|
GfxFillRect(r.left + 1, r.top + 1, r.right - 1, r.bottom - 1, 0xD7); // black background of maps list
|
|
|
|
for (uint pos = this->vscroll->GetPosition(); pos < _fios_items.Length() + 1; pos++) {
|
|
const FiosItem *item = (pos == 0) ? NULL : _fios_items.Get(pos - 1);
|
|
if (item == this->map) { // this->map == NULL for first item
|
|
GfxFillRect(r.left + 1, y, r.right - 1, y + FONT_HEIGHT_NORMAL - 1, 155); // show highlighted item with a different colour
|
|
}
|
|
|
|
if (pos == 0) {
|
|
DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, STR_NETWORK_START_SERVER_SERVER_RANDOM_GAME, TC_DARK_GREEN);
|
|
} else {
|
|
DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, item->title, _fios_colours[item->type] );
|
|
}
|
|
y += FONT_HEIGHT_NORMAL;
|
|
|
|
if (y >= this->vscroll->GetCapacity() * FONT_HEIGHT_NORMAL + r.top) break;
|
|
}
|
|
}
|
|
|
|
virtual void OnClick(Point pt, int widget, int click_count)
|
|
{
|
|
this->field = widget;
|
|
switch (widget) {
|
|
case NSSW_CANCEL: // Cancel button
|
|
ShowNetworkGameWindow();
|
|
break;
|
|
|
|
case NSSW_SETPWD: // Set password button
|
|
this->widget_id = NSSW_SETPWD;
|
|
SetDParamStr(0, _settings_client.network.server_password);
|
|
ShowQueryString(STR_JUST_RAW_STRING, STR_NETWORK_START_SERVER_SET_PASSWORD, 20, 250, this, CS_ALPHANUMERAL, QSF_NONE);
|
|
break;
|
|
|
|
case NSSW_SELMAP: { // Select map
|
|
int y = this->vscroll->GetScrolledRowFromWidget(pt.y, this, NSSW_SELMAP, WD_FRAMERECT_TOP, FONT_HEIGHT_NORMAL);
|
|
if (y >= this->vscroll->GetCount()) return;
|
|
|
|
this->map = (y == 0) ? NULL : _fios_items.Get(y - 1);
|
|
this->SetDirty();
|
|
break;
|
|
}
|
|
|
|
case NSSW_CONNTYPE_BTN: // Connection type
|
|
ShowDropDownMenu(this, _connection_types_dropdown, _settings_client.network.server_advertise, NSSW_CONNTYPE_BTN, 0, 0); // do it for widget NSSW_CONNTYPE_BTN
|
|
break;
|
|
|
|
case NSSW_CLIENTS_BTND: case NSSW_CLIENTS_BTNU: // Click on up/down button for number of clients
|
|
case NSSW_COMPANIES_BTND: case NSSW_COMPANIES_BTNU: // Click on up/down button for number of companies
|
|
case NSSW_SPECTATORS_BTND: case NSSW_SPECTATORS_BTNU: // Click on up/down button for number of spectators
|
|
/* Don't allow too fast scrolling */
|
|
if ((this->flags4 & WF_TIMEOUT_MASK) <= WF_TIMEOUT_TRIGGER) {
|
|
this->HandleButtonClick(widget);
|
|
this->SetDirty();
|
|
switch (widget) {
|
|
default: NOT_REACHED();
|
|
case NSSW_CLIENTS_BTND: case NSSW_CLIENTS_BTNU:
|
|
_settings_client.network.max_clients = Clamp(_settings_client.network.max_clients + widget - NSSW_CLIENTS_TXT, 2, MAX_CLIENTS);
|
|
break;
|
|
case NSSW_COMPANIES_BTND: case NSSW_COMPANIES_BTNU:
|
|
_settings_client.network.max_companies = Clamp(_settings_client.network.max_companies + widget - NSSW_COMPANIES_TXT, 1, MAX_COMPANIES);
|
|
break;
|
|
case NSSW_SPECTATORS_BTND: case NSSW_SPECTATORS_BTNU:
|
|
_settings_client.network.max_spectators = Clamp(_settings_client.network.max_spectators + widget - NSSW_SPECTATORS_TXT, 0, MAX_CLIENTS);
|
|
break;
|
|
}
|
|
}
|
|
_left_button_clicked = false;
|
|
break;
|
|
|
|
case NSSW_CLIENTS_TXT: // Click on number of clients
|
|
this->widget_id = NSSW_CLIENTS_TXT;
|
|
SetDParam(0, _settings_client.network.max_clients);
|
|
ShowQueryString(STR_JUST_INT, STR_NETWORK_START_SERVER_NUMBER_OF_CLIENTS, 4, 50, this, CS_NUMERAL, QSF_NONE);
|
|
break;
|
|
|
|
case NSSW_COMPANIES_TXT: // Click on number of companies
|
|
this->widget_id = NSSW_COMPANIES_TXT;
|
|
SetDParam(0, _settings_client.network.max_companies);
|
|
ShowQueryString(STR_JUST_INT, STR_NETWORK_START_SERVER_NUMBER_OF_COMPANIES, 3, 50, this, CS_NUMERAL, QSF_NONE);
|
|
break;
|
|
|
|
case NSSW_SPECTATORS_TXT: // Click on number of spectators
|
|
this->widget_id = NSSW_SPECTATORS_TXT;
|
|
SetDParam(0, _settings_client.network.max_spectators);
|
|
ShowQueryString(STR_JUST_INT, STR_NETWORK_START_SERVER_NUMBER_OF_SPECTATORS, 4, 50, this, CS_NUMERAL, QSF_NONE);
|
|
break;
|
|
|
|
case NSSW_LANGUAGE_BTN: { // Language
|
|
uint sel = 0;
|
|
for (uint i = 0; i < lengthof(_language_dropdown) - 1; i++) {
|
|
if (_language_dropdown[i] == STR_NETWORK_LANG_ANY + _settings_client.network.server_lang) {
|
|
sel = i;
|
|
break;
|
|
}
|
|
}
|
|
ShowDropDownMenu(this, _language_dropdown, sel, NSSW_LANGUAGE_BTN, 0, 0);
|
|
break;
|
|
}
|
|
|
|
case NSSW_START: // Start game
|
|
_is_network_server = true;
|
|
|
|
if (this->map == NULL) { // start random new game
|
|
ShowGenerateLandscape();
|
|
} else { // load a scenario
|
|
const char *name = FiosBrowseTo(this->map);
|
|
if (name != NULL) {
|
|
SetFiosType(this->map->type);
|
|
_file_to_saveload.filetype = FT_SCENARIO;
|
|
strecpy(_file_to_saveload.name, name, lastof(_file_to_saveload.name));
|
|
strecpy(_file_to_saveload.title, this->map->title, lastof(_file_to_saveload.title));
|
|
|
|
delete this;
|
|
SwitchToMode(SM_START_SCENARIO);
|
|
}
|
|
}
|
|
break;
|
|
|
|
case NSSW_LOAD: // Load game
|
|
_is_network_server = true;
|
|
/* XXX - WC_NETWORK_WINDOW (this window) should stay, but if it stays, it gets
|
|
* copied all the elements of 'load game' and upon closing that, it segfaults */
|
|
delete this;
|
|
ShowSaveLoadDialog(SLD_LOAD_GAME);
|
|
break;
|
|
}
|
|
}
|
|
|
|
virtual void OnDropdownSelect(int widget, int index)
|
|
{
|
|
switch (widget) {
|
|
case NSSW_CONNTYPE_BTN:
|
|
_settings_client.network.server_advertise = (index != 0);
|
|
break;
|
|
case NSSW_LANGUAGE_BTN:
|
|
_settings_client.network.server_lang = _language_dropdown[index] - STR_NETWORK_LANG_ANY;
|
|
break;
|
|
default:
|
|
NOT_REACHED();
|
|
}
|
|
|
|
this->SetDirty();
|
|
}
|
|
|
|
virtual void OnMouseLoop()
|
|
{
|
|
if (this->field == NSSW_GAMENAME) this->HandleEditBox(NSSW_GAMENAME);
|
|
}
|
|
|
|
virtual EventState OnKeyPress(uint16 key, uint16 keycode)
|
|
{
|
|
EventState state = ES_NOT_HANDLED;
|
|
if (this->field == NSSW_GAMENAME) {
|
|
if (this->HandleEditBoxKey(NSSW_GAMENAME, key, keycode, state) == HEBR_CONFIRM) return state;
|
|
|
|
strecpy(_settings_client.network.server_name, this->text.buf, lastof(_settings_client.network.server_name));
|
|
}
|
|
|
|
return state;
|
|
}
|
|
|
|
virtual void OnTimeout()
|
|
{
|
|
static const int raise_widgets[] = {NSSW_CLIENTS_BTND, NSSW_CLIENTS_BTNU, NSSW_COMPANIES_BTND, NSSW_COMPANIES_BTNU, NSSW_SPECTATORS_BTND, NSSW_SPECTATORS_BTNU, WIDGET_LIST_END};
|
|
for (const int *widget = raise_widgets; *widget != WIDGET_LIST_END; widget++) {
|
|
if (this->IsWidgetLowered(*widget)) {
|
|
this->RaiseWidget(*widget);
|
|
this->SetWidgetDirty(*widget);
|
|
}
|
|
}
|
|
}
|
|
|
|
virtual void OnQueryTextFinished(char *str)
|
|
{
|
|
if (str == NULL) return;
|
|
|
|
if (this->widget_id == NSSW_SETPWD) {
|
|
strecpy(_settings_client.network.server_password, str, lastof(_settings_client.network.server_password));
|
|
} else {
|
|
int32 value = atoi(str);
|
|
this->SetWidgetDirty(this->widget_id);
|
|
switch (this->widget_id) {
|
|
default: NOT_REACHED();
|
|
case NSSW_CLIENTS_TXT: _settings_client.network.max_clients = Clamp(value, 2, MAX_CLIENTS); break;
|
|
case NSSW_COMPANIES_TXT: _settings_client.network.max_companies = Clamp(value, 1, MAX_COMPANIES); break;
|
|
case NSSW_SPECTATORS_TXT: _settings_client.network.max_spectators = Clamp(value, 0, MAX_CLIENTS); break;
|
|
}
|
|
}
|
|
|
|
this->SetDirty();
|
|
}
|
|
};
|
|
|
|
static const NWidgetPart _nested_network_start_server_window_widgets[] = {
|
|
NWidget(NWID_HORIZONTAL),
|
|
NWidget(WWT_CLOSEBOX, COLOUR_LIGHT_BLUE),
|
|
NWidget(WWT_CAPTION, COLOUR_LIGHT_BLUE), SetDataTip(STR_NETWORK_START_SERVER_CAPTION, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS),
|
|
EndContainer(),
|
|
NWidget(WWT_PANEL, COLOUR_LIGHT_BLUE, NSSW_BACKGROUND),
|
|
NWidget(NWID_HORIZONTAL), SetPIP(10, 8, 10),
|
|
NWidget(NWID_VERTICAL), SetPIP(10, 0, 10),
|
|
/* Game name widgets */
|
|
NWidget(NWID_HORIZONTAL), SetPIP(0, 2, 0),
|
|
NWidget(WWT_TEXT, COLOUR_LIGHT_BLUE, NSSW_GAMENAME_LABEL), SetDataTip(STR_NETWORK_START_SERVER_NEW_GAME_NAME, STR_NULL),
|
|
NWidget(WWT_EDITBOX, COLOUR_LIGHT_BLUE, NSSW_GAMENAME), SetMinimalSize(10, 12), SetFill(1, 0),
|
|
SetDataTip(STR_NETWORK_START_SERVER_NEW_GAME_NAME_OSKTITLE, STR_NETWORK_START_SERVER_NEW_GAME_NAME_TOOLTIP),
|
|
EndContainer(),
|
|
/* List of playable scenarios. */
|
|
NWidget(NWID_SPACER), SetMinimalSize(0, 8), SetFill(1, 0),
|
|
NWidget(WWT_TEXT, COLOUR_LIGHT_BLUE, NSSW_SELECT_MAP_LABEL), SetFill(1, 0), SetDataTip(STR_NETWORK_START_SERVER_SELECT_MAP, STR_NULL),
|
|
NWidget(NWID_SPACER), SetMinimalSize(0, 6), SetFill(1, 0),
|
|
NWidget(NWID_HORIZONTAL),
|
|
NWidget(WWT_PANEL, COLOUR_LIGHT_BLUE, NSSW_SELMAP), SetMinimalSize(250, 0), SetFill(1, 1), SetDataTip(STR_NULL, STR_NETWORK_START_SERVER_SELECT_MAP_TOOLTIP), SetScrollbar(NSSW_SCROLLBAR), EndContainer(),
|
|
NWidget(NWID_VSCROLLBAR, COLOUR_LIGHT_BLUE, NSSW_SCROLLBAR),
|
|
EndContainer(),
|
|
EndContainer(),
|
|
NWidget(NWID_VERTICAL), SetPIP(10, 0, 10),
|
|
/* Password widgets. */
|
|
NWidget(WWT_PUSHTXTBTN, COLOUR_WHITE, NSSW_SETPWD), SetFill(1, 0),
|
|
SetDataTip(STR_NETWORK_START_SERVER_SET_PASSWORD, STR_NETWORK_START_SERVER_PASSWORD_TOOLTIP),
|
|
/* Combo/selection boxes to control Connection Type / Max Clients / Max Companies / Max Observers / Language */
|
|
NWidget(NWID_SPACER), SetFill(1, 1),
|
|
NWidget(WWT_TEXT, COLOUR_LIGHT_BLUE, NSSW_CONNTYPE_LABEL), SetFill(1, 0), SetDataTip(STR_NETWORK_SERVER_LIST_CONNECTION, STR_NULL),
|
|
NWidget(NWID_SPACER), SetMinimalSize(0, 1),
|
|
NWidget(WWT_DROPDOWN, COLOUR_LIGHT_BLUE, NSSW_CONNTYPE_BTN), SetFill(1, 0),
|
|
SetDataTip(STR_BLACK_STRING, STR_NETWORK_SERVER_LIST_CONNECTION_TOOLTIP),
|
|
|
|
NWidget(NWID_SPACER), SetMinimalSize(0, 6),
|
|
NWidget(WWT_TEXT, COLOUR_LIGHT_BLUE, NSSW_CLIENTS_LABEL), SetFill(1, 0), SetDataTip(STR_NETWORK_START_SERVER_NUMBER_OF_CLIENTS, STR_NULL),
|
|
NWidget(NWID_SPACER), SetMinimalSize(0, 1),
|
|
NWidget(NWID_HORIZONTAL),
|
|
NWidget(WWT_IMGBTN, COLOUR_LIGHT_BLUE, NSSW_CLIENTS_BTND), SetMinimalSize(12, 12), SetFill(0, 1),
|
|
SetDataTip(SPR_ARROW_DOWN, STR_NETWORK_START_SERVER_NUMBER_OF_CLIENTS_TOOLTIP),
|
|
NWidget(WWT_PUSHTXTBTN, COLOUR_LIGHT_BLUE, NSSW_CLIENTS_TXT), SetFill(1, 0),
|
|
SetDataTip(STR_NETWORK_START_SERVER_CLIENTS_SELECT, STR_NETWORK_START_SERVER_NUMBER_OF_CLIENTS_TOOLTIP),
|
|
NWidget(WWT_IMGBTN, COLOUR_LIGHT_BLUE, NSSW_CLIENTS_BTNU), SetMinimalSize(12, 12), SetFill(0, 1),
|
|
SetDataTip(SPR_ARROW_UP, STR_NETWORK_START_SERVER_NUMBER_OF_CLIENTS_TOOLTIP),
|
|
EndContainer(),
|
|
|
|
NWidget(NWID_SPACER), SetMinimalSize(0, 6),
|
|
NWidget(WWT_TEXT, COLOUR_LIGHT_BLUE, NSSW_COMPANIES_LABEL), SetFill(1, 0), SetDataTip(STR_NETWORK_START_SERVER_NUMBER_OF_COMPANIES, STR_NULL),
|
|
NWidget(NWID_SPACER), SetMinimalSize(0, 1),
|
|
NWidget(NWID_HORIZONTAL),
|
|
NWidget(WWT_IMGBTN, COLOUR_LIGHT_BLUE, NSSW_COMPANIES_BTND), SetMinimalSize(12, 12), SetFill(0, 1),
|
|
SetDataTip(SPR_ARROW_DOWN, STR_NETWORK_START_SERVER_NUMBER_OF_COMPANIES_TOOLTIP),
|
|
NWidget(WWT_PUSHTXTBTN, COLOUR_LIGHT_BLUE, NSSW_COMPANIES_TXT), SetFill(1, 0),
|
|
SetDataTip(STR_NETWORK_START_SERVER_COMPANIES_SELECT, STR_NETWORK_START_SERVER_NUMBER_OF_COMPANIES_TOOLTIP),
|
|
NWidget(WWT_IMGBTN, COLOUR_LIGHT_BLUE, NSSW_COMPANIES_BTNU), SetMinimalSize(12, 12), SetFill(0, 1),
|
|
SetDataTip(SPR_ARROW_UP, STR_NETWORK_START_SERVER_NUMBER_OF_COMPANIES_TOOLTIP),
|
|
EndContainer(),
|
|
|
|
NWidget(NWID_SPACER), SetMinimalSize(0, 6),
|
|
NWidget(WWT_TEXT, COLOUR_LIGHT_BLUE, NSSW_SPECTATORS_LABEL), SetFill(1, 0), SetDataTip(STR_NETWORK_START_SERVER_NUMBER_OF_SPECTATORS, STR_NULL),
|
|
NWidget(NWID_SPACER), SetMinimalSize(0, 1),
|
|
NWidget(NWID_HORIZONTAL),
|
|
NWidget(WWT_IMGBTN, COLOUR_LIGHT_BLUE, NSSW_SPECTATORS_BTND), SetMinimalSize(12, 12), SetFill(0, 1),
|
|
SetDataTip(SPR_ARROW_DOWN, STR_NETWORK_START_SERVER_NUMBER_OF_SPECTATORS_TOOLTIP),
|
|
NWidget(WWT_PUSHTXTBTN, COLOUR_LIGHT_BLUE, NSSW_SPECTATORS_TXT), SetFill(1, 0),
|
|
SetDataTip(STR_NETWORK_START_SERVER_SPECTATORS_SELECT, STR_NETWORK_START_SERVER_NUMBER_OF_SPECTATORS_TOOLTIP),
|
|
NWidget(WWT_IMGBTN, COLOUR_LIGHT_BLUE, NSSW_SPECTATORS_BTNU), SetMinimalSize(12, 12), SetFill(0, 1),
|
|
SetDataTip(SPR_ARROW_UP, STR_NETWORK_START_SERVER_NUMBER_OF_SPECTATORS_TOOLTIP),
|
|
EndContainer(),
|
|
|
|
NWidget(NWID_SPACER), SetMinimalSize(0, 6),
|
|
NWidget(WWT_TEXT, COLOUR_LIGHT_BLUE, NSSW_LANGUAGE_LABEL), SetFill(1, 0), SetDataTip(STR_NETWORK_START_SERVER_LANGUAGE_SPOKEN, STR_NULL),
|
|
NWidget(NWID_SPACER), SetMinimalSize(0, 1),
|
|
NWidget(WWT_DROPDOWN, COLOUR_LIGHT_BLUE, NSSW_LANGUAGE_BTN), SetFill(1, 0),
|
|
SetDataTip(STR_BLACK_STRING, STR_NETWORK_START_SERVER_LANGUAGE_TOOLTIP),
|
|
EndContainer(),
|
|
EndContainer(),
|
|
/* Buttons Start / Load / Cancel. */
|
|
NWidget(NWID_HORIZONTAL, NC_EQUALSIZE), SetPIP(10, 5, 10),
|
|
NWidget(WWT_PUSHTXTBTN, COLOUR_WHITE, NSSW_START), SetFill(1, 0), SetDataTip(STR_NETWORK_START_SERVER_START_GAME, STR_NETWORK_START_SERVER_START_GAME_TOOLTIP),
|
|
NWidget(WWT_PUSHTXTBTN, COLOUR_WHITE, NSSW_LOAD), SetFill(1, 0), SetDataTip(STR_NETWORK_START_SERVER_LOAD_GAME, STR_NETWORK_START_SERVER_LOAD_GAME_TOOLTIP),
|
|
NWidget(WWT_PUSHTXTBTN, COLOUR_WHITE, NSSW_CANCEL), SetFill(1, 0), SetDataTip(STR_BUTTON_CANCEL, STR_NULL),
|
|
EndContainer(),
|
|
NWidget(NWID_SPACER), SetMinimalSize(0, 10),
|
|
EndContainer(),
|
|
};
|
|
|
|
static const WindowDesc _network_start_server_window_desc(
|
|
WDP_CENTER, 0, 0,
|
|
WC_NETWORK_WINDOW, WC_NONE,
|
|
WDF_UNCLICK_BUTTONS,
|
|
_nested_network_start_server_window_widgets, lengthof(_nested_network_start_server_window_widgets)
|
|
);
|
|
|
|
static void ShowNetworkStartServerWindow()
|
|
{
|
|
DeleteWindowById(WC_NETWORK_WINDOW, 0);
|
|
|
|
new NetworkStartServerWindow(&_network_start_server_window_desc);
|
|
}
|
|
|
|
/** Enum for NetworkLobbyWindow, referring to _network_lobby_window_widgets */
|
|
enum NetworkLobbyWindowWidgets {
|
|
NLWW_BACKGROUND, ///< Background panel
|
|
NLWW_TEXT, ///< Heading text
|
|
NLWW_HEADER, ///< Header above list of companies
|
|
NLWW_MATRIX, ///< List of companies
|
|
NLWW_SCROLLBAR, ///< Scroll bar
|
|
NLWW_DETAILS, ///< Company details
|
|
NLWW_JOIN, ///< 'Join company' button
|
|
NLWW_NEW, ///< 'New company' button
|
|
NLWW_SPECTATE, ///< 'Spectate game' button
|
|
NLWW_REFRESH, ///< 'Refresh server' button
|
|
NLWW_CANCEL, ///< 'Cancel' button
|
|
};
|
|
|
|
struct NetworkLobbyWindow : public Window {
|
|
CompanyID company; ///< Select company
|
|
NetworkGameList *server; ///< Selected server
|
|
NetworkCompanyInfo company_info[MAX_COMPANIES];
|
|
Scrollbar *vscroll;
|
|
|
|
NetworkLobbyWindow(const WindowDesc *desc, NetworkGameList *ngl) :
|
|
Window(), company(INVALID_COMPANY), server(ngl)
|
|
{
|
|
this->CreateNestedTree(desc);
|
|
this->vscroll = this->GetScrollbar(NLWW_SCROLLBAR);
|
|
this->FinishInitNested(desc, 0);
|
|
this->OnResize();
|
|
}
|
|
|
|
CompanyID NetworkLobbyFindCompanyIndex(byte pos) const
|
|
{
|
|
/* Scroll through all this->company_info and get the 'pos' item that is not empty */
|
|
for (CompanyID i = COMPANY_FIRST; i < MAX_COMPANIES; i++) {
|
|
if (!StrEmpty(this->company_info[i].company_name)) {
|
|
if (pos-- == 0) return i;
|
|
}
|
|
}
|
|
|
|
return COMPANY_FIRST;
|
|
}
|
|
|
|
virtual void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *fill, Dimension *resize)
|
|
{
|
|
switch (widget) {
|
|
case NLWW_HEADER:
|
|
size->height = WD_MATRIX_TOP + FONT_HEIGHT_NORMAL + WD_MATRIX_BOTTOM;
|
|
break;
|
|
|
|
case NLWW_MATRIX:
|
|
resize->height = WD_MATRIX_TOP + FONT_HEIGHT_NORMAL + WD_MATRIX_BOTTOM;
|
|
size->height = 10 * resize->height;
|
|
break;
|
|
|
|
case NLWW_DETAILS:
|
|
size->height = 30 + 11 * FONT_HEIGHT_NORMAL;
|
|
break;
|
|
}
|
|
}
|
|
|
|
virtual void SetStringParameters(int widget) const
|
|
{
|
|
switch (widget) {
|
|
case NLWW_TEXT:
|
|
SetDParamStr(0, this->server->info.server_name);
|
|
break;
|
|
}
|
|
}
|
|
|
|
virtual void DrawWidget(const Rect &r, int widget) const
|
|
{
|
|
switch (widget) {
|
|
case NLWW_DETAILS:
|
|
this->DrawDetails(r);
|
|
break;
|
|
|
|
case NLWW_MATRIX:
|
|
this->DrawMatrix(r);
|
|
break;
|
|
}
|
|
}
|
|
|
|
virtual void OnPaint()
|
|
{
|
|
const NetworkGameInfo *gi = &this->server->info;
|
|
|
|
/* Join button is disabled when no company is selected and for AI companies*/
|
|
this->SetWidgetDisabledState(NLWW_JOIN, this->company == INVALID_COMPANY || GetLobbyCompanyInfo(this->company)->ai);
|
|
/* Cannot start new company if there are too many */
|
|
this->SetWidgetDisabledState(NLWW_NEW, gi->companies_on >= gi->companies_max);
|
|
/* Cannot spectate if there are too many spectators */
|
|
this->SetWidgetDisabledState(NLWW_SPECTATE, gi->spectators_on >= gi->spectators_max);
|
|
|
|
this->vscroll->SetCount(gi->companies_on);
|
|
|
|
/* Draw window widgets */
|
|
this->DrawWidgets();
|
|
}
|
|
|
|
void DrawMatrix(const Rect &r) const
|
|
{
|
|
bool rtl = _current_text_dir == TD_RTL;
|
|
uint left = r.left + WD_FRAMERECT_LEFT;
|
|
uint right = r.right - WD_FRAMERECT_RIGHT;
|
|
|
|
Dimension lock_size = GetSpriteSize(SPR_LOCK);
|
|
int lock_width = lock_size.width;
|
|
int lock_y_offset = (this->resize.step_height - WD_MATRIX_TOP - WD_MATRIX_BOTTOM - lock_size.height) / 2;
|
|
|
|
Dimension profit_size = GetSpriteSize(SPR_PROFIT_LOT);
|
|
int profit_width = lock_size.width;
|
|
int profit_y_offset = (this->resize.step_height - WD_MATRIX_TOP - WD_MATRIX_BOTTOM - profit_size.height) / 2;
|
|
|
|
uint text_left = left + (rtl ? lock_width + profit_width + 4 : 0);
|
|
uint text_right = right - (rtl ? 0 : lock_width + profit_width + 4);
|
|
uint profit_left = rtl ? left : right - profit_width;
|
|
uint lock_left = rtl ? left + profit_width + 2 : right - profit_width - lock_width - 2;
|
|
|
|
int y = r.top + WD_MATRIX_TOP;
|
|
/* Draw company list */
|
|
int pos = this->vscroll->GetPosition();
|
|
while (pos < this->server->info.companies_on) {
|
|
byte company = NetworkLobbyFindCompanyIndex(pos);
|
|
bool income = false;
|
|
if (this->company == company) {
|
|
GfxFillRect(r.left + 1, y - 2, r.right - 1, y + FONT_HEIGHT_NORMAL, 10); // show highlighted item with a different colour
|
|
}
|
|
|
|
DrawString(text_left, text_right, y, this->company_info[company].company_name, TC_BLACK);
|
|
if (this->company_info[company].use_password != 0) DrawSprite(SPR_LOCK, PAL_NONE, lock_left, y + lock_y_offset);
|
|
|
|
/* If the company's income was positive puts a green dot else a red dot */
|
|
if (this->company_info[company].income >= 0) income = true;
|
|
DrawSprite(income ? SPR_PROFIT_LOT : SPR_PROFIT_NEGATIVE, PAL_NONE, profit_left, y + profit_y_offset);
|
|
|
|
pos++;
|
|
y += this->resize.step_height;
|
|
if (pos >= this->vscroll->GetPosition() + this->vscroll->GetCapacity()) break;
|
|
}
|
|
}
|
|
|
|
void DrawDetails(const Rect &r) const
|
|
{
|
|
const int detail_height = 12 + FONT_HEIGHT_NORMAL + 12;
|
|
/* Draw info about selected company when it is selected in the left window */
|
|
GfxFillRect(r.left + 1, r.top + 1, r.right - 1, r.top + detail_height - 1, 157);
|
|
DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, r.top + 12, STR_NETWORK_GAME_LOBBY_COMPANY_INFO, TC_FROMSTRING, SA_HOR_CENTER);
|
|
|
|
if (this->company == INVALID_COMPANY || StrEmpty(this->company_info[this->company].company_name)) return;
|
|
|
|
int y = r.top + detail_height + 4;
|
|
const NetworkGameInfo *gi = &this->server->info;
|
|
|
|
SetDParam(0, gi->clients_on);
|
|
SetDParam(1, gi->clients_max);
|
|
SetDParam(2, gi->companies_on);
|
|
SetDParam(3, gi->companies_max);
|
|
DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, STR_NETWORK_SERVER_LIST_CLIENTS);
|
|
y += FONT_HEIGHT_NORMAL;
|
|
|
|
SetDParamStr(0, this->company_info[this->company].company_name);
|
|
DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, STR_NETWORK_GAME_LOBBY_COMPANY_NAME);
|
|
y += FONT_HEIGHT_NORMAL;
|
|
|
|
SetDParam(0, this->company_info[this->company].inaugurated_year);
|
|
DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, STR_NETWORK_GAME_LOBBY_INAUGURATION_YEAR); // inauguration year
|
|
y += FONT_HEIGHT_NORMAL;
|
|
|
|
SetDParam(0, this->company_info[this->company].company_value);
|
|
DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, STR_NETWORK_GAME_LOBBY_VALUE); // company value
|
|
y += FONT_HEIGHT_NORMAL;
|
|
|
|
SetDParam(0, this->company_info[this->company].money);
|
|
DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, STR_NETWORK_GAME_LOBBY_CURRENT_BALANCE); // current balance
|
|
y += FONT_HEIGHT_NORMAL;
|
|
|
|
SetDParam(0, this->company_info[this->company].income);
|
|
DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, STR_NETWORK_GAME_LOBBY_LAST_YEARS_INCOME); // last year's income
|
|
y += FONT_HEIGHT_NORMAL;
|
|
|
|
SetDParam(0, this->company_info[this->company].performance);
|
|
DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, STR_NETWORK_GAME_LOBBY_PERFORMANCE); // performance
|
|
y += FONT_HEIGHT_NORMAL;
|
|
|
|
SetDParam(0, this->company_info[this->company].num_vehicle[NETWORK_VEH_TRAIN]);
|
|
SetDParam(1, this->company_info[this->company].num_vehicle[NETWORK_VEH_LORRY]);
|
|
SetDParam(2, this->company_info[this->company].num_vehicle[NETWORK_VEH_BUS]);
|
|
SetDParam(3, this->company_info[this->company].num_vehicle[NETWORK_VEH_SHIP]);
|
|
SetDParam(4, this->company_info[this->company].num_vehicle[NETWORK_VEH_PLANE]);
|
|
DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, STR_NETWORK_GAME_LOBBY_VEHICLES); // vehicles
|
|
y += FONT_HEIGHT_NORMAL;
|
|
|
|
SetDParam(0, this->company_info[this->company].num_station[NETWORK_VEH_TRAIN]);
|
|
SetDParam(1, this->company_info[this->company].num_station[NETWORK_VEH_LORRY]);
|
|
SetDParam(2, this->company_info[this->company].num_station[NETWORK_VEH_BUS]);
|
|
SetDParam(3, this->company_info[this->company].num_station[NETWORK_VEH_SHIP]);
|
|
SetDParam(4, this->company_info[this->company].num_station[NETWORK_VEH_PLANE]);
|
|
DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, STR_NETWORK_GAME_LOBBY_STATIONS); // stations
|
|
y += FONT_HEIGHT_NORMAL;
|
|
|
|
SetDParamStr(0, this->company_info[this->company].clients);
|
|
DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, STR_NETWORK_GAME_LOBBY_PLAYERS); // players
|
|
}
|
|
|
|
virtual void OnClick(Point pt, int widget, int click_count)
|
|
{
|
|
switch (widget) {
|
|
case NLWW_CANCEL: // Cancel button
|
|
ShowNetworkGameWindow();
|
|
break;
|
|
|
|
case NLWW_MATRIX: { // Company list
|
|
uint id_v = this->vscroll->GetScrolledRowFromWidget(pt.y, this, NLWW_MATRIX);
|
|
this->company = (id_v >= this->server->info.companies_on) ? INVALID_COMPANY : NetworkLobbyFindCompanyIndex(id_v);
|
|
this->SetDirty();
|
|
|
|
/* FIXME the disabling should go into some InvalidateData, which is called instead of the SetDirty */
|
|
if (click_count > 1 && !this->IsWidgetDisabled(NLWW_JOIN)) this->OnClick(pt, NLWW_JOIN, 1);
|
|
break;
|
|
}
|
|
|
|
case NLWW_JOIN: // Join company
|
|
/* Button can be clicked only when it is enabled */
|
|
NetworkClientConnectGame(NetworkAddress(_settings_client.network.last_host, _settings_client.network.last_port), this->company);
|
|
break;
|
|
|
|
case NLWW_NEW: // New company
|
|
NetworkClientConnectGame(NetworkAddress(_settings_client.network.last_host, _settings_client.network.last_port), COMPANY_NEW_COMPANY);
|
|
break;
|
|
|
|
case NLWW_SPECTATE: // Spectate game
|
|
NetworkClientConnectGame(NetworkAddress(_settings_client.network.last_host, _settings_client.network.last_port), COMPANY_SPECTATOR);
|
|
break;
|
|
|
|
case NLWW_REFRESH: // Refresh
|
|
NetworkTCPQueryServer(NetworkAddress(_settings_client.network.last_host, _settings_client.network.last_port)); // company info
|
|
NetworkUDPQueryServer(NetworkAddress(_settings_client.network.last_host, _settings_client.network.last_port)); // general data
|
|
/* Clear the information so removed companies don't remain */
|
|
memset(this->company_info, 0, sizeof(this->company_info));
|
|
break;
|
|
}
|
|
}
|
|
|
|
virtual void OnResize()
|
|
{
|
|
this->vscroll->SetCapacityFromWidget(this, NLWW_MATRIX);
|
|
this->GetWidget<NWidgetCore>(NLWW_MATRIX)->widget_data = (this->vscroll->GetCapacity() << MAT_ROW_START) + (1 << MAT_COL_START);
|
|
}
|
|
};
|
|
|
|
static const NWidgetPart _nested_network_lobby_window_widgets[] = {
|
|
NWidget(NWID_HORIZONTAL),
|
|
NWidget(WWT_CLOSEBOX, COLOUR_LIGHT_BLUE),
|
|
NWidget(WWT_CAPTION, COLOUR_LIGHT_BLUE), SetDataTip(STR_NETWORK_GAME_LOBBY_CAPTION, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS),
|
|
EndContainer(),
|
|
NWidget(WWT_PANEL, COLOUR_LIGHT_BLUE, NLWW_BACKGROUND),
|
|
NWidget(WWT_TEXT, COLOUR_LIGHT_BLUE, NLWW_TEXT), SetDataTip(STR_NETWORK_GAME_LOBBY_PREPARE_TO_JOIN, STR_NULL), SetResize(1, 0), SetPadding(10, 10, 0, 10),
|
|
NWidget(NWID_SPACER), SetMinimalSize(0, 3),
|
|
NWidget(NWID_HORIZONTAL), SetPIP(10, 0, 10),
|
|
/* Company list. */
|
|
NWidget(NWID_VERTICAL),
|
|
NWidget(WWT_PANEL, COLOUR_WHITE, NLWW_HEADER), SetMinimalSize(146, 0), SetResize(1, 0), SetFill(1, 0), EndContainer(),
|
|
NWidget(WWT_MATRIX, COLOUR_LIGHT_BLUE, NLWW_MATRIX), SetMinimalSize(146, 0), SetResize(1, 1), SetFill(1, 1), SetDataTip(0, STR_NETWORK_GAME_LOBBY_COMPANY_LIST_TOOLTIP), SetScrollbar(NLWW_SCROLLBAR),
|
|
EndContainer(),
|
|
NWidget(NWID_VSCROLLBAR, COLOUR_LIGHT_BLUE, NLWW_SCROLLBAR),
|
|
NWidget(NWID_SPACER), SetMinimalSize(5, 0), SetResize(0, 1),
|
|
/* Company info. */
|
|
NWidget(WWT_PANEL, COLOUR_LIGHT_BLUE, NLWW_DETAILS), SetMinimalSize(232, 0), SetResize(1, 1), SetFill(1, 1), EndContainer(),
|
|
EndContainer(),
|
|
NWidget(NWID_SPACER), SetMinimalSize(0, 9),
|
|
/* Buttons. */
|
|
NWidget(NWID_HORIZONTAL, NC_EQUALSIZE), SetPIP(10, 3, 10),
|
|
NWidget(NWID_VERTICAL, NC_EQUALSIZE), SetPIP(0, 3, 0),
|
|
NWidget(WWT_PUSHTXTBTN, COLOUR_WHITE, NLWW_JOIN), SetResize(1, 0), SetFill(1, 0), SetDataTip(STR_NETWORK_GAME_LOBBY_JOIN_COMPANY, STR_NETWORK_GAME_LOBBY_JOIN_COMPANY_TOOLTIP),
|
|
NWidget(WWT_PUSHTXTBTN, COLOUR_WHITE, NLWW_NEW), SetResize(1, 0), SetFill(1, 0), SetDataTip(STR_NETWORK_GAME_LOBBY_NEW_COMPANY, STR_NETWORK_GAME_LOBBY_NEW_COMPANY_TOOLTIP),
|
|
EndContainer(),
|
|
NWidget(NWID_VERTICAL, NC_EQUALSIZE), SetPIP(0, 3, 0),
|
|
NWidget(WWT_PUSHTXTBTN, COLOUR_WHITE, NLWW_SPECTATE), SetResize(1, 0), SetFill(1, 0), SetDataTip(STR_NETWORK_GAME_LOBBY_SPECTATE_GAME, STR_NETWORK_GAME_LOBBY_SPECTATE_GAME_TOOLTIP),
|
|
NWidget(WWT_PUSHTXTBTN, COLOUR_WHITE, NLWW_REFRESH), SetResize(1, 0), SetFill(1, 0), SetDataTip(STR_NETWORK_SERVER_LIST_REFRESH, STR_NETWORK_SERVER_LIST_REFRESH_TOOLTIP),
|
|
EndContainer(),
|
|
NWidget(NWID_VERTICAL, NC_EQUALSIZE), SetPIP(0, 3, 0),
|
|
NWidget(WWT_PUSHTXTBTN, COLOUR_WHITE, NLWW_CANCEL), SetResize(1, 0), SetFill(1, 0), SetDataTip(STR_BUTTON_CANCEL, STR_NULL),
|
|
NWidget(NWID_SPACER), SetFill(1, 1),
|
|
EndContainer(),
|
|
EndContainer(),
|
|
NWidget(NWID_SPACER), SetMinimalSize(0, 8),
|
|
EndContainer(),
|
|
};
|
|
|
|
static const WindowDesc _network_lobby_window_desc(
|
|
WDP_CENTER, 0, 0,
|
|
WC_NETWORK_WINDOW, WC_NONE,
|
|
WDF_UNCLICK_BUTTONS,
|
|
_nested_network_lobby_window_widgets, lengthof(_nested_network_lobby_window_widgets)
|
|
);
|
|
|
|
/**
|
|
* Show the networklobbywindow with the selected server.
|
|
* @param ngl Selected game pointer which is passed to the new window.
|
|
*/
|
|
static void ShowNetworkLobbyWindow(NetworkGameList *ngl)
|
|
{
|
|
DeleteWindowById(WC_NETWORK_WINDOW, 0);
|
|
|
|
NetworkTCPQueryServer(NetworkAddress(_settings_client.network.last_host, _settings_client.network.last_port)); // company info
|
|
NetworkUDPQueryServer(NetworkAddress(_settings_client.network.last_host, _settings_client.network.last_port)); // general data
|
|
|
|
new NetworkLobbyWindow(&_network_lobby_window_desc, ngl);
|
|
}
|
|
|
|
/**
|
|
* Get the company information of a given company to fill for the lobby.
|
|
* @param company the company to get the company info struct from.
|
|
* @return the company info struct to write the (downloaded) data to.
|
|
*/
|
|
NetworkCompanyInfo *GetLobbyCompanyInfo(CompanyID company)
|
|
{
|
|
NetworkLobbyWindow *lobby = dynamic_cast<NetworkLobbyWindow*>(FindWindowById(WC_NETWORK_WINDOW, 0));
|
|
return (lobby != NULL && company < MAX_COMPANIES) ? &lobby->company_info[company] : NULL;
|
|
}
|
|
|
|
/* The window below gives information about the connected clients
|
|
* and also makes able to give money to them, kick them (if server)
|
|
* and stuff like that. */
|
|
|
|
extern void DrawCompanyIcon(CompanyID cid, int x, int y);
|
|
|
|
/* Every action must be of this form */
|
|
typedef void ClientList_Action_Proc(byte client_no);
|
|
|
|
static const NWidgetPart _nested_client_list_popup_widgets[] = {
|
|
NWidget(WWT_PANEL, COLOUR_GREY, 0), EndContainer(),
|
|
};
|
|
|
|
static const WindowDesc _client_list_popup_desc(
|
|
WDP_AUTO, 0, 0,
|
|
WC_TOOLBAR_MENU, WC_CLIENT_LIST,
|
|
0,
|
|
_nested_client_list_popup_widgets, lengthof(_nested_client_list_popup_widgets)
|
|
);
|
|
|
|
/* Finds the Xth client-info that is active */
|
|
static NetworkClientInfo *NetworkFindClientInfo(byte client_no)
|
|
{
|
|
NetworkClientInfo *ci;
|
|
|
|
FOR_ALL_CLIENT_INFOS(ci) {
|
|
if (client_no == 0) return ci;
|
|
client_no--;
|
|
}
|
|
|
|
return NULL;
|
|
}
|
|
|
|
/* Here we start to define the options out of the menu */
|
|
static void ClientList_Kick(byte client_no)
|
|
{
|
|
const NetworkClientInfo *ci = NetworkFindClientInfo(client_no);
|
|
|
|
if (ci == NULL) return;
|
|
|
|
NetworkServerKickClient(ci->client_id);
|
|
}
|
|
|
|
static void ClientList_Ban(byte client_no)
|
|
{
|
|
NetworkClientInfo *ci = NetworkFindClientInfo(client_no);
|
|
|
|
if (ci == NULL) return;
|
|
|
|
NetworkServerKickOrBanIP(GetClientIP(ci), true);
|
|
}
|
|
|
|
static void ClientList_GiveMoney(byte client_no)
|
|
{
|
|
if (NetworkFindClientInfo(client_no) != NULL) {
|
|
ShowNetworkGiveMoneyWindow(NetworkFindClientInfo(client_no)->client_playas);
|
|
}
|
|
}
|
|
|
|
static void ClientList_SpeakToClient(byte client_no)
|
|
{
|
|
if (NetworkFindClientInfo(client_no) != NULL) {
|
|
ShowNetworkChatQueryWindow(DESTTYPE_CLIENT, NetworkFindClientInfo(client_no)->client_id);
|
|
}
|
|
}
|
|
|
|
static void ClientList_SpeakToCompany(byte client_no)
|
|
{
|
|
if (NetworkFindClientInfo(client_no) != NULL) {
|
|
ShowNetworkChatQueryWindow(DESTTYPE_TEAM, NetworkFindClientInfo(client_no)->client_playas);
|
|
}
|
|
}
|
|
|
|
static void ClientList_SpeakToAll(byte client_no)
|
|
{
|
|
ShowNetworkChatQueryWindow(DESTTYPE_BROADCAST, 0);
|
|
}
|
|
|
|
/** Popup selection window to chose an action to perform */
|
|
struct NetworkClientListPopupWindow : Window {
|
|
/** Container for actions that can be executed. */
|
|
struct ClientListAction {
|
|
StringID name; ///< Name of the action to execute
|
|
ClientList_Action_Proc *proc; ///< Action to execute
|
|
};
|
|
|
|
uint sel_index;
|
|
int client_no;
|
|
Point desired_location;
|
|
SmallVector<ClientListAction, 2> actions; ///< Actions to execute
|
|
|
|
/**
|
|
* Add an action to the list of actions to execute.
|
|
* @param name the name of the action
|
|
* @param proc the procedure to execute for the action
|
|
*/
|
|
inline void AddAction(StringID name, ClientList_Action_Proc *proc)
|
|
{
|
|
ClientListAction *action = this->actions.Append();
|
|
action->name = name;
|
|
action->proc = proc;
|
|
}
|
|
|
|
NetworkClientListPopupWindow(const WindowDesc *desc, int x, int y, int client_no) :
|
|
Window(),
|
|
sel_index(0), client_no(client_no)
|
|
{
|
|
this->desired_location.x = x;
|
|
this->desired_location.y = y;
|
|
|
|
const NetworkClientInfo *ci = NetworkFindClientInfo(client_no);
|
|
|
|
if (_network_own_client_id != ci->client_id) {
|
|
this->AddAction(STR_NETWORK_CLIENTLIST_SPEAK_TO_CLIENT, &ClientList_SpeakToClient);
|
|
}
|
|
|
|
if (Company::IsValidID(ci->client_playas) || ci->client_playas == COMPANY_SPECTATOR) {
|
|
this->AddAction(STR_NETWORK_CLIENTLIST_SPEAK_TO_COMPANY, &ClientList_SpeakToCompany);
|
|
}
|
|
this->AddAction(STR_NETWORK_CLIENTLIST_SPEAK_TO_ALL, &ClientList_SpeakToAll);
|
|
|
|
if (_network_own_client_id != ci->client_id) {
|
|
/* We are no spectator and the company we want to give money to is no spectator and money gifts are allowed */
|
|
if (Company::IsValidID(_local_company) && Company::IsValidID(ci->client_playas) && _settings_game.economy.give_money) {
|
|
this->AddAction(STR_NETWORK_CLIENTLIST_GIVE_MONEY, &ClientList_GiveMoney);
|
|
}
|
|
}
|
|
|
|
/* A server can kick clients (but not himself) */
|
|
if (_network_server && _network_own_client_id != ci->client_id) {
|
|
this->AddAction(STR_NETWORK_CLIENTLIST_KICK, &ClientList_Kick);
|
|
this->AddAction(STR_NETWORK_CLIENTLIST_BAN, &ClientList_Ban);
|
|
}
|
|
|
|
this->flags4 &= ~WF_WHITE_BORDER_MASK;
|
|
this->InitNested(desc, 0);
|
|
}
|
|
|
|
virtual Point OnInitialPosition(const WindowDesc *desc, int16 sm_width, int16 sm_height, int window_number)
|
|
{
|
|
return this->desired_location;
|
|
}
|
|
|
|
virtual void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *fill, Dimension *resize)
|
|
{
|
|
Dimension d = *size;
|
|
for (const ClientListAction *action = this->actions.Begin(); action != this->actions.End(); action++) {
|
|
d = maxdim(GetStringBoundingBox(action->name), d);
|
|
}
|
|
|
|
d.height *= this->actions.Length();
|
|
d.width += WD_FRAMERECT_LEFT + WD_FRAMERECT_RIGHT;
|
|
d.height += WD_FRAMERECT_TOP + WD_FRAMERECT_BOTTOM;
|
|
*size = d;
|
|
}
|
|
|
|
virtual void DrawWidget(const Rect &r, int widget) const
|
|
{
|
|
/* Draw the actions */
|
|
int sel = this->sel_index;
|
|
int y = r.top + WD_FRAMERECT_TOP;
|
|
for (const ClientListAction *action = this->actions.Begin(); action != this->actions.End(); action++, y += FONT_HEIGHT_NORMAL) {
|
|
TextColour colour;
|
|
if (sel-- == 0) { // Selected item, highlight it
|
|
GfxFillRect(r.left + 1, y, r.right - 1, y + FONT_HEIGHT_NORMAL - 1, 0);
|
|
colour = TC_WHITE;
|
|
} else {
|
|
colour = TC_BLACK;
|
|
}
|
|
|
|
DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, action->name, colour);
|
|
}
|
|
}
|
|
|
|
virtual void OnMouseLoop()
|
|
{
|
|
/* We selected an action */
|
|
uint index = (_cursor.pos.y - this->top - WD_FRAMERECT_TOP) / FONT_HEIGHT_NORMAL;
|
|
|
|
if (_left_button_down) {
|
|
if (index == this->sel_index || index >= this->actions.Length()) return;
|
|
|
|
this->sel_index = index;
|
|
this->SetDirty();
|
|
} else {
|
|
if (index < this->actions.Length() && _cursor.pos.y >= this->top) {
|
|
this->actions[index].proc(this->client_no);
|
|
}
|
|
|
|
DeleteWindowById(WC_TOOLBAR_MENU, 0);
|
|
}
|
|
}
|
|
};
|
|
|
|
/**
|
|
* Show the popup (action list)
|
|
*/
|
|
static void PopupClientList(int client_no, int x, int y)
|
|
{
|
|
DeleteWindowById(WC_TOOLBAR_MENU, 0);
|
|
|
|
if (NetworkFindClientInfo(client_no) == NULL) return;
|
|
|
|
new NetworkClientListPopupWindow(&_client_list_popup_desc, x, y, client_no);
|
|
}
|
|
|
|
|
|
/** Widget numbers of the client list window. */
|
|
enum ClientListWidgets {
|
|
CLW_PANEL,
|
|
};
|
|
|
|
static const NWidgetPart _nested_client_list_widgets[] = {
|
|
NWidget(NWID_HORIZONTAL),
|
|
NWidget(WWT_CLOSEBOX, COLOUR_GREY),
|
|
NWidget(WWT_CAPTION, COLOUR_GREY), SetDataTip(STR_NETWORK_COMPANY_LIST_CLIENT_LIST, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS),
|
|
NWidget(WWT_STICKYBOX, COLOUR_GREY),
|
|
EndContainer(),
|
|
NWidget(WWT_PANEL, COLOUR_GREY, CLW_PANEL), SetMinimalSize(250, WD_FRAMERECT_TOP + WD_FRAMERECT_BOTTOM), SetResize(1, 1), EndContainer(),
|
|
};
|
|
|
|
static const WindowDesc _client_list_desc(
|
|
WDP_AUTO, 0, 0,
|
|
WC_CLIENT_LIST, WC_NONE,
|
|
0,
|
|
_nested_client_list_widgets, lengthof(_nested_client_list_widgets)
|
|
);
|
|
|
|
/**
|
|
* Main handle for clientlist
|
|
*/
|
|
struct NetworkClientListWindow : Window {
|
|
int selected_item;
|
|
|
|
uint server_client_width;
|
|
uint company_icon_width;
|
|
|
|
NetworkClientListWindow(const WindowDesc *desc, WindowNumber window_number) :
|
|
Window(),
|
|
selected_item(-1)
|
|
{
|
|
this->InitNested(desc, window_number);
|
|
}
|
|
|
|
/**
|
|
* Finds the amount of clients and set the height correct
|
|
*/
|
|
bool CheckClientListHeight()
|
|
{
|
|
int num = 0;
|
|
const NetworkClientInfo *ci;
|
|
|
|
/* Should be replaced with a loop through all clients */
|
|
FOR_ALL_CLIENT_INFOS(ci) {
|
|
if (ci->client_playas != COMPANY_INACTIVE_CLIENT) num++;
|
|
}
|
|
|
|
num *= FONT_HEIGHT_NORMAL;
|
|
|
|
int diff = (num + WD_FRAMERECT_TOP + WD_FRAMERECT_BOTTOM) - (this->GetWidget<NWidgetBase>(CLW_PANEL)->current_y);
|
|
/* If height is changed */
|
|
if (diff != 0) {
|
|
ResizeWindow(this, 0, diff);
|
|
return false;
|
|
}
|
|
return true;
|
|
}
|
|
|
|
virtual void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *fill, Dimension *resize)
|
|
{
|
|
if (widget != CLW_PANEL) return;
|
|
|
|
this->server_client_width = max(GetStringBoundingBox(STR_NETWORK_SERVER).width, GetStringBoundingBox(STR_NETWORK_CLIENT).width) + WD_FRAMERECT_RIGHT;
|
|
this->company_icon_width = GetSpriteSize(SPR_COMPANY_ICON).width + WD_FRAMERECT_LEFT;
|
|
|
|
uint width = 100; // Default width
|
|
const NetworkClientInfo *ci;
|
|
FOR_ALL_CLIENT_INFOS(ci) {
|
|
width = max(width, GetStringBoundingBox(ci->client_name).width);
|
|
}
|
|
|
|
size->width = WD_FRAMERECT_LEFT + this->server_client_width + this->company_icon_width + width + WD_FRAMERECT_RIGHT;
|
|
}
|
|
|
|
virtual void OnPaint()
|
|
{
|
|
/* Check if we need to reset the height */
|
|
if (!this->CheckClientListHeight()) return;
|
|
|
|
this->DrawWidgets();
|
|
}
|
|
|
|
virtual void DrawWidget(const Rect &r, int widget) const
|
|
{
|
|
if (widget != CLW_PANEL) return;
|
|
|
|
bool rtl = _current_text_dir == TD_RTL;
|
|
int icon_y_offset = 1 + (FONT_HEIGHT_NORMAL - 10) / 2;
|
|
uint y = r.top + WD_FRAMERECT_TOP;
|
|
uint left = r.left + WD_FRAMERECT_LEFT;
|
|
uint right = r.right - WD_FRAMERECT_RIGHT;
|
|
uint type_icon_width = this->server_client_width + this->company_icon_width;
|
|
|
|
|
|
uint type_left = rtl ? right - this->server_client_width : left;
|
|
uint type_right = rtl ? right : left + this->server_client_width - 1;
|
|
uint icon_left = rtl ? right - type_icon_width + WD_FRAMERECT_LEFT : left + this->server_client_width;
|
|
uint name_left = rtl ? left : left + type_icon_width;
|
|
uint name_right = rtl ? right - type_icon_width : right;
|
|
|
|
int i = 0;
|
|
const NetworkClientInfo *ci;
|
|
FOR_ALL_CLIENT_INFOS(ci) {
|
|
TextColour colour;
|
|
if (this->selected_item == i++) { // Selected item, highlight it
|
|
GfxFillRect(r.left + 1, y, r.right - 1, y + FONT_HEIGHT_NORMAL - 1, 0);
|
|
colour = TC_WHITE;
|
|
} else {
|
|
colour = TC_BLACK;
|
|
}
|
|
|
|
if (ci->client_id == CLIENT_ID_SERVER) {
|
|
DrawString(type_left, type_right, y, STR_NETWORK_SERVER, colour);
|
|
} else {
|
|
DrawString(type_left, type_right, y, STR_NETWORK_CLIENT, colour);
|
|
}
|
|
|
|
/* Filter out spectators */
|
|
if (Company::IsValidID(ci->client_playas)) DrawCompanyIcon(ci->client_playas, icon_left, y + icon_y_offset);
|
|
|
|
DrawString(name_left, name_right, y, ci->client_name, colour);
|
|
|
|
y += FONT_HEIGHT_NORMAL;
|
|
}
|
|
}
|
|
|
|
virtual void OnClick(Point pt, int widget, int click_count)
|
|
{
|
|
/* Show the popup with option */
|
|
if (this->selected_item != -1) {
|
|
PopupClientList(this->selected_item, pt.x + this->left, pt.y + this->top);
|
|
}
|
|
}
|
|
|
|
virtual void OnMouseOver(Point pt, int widget)
|
|
{
|
|
/* -1 means we left the current window */
|
|
if (pt.y == -1) {
|
|
this->selected_item = -1;
|
|
this->SetDirty();
|
|
return;
|
|
}
|
|
|
|
/* Find the new selected item (if any) */
|
|
pt.y -= this->GetWidget<NWidgetBase>(CLW_PANEL)->pos_y;
|
|
int item = -1;
|
|
if (IsInsideMM(pt.y, WD_FRAMERECT_TOP, this->GetWidget<NWidgetBase>(CLW_PANEL)->current_y - WD_FRAMERECT_BOTTOM)) {
|
|
item = (pt.y - WD_FRAMERECT_TOP) / FONT_HEIGHT_NORMAL;
|
|
}
|
|
|
|
/* It did not change.. no update! */
|
|
if (item == this->selected_item) return;
|
|
this->selected_item = item;
|
|
|
|
/* Repaint */
|
|
this->SetDirty();
|
|
}
|
|
};
|
|
|
|
void ShowClientList()
|
|
{
|
|
AllocateWindowDescFront<NetworkClientListWindow>(&_client_list_desc, 0);
|
|
}
|
|
|
|
/* Vars needed for the join-GUI */
|
|
NetworkJoinStatus _network_join_status;
|
|
uint8 _network_join_waiting;
|
|
uint32 _network_join_bytes;
|
|
uint32 _network_join_bytes_total;
|
|
|
|
/** Widgets used for the join status window. */
|
|
enum NetworkJoinStatusWidgets {
|
|
NJSW_BACKGROUND, ///< Background
|
|
NJSW_CANCELOK, ///< Cancel/OK button
|
|
};
|
|
|
|
struct NetworkJoinStatusWindow : Window {
|
|
NetworkPasswordType password_type;
|
|
|
|
NetworkJoinStatusWindow(const WindowDesc *desc) : Window()
|
|
{
|
|
this->parent = FindWindowById(WC_NETWORK_WINDOW, 0);
|
|
this->InitNested(desc, 0);
|
|
}
|
|
|
|
virtual void DrawWidget(const Rect &r, int widget) const
|
|
{
|
|
if (widget != NJSW_BACKGROUND) return;
|
|
|
|
uint8 progress; // used for progress bar
|
|
DrawString(r.left + 2, r.right - 2, r.top + 20, STR_NETWORK_CONNECTING_1 + _network_join_status, TC_FROMSTRING, SA_HOR_CENTER);
|
|
switch (_network_join_status) {
|
|
case NETWORK_JOIN_STATUS_CONNECTING: case NETWORK_JOIN_STATUS_AUTHORIZING:
|
|
case NETWORK_JOIN_STATUS_GETTING_COMPANY_INFO:
|
|
progress = 10; // first two stages 10%
|
|
break;
|
|
case NETWORK_JOIN_STATUS_WAITING:
|
|
SetDParam(0, _network_join_waiting);
|
|
DrawString(r.left + 2, r.right - 2, r.top + 20 + FONT_HEIGHT_NORMAL, STR_NETWORK_CONNECTING_WAITING, TC_FROMSTRING, SA_HOR_CENTER);
|
|
progress = 15; // third stage is 15%
|
|
break;
|
|
case NETWORK_JOIN_STATUS_DOWNLOADING:
|
|
SetDParam(0, _network_join_bytes);
|
|
SetDParam(1, _network_join_bytes_total);
|
|
DrawString(r.left + 2, r.right - 2, r.top + 20 + FONT_HEIGHT_NORMAL, STR_NETWORK_CONNECTING_DOWNLOADING, TC_FROMSTRING, SA_HOR_CENTER);
|
|
/* FALL THROUGH */
|
|
default: // Waiting is 15%, so the resting receivement of map is maximum 70%
|
|
progress = 15 + _network_join_bytes * (100 - 15) / _network_join_bytes_total;
|
|
}
|
|
|
|
/* Draw nice progress bar :) */
|
|
DrawFrameRect(r.left + 20, r.top + 5, (int)((this->width - 20) * progress / 100), r.top + 15, COLOUR_MAUVE, FR_NONE);
|
|
}
|
|
|
|
virtual void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *fill, Dimension *resize)
|
|
{
|
|
if (widget != NJSW_BACKGROUND) return;
|
|
|
|
size->height = 25 + 2 * FONT_HEIGHT_NORMAL;
|
|
|
|
/* Account for the statuses */
|
|
uint width = 0;
|
|
for (uint i = 0; i < NETWORK_JOIN_STATUS_END; i++) {
|
|
width = max(width, GetStringBoundingBox(STR_NETWORK_CONNECTING_1 + i).width);
|
|
}
|
|
|
|
/* For the number of waiting (other) players */
|
|
SetDParam(0, 255);
|
|
width = max(width, GetStringBoundingBox(STR_NETWORK_CONNECTING_WAITING).width);
|
|
|
|
/* Account for downloading ~ 10 MiB */
|
|
SetDParam(0, 10000000);
|
|
SetDParam(1, 10000000);
|
|
width = max(width, GetStringBoundingBox(STR_NETWORK_CONNECTING_DOWNLOADING).width);
|
|
|
|
/* Give a bit more clearing for the widest strings than strictly needed */
|
|
size->width = width + WD_FRAMERECT_LEFT + WD_FRAMERECT_BOTTOM + 10;
|
|
}
|
|
|
|
virtual void OnClick(Point pt, int widget, int click_count)
|
|
{
|
|
if (widget == NJSW_CANCELOK) { // Disconnect button
|
|
NetworkDisconnect();
|
|
SwitchToMode(SM_MENU);
|
|
ShowNetworkGameWindow();
|
|
}
|
|
}
|
|
|
|
virtual void OnQueryTextFinished(char *str)
|
|
{
|
|
if (StrEmpty(str)) {
|
|
NetworkDisconnect();
|
|
ShowNetworkGameWindow();
|
|
return;
|
|
}
|
|
|
|
switch (this->password_type) {
|
|
case NETWORK_GAME_PASSWORD: MyClient::SendGamePassword (str); break;
|
|
case NETWORK_COMPANY_PASSWORD: MyClient::SendCompanyPassword(str); break;
|
|
default: NOT_REACHED();
|
|
}
|
|
}
|
|
};
|
|
|
|
static const NWidgetPart _nested_network_join_status_window_widgets[] = {
|
|
NWidget(WWT_CAPTION, COLOUR_GREY), SetDataTip(STR_NETWORK_CONNECTING_CAPTION, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS),
|
|
NWidget(WWT_PANEL, COLOUR_GREY),
|
|
NWidget(WWT_EMPTY, COLOUR_GREY, NJSW_BACKGROUND),
|
|
NWidget(NWID_HORIZONTAL),
|
|
NWidget(NWID_SPACER), SetMinimalSize(75, 0), SetFill(1, 0),
|
|
NWidget(WWT_PUSHTXTBTN, COLOUR_WHITE, NJSW_CANCELOK), SetMinimalSize(101, 12), SetDataTip(STR_NETWORK_CONNECTION_DISCONNECT, STR_NULL),
|
|
NWidget(NWID_SPACER), SetMinimalSize(75, 0), SetFill(1, 0),
|
|
EndContainer(),
|
|
NWidget(NWID_SPACER), SetMinimalSize(0, 4),
|
|
EndContainer(),
|
|
};
|
|
|
|
static const WindowDesc _network_join_status_window_desc(
|
|
WDP_CENTER, 0, 0,
|
|
WC_NETWORK_STATUS_WINDOW, WC_NONE,
|
|
WDF_MODAL,
|
|
_nested_network_join_status_window_widgets, lengthof(_nested_network_join_status_window_widgets)
|
|
);
|
|
|
|
void ShowJoinStatusWindow()
|
|
{
|
|
DeleteWindowById(WC_NETWORK_STATUS_WINDOW, 0);
|
|
new NetworkJoinStatusWindow(&_network_join_status_window_desc);
|
|
}
|
|
|
|
void ShowNetworkNeedPassword(NetworkPasswordType npt)
|
|
{
|
|
NetworkJoinStatusWindow *w = (NetworkJoinStatusWindow *)FindWindowById(WC_NETWORK_STATUS_WINDOW, 0);
|
|
if (w == NULL) return;
|
|
w->password_type = npt;
|
|
|
|
StringID caption;
|
|
switch (npt) {
|
|
default: NOT_REACHED();
|
|
case NETWORK_GAME_PASSWORD: caption = STR_NETWORK_NEED_GAME_PASSWORD_CAPTION; break;
|
|
case NETWORK_COMPANY_PASSWORD: caption = STR_NETWORK_NEED_COMPANY_PASSWORD_CAPTION; break;
|
|
}
|
|
ShowQueryString(STR_EMPTY, caption, NETWORK_PASSWORD_LENGTH, 180, w, CS_ALPHANUMERAL, QSF_NONE);
|
|
}
|
|
|
|
|
|
/** Enum for NetworkGameWindow, referring to _network_game_window_widgets */
|
|
enum NetworkCompanyPasswordWindowWidgets {
|
|
NCPWW_BACKGROUND, ///< The background of the interface
|
|
NCPWW_LABEL, ///< Label in front of the password field
|
|
NCPWW_PASSWORD, ///< Input field for the password
|
|
NCPWW_SAVE_AS_DEFAULT_PASSWORD, ///< Toggle 'button' for saving the current password as default password
|
|
NCPWW_CANCEL, ///< Close the window without changing anything
|
|
NCPWW_OK, ///< Safe the password etc.
|
|
};
|
|
|
|
struct NetworkCompanyPasswordWindow : public QueryStringBaseWindow {
|
|
NetworkCompanyPasswordWindow(const WindowDesc *desc, Window *parent) : QueryStringBaseWindow(lengthof(_settings_client.network.default_company_pass))
|
|
{
|
|
this->InitNested(desc, 0);
|
|
|
|
this->parent = parent;
|
|
this->afilter = CS_ALPHANUMERAL;
|
|
InitializeTextBuffer(&this->text, this->edit_str_buf, this->edit_str_size, 0);
|
|
this->SetFocusedWidget(NCPWW_PASSWORD);
|
|
}
|
|
|
|
void OnOk()
|
|
{
|
|
if (this->IsWidgetLowered(NCPWW_SAVE_AS_DEFAULT_PASSWORD)) {
|
|
snprintf(_settings_client.network.default_company_pass, lengthof(_settings_client.network.default_company_pass), "%s", this->edit_str_buf);
|
|
}
|
|
|
|
NetworkChangeCompanyPassword(this->edit_str_buf);
|
|
}
|
|
|
|
virtual void OnPaint()
|
|
{
|
|
this->DrawWidgets();
|
|
this->DrawEditBox(NCPWW_PASSWORD);
|
|
}
|
|
|
|
virtual void OnClick(Point pt, int widget, int click_count)
|
|
{
|
|
switch (widget) {
|
|
case NCPWW_OK:
|
|
this->OnOk();
|
|
/* FALL THROUGH */
|
|
|
|
case NCPWW_CANCEL:
|
|
delete this;
|
|
break;
|
|
|
|
case NCPWW_SAVE_AS_DEFAULT_PASSWORD:
|
|
this->ToggleWidgetLoweredState(NCPWW_SAVE_AS_DEFAULT_PASSWORD);
|
|
this->SetDirty();
|
|
break;
|
|
}
|
|
}
|
|
|
|
virtual void OnMouseLoop()
|
|
{
|
|
this->HandleEditBox(4);
|
|
}
|
|
|
|
virtual EventState OnKeyPress(uint16 key, uint16 keycode)
|
|
{
|
|
EventState state = ES_NOT_HANDLED;
|
|
switch (this->HandleEditBoxKey(NCPWW_PASSWORD, key, keycode, state)) {
|
|
default: break;
|
|
|
|
case HEBR_CONFIRM:
|
|
this->OnOk();
|
|
/* FALL THROUGH */
|
|
|
|
case HEBR_CANCEL:
|
|
delete this;
|
|
break;
|
|
}
|
|
return state;
|
|
}
|
|
|
|
virtual void OnOpenOSKWindow(int wid)
|
|
{
|
|
ShowOnScreenKeyboard(this, wid, NCPWW_CANCEL, NCPWW_OK);
|
|
}
|
|
};
|
|
|
|
static const NWidgetPart _nested_network_company_password_window_widgets[] = {
|
|
NWidget(NWID_HORIZONTAL),
|
|
NWidget(WWT_CLOSEBOX, COLOUR_GREY),
|
|
NWidget(WWT_CAPTION, COLOUR_GREY), SetDataTip(STR_COMPANY_PASSWORD_CAPTION, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS),
|
|
EndContainer(),
|
|
NWidget(WWT_PANEL, COLOUR_GREY, NCPWW_BACKGROUND),
|
|
NWidget(NWID_VERTICAL), SetPIP(5, 5, 5),
|
|
NWidget(NWID_HORIZONTAL), SetPIP(5, 5, 5),
|
|
NWidget(WWT_TEXT, COLOUR_GREY, NCPWW_LABEL), SetDataTip(STR_COMPANY_VIEW_PASSWORD, STR_NULL),
|
|
NWidget(WWT_EDITBOX, COLOUR_GREY, NCPWW_PASSWORD), SetMinimalSize(194, 12), SetDataTip(STR_COMPANY_VIEW_SET_PASSWORD, STR_NULL),
|
|
EndContainer(),
|
|
NWidget(NWID_HORIZONTAL), SetPIP(5, 0, 5),
|
|
NWidget(NWID_SPACER), SetFill(1, 0),
|
|
NWidget(WWT_TEXTBTN, COLOUR_GREY, NCPWW_SAVE_AS_DEFAULT_PASSWORD), SetMinimalSize(194, 12),
|
|
SetDataTip(STR_COMPANY_PASSWORD_MAKE_DEFAULT, STR_COMPANY_PASSWORD_MAKE_DEFAULT_TOOLTIP),
|
|
EndContainer(),
|
|
EndContainer(),
|
|
EndContainer(),
|
|
NWidget(NWID_HORIZONTAL, NC_EQUALSIZE),
|
|
NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, NCPWW_CANCEL), SetFill(1, 0), SetDataTip(STR_BUTTON_CANCEL, STR_COMPANY_PASSWORD_CANCEL),
|
|
NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, NCPWW_OK), SetFill(1, 0), SetDataTip(STR_BUTTON_OK, STR_COMPANY_PASSWORD_OK),
|
|
EndContainer(),
|
|
};
|
|
|
|
static const WindowDesc _network_company_password_window_desc(
|
|
WDP_AUTO, 0, 0,
|
|
WC_COMPANY_PASSWORD_WINDOW, WC_NONE,
|
|
WDF_UNCLICK_BUTTONS,
|
|
_nested_network_company_password_window_widgets, lengthof(_nested_network_company_password_window_widgets)
|
|
);
|
|
|
|
void ShowNetworkCompanyPasswordWindow(Window *parent)
|
|
{
|
|
DeleteWindowById(WC_COMPANY_PASSWORD_WINDOW, 0);
|
|
|
|
new NetworkCompanyPasswordWindow(&_network_company_password_window_desc, parent);
|
|
}
|
|
|
|
#endif /* ENABLE_NETWORK */
|