mirror of
https://github.com/JGRennison/OpenTTD-patches.git
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5b7db9d849
# Conflicts: # .github/workflows/ci-build.yml # .github/workflows/commit-checker.yml # src/command.cpp # src/company_cmd.cpp # src/company_gui.cpp # src/crashlog.cpp # src/economy.cpp # src/lang/english.txt # src/lang/german.txt # src/lang/korean.txt # src/misc_gui.cpp # src/newgrf_config.cpp # src/openttd.cpp # src/settings_gui.cpp # src/ship_cmd.cpp # src/table/settings/gui_settings.ini
1221 lines
58 KiB
C++
1221 lines
58 KiB
C++
/*
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* This file is part of OpenTTD.
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* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
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* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
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*/
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/** @file command.cpp Handling of commands. */
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#include "stdafx.h"
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#include "landscape.h"
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#include "error.h"
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#include "gui.h"
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#include "command_func.h"
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#include "network/network_type.h"
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#include "network/network.h"
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#include "genworld.h"
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#include "strings_func.h"
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#include "texteff.hpp"
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#include "town.h"
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#include "date_func.h"
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#include "company_func.h"
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#include "company_base.h"
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#include "signal_func.h"
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#include "core/backup_type.hpp"
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#include "object_base.h"
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#include "newgrf_text.h"
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#include "string_func.h"
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#include "scope_info.h"
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#include "core/random_func.hpp"
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#include "settings_func.h"
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#include "signal_func.h"
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#include "debug_settings.h"
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#include "debug_desync.h"
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#include "order_backup.h"
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#include <array>
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#include "table/strings.h"
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#include "safeguards.h"
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CommandProc CmdBuildRailroadTrack;
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CommandProc CmdRemoveRailroadTrack;
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CommandProc CmdBuildSingleRail;
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CommandProc CmdRemoveSingleRail;
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CommandProc CmdLandscapeClear;
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CommandProc CmdBuildBridge;
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CommandProc CmdBuildRailStation;
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CommandProc CmdRemoveFromRailStation;
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CommandProc CmdConvertRail;
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CommandProc CmdBuildSingleSignal;
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CommandProc CmdRemoveSingleSignal;
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CommandProc CmdTerraformLand;
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CommandProc CmdBuildObject;
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CommandProc CmdPurchaseLandArea;
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CommandProc CmdBuildObjectArea;
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CommandProc CmdBuildHouse;
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CommandProc CmdSellLandArea;
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CommandProc CmdBuildTunnel;
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CommandProc CmdBuildTrainDepot;
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CommandProcEx CmdBuildRailWaypoint;
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CommandProcEx CmdBuildRoadWaypoint;
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CommandProc CmdRenameWaypoint;
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CommandProc CmdSetWaypointLabelHidden;
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CommandProc CmdRemoveFromRailWaypoint;
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CommandProcEx CmdBuildRoadStop;
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CommandProc CmdRemoveRoadStop;
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CommandProc CmdBuildLongRoad;
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CommandProc CmdRemoveLongRoad;
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CommandProc CmdBuildRoad;
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CommandProc CmdBuildRoadDepot;
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CommandProc CmdConvertRoad;
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CommandProc CmdBuildAirport;
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CommandProc CmdBuildDock;
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CommandProc CmdBuildShipDepot;
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CommandProc CmdBuildBuoy;
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CommandProc CmdPlantTree;
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CommandProc CmdMoveRailVehicle;
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CommandProc CmdBuildVehicle;
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CommandProc CmdSellVehicle;
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CommandProc CmdRefitVehicle;
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CommandProc CmdSendVehicleToDepot;
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CommandProc CmdSetVehicleVisibility;
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CommandProc CmdForceTrainProceed;
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CommandProc CmdReverseTrainDirection;
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CommandProc CmdClearOrderBackup;
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CommandProcEx CmdModifyOrder;
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CommandProc CmdSkipToOrder;
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CommandProc CmdDeleteOrder;
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CommandProcEx CmdInsertOrder;
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CommandProc CmdMassChangeOrder;
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CommandProc CmdChangeServiceInt;
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CommandProc CmdBuildIndustry;
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CommandProc CmdIndustryCtrl;
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CommandProc CmdSetCompanyManagerFace;
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CommandProc CmdSetCompanyColour;
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CommandProc CmdIncreaseLoan;
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CommandProc CmdDecreaseLoan;
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CommandProc CmdWantEnginePreview;
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CommandProc CmdEngineCtrl;
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CommandProc CmdSetVehicleUnitNumber;
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CommandProc CmdRenameVehicle;
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CommandProc CmdRenameEngine;
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CommandProc CmdRenameCompany;
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CommandProc CmdRenamePresident;
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CommandProc CmdRenameStation;
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CommandProc CmdRenameDepot;
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CommandProc CmdSetStationCargoAllowedSupply;
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CommandProc CmdPlaceSign;
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CommandProc CmdRenameSign;
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CommandProc CmdTurnRoadVeh;
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CommandProc CmdPause;
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CommandProc CmdBuyShareInCompany;
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CommandProc CmdSellShareInCompany;
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CommandProc CmdBuyCompany;
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CommandProc CmdDeclineBuyCompany;
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CommandProc CmdFoundTown;
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CommandProc CmdRenameTown;
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CommandProc CmdRenameTownNonAdmin;
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CommandProc CmdDoTownAction;
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CommandProc CmdTownGrowthRate;
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CommandProc CmdTownRating;
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CommandProc CmdTownCargoGoal;
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CommandProc CmdTownSetText;
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CommandProc CmdExpandTown;
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CommandProc CmdDeleteTown;
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CommandProc CmdChangeSetting;
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CommandProc CmdChangeCompanySetting;
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CommandProc CmdOrderRefit;
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CommandProc CmdCloneOrder;
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CommandProc CmdClearArea;
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CommandProc CmdGiveMoney;
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CommandProc CmdMoneyCheat;
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CommandProc CmdMoneyCheatAdmin;
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CommandProc CmdChangeBankBalance;
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CommandProc CmdCheatSetting;
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CommandProc CmdBuildCanal;
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CommandProc CmdBuildLock;
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CommandProc CmdCreateSubsidy;
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CommandProc CmdCompanyCtrl;
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CommandProc CmdCustomNewsItem;
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CommandProc CmdCreateGoal;
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CommandProc CmdRemoveGoal;
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CommandProc CmdSetGoalText;
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CommandProc CmdSetGoalProgress;
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CommandProc CmdSetGoalCompleted;
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CommandProc CmdGoalQuestion;
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CommandProc CmdGoalQuestionAnswer;
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CommandProc CmdCreateStoryPage;
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CommandProc CmdCreateStoryPageElement;
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CommandProc CmdUpdateStoryPageElement;
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CommandProc CmdSetStoryPageTitle;
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CommandProc CmdSetStoryPageDate;
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CommandProc CmdShowStoryPage;
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CommandProc CmdRemoveStoryPage;
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CommandProc CmdRemoveStoryPageElement;
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CommandProc CmdScrollViewport;
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CommandProc CmdStoryPageButton;
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CommandProc CmdLevelLand;
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CommandProc CmdBuildSignalTrack;
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CommandProc CmdRemoveSignalTrack;
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CommandProc CmdSetAutoReplace;
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CommandProc CmdToggleReuseDepotVehicles;
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CommandProc CmdToggleKeepRemainingVehicles;
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CommandProc CmdToggleRefitAsTemplate;
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CommandProc CmdToggleTemplateReplaceOldOnly;
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CommandProc CmdVirtualTrainFromTemplateVehicle;
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CommandProc CmdVirtualTrainFromTrain;
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CommandProc CmdDeleteVirtualTrain;
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CommandProc CmdBuildVirtualRailVehicle;
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CommandProc CmdReplaceTemplateVehicle;
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CommandProc CmdTemplateVehicleFromTrain;
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CommandProc CmdDeleteTemplateVehicle;
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CommandProc CmdIssueTemplateReplacement;
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CommandProc CmdDeleteTemplateReplacement;
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CommandProc CmdCloneVehicle;
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CommandProc CmdCloneVehicleFromTemplate;
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CommandProc CmdStartStopVehicle;
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CommandProc CmdMassStartStopVehicle;
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CommandProc CmdAutoreplaceVehicle;
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CommandProc CmdTemplateReplaceVehicle;
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CommandProc CmdDepotSellAllVehicles;
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CommandProc CmdDepotMassAutoReplace;
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CommandProc CmdCreateGroup;
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CommandProc CmdAlterGroup;
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CommandProc CmdDeleteGroup;
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CommandProc CmdCreateGroupFromList;
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CommandProc CmdAddVehicleGroup;
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CommandProc CmdAddSharedVehicleGroup;
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CommandProc CmdRemoveAllVehiclesGroup;
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CommandProc CmdSetGroupFlag;
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CommandProc CmdSetGroupLivery;
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CommandProc CmdMoveOrder;
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CommandProc CmdReverseOrderList;
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CommandProcEx CmdChangeTimetable;
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CommandProc CmdBulkChangeTimetable;
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CommandProc CmdSetVehicleOnTime;
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CommandProc CmdAutofillTimetable;
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CommandProc CmdAutomateTimetable;
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CommandProc CmdTimetableSeparation;
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CommandProc CmdSetTimetableStart;
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CommandProc CmdOpenCloseAirport;
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CommandProc CmdProgramSignalTraceRestrict;
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CommandProc CmdCreateTraceRestrictSlot;
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CommandProc CmdAlterTraceRestrictSlot;
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CommandProc CmdDeleteTraceRestrictSlot;
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CommandProc CmdAddVehicleTraceRestrictSlot;
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CommandProc CmdRemoveVehicleTraceRestrictSlot;
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CommandProc CmdCreateTraceRestrictCounter;
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CommandProc CmdAlterTraceRestrictCounter;
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CommandProc CmdDeleteTraceRestrictCounter;
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CommandProc CmdInsertSignalInstruction;
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CommandProc CmdModifySignalInstruction;
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CommandProc CmdRemoveSignalInstruction;
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CommandProc CmdSignalProgramMgmt;
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CommandProc CmdScheduledDispatch;
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CommandProcEx CmdScheduledDispatchAdd;
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CommandProc CmdScheduledDispatchRemove;
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CommandProc CmdScheduledDispatchSetDuration;
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CommandProcEx CmdScheduledDispatchSetStartDate;
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CommandProc CmdScheduledDispatchSetDelay;
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CommandProc CmdScheduledDispatchResetLastDispatch;
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CommandProc CmdScheduledDispatchClear;
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CommandProcEx CmdScheduledDispatchAddNewSchedule;
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CommandProc CmdScheduledDispatchRemoveSchedule;
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CommandProc CmdAddPlan;
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CommandProcEx CmdAddPlanLine;
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CommandProc CmdRemovePlan;
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CommandProc CmdRemovePlanLine;
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CommandProc CmdChangePlanVisibility;
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CommandProc CmdChangePlanColour;
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CommandProc CmdRenamePlan;
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CommandProc CmdDesyncCheck;
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#define DEF_CMD(proc, flags, type) Command(proc, #proc, (CommandFlags)flags, type)
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/**
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* The master command table
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*
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* This table contains all possible CommandProc functions with
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* the flags which belongs to it. The indices are the same
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* as the value from the CMD_* enums.
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*/
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static const Command _command_proc_table[] = {
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DEF_CMD(CmdBuildRailroadTrack, CMD_NO_WATER | CMD_AUTO, CMDT_LANDSCAPE_CONSTRUCTION), // CMD_BUILD_RAILROAD_TRACK
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DEF_CMD(CmdRemoveRailroadTrack, CMD_AUTO, CMDT_LANDSCAPE_CONSTRUCTION), // CMD_REMOVE_RAILROAD_TRACK
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DEF_CMD(CmdBuildSingleRail, CMD_NO_WATER | CMD_AUTO, CMDT_LANDSCAPE_CONSTRUCTION), // CMD_BUILD_SINGLE_RAIL
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DEF_CMD(CmdRemoveSingleRail, CMD_AUTO, CMDT_LANDSCAPE_CONSTRUCTION), // CMD_REMOVE_SINGLE_RAIL
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DEF_CMD(CmdLandscapeClear, CMD_DEITY, CMDT_LANDSCAPE_CONSTRUCTION), // CMD_LANDSCAPE_CLEAR
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DEF_CMD(CmdBuildBridge, CMD_DEITY | CMD_NO_WATER | CMD_AUTO, CMDT_LANDSCAPE_CONSTRUCTION), // CMD_BUILD_BRIDGE
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DEF_CMD(CmdBuildRailStation, CMD_NO_WATER | CMD_AUTO, CMDT_LANDSCAPE_CONSTRUCTION), // CMD_BUILD_RAIL_STATION
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DEF_CMD(CmdBuildTrainDepot, CMD_NO_WATER | CMD_AUTO, CMDT_LANDSCAPE_CONSTRUCTION), // CMD_BUILD_TRAIN_DEPOT
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DEF_CMD(CmdBuildSingleSignal, CMD_AUTO, CMDT_LANDSCAPE_CONSTRUCTION), // CMD_BUILD_SIGNALS
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DEF_CMD(CmdRemoveSingleSignal, CMD_AUTO, CMDT_LANDSCAPE_CONSTRUCTION), // CMD_REMOVE_SIGNALS
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DEF_CMD(CmdTerraformLand, CMD_ALL_TILES | CMD_AUTO, CMDT_LANDSCAPE_CONSTRUCTION), // CMD_TERRAFORM_LAND
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DEF_CMD(CmdBuildObject, CMD_DEITY | CMD_NO_WATER | CMD_AUTO, CMDT_LANDSCAPE_CONSTRUCTION), // CMD_BUILD_OBJECT
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DEF_CMD(CmdPurchaseLandArea, CMD_NO_WATER | CMD_AUTO | CMD_NO_TEST, CMDT_LANDSCAPE_CONSTRUCTION), // CMD_PURCHASE_LAND_AREA
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DEF_CMD(CmdBuildObjectArea, CMD_NO_WATER | CMD_AUTO | CMD_NO_TEST, CMDT_LANDSCAPE_CONSTRUCTION), // CMD_BUILD_OBJECT_AREA
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DEF_CMD(CmdBuildHouse, CMD_DEITY | CMD_NO_WATER | CMD_AUTO, CMDT_LANDSCAPE_CONSTRUCTION), // CMD_BUILD_HOUSE
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DEF_CMD(CmdBuildTunnel, CMD_DEITY | CMD_AUTO, CMDT_LANDSCAPE_CONSTRUCTION), // CMD_BUILD_TUNNEL
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DEF_CMD(CmdRemoveFromRailStation, 0, CMDT_LANDSCAPE_CONSTRUCTION), // CMD_REMOVE_FROM_RAIL_STATION
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DEF_CMD(CmdConvertRail, 0, CMDT_LANDSCAPE_CONSTRUCTION), // CMD_CONVERT_RAIL
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DEF_CMD(CmdBuildRailWaypoint, 0, CMDT_LANDSCAPE_CONSTRUCTION), // CMD_BUILD_RAIL_WAYPOINT
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DEF_CMD(CmdBuildRoadWaypoint, 0, CMDT_LANDSCAPE_CONSTRUCTION), // CMD_BUILD_ROAD_WAYPOINT
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DEF_CMD(CmdRenameWaypoint, 0, CMDT_OTHER_MANAGEMENT ), // CMD_RENAME_WAYPOINT
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DEF_CMD(CmdSetWaypointLabelHidden, 0, CMDT_OTHER_MANAGEMENT ), // CMD_SET_WAYPOINT_LABEL_HIDDEN
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DEF_CMD(CmdRemoveFromRailWaypoint, 0, CMDT_LANDSCAPE_CONSTRUCTION), // CMD_REMOVE_FROM_RAIL_WAYPOINT
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DEF_CMD(CmdBuildRoadStop, CMD_NO_WATER | CMD_AUTO, CMDT_LANDSCAPE_CONSTRUCTION), // CMD_BUILD_ROAD_STOP
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DEF_CMD(CmdRemoveRoadStop, 0, CMDT_LANDSCAPE_CONSTRUCTION), // CMD_REMOVE_ROAD_STOP
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DEF_CMD(CmdBuildLongRoad,CMD_DEITY | CMD_NO_WATER | CMD_AUTO, CMDT_LANDSCAPE_CONSTRUCTION), // CMD_BUILD_LONG_ROAD
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DEF_CMD(CmdRemoveLongRoad, CMD_NO_TEST | CMD_AUTO, CMDT_LANDSCAPE_CONSTRUCTION), // CMD_REMOVE_LONG_ROAD; towns may disallow removing road bits (as they are connected) in test, but in exec they're removed and thus removing is allowed.
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DEF_CMD(CmdBuildRoad, CMD_DEITY | CMD_NO_WATER | CMD_AUTO, CMDT_LANDSCAPE_CONSTRUCTION), // CMD_BUILD_ROAD
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DEF_CMD(CmdBuildRoadDepot, CMD_NO_WATER | CMD_AUTO, CMDT_LANDSCAPE_CONSTRUCTION), // CMD_BUILD_ROAD_DEPOT
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DEF_CMD(CmdConvertRoad, 0, CMDT_LANDSCAPE_CONSTRUCTION), // CMD_CONVERT_ROAD
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DEF_CMD(CmdBuildAirport, CMD_NO_WATER | CMD_AUTO, CMDT_LANDSCAPE_CONSTRUCTION), // CMD_BUILD_AIRPORT
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DEF_CMD(CmdBuildDock, CMD_AUTO, CMDT_LANDSCAPE_CONSTRUCTION), // CMD_BUILD_DOCK
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DEF_CMD(CmdBuildShipDepot, CMD_AUTO, CMDT_LANDSCAPE_CONSTRUCTION), // CMD_BUILD_SHIP_DEPOT
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DEF_CMD(CmdBuildBuoy, CMD_AUTO, CMDT_LANDSCAPE_CONSTRUCTION), // CMD_BUILD_BUOY
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DEF_CMD(CmdPlantTree, CMD_AUTO, CMDT_LANDSCAPE_CONSTRUCTION), // CMD_PLANT_TREE
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DEF_CMD(CmdBuildVehicle, CMD_CLIENT_ID, CMDT_VEHICLE_CONSTRUCTION ), // CMD_BUILD_VEHICLE
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DEF_CMD(CmdSellVehicle, CMD_CLIENT_ID, CMDT_VEHICLE_CONSTRUCTION ), // CMD_SELL_VEHICLE
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DEF_CMD(CmdRefitVehicle, 0, CMDT_VEHICLE_CONSTRUCTION ), // CMD_REFIT_VEHICLE
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DEF_CMD(CmdSendVehicleToDepot, 0, CMDT_VEHICLE_MANAGEMENT ), // CMD_SEND_VEHICLE_TO_DEPOT
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DEF_CMD(CmdSetVehicleVisibility, 0, CMDT_COMPANY_SETTING ), // CMD_SET_VEHICLE_VISIBILITY
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DEF_CMD(CmdMoveRailVehicle, 0, CMDT_VEHICLE_CONSTRUCTION ), // CMD_MOVE_RAIL_VEHICLE
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DEF_CMD(CmdForceTrainProceed, 0, CMDT_VEHICLE_MANAGEMENT ), // CMD_FORCE_TRAIN_PROCEED
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DEF_CMD(CmdReverseTrainDirection, 0, CMDT_VEHICLE_MANAGEMENT ), // CMD_REVERSE_TRAIN_DIRECTION
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DEF_CMD(CmdClearOrderBackup, CMD_CLIENT_ID, CMDT_SERVER_SETTING ), // CMD_CLEAR_ORDER_BACKUP
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DEF_CMD(CmdModifyOrder, 0, CMDT_ROUTE_MANAGEMENT ), // CMD_MODIFY_ORDER
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DEF_CMD(CmdSkipToOrder, 0, CMDT_ROUTE_MANAGEMENT ), // CMD_SKIP_TO_ORDER
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DEF_CMD(CmdDeleteOrder, 0, CMDT_ROUTE_MANAGEMENT ), // CMD_DELETE_ORDER
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DEF_CMD(CmdInsertOrder, 0, CMDT_ROUTE_MANAGEMENT ), // CMD_INSERT_ORDER
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DEF_CMD(CmdMassChangeOrder, 0, CMDT_ROUTE_MANAGEMENT ), // CMD_MASS_CHANGE_ORDER
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DEF_CMD(CmdChangeServiceInt, 0, CMDT_VEHICLE_MANAGEMENT ), // CMD_CHANGE_SERVICE_INT
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DEF_CMD(CmdBuildIndustry, CMD_DEITY, CMDT_LANDSCAPE_CONSTRUCTION), // CMD_BUILD_INDUSTRY
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DEF_CMD(CmdIndustryCtrl, CMD_STR_CTRL | CMD_DEITY, CMDT_OTHER_MANAGEMENT ), // CMD_INDUSTRY_CTRL
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DEF_CMD(CmdSetCompanyManagerFace, 0, CMDT_OTHER_MANAGEMENT ), // CMD_SET_COMPANY_MANAGER_FACE
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DEF_CMD(CmdSetCompanyColour, 0, CMDT_OTHER_MANAGEMENT ), // CMD_SET_COMPANY_COLOUR
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DEF_CMD(CmdIncreaseLoan, 0, CMDT_MONEY_MANAGEMENT ), // CMD_INCREASE_LOAN
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DEF_CMD(CmdDecreaseLoan, 0, CMDT_MONEY_MANAGEMENT ), // CMD_DECREASE_LOAN
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DEF_CMD(CmdWantEnginePreview, 0, CMDT_VEHICLE_MANAGEMENT ), // CMD_WANT_ENGINE_PREVIEW
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DEF_CMD(CmdEngineCtrl, CMD_DEITY, CMDT_VEHICLE_MANAGEMENT ), // CMD_ENGINE_CTRL
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DEF_CMD(CmdSetVehicleUnitNumber, 0, CMDT_OTHER_MANAGEMENT ), // CMD_SET_VEHICLE_UNIT_NUMBER
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DEF_CMD(CmdRenameVehicle, 0, CMDT_OTHER_MANAGEMENT ), // CMD_RENAME_VEHICLE
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DEF_CMD(CmdRenameEngine, CMD_SERVER, CMDT_OTHER_MANAGEMENT ), // CMD_RENAME_ENGINE
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DEF_CMD(CmdRenameCompany, 0, CMDT_OTHER_MANAGEMENT ), // CMD_RENAME_COMPANY
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DEF_CMD(CmdRenamePresident, 0, CMDT_OTHER_MANAGEMENT ), // CMD_RENAME_PRESIDENT
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DEF_CMD(CmdRenameStation, 0, CMDT_OTHER_MANAGEMENT ), // CMD_RENAME_STATION
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DEF_CMD(CmdRenameDepot, 0, CMDT_OTHER_MANAGEMENT ), // CMD_RENAME_DEPOT
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DEF_CMD(CmdSetStationCargoAllowedSupply, 0, CMDT_OTHER_MANAGEMENT ), // CMD_SET_STATION_CARGO_ALLOWED_SUPPLY
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DEF_CMD(CmdPlaceSign, CMD_LOG_AUX | CMD_DEITY, CMDT_OTHER_MANAGEMENT ), // CMD_PLACE_SIGN
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DEF_CMD(CmdRenameSign, CMD_LOG_AUX | CMD_DEITY, CMDT_OTHER_MANAGEMENT ), // CMD_RENAME_SIGN
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DEF_CMD(CmdTurnRoadVeh, 0, CMDT_VEHICLE_MANAGEMENT ), // CMD_TURN_ROADVEH
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DEF_CMD(CmdPause, CMD_SERVER | CMD_NO_EST, CMDT_SERVER_SETTING ), // CMD_PAUSE
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DEF_CMD(CmdBuyShareInCompany, 0, CMDT_MONEY_MANAGEMENT ), // CMD_BUY_SHARE_IN_COMPANY
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DEF_CMD(CmdSellShareInCompany, 0, CMDT_MONEY_MANAGEMENT ), // CMD_SELL_SHARE_IN_COMPANY
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DEF_CMD(CmdBuyCompany, 0, CMDT_MONEY_MANAGEMENT ), // CMD_BUY_COMPANY
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DEF_CMD(CmdDeclineBuyCompany, 0, CMDT_MONEY_MANAGEMENT ), // CMD_DECLINE_BUY_COMPANY
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DEF_CMD(CmdFoundTown, CMD_DEITY | CMD_NO_TEST, CMDT_LANDSCAPE_CONSTRUCTION), // CMD_FOUND_TOWN; founding random town can fail only in exec run
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DEF_CMD(CmdRenameTown, CMD_DEITY | CMD_SERVER, CMDT_OTHER_MANAGEMENT ), // CMD_RENAME_TOWN
|
|
DEF_CMD(CmdRenameTownNonAdmin, 0, CMDT_OTHER_MANAGEMENT ), // CMD_RENAME_TOWN_NON_ADMIN
|
|
DEF_CMD(CmdDoTownAction, 0, CMDT_LANDSCAPE_CONSTRUCTION), // CMD_DO_TOWN_ACTION
|
|
DEF_CMD(CmdTownCargoGoal, CMD_LOG_AUX | CMD_DEITY, CMDT_OTHER_MANAGEMENT ), // CMD_TOWN_CARGO_GOAL
|
|
DEF_CMD(CmdTownGrowthRate, CMD_LOG_AUX | CMD_DEITY, CMDT_OTHER_MANAGEMENT ), // CMD_TOWN_GROWTH_RATE
|
|
DEF_CMD(CmdTownRating, CMD_LOG_AUX | CMD_DEITY, CMDT_OTHER_MANAGEMENT ), // CMD_TOWN_RATING
|
|
DEF_CMD(CmdTownSetText, CMD_LOG_AUX | CMD_STR_CTRL | CMD_DEITY, CMDT_OTHER_MANAGEMENT ), // CMD_TOWN_SET_TEXT
|
|
DEF_CMD(CmdExpandTown, CMD_DEITY, CMDT_LANDSCAPE_CONSTRUCTION), // CMD_EXPAND_TOWN
|
|
DEF_CMD(CmdDeleteTown, CMD_OFFLINE, CMDT_LANDSCAPE_CONSTRUCTION), // CMD_DELETE_TOWN
|
|
|
|
DEF_CMD(CmdOrderRefit, 0, CMDT_ROUTE_MANAGEMENT ), // CMD_ORDER_REFIT
|
|
DEF_CMD(CmdCloneOrder, 0, CMDT_ROUTE_MANAGEMENT ), // CMD_CLONE_ORDER
|
|
|
|
DEF_CMD(CmdClearArea, CMD_NO_TEST, CMDT_LANDSCAPE_CONSTRUCTION), // CMD_CLEAR_AREA; destroying multi-tile houses makes town rating differ between test and execution
|
|
|
|
DEF_CMD(CmdMoneyCheat, 0, CMDT_CHEAT ), // CMD_MONEY_CHEAT
|
|
DEF_CMD(CmdMoneyCheatAdmin, CMD_SERVER_NS, CMDT_CHEAT ), // CMD_MONEY_CHEAT_ADMIN
|
|
DEF_CMD(CmdChangeBankBalance, CMD_DEITY, CMDT_MONEY_MANAGEMENT ), // CMD_CHANGE_BANK_BALANCE
|
|
DEF_CMD(CmdCheatSetting, CMD_SERVER, CMDT_CHEAT ), // CMD_CHEAT_SETTING
|
|
DEF_CMD(CmdBuildCanal, CMD_DEITY | CMD_AUTO, CMDT_LANDSCAPE_CONSTRUCTION), // CMD_BUILD_CANAL
|
|
DEF_CMD(CmdCreateSubsidy, CMD_DEITY, CMDT_OTHER_MANAGEMENT ), // CMD_CREATE_SUBSIDY
|
|
DEF_CMD(CmdCompanyCtrl, CMD_SPECTATOR | CMD_CLIENT_ID | CMD_NO_EST, CMDT_SERVER_SETTING ), // CMD_COMPANY_CTRL
|
|
DEF_CMD(CmdCustomNewsItem, CMD_STR_CTRL | CMD_DEITY | CMD_LOG_AUX, CMDT_OTHER_MANAGEMENT ), // CMD_CUSTOM_NEWS_ITEM
|
|
DEF_CMD(CmdCreateGoal, CMD_STR_CTRL | CMD_DEITY | CMD_LOG_AUX, CMDT_OTHER_MANAGEMENT ), // CMD_CREATE_GOAL
|
|
DEF_CMD(CmdRemoveGoal, CMD_DEITY | CMD_LOG_AUX, CMDT_OTHER_MANAGEMENT ), // CMD_REMOVE_GOAL
|
|
DEF_CMD(CmdSetGoalText, CMD_STR_CTRL | CMD_DEITY | CMD_LOG_AUX, CMDT_OTHER_MANAGEMENT ), // CMD_SET_GOAL_TEXT
|
|
DEF_CMD(CmdSetGoalProgress, CMD_STR_CTRL | CMD_DEITY | CMD_LOG_AUX, CMDT_OTHER_MANAGEMENT ), // CMD_SET_GOAL_PROGRESS
|
|
DEF_CMD(CmdSetGoalCompleted, CMD_STR_CTRL | CMD_DEITY | CMD_LOG_AUX, CMDT_OTHER_MANAGEMENT ), // CMD_SET_GOAL_COMPLETED
|
|
DEF_CMD(CmdGoalQuestion, CMD_STR_CTRL | CMD_DEITY | CMD_LOG_AUX, CMDT_OTHER_MANAGEMENT ), // CMD_GOAL_QUESTION
|
|
DEF_CMD(CmdGoalQuestionAnswer, CMD_DEITY | CMD_LOG_AUX, CMDT_OTHER_MANAGEMENT ), // CMD_GOAL_QUESTION_ANSWER
|
|
DEF_CMD(CmdCreateStoryPage, CMD_STR_CTRL | CMD_DEITY | CMD_LOG_AUX, CMDT_OTHER_MANAGEMENT ), // CMD_CREATE_STORY_PAGE
|
|
DEF_CMD(CmdCreateStoryPageElement, CMD_STR_CTRL | CMD_DEITY | CMD_LOG_AUX, CMDT_OTHER_MANAGEMENT ), // CMD_CREATE_STORY_PAGE_ELEMENT
|
|
DEF_CMD(CmdUpdateStoryPageElement, CMD_STR_CTRL | CMD_DEITY | CMD_LOG_AUX, CMDT_OTHER_MANAGEMENT ), // CMD_UPDATE_STORY_PAGE_ELEMENT
|
|
DEF_CMD(CmdSetStoryPageTitle, CMD_STR_CTRL | CMD_DEITY | CMD_LOG_AUX, CMDT_OTHER_MANAGEMENT ), // CMD_SET_STORY_PAGE_TITLE
|
|
DEF_CMD(CmdSetStoryPageDate, CMD_DEITY | CMD_LOG_AUX, CMDT_OTHER_MANAGEMENT ), // CMD_SET_STORY_PAGE_DATE
|
|
DEF_CMD(CmdShowStoryPage, CMD_DEITY | CMD_LOG_AUX, CMDT_OTHER_MANAGEMENT ), // CMD_SHOW_STORY_PAGE
|
|
DEF_CMD(CmdRemoveStoryPage, CMD_DEITY | CMD_LOG_AUX, CMDT_OTHER_MANAGEMENT ), // CMD_REMOVE_STORY_PAGE
|
|
DEF_CMD(CmdRemoveStoryPageElement, CMD_DEITY | CMD_LOG_AUX, CMDT_OTHER_MANAGEMENT ), // CMD_REMOVE_STORY_ELEMENT_PAGE
|
|
DEF_CMD(CmdScrollViewport, CMD_DEITY | CMD_LOG_AUX, CMDT_OTHER_MANAGEMENT ), // CMD_SCROLL_VIEWPORT
|
|
DEF_CMD(CmdStoryPageButton, CMD_DEITY | CMD_LOG_AUX, CMDT_OTHER_MANAGEMENT ), // CMD_STORY_PAGE_BUTTON
|
|
|
|
DEF_CMD(CmdLevelLand, CMD_ALL_TILES | CMD_NO_TEST | CMD_AUTO, CMDT_LANDSCAPE_CONSTRUCTION), // CMD_LEVEL_LAND; test run might clear tiles multiple times, in execution that only happens once
|
|
|
|
DEF_CMD(CmdBuildLock, CMD_AUTO, CMDT_LANDSCAPE_CONSTRUCTION), // CMD_BUILD_LOCK
|
|
|
|
DEF_CMD(CmdBuildSignalTrack, CMD_AUTO, CMDT_LANDSCAPE_CONSTRUCTION), // CMD_BUILD_SIGNAL_TRACK
|
|
DEF_CMD(CmdRemoveSignalTrack, CMD_AUTO, CMDT_LANDSCAPE_CONSTRUCTION), // CMD_REMOVE_SIGNAL_TRACK
|
|
|
|
DEF_CMD(CmdGiveMoney, 0, CMDT_MONEY_MANAGEMENT ), // CMD_GIVE_MONEY
|
|
DEF_CMD(CmdChangeSetting, CMD_SERVER, CMDT_SERVER_SETTING ), // CMD_CHANGE_SETTING
|
|
DEF_CMD(CmdChangeCompanySetting, 0, CMDT_COMPANY_SETTING ), // CMD_CHANGE_COMPANY_SETTING
|
|
DEF_CMD(CmdSetAutoReplace, 0, CMDT_VEHICLE_MANAGEMENT ), // CMD_SET_AUTOREPLACE
|
|
|
|
DEF_CMD(CmdToggleReuseDepotVehicles, CMD_ALL_TILES, CMDT_VEHICLE_MANAGEMENT ), // CMD_TOGGLE_REUSE_DEPOT_VEHICLES
|
|
DEF_CMD(CmdToggleKeepRemainingVehicles, CMD_ALL_TILES, CMDT_VEHICLE_MANAGEMENT ), // CMD_TOGGLE_KEEP_REMAINING_VEHICLES
|
|
DEF_CMD(CmdToggleRefitAsTemplate, CMD_ALL_TILES, CMDT_VEHICLE_MANAGEMENT ), // CMD_TOGGLE_REFIT_AS_TEMPLATE
|
|
DEF_CMD(CmdToggleTemplateReplaceOldOnly, CMD_ALL_TILES, CMDT_VEHICLE_MANAGEMENT ), // CMD_TOGGLE_TMPL_REPLACE_OLD_ONLY
|
|
|
|
DEF_CMD(CmdVirtualTrainFromTemplateVehicle, CMD_CLIENT_ID | CMD_NO_TEST | CMD_ALL_TILES, CMDT_VEHICLE_MANAGEMENT), // CMD_VIRTUAL_TRAIN_FROM_TEMPLATE_VEHICLE
|
|
DEF_CMD(CmdVirtualTrainFromTrain, CMD_CLIENT_ID | CMD_NO_TEST | CMD_ALL_TILES, CMDT_VEHICLE_MANAGEMENT), // CMD_VIRTUAL_TRAIN_FROM_TRAIN
|
|
DEF_CMD(CmdDeleteVirtualTrain, CMD_ALL_TILES, CMDT_VEHICLE_MANAGEMENT), // CMD_DELETE_VIRTUAL_TRAIN
|
|
DEF_CMD(CmdBuildVirtualRailVehicle, CMD_CLIENT_ID | CMD_NO_TEST | CMD_ALL_TILES, CMDT_VEHICLE_MANAGEMENT), // CMD_BUILD_VIRTUAL_RAIL_VEHICLE
|
|
DEF_CMD(CmdReplaceTemplateVehicle, CMD_ALL_TILES, CMDT_VEHICLE_MANAGEMENT), // CMD_REPLACE_TEMPLATE_VEHICLE
|
|
|
|
DEF_CMD(CmdTemplateVehicleFromTrain, CMD_ALL_TILES, CMDT_VEHICLE_MANAGEMENT ), // CMD_CLONE_TEMPLATE_VEHICLE_FROM_TRAIN
|
|
DEF_CMD(CmdDeleteTemplateVehicle, CMD_ALL_TILES, CMDT_VEHICLE_MANAGEMENT ), // CMD_DELETE_TEMPLATE_VEHICLE
|
|
|
|
DEF_CMD(CmdIssueTemplateReplacement, CMD_ALL_TILES, CMDT_VEHICLE_MANAGEMENT ), // CMD_ISSUE_TEMPLATE_REPLACEMENT
|
|
DEF_CMD(CmdDeleteTemplateReplacement, CMD_ALL_TILES, CMDT_VEHICLE_MANAGEMENT ), // CMD_DELETE_TEMPLATE_REPLACEMENT
|
|
|
|
DEF_CMD(CmdCloneVehicle, CMD_NO_TEST, CMDT_VEHICLE_CONSTRUCTION ), // CMD_CLONE_VEHICLE; NewGRF callbacks influence building and refitting making it impossible to correctly estimate the cost
|
|
DEF_CMD(CmdCloneVehicleFromTemplate, CMD_NO_TEST, CMDT_VEHICLE_CONSTRUCTION ), // CMD_CLONE_VEHICLE_FROM_TEMPLATE; NewGRF callbacks influence building and refitting making it impossible to correctly estimate the cost
|
|
DEF_CMD(CmdStartStopVehicle, 0, CMDT_VEHICLE_MANAGEMENT ), // CMD_START_STOP_VEHICLE
|
|
DEF_CMD(CmdMassStartStopVehicle, 0, CMDT_VEHICLE_MANAGEMENT ), // CMD_MASS_START_STOP
|
|
DEF_CMD(CmdAutoreplaceVehicle, 0, CMDT_VEHICLE_MANAGEMENT ), // CMD_AUTOREPLACE_VEHICLE
|
|
DEF_CMD(CmdTemplateReplaceVehicle, 0, CMDT_VEHICLE_MANAGEMENT ), // CMD_TEMPLATE_REPLACE_VEHICLE
|
|
DEF_CMD(CmdDepotSellAllVehicles, 0, CMDT_VEHICLE_CONSTRUCTION ), // CMD_DEPOT_SELL_ALL_VEHICLES
|
|
DEF_CMD(CmdDepotMassAutoReplace, 0, CMDT_VEHICLE_CONSTRUCTION ), // CMD_DEPOT_MASS_AUTOREPLACE
|
|
DEF_CMD(CmdCreateGroup, 0, CMDT_ROUTE_MANAGEMENT ), // CMD_CREATE_GROUP
|
|
DEF_CMD(CmdDeleteGroup, 0, CMDT_ROUTE_MANAGEMENT ), // CMD_DELETE_GROUP
|
|
DEF_CMD(CmdAlterGroup, 0, CMDT_OTHER_MANAGEMENT ), // CMD_ALTER_GROUP
|
|
DEF_CMD(CmdCreateGroupFromList, 0, CMDT_OTHER_MANAGEMENT ), // CMD_CREATE_GROUP_FROM_LIST
|
|
DEF_CMD(CmdAddVehicleGroup, 0, CMDT_ROUTE_MANAGEMENT ), // CMD_ADD_VEHICLE_GROUP
|
|
DEF_CMD(CmdAddSharedVehicleGroup, 0, CMDT_ROUTE_MANAGEMENT ), // CMD_ADD_SHARE_VEHICLE_GROUP
|
|
DEF_CMD(CmdRemoveAllVehiclesGroup, 0, CMDT_ROUTE_MANAGEMENT ), // CMD_REMOVE_ALL_VEHICLES_GROUP
|
|
DEF_CMD(CmdSetGroupFlag, 0, CMDT_ROUTE_MANAGEMENT ), // CMD_SET_GROUP_FLAG
|
|
DEF_CMD(CmdSetGroupLivery, 0, CMDT_ROUTE_MANAGEMENT ), // CMD_SET_GROUP_LIVERY
|
|
DEF_CMD(CmdMoveOrder, 0, CMDT_ROUTE_MANAGEMENT ), // CMD_MOVE_ORDER
|
|
DEF_CMD(CmdReverseOrderList, 0, CMDT_ROUTE_MANAGEMENT ), // CMD_REVERSE_ORDER_LIST
|
|
DEF_CMD(CmdChangeTimetable, 0, CMDT_ROUTE_MANAGEMENT ), // CMD_CHANGE_TIMETABLE
|
|
DEF_CMD(CmdBulkChangeTimetable, 0, CMDT_ROUTE_MANAGEMENT ), // CMD_BULK_CHANGE_TIMETABLE
|
|
DEF_CMD(CmdSetVehicleOnTime, 0, CMDT_ROUTE_MANAGEMENT ), // CMD_SET_VEHICLE_ON_TIME
|
|
DEF_CMD(CmdAutofillTimetable, 0, CMDT_ROUTE_MANAGEMENT ), // CMD_AUTOFILL_TIMETABLE
|
|
DEF_CMD(CmdAutomateTimetable, 0, CMDT_ROUTE_MANAGEMENT ), // CMD_AUTOMATE_TIMETABLE
|
|
DEF_CMD(CmdTimetableSeparation, 0, CMDT_ROUTE_MANAGEMENT ), // CMD_TIMETABLE_SEPARATION
|
|
DEF_CMD(CmdSetTimetableStart, 0, CMDT_ROUTE_MANAGEMENT ), // CMD_SET_TIMETABLE_START
|
|
|
|
DEF_CMD(CmdOpenCloseAirport, 0, CMDT_ROUTE_MANAGEMENT ), // CMD_OPEN_CLOSE_AIRPORT
|
|
|
|
DEF_CMD(CmdProgramSignalTraceRestrict, 0, CMDT_OTHER_MANAGEMENT ), // CMD_PROGRAM_TRACERESTRICT_SIGNAL
|
|
DEF_CMD(CmdCreateTraceRestrictSlot, 0, CMDT_OTHER_MANAGEMENT ), // CMD_CREATE_TRACERESTRICT_SLOT
|
|
DEF_CMD(CmdAlterTraceRestrictSlot, 0, CMDT_OTHER_MANAGEMENT ), // CMD_ALTER_TRACERESTRICT_SLOT
|
|
DEF_CMD(CmdDeleteTraceRestrictSlot, 0, CMDT_OTHER_MANAGEMENT ), // CMD_DELETE_TRACERESTRICT_SLOT
|
|
DEF_CMD(CmdAddVehicleTraceRestrictSlot, 0, CMDT_OTHER_MANAGEMENT ), // CMD_ADD_VEHICLE_TRACERESTRICT_SLOT
|
|
DEF_CMD(CmdRemoveVehicleTraceRestrictSlot, 0, CMDT_OTHER_MANAGEMENT ), // CMD_REMOVE_VEHICLE_TRACERESTRICT_SLOT
|
|
DEF_CMD(CmdCreateTraceRestrictCounter, 0, CMDT_OTHER_MANAGEMENT ), // CMD_CREATE_TRACERESTRICT_COUNTER
|
|
DEF_CMD(CmdAlterTraceRestrictCounter, 0, CMDT_OTHER_MANAGEMENT ), // CMD_ALTER_TRACERESTRICT_COUNTER
|
|
DEF_CMD(CmdDeleteTraceRestrictCounter, 0, CMDT_OTHER_MANAGEMENT ), // CMD_DELETE_TRACERESTRICT_COUNTER
|
|
|
|
DEF_CMD(CmdInsertSignalInstruction, 0, CMDT_OTHER_MANAGEMENT ), // CMD_INSERT_SIGNAL_INSTRUCTION
|
|
DEF_CMD(CmdModifySignalInstruction, 0, CMDT_OTHER_MANAGEMENT ), // CMD_MODIFY_SIGNAL_INSTRUCTION
|
|
DEF_CMD(CmdRemoveSignalInstruction, 0, CMDT_OTHER_MANAGEMENT ), // CMD_REMOVE_SIGNAL_INSTRUCTION
|
|
DEF_CMD(CmdSignalProgramMgmt, 0, CMDT_OTHER_MANAGEMENT ), // CMD_SIGNAL_PROGRAM_MGMT
|
|
|
|
DEF_CMD(CmdScheduledDispatch, 0, CMDT_ROUTE_MANAGEMENT ), // CMD_SCHEDULED_DISPATCH
|
|
DEF_CMD(CmdScheduledDispatchAdd, 0, CMDT_ROUTE_MANAGEMENT ), // CMD_SCHEDULED_DISPATCH_ADD
|
|
DEF_CMD(CmdScheduledDispatchRemove, 0, CMDT_ROUTE_MANAGEMENT ), // CMD_SCHEDULED_DISPATCH_REMOVE
|
|
DEF_CMD(CmdScheduledDispatchSetDuration, 0, CMDT_ROUTE_MANAGEMENT ), // CMD_SCHEDULED_DISPATCH_SET_DURATION
|
|
DEF_CMD(CmdScheduledDispatchSetStartDate, 0, CMDT_ROUTE_MANAGEMENT ), // CMD_SCHEDULED_DISPATCH_SET_START_DATE
|
|
DEF_CMD(CmdScheduledDispatchSetDelay, 0, CMDT_ROUTE_MANAGEMENT ), // CMD_SCHEDULED_DISPATCH_SET_DELAY
|
|
DEF_CMD(CmdScheduledDispatchResetLastDispatch, 0, CMDT_ROUTE_MANAGEMENT ), // CMD_SCHEDULED_DISPATCH_RESET_LAST_DISPATCH
|
|
DEF_CMD(CmdScheduledDispatchClear, 0, CMDT_ROUTE_MANAGEMENT ), // CMD_SCHEDULED_DISPATCH_CLEAR
|
|
DEF_CMD(CmdScheduledDispatchAddNewSchedule, 0, CMDT_ROUTE_MANAGEMENT ), // CMD_SCHEDULED_DISPATCH_ADD_NEW_SCHEDULE
|
|
DEF_CMD(CmdScheduledDispatchRemoveSchedule, 0, CMDT_ROUTE_MANAGEMENT ), // CMD_SCHEDULED_DISPATCH_REMOVE_SCHEDULE
|
|
|
|
DEF_CMD(CmdAddPlan, CMD_NO_TEST, CMDT_OTHER_MANAGEMENT ), // CMD_ADD_PLAN
|
|
DEF_CMD(CmdAddPlanLine, CMD_NO_TEST, CMDT_OTHER_MANAGEMENT ), // CMD_ADD_PLAN_LINE
|
|
DEF_CMD(CmdRemovePlan, CMD_NO_TEST, CMDT_OTHER_MANAGEMENT ), // CMD_REMOVE_PLAN
|
|
DEF_CMD(CmdRemovePlanLine, CMD_NO_TEST, CMDT_OTHER_MANAGEMENT ), // CMD_REMOVE_PLAN_LINE
|
|
DEF_CMD(CmdChangePlanVisibility, CMD_NO_TEST, CMDT_OTHER_MANAGEMENT ), // CMD_CHANGE_PLAN_VISIBILITY
|
|
DEF_CMD(CmdChangePlanColour, CMD_NO_TEST, CMDT_OTHER_MANAGEMENT ), // CMD_CHANGE_PLAN_COLOUR
|
|
DEF_CMD(CmdRenamePlan, CMD_NO_TEST, CMDT_OTHER_MANAGEMENT ), // CMD_RENAME_PLAN
|
|
|
|
DEF_CMD(CmdDesyncCheck, CMD_SERVER, CMDT_SERVER_SETTING ), // CMD_DESYNC_CHECK
|
|
};
|
|
|
|
|
|
/**
|
|
* List of flags for a command log entry
|
|
*/
|
|
enum CommandLogEntryFlag : uint16 {
|
|
CLEF_NONE = 0x00, ///< no flag is set
|
|
CLEF_CMD_FAILED = 0x01, ///< command failed
|
|
CLEF_GENERATING_WORLD = 0x02, ///< generating world
|
|
CLEF_TEXT = 0x04, ///< have command text
|
|
CLEF_ESTIMATE_ONLY = 0x08, ///< estimate only
|
|
CLEF_ONLY_SENDING = 0x10, ///< only sending
|
|
CLEF_MY_CMD = 0x20, ///< locally generated command
|
|
CLEF_BINARY = 0x40, ///< binary_length is > 0
|
|
CLEF_SCRIPT = 0x80, ///< command run by AI/game script
|
|
CLEF_TWICE = 0x100, ///< command logged twice (only sending and execution)
|
|
CLEF_RANDOM = 0x200, ///< command changed random seed
|
|
CLEF_ORDER_BACKUP = 0x400, ///< command changed order backups
|
|
};
|
|
DECLARE_ENUM_AS_BIT_SET(CommandLogEntryFlag)
|
|
|
|
struct CommandLogEntry {
|
|
std::string text;
|
|
TileIndex tile;
|
|
uint32 p1;
|
|
uint32 p2;
|
|
uint32 cmd;
|
|
uint64 p3;
|
|
Date date;
|
|
DateFract date_fract;
|
|
uint8 tick_skip_counter;
|
|
CompanyID current_company;
|
|
CompanyID local_company;
|
|
CommandLogEntryFlag log_flags;
|
|
|
|
CommandLogEntry() { }
|
|
|
|
CommandLogEntry(TileIndex tile, uint32 p1, uint32 p2, uint64 p3, uint32 cmd, CommandLogEntryFlag log_flags, std::string text)
|
|
: text(text), tile(tile), p1(p1), p2(p2), cmd(cmd), p3(p3), date(_date), date_fract(_date_fract), tick_skip_counter(_tick_skip_counter),
|
|
current_company(_current_company), local_company(_local_company), log_flags(log_flags) { }
|
|
};
|
|
|
|
struct CommandLog {
|
|
std::array<CommandLogEntry, 256> log;
|
|
unsigned int count = 0;
|
|
unsigned int next = 0;
|
|
|
|
void Reset()
|
|
{
|
|
this->count = 0;
|
|
this->next = 0;
|
|
}
|
|
};
|
|
|
|
static CommandLog _command_log;
|
|
static CommandLog _command_log_aux;
|
|
|
|
void ClearCommandLog()
|
|
{
|
|
_command_log.Reset();
|
|
_command_log_aux.Reset();
|
|
}
|
|
|
|
static void DumpSubCommandLog(char *&buffer, const char *last, const CommandLog &cmd_log, const unsigned int count)
|
|
{
|
|
unsigned int log_index = cmd_log.next;
|
|
for (unsigned int i = 0 ; i < count; i++) {
|
|
if (log_index > 0) {
|
|
log_index--;
|
|
} else {
|
|
log_index = (uint)cmd_log.log.size() - 1;
|
|
}
|
|
const CommandLogEntry &entry = cmd_log.log[log_index];
|
|
|
|
auto fc = [&](CommandLogEntryFlag flag, char c) -> char {
|
|
return entry.log_flags & flag ? c : '-';
|
|
};
|
|
|
|
YearMonthDay ymd;
|
|
ConvertDateToYMD(entry.date, &ymd);
|
|
buffer += seprintf(buffer, last, " %3u | %4i-%02i-%02i, %2i, %3i | ", i, ymd.year, ymd.month + 1, ymd.day, entry.date_fract, entry.tick_skip_counter);
|
|
buffer += seprintf(buffer, last, "%c%c%c%c%c%c%c%c%c%c%c | ",
|
|
fc(CLEF_ORDER_BACKUP, 'o'), fc(CLEF_RANDOM, 'r'), fc(CLEF_TWICE, '2'),
|
|
fc(CLEF_SCRIPT, 'a'),fc(CLEF_BINARY, 'b'), fc(CLEF_MY_CMD, 'm'), fc(CLEF_ONLY_SENDING, 's'),
|
|
fc(CLEF_ESTIMATE_ONLY, 'e'), fc(CLEF_TEXT, 't'), fc(CLEF_GENERATING_WORLD, 'g'), fc(CLEF_CMD_FAILED, 'f'));
|
|
buffer += seprintf(buffer, last, " %7d x %7d, p1: 0x%08X, p2: 0x%08X, ",
|
|
TileX(entry.tile), TileY(entry.tile), entry.p1, entry.p2);
|
|
if (entry.p3 != 0) {
|
|
buffer += seprintf(buffer, last, "p3: 0x" OTTD_PRINTFHEX64PAD ", ", entry.p3);
|
|
}
|
|
buffer += seprintf(buffer, last, "cc: %3u, lc: %3u, cmd: 0x%08X (%s)",
|
|
(uint) entry.current_company, (uint) entry.local_company, entry.cmd, GetCommandName(entry.cmd));
|
|
|
|
switch (entry.cmd & CMD_ID_MASK) {
|
|
case CMD_CHANGE_SETTING:
|
|
case CMD_CHANGE_COMPANY_SETTING:
|
|
buffer += seprintf(buffer, last, " [%s]", entry.text.c_str());
|
|
break;
|
|
}
|
|
|
|
buffer += seprintf(buffer, last, "\n");
|
|
}
|
|
}
|
|
|
|
char *DumpCommandLog(char *buffer, const char *last)
|
|
{
|
|
const unsigned int count = std::min<unsigned int>(_command_log.count, 256);
|
|
buffer += seprintf(buffer, last, "Command Log:\n Showing most recent %u of %u commands\n", count, _command_log.count);
|
|
DumpSubCommandLog(buffer, last, _command_log, count);
|
|
|
|
if (_command_log_aux.count > 0) {
|
|
const unsigned int aux_count = std::min<unsigned int>(_command_log_aux.count, 32);
|
|
buffer += seprintf(buffer, last, "\n Showing most recent %u of %u commands (aux log)\n", aux_count, _command_log_aux.count);
|
|
DumpSubCommandLog(buffer, last, _command_log_aux, aux_count);
|
|
}
|
|
return buffer;
|
|
}
|
|
|
|
/*!
|
|
* This function range-checks a cmd, and checks if the cmd is not nullptr
|
|
*
|
|
* @param cmd The integer value of a command
|
|
* @return true if the command is valid (and got a CommandProc function)
|
|
*/
|
|
bool IsValidCommand(uint32 cmd)
|
|
{
|
|
cmd &= CMD_ID_MASK;
|
|
|
|
return cmd < lengthof(_command_proc_table) && _command_proc_table[cmd].proc != nullptr;
|
|
}
|
|
|
|
/*!
|
|
* This function mask the parameter with CMD_ID_MASK and returns
|
|
* the flags which belongs to the given command.
|
|
*
|
|
* @param cmd The integer value of the command
|
|
* @return The flags for this command
|
|
*/
|
|
CommandFlags GetCommandFlags(uint32 cmd)
|
|
{
|
|
assert(IsValidCommand(cmd));
|
|
|
|
return _command_proc_table[cmd & CMD_ID_MASK].flags;
|
|
}
|
|
|
|
/*!
|
|
* This function mask the parameter with CMD_ID_MASK and returns
|
|
* the name which belongs to the given command.
|
|
*
|
|
* @param cmd The integer value of the command
|
|
* @return The name for this command
|
|
*/
|
|
const char *GetCommandName(uint32 cmd)
|
|
{
|
|
assert(IsValidCommand(cmd));
|
|
|
|
return _command_proc_table[cmd & CMD_ID_MASK].name;
|
|
}
|
|
|
|
/**
|
|
* Returns whether the command is allowed while the game is paused.
|
|
* @param cmd The command to check.
|
|
* @return True if the command is allowed while paused, false otherwise.
|
|
*/
|
|
bool IsCommandAllowedWhilePaused(uint32 cmd)
|
|
{
|
|
/* Lookup table for the command types that are allowed for a given pause level setting. */
|
|
static const int command_type_lookup[] = {
|
|
CMDPL_ALL_ACTIONS, ///< CMDT_LANDSCAPE_CONSTRUCTION
|
|
CMDPL_NO_LANDSCAPING, ///< CMDT_VEHICLE_CONSTRUCTION
|
|
CMDPL_NO_LANDSCAPING, ///< CMDT_MONEY_MANAGEMENT
|
|
CMDPL_NO_CONSTRUCTION, ///< CMDT_VEHICLE_MANAGEMENT
|
|
CMDPL_NO_CONSTRUCTION, ///< CMDT_ROUTE_MANAGEMENT
|
|
CMDPL_NO_CONSTRUCTION, ///< CMDT_OTHER_MANAGEMENT
|
|
CMDPL_NO_CONSTRUCTION, ///< CMDT_COMPANY_SETTING
|
|
CMDPL_NO_ACTIONS, ///< CMDT_SERVER_SETTING
|
|
CMDPL_NO_ACTIONS, ///< CMDT_CHEAT
|
|
};
|
|
static_assert(lengthof(command_type_lookup) == CMDT_END);
|
|
|
|
assert(IsValidCommand(cmd));
|
|
return _game_mode == GM_EDITOR || command_type_lookup[_command_proc_table[cmd & CMD_ID_MASK].type] <= _settings_game.construction.command_pause_level;
|
|
}
|
|
|
|
|
|
static int _docommand_recursive = 0;
|
|
|
|
struct cmd_text_info_dumper {
|
|
const char *CommandTextInfo(const char *text, uint32 binary_length)
|
|
{
|
|
char *b = this->buffer;
|
|
const char *last = lastof(this->buffer);
|
|
if (text) {
|
|
b += seprintf(b, last, ", text");
|
|
}
|
|
if (binary_length) {
|
|
b += seprintf(b, last, ", bin length: %u", binary_length);
|
|
} else if (text) {
|
|
b += seprintf(b, last, ", str length: %u", (uint) strlen(text));
|
|
}
|
|
return this->buffer;
|
|
}
|
|
|
|
private:
|
|
char buffer[64];
|
|
};
|
|
|
|
/*!
|
|
* This function executes a given command with the parameters from the #CommandProc parameter list.
|
|
* Depending on the flags parameter it execute or test a command.
|
|
*
|
|
* @param tile The tile to apply the command on (for the #CommandProc)
|
|
* @param p1 Additional data for the command (for the #CommandProc)
|
|
* @param p2 Additional data for the command (for the #CommandProc)
|
|
* @param flags Flags for the command and how to execute the command
|
|
* @param cmd The command-id to execute (a value of the CMD_* enums)
|
|
* @param text The text to pass
|
|
* @param binary_length The length of binary data in text
|
|
* @see CommandProc
|
|
* @return the cost
|
|
*/
|
|
CommandCost DoCommandEx(TileIndex tile, uint32 p1, uint32 p2, uint64 p3, DoCommandFlag flags, uint32 cmd, const char *text, uint32 binary_length)
|
|
{
|
|
SCOPE_INFO_FMT([=], "DoCommand: tile: %X (%d x %d), p1: 0x%X, p2: 0x%X, p3: " OTTD_PRINTFHEX64 ", flags: 0x%X, company: %s, cmd: 0x%X (%s)%s",
|
|
tile, TileX(tile), TileY(tile), p1, p2, p3, flags, scope_dumper().CompanyInfo(_current_company), cmd, GetCommandName(cmd), cmd_text_info_dumper().CommandTextInfo(text, binary_length));
|
|
|
|
CommandCost res;
|
|
|
|
/* Do not even think about executing out-of-bounds tile-commands */
|
|
if (tile != 0 && (tile >= MapSize() || (!IsValidTile(tile) && (flags & DC_ALL_TILES) == 0))) return CMD_ERROR;
|
|
|
|
/* Chop of any CMD_MSG or other flags; we don't need those here */
|
|
const Command &command = _command_proc_table[cmd & CMD_ID_MASK];
|
|
|
|
_docommand_recursive++;
|
|
|
|
/* only execute the test call if it's toplevel, or we're not execing. */
|
|
if (_docommand_recursive == 1 || !(flags & DC_EXEC) ) {
|
|
if (_docommand_recursive == 1) _cleared_object_areas.clear();
|
|
SetTownRatingTestMode(true);
|
|
res = command.Execute(tile, flags & ~DC_EXEC, p1, p2, p3, text, binary_length);
|
|
SetTownRatingTestMode(false);
|
|
if (res.Failed()) {
|
|
goto error;
|
|
}
|
|
|
|
if (_docommand_recursive == 1 &&
|
|
!(flags & DC_QUERY_COST) &&
|
|
!(flags & DC_BANKRUPT) &&
|
|
!CheckCompanyHasMoney(res)) { // CheckCompanyHasMoney() modifies 'res' to an error if it fails.
|
|
goto error;
|
|
}
|
|
|
|
if (!(flags & DC_EXEC)) {
|
|
_docommand_recursive--;
|
|
return res;
|
|
}
|
|
}
|
|
|
|
/* Execute the command here. All cost-relevant functions set the expenses type
|
|
* themselves to the cost object at some point */
|
|
if (_docommand_recursive == 1) _cleared_object_areas.clear();
|
|
res = command.Execute(tile, flags, p1, p2, p3, text, binary_length);
|
|
if (res.Failed()) {
|
|
error:
|
|
_docommand_recursive--;
|
|
return res;
|
|
}
|
|
|
|
/* if toplevel, subtract the money. */
|
|
if (--_docommand_recursive == 0 && !(flags & DC_BANKRUPT)) {
|
|
SubtractMoneyFromCompany(res);
|
|
}
|
|
|
|
return res;
|
|
}
|
|
|
|
/*!
|
|
* This functions returns the money which can be used to execute a command.
|
|
* This is either the money of the current company or INT64_MAX if there
|
|
* is no such a company "at the moment" like the server itself.
|
|
*
|
|
* @return The available money of a company or INT64_MAX
|
|
*/
|
|
Money GetAvailableMoneyForCommand()
|
|
{
|
|
CompanyID company = _current_company;
|
|
if (!Company::IsValidID(company)) return INT64_MAX;
|
|
return Company::Get(company)->money;
|
|
}
|
|
|
|
static void AppendCommandLogEntry(const CommandCost &res, TileIndex tile, uint32 p1, uint32 p2, uint64 p3, uint32 cmd, CommandLogEntryFlag log_flags, const char *text)
|
|
{
|
|
if (res.Failed()) log_flags |= CLEF_CMD_FAILED;
|
|
if (_generating_world) log_flags |= CLEF_GENERATING_WORLD;
|
|
|
|
CommandLog &cmd_log = (GetCommandFlags(cmd) & CMD_LOG_AUX) ? _command_log_aux : _command_log;
|
|
|
|
if (_networking && cmd_log.count > 0) {
|
|
CommandLogEntry ¤t = cmd_log.log[(cmd_log.next - 1) % cmd_log.log.size()];
|
|
if (current.log_flags & CLEF_ONLY_SENDING && ((current.log_flags ^ log_flags) & ~(CLEF_SCRIPT | CLEF_MY_CMD)) == CLEF_ONLY_SENDING &&
|
|
current.tile == tile && current.p1 == p1 && current.p2 == p2 && current.p3 == p3 && ((current.cmd ^ cmd) & ~CMD_NETWORK_COMMAND) == 0 && current.date == _date &&
|
|
current.date_fract == _date_fract && current.tick_skip_counter == _tick_skip_counter &&
|
|
current.current_company == _current_company && current.local_company == _local_company) {
|
|
current.log_flags |= log_flags | CLEF_TWICE;
|
|
current.log_flags &= ~CLEF_ONLY_SENDING;
|
|
return;
|
|
}
|
|
}
|
|
|
|
std::string str;
|
|
switch (cmd & CMD_ID_MASK) {
|
|
case CMD_CHANGE_SETTING:
|
|
case CMD_CHANGE_COMPANY_SETTING:
|
|
if (text != nullptr) str.assign(text);
|
|
break;
|
|
}
|
|
|
|
cmd_log.log[cmd_log.next] = CommandLogEntry(tile, p1, p2, p3, cmd, log_flags, std::move(str));
|
|
cmd_log.next = (cmd_log.next + 1) % cmd_log.log.size();
|
|
cmd_log.count++;
|
|
}
|
|
|
|
/*!
|
|
* Toplevel network safe docommand function for the current company. Must not be called recursively.
|
|
* The callback is called when the command succeeded or failed. The parameters
|
|
* \a tile, \a p1, and \a p2 are from the #CommandProc function. The parameter \a cmd is the command to execute.
|
|
* The parameter \a my_cmd is used to indicate if the command is from a company or the server.
|
|
*
|
|
* @param tile The tile to perform a command on (see #CommandProc)
|
|
* @param p1 Additional data for the command (see #CommandProc)
|
|
* @param p2 Additional data for the command (see #CommandProc)
|
|
* @param p3 Additional data for the command (see #CommandProc)
|
|
* @param cmd The command to execute (a CMD_* value)
|
|
* @param callback A callback function to call after the command is finished
|
|
* @param text The text to pass
|
|
* @param my_cmd indicator if the command is from a company or server (to display error messages for a user)
|
|
* @param binary_length The length of binary data in text
|
|
* @return \c true if the command succeeded, else \c false.
|
|
*/
|
|
bool DoCommandPEx(TileIndex tile, uint32 p1, uint32 p2, uint64 p3, uint32 cmd, CommandCallback *callback, const char *text, uint32 binary_length, bool my_cmd)
|
|
{
|
|
SCOPE_INFO_FMT([=], "DoCommandP: tile: %X (%d x %d), p1: 0x%X, p2: 0x%X, p3: 0x" OTTD_PRINTFHEX64 ", company: %s, cmd: 0x%X (%s), my_cmd: %d%s",
|
|
tile, TileX(tile), TileY(tile), p1, p2, p3, scope_dumper().CompanyInfo(_current_company), cmd, GetCommandName(cmd), my_cmd, cmd_text_info_dumper().CommandTextInfo(text, binary_length));
|
|
|
|
/* Cost estimation is generally only done when the
|
|
* local user presses shift while doing something.
|
|
* However, in case of incoming network commands,
|
|
* map generation or the pause button we do want
|
|
* to execute. */
|
|
bool estimate_only = _shift_pressed && IsLocalCompany() &&
|
|
!_generating_world &&
|
|
!(cmd & CMD_NETWORK_COMMAND) &&
|
|
!(GetCommandFlags(cmd) & CMD_NO_EST);
|
|
|
|
/* We're only sending the command, so don't do
|
|
* fancy things for 'success'. */
|
|
bool only_sending = _networking && !(cmd & CMD_NETWORK_COMMAND);
|
|
|
|
/* Where to show the message? */
|
|
int x = TileX(tile) * TILE_SIZE;
|
|
int y = TileY(tile) * TILE_SIZE;
|
|
|
|
if (_pause_mode != PM_UNPAUSED && !IsCommandAllowedWhilePaused(cmd) && !estimate_only) {
|
|
ShowErrorMessage(GB(cmd, 16, 16), STR_ERROR_NOT_ALLOWED_WHILE_PAUSED, WL_INFO, x, y);
|
|
return false;
|
|
}
|
|
|
|
/* Only set p2 when the command does not come from the network. */
|
|
if (!(cmd & CMD_NETWORK_COMMAND) && GetCommandFlags(cmd) & CMD_CLIENT_ID && p2 == 0) p2 = CLIENT_ID_SERVER;
|
|
|
|
GameRandomSeedChecker random_state;
|
|
uint order_backup_update_counter = OrderBackup::GetUpdateCounter();
|
|
|
|
CommandCost res = DoCommandPInternal(tile, p1, p2, p3, cmd, callback, text, my_cmd, estimate_only, binary_length);
|
|
|
|
CommandLogEntryFlag log_flags;
|
|
log_flags = CLEF_NONE;
|
|
if (binary_length == 0 && !StrEmpty(text)) log_flags |= CLEF_TEXT;
|
|
if (estimate_only) log_flags |= CLEF_ESTIMATE_ONLY;
|
|
if (only_sending) log_flags |= CLEF_ONLY_SENDING;
|
|
if (my_cmd) log_flags |= CLEF_MY_CMD;
|
|
if (binary_length > 0) log_flags |= CLEF_BINARY;
|
|
if (!random_state.Check()) log_flags |= CLEF_RANDOM;
|
|
if (order_backup_update_counter != OrderBackup::GetUpdateCounter()) log_flags |= CLEF_ORDER_BACKUP;
|
|
AppendCommandLogEntry(res, tile, p1, p2, p3, cmd, log_flags, text);
|
|
|
|
if (unlikely(HasChickenBit(DCBF_DESYNC_CHECK_POST_COMMAND)) && !(GetCommandFlags(cmd) & CMD_LOG_AUX)) {
|
|
CheckCachesFlags flags = CHECK_CACHE_ALL | CHECK_CACHE_EMIT_LOG;
|
|
if (HasChickenBit(DCBF_DESYNC_CHECK_NO_GENERAL)) flags &= ~CHECK_CACHE_GENERAL;
|
|
CheckCaches(true, nullptr, flags);
|
|
}
|
|
|
|
if (res.Failed()) {
|
|
/* Only show the error when it's for us. */
|
|
StringID error_part1 = GB(cmd, 16, 16);
|
|
if (estimate_only || (IsLocalCompany() && error_part1 != 0 && my_cmd)) {
|
|
ShowErrorMessage(error_part1, res.GetErrorMessage(), WL_INFO, x, y, res.GetTextRefStackGRF(), res.GetTextRefStackSize(), res.GetTextRefStack(), res.GetExtraErrorMessage());
|
|
}
|
|
} else if (estimate_only) {
|
|
ShowEstimatedCostOrIncome(res.GetCost(), x, y);
|
|
} else if (!only_sending && tile != 0 && IsLocalCompany() && _game_mode != GM_EDITOR && HasBit(_extra_display_opt, XDO_SHOW_MONEY_TEXT_EFFECTS)) {
|
|
/* Only show the cost animation when we did actually
|
|
* execute the command, i.e. we're not sending it to
|
|
* the server, when it has cost the local company
|
|
* something. Furthermore in the editor there is no
|
|
* concept of cost, so don't show it there either. */
|
|
ShowCostOrIncomeAnimation(x, y, GetSlopePixelZ(x, y), res.GetCost());
|
|
}
|
|
|
|
if (!estimate_only && !only_sending && callback != nullptr) {
|
|
callback(res, tile, p1, p2, p3, cmd);
|
|
}
|
|
|
|
return res.Succeeded();
|
|
}
|
|
|
|
CommandCost DoCommandPScript(TileIndex tile, uint32 p1, uint32 p2, uint64 p3, uint32 cmd, CommandCallback *callback, const char *text, bool my_cmd, bool estimate_only, uint32 binary_length)
|
|
{
|
|
GameRandomSeedChecker random_state;
|
|
uint order_backup_update_counter = OrderBackup::GetUpdateCounter();
|
|
|
|
CommandCost res = DoCommandPInternal(tile, p1, p2, p3, cmd, callback, text, my_cmd, estimate_only, binary_length);
|
|
|
|
CommandLogEntryFlag log_flags;
|
|
log_flags = CLEF_SCRIPT;
|
|
if (binary_length == 0 && !StrEmpty(text)) log_flags |= CLEF_TEXT;
|
|
if (estimate_only) log_flags |= CLEF_ESTIMATE_ONLY;
|
|
if (_networking && !(cmd & CMD_NETWORK_COMMAND)) log_flags |= CLEF_ONLY_SENDING;
|
|
if (my_cmd) log_flags |= CLEF_MY_CMD;
|
|
if (binary_length > 0) log_flags |= CLEF_BINARY;
|
|
if (!random_state.Check()) log_flags |= CLEF_RANDOM;
|
|
if (order_backup_update_counter != OrderBackup::GetUpdateCounter()) log_flags |= CLEF_ORDER_BACKUP;
|
|
AppendCommandLogEntry(res, tile, p1, p2, p3, cmd, log_flags, text);
|
|
|
|
if (unlikely(HasChickenBit(DCBF_DESYNC_CHECK_POST_COMMAND)) && !(GetCommandFlags(cmd) & CMD_LOG_AUX)) {
|
|
CheckCachesFlags flags = CHECK_CACHE_ALL | CHECK_CACHE_EMIT_LOG;
|
|
if (HasChickenBit(DCBF_DESYNC_CHECK_NO_GENERAL)) flags &= ~CHECK_CACHE_GENERAL;
|
|
CheckCaches(true, nullptr, flags);
|
|
}
|
|
|
|
return res;
|
|
}
|
|
|
|
|
|
/**
|
|
* Helper to deduplicate the code for returning.
|
|
* @param cmd the command cost to return.
|
|
*/
|
|
#define return_dcpi(cmd) { _docommand_recursive = 0; return cmd; }
|
|
|
|
/*!
|
|
* Helper function for the toplevel network safe docommand function for the current company.
|
|
*
|
|
* @param tile The tile to perform a command on (see #CommandProc)
|
|
* @param p1 Additional data for the command (see #CommandProc)
|
|
* @param p2 Additional data for the command (see #CommandProc)
|
|
* @param p3 Additional data for the command (see #CommandProc)
|
|
* @param cmd The command to execute (a CMD_* value)
|
|
* @param callback A callback function to call after the command is finished
|
|
* @param text The text to pass
|
|
* @param my_cmd indicator if the command is from a company or server (to display error messages for a user)
|
|
* @param estimate_only whether to give only the estimate or also execute the command
|
|
* @return the command cost of this function.
|
|
*/
|
|
CommandCost DoCommandPInternal(TileIndex tile, uint32 p1, uint32 p2, uint64 p3, uint32 cmd, CommandCallback *callback, const char *text, bool my_cmd, bool estimate_only, uint32 binary_length)
|
|
{
|
|
/* Prevent recursion; it gives a mess over the network */
|
|
assert(_docommand_recursive == 0);
|
|
_docommand_recursive = 1;
|
|
|
|
/* Reset the state. */
|
|
_additional_cash_required = 0;
|
|
|
|
/* Get pointer to command handler */
|
|
byte cmd_id = cmd & CMD_ID_MASK;
|
|
assert(cmd_id < lengthof(_command_proc_table));
|
|
|
|
const Command &command = _command_proc_table[cmd_id];
|
|
/* Shouldn't happen, but you never know when someone adds
|
|
* NULLs to the _command_proc_table. */
|
|
assert(command.proc != nullptr);
|
|
|
|
/* Command flags are used internally */
|
|
CommandFlags cmd_flags = GetCommandFlags(cmd);
|
|
/* Flags get send to the DoCommand */
|
|
DoCommandFlag flags = CommandFlagsToDCFlags(cmd_flags);
|
|
|
|
/* Make sure p2 is properly set to a ClientID. */
|
|
assert(!(cmd_flags & CMD_CLIENT_ID) || p2 != 0);
|
|
|
|
/* Do not even think about executing out-of-bounds tile-commands */
|
|
if (tile != 0 && (tile >= MapSize() || (!IsValidTile(tile) && (cmd_flags & CMD_ALL_TILES) == 0))) return_dcpi(CMD_ERROR);
|
|
|
|
/* Always execute server and spectator commands as spectator */
|
|
bool exec_as_spectator = (cmd_flags & (CMD_SPECTATOR | CMD_SERVER)) != 0;
|
|
|
|
/* If the company isn't valid it may only do server command or start a new company!
|
|
* The server will ditch any server commands a client sends to it, so effectively
|
|
* this guards the server from executing functions for an invalid company. */
|
|
if (_game_mode == GM_NORMAL && !exec_as_spectator && !Company::IsValidID(_current_company) && !(_current_company == OWNER_DEITY && (cmd_flags & CMD_DEITY) != 0)) {
|
|
return_dcpi(CMD_ERROR);
|
|
}
|
|
|
|
Backup<CompanyID> cur_company(_current_company, FILE_LINE);
|
|
if (exec_as_spectator) cur_company.Change(COMPANY_SPECTATOR);
|
|
|
|
bool test_and_exec_can_differ = (cmd_flags & CMD_NO_TEST) != 0;
|
|
|
|
GameRandomSeedChecker random_state;
|
|
|
|
/* Test the command. */
|
|
_cleared_object_areas.clear();
|
|
SetTownRatingTestMode(true);
|
|
BasePersistentStorageArray::SwitchMode(PSM_ENTER_TESTMODE);
|
|
CommandCost res = command.Execute(tile, flags, p1, p2, p3, text, binary_length);
|
|
BasePersistentStorageArray::SwitchMode(PSM_LEAVE_TESTMODE);
|
|
SetTownRatingTestMode(false);
|
|
|
|
if (!random_state.Check()) {
|
|
std::string msg = stdstr_fmt("Random seed changed in test command: company: %02x; tile: %06x (%u x %u); p1: %08x; p2: %08x; p3: " OTTD_PRINTFHEX64PAD "; cmd: %08x; \"%s\" %X (%s)",
|
|
(int)_current_company, tile, TileX(tile), TileY(tile), p1, p2, p3, cmd & ~CMD_NETWORK_COMMAND, text, binary_length, GetCommandName(cmd));
|
|
DEBUG(desync, 0, "msg: date{%08x; %02x; %02x}; %s", _date, _date_fract, _tick_skip_counter, msg.c_str());
|
|
LogDesyncMsg(std::move(msg));
|
|
}
|
|
|
|
/* Make sure we're not messing things up here. */
|
|
assert(exec_as_spectator ? _current_company == COMPANY_SPECTATOR : cur_company.Verify());
|
|
|
|
/* If the command fails, we're doing an estimate
|
|
* or the player does not have enough money
|
|
* (unless it's a command where the test and
|
|
* execution phase might return different costs)
|
|
* we bail out here. */
|
|
if (res.Failed() || estimate_only ||
|
|
(!test_and_exec_can_differ && !CheckCompanyHasMoney(res))) {
|
|
if (!_networking || _generating_world || (cmd & CMD_NETWORK_COMMAND) != 0) {
|
|
/* Log the failed command as well. Just to be able to be find
|
|
* causes of desyncs due to bad command test implementations. */
|
|
DEBUG(desync, 1, "cmdf: date{%08x; %02x; %02x}; company: %02x; tile: %06x (%u x %u); p1: %08x; p2: %08x; p3: " OTTD_PRINTFHEX64PAD "; cmd: %08x; \"%s\" %X (%s)",
|
|
_date, _date_fract, _tick_skip_counter, (int)_current_company, tile, TileX(tile), TileY(tile), p1, p2, p3, cmd & ~CMD_NETWORK_COMMAND, text, binary_length, GetCommandName(cmd));
|
|
}
|
|
cur_company.Restore();
|
|
return_dcpi(res);
|
|
}
|
|
|
|
/*
|
|
* If we are in network, and the command is not from the network
|
|
* send it to the command-queue and abort execution
|
|
*/
|
|
if (_networking && !_generating_world && !(cmd & CMD_NETWORK_COMMAND)) {
|
|
NetworkSendCommand(tile, p1, p2, p3, cmd & ~CMD_FLAGS_MASK, callback, text, _current_company, binary_length);
|
|
cur_company.Restore();
|
|
|
|
/* Don't return anything special here; no error, no costs.
|
|
* This way it's not handled by DoCommand and only the
|
|
* actual execution of the command causes messages. Also
|
|
* reset the storages as we've not executed the command. */
|
|
return_dcpi(CommandCost());
|
|
}
|
|
DEBUG(desync, 1, "cmd: date{%08x; %02x; %02x}; company: %02x; tile: %06x (%u x %u); p1: %08x; p2: %08x; p3: " OTTD_PRINTFHEX64PAD "; cmd: %08x; \"%s\" %X (%s)",
|
|
_date, _date_fract, _tick_skip_counter, (int)_current_company, tile, TileX(tile), TileY(tile), p1, p2, p3, cmd & ~CMD_NETWORK_COMMAND, text, binary_length, GetCommandName(cmd));
|
|
|
|
/* Actually try and execute the command. If no cost-type is given
|
|
* use the construction one */
|
|
_cleared_object_areas.clear();
|
|
BasePersistentStorageArray::SwitchMode(PSM_ENTER_COMMAND);
|
|
CommandCost res2 = command.Execute(tile, flags | DC_EXEC, p1, p2, p3, text, binary_length);
|
|
BasePersistentStorageArray::SwitchMode(PSM_LEAVE_COMMAND);
|
|
|
|
if (cmd_id == CMD_COMPANY_CTRL) {
|
|
cur_company.Trash();
|
|
/* We are a new company -> Switch to new local company.
|
|
* We were closed down -> Switch to spectator
|
|
* Some other company opened/closed down -> The outside function will switch back */
|
|
_current_company = _local_company;
|
|
} else {
|
|
/* Make sure nothing bad happened, like changing the current company. */
|
|
assert(exec_as_spectator ? _current_company == COMPANY_SPECTATOR : cur_company.Verify());
|
|
cur_company.Restore();
|
|
}
|
|
|
|
/* If the test and execution can differ we have to check the
|
|
* return of the command. Otherwise we can check whether the
|
|
* test and execution have yielded the same result,
|
|
* i.e. cost and error state are the same. */
|
|
if (!test_and_exec_can_differ) {
|
|
assert_msg(res.GetCost() == res2.GetCost() && res.Failed() == res2.Failed(),
|
|
"Command: cmd: 0x%X (%s), Test: %s, Exec: %s", cmd, GetCommandName(cmd),
|
|
res.AllocSummaryMessage(GB(cmd, 16, 16)), res2.AllocSummaryMessage(GB(cmd, 16, 16))); // sanity check
|
|
} else if (res2.Failed()) {
|
|
return_dcpi(res2);
|
|
}
|
|
|
|
/* If we're needing more money and we haven't done
|
|
* anything yet, ask for the money! */
|
|
if (_additional_cash_required != 0 && res2.GetCost() == 0) {
|
|
/* It could happen we removed rail, thus gained money, and deleted something else.
|
|
* So make sure the signal buffer is empty even in this case */
|
|
UpdateSignalsInBuffer();
|
|
if (_extra_aspects > 0) FlushDeferredAspectUpdates();
|
|
SetDParam(0, _additional_cash_required);
|
|
return_dcpi(CommandCost(STR_ERROR_NOT_ENOUGH_CASH_REQUIRES_CURRENCY));
|
|
}
|
|
|
|
/* update last build coordinate of company. */
|
|
if (tile != 0) {
|
|
Company *c = Company::GetIfValid(_current_company);
|
|
if (c != nullptr) c->last_build_coordinate = tile;
|
|
}
|
|
|
|
SubtractMoneyFromCompany(res2);
|
|
|
|
/* update signals if needed */
|
|
UpdateSignalsInBuffer();
|
|
if (_extra_aspects > 0) FlushDeferredAspectUpdates();
|
|
|
|
return_dcpi(res2);
|
|
}
|
|
#undef return_dcpi
|
|
|
|
|
|
/**
|
|
* Adds the cost of the given command return value to this cost.
|
|
* Also takes a possible error message when it is set.
|
|
* @param ret The command to add the cost of.
|
|
*/
|
|
void CommandCost::AddCost(const CommandCost &ret)
|
|
{
|
|
this->AddCost(ret.cost);
|
|
if (this->success && !ret.success) {
|
|
this->message = ret.message;
|
|
this->success = false;
|
|
}
|
|
}
|
|
|
|
/**
|
|
* Values to put on the #TextRefStack for the error message.
|
|
* There is only one static instance of the array, just like there is only one
|
|
* instance of normal DParams.
|
|
*/
|
|
uint32 CommandCost::textref_stack[16];
|
|
|
|
/**
|
|
* Activate usage of the NewGRF #TextRefStack for the error message.
|
|
* @param grffile NewGRF that provides the #TextRefStack
|
|
* @param num_registers number of entries to copy from the temporary NewGRF registers
|
|
*/
|
|
void CommandCost::UseTextRefStack(const GRFFile *grffile, uint num_registers)
|
|
{
|
|
extern TemporaryStorageArray<int32, 0x110> _temp_store;
|
|
|
|
assert(num_registers < lengthof(textref_stack));
|
|
this->textref_stack_grffile = grffile;
|
|
this->textref_stack_size = num_registers;
|
|
for (uint i = 0; i < num_registers; i++) {
|
|
textref_stack[i] = _temp_store.GetValue(0x100 + i);
|
|
}
|
|
}
|
|
|
|
char *CommandCost::AllocSummaryMessage(StringID cmd_msg) const
|
|
{
|
|
char buf[DRAW_STRING_BUFFER];
|
|
this->WriteSummaryMessage(buf, lastof(buf), cmd_msg);
|
|
return stredup(buf, lastof(buf));
|
|
}
|
|
|
|
int CommandCost::WriteSummaryMessage(char *buf, char *last, StringID cmd_msg) const
|
|
{
|
|
if (this->Succeeded()) {
|
|
return seprintf(buf, last, "Success: cost: " OTTD_PRINTF64, (int64) this->GetCost());
|
|
} else {
|
|
if (this->textref_stack_size > 0) StartTextRefStackUsage(this->textref_stack_grffile, this->textref_stack_size, textref_stack);
|
|
|
|
char *b = buf;
|
|
b += seprintf(b, last, "Failed: cost: " OTTD_PRINTF64, (int64) this->GetCost());
|
|
if (cmd_msg != 0) {
|
|
b += seprintf(b, last, " ");
|
|
b = GetString(b, cmd_msg, last);
|
|
}
|
|
if (this->message != INVALID_STRING_ID) {
|
|
b += seprintf(b, last, " ");
|
|
b = GetString(b, this->message, last);
|
|
}
|
|
|
|
if (this->textref_stack_size > 0) StopTextRefStackUsage();
|
|
|
|
return b - buf;
|
|
}
|
|
}
|