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https://github.com/JGRennison/OpenTTD-patches.git
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cbdd9f84d8
# Conflicts: # src/console_gui.cpp # src/lang/korean.txt # src/video/sdl2_v.cpp # src/video/sdl2_v.h # src/window.cpp # src/window_gui.h
160 lines
4.5 KiB
C
160 lines
4.5 KiB
C
/*
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* This file is part of OpenTTD.
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* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
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* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
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*/
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/** @file tunnel_map.h Map accessors for tunnels. */
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#ifndef TUNNEL_MAP_H
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#define TUNNEL_MAP_H
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#include "road_map.h"
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typedef uint32 TunnelID; ///< Type for the unique identifier of tunnels.
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static const TunnelID TUNNEL_ID_MAP_LOOKUP = 0xFFFF; ///< Sentinel ID value to store in m2 to indiciate that the ID should be looked up instead
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/**
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* Is this a tunnel (entrance)?
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* @param t the tile that might be a tunnel
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* @pre IsTileType(t, MP_TUNNELBRIDGE)
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* @return true if and only if this tile is a tunnel (entrance)
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*/
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static inline bool IsTunnel(TileIndex t)
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{
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assert_tile(IsTileType(t, MP_TUNNELBRIDGE), t);
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return !HasBit(_m[t].m5, 7);
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}
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/**
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* Is this a tunnel (entrance)?
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* @param t the tile that might be a tunnel
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* @return true if and only if this tile is a tunnel (entrance)
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*/
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static inline bool IsTunnelTile(TileIndex t)
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{
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return IsTileType(t, MP_TUNNELBRIDGE) && IsTunnel(t);
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}
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/**
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* Get the index of tunnel tile.
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* @param t the tile
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* @pre IsTunnelTile(t)
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* @return TunnelID
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*/
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static inline TunnelID GetTunnelIndex(TileIndex t)
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{
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extern TunnelID GetTunnelIndexByLookup(TileIndex t);
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assert_tile(IsTunnelTile(t), t);
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TunnelID map_id = _m[t].m2;
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return map_id == TUNNEL_ID_MAP_LOOKUP ? GetTunnelIndexByLookup(t) : map_id;
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}
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/**
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* Checks if this tile is a rail tunnel
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* @param t the tile that might be a rail tunnel
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* @return true if it is a rail tunnel
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*/
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static inline bool IsRailTunnelTile(TileIndex t)
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{
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return IsTunnelTile(t) && (TransportType)GB(_m[t].m5, 2, 2) == TRANSPORT_RAIL;
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}
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/**
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* Get the reservation state of the rail tunnel
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* @pre IsRailTunnelTile(t)
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* @param t the tile
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* @return reservation state
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*/
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static inline bool HasTunnelReservation(TileIndex t)
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{
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assert_tile(IsRailTunnelTile(t), t);
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return HasBit(_m[t].m5, 4);
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}
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/**
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* Set the reservation state of the rail tunnel
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* @pre IsRailTunnelTile(t)
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* @param t the tile
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* @param b the reservation state
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*/
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static inline void SetTunnelReservation(TileIndex t, bool b)
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{
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assert_tile(IsRailTunnelTile(t), t);
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SB(_m[t].m5, 4, 1, b ? 1 : 0);
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}
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TileIndex GetOtherTunnelEnd(TileIndex);
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/** Flags for miscellaneous industry tile specialities */
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enum IsTunnelInWayFlags {
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ITIWF_NONE = 0,
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ITIWF_IGNORE_CHUNNEL = 1 << 0, ///< Chunnel mid-parts are ignored, used when terraforming.
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ITIWF_CHUNNEL_ONLY = 1 << 1, ///< Only check for chunnels
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};
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DECLARE_ENUM_AS_BIT_SET(IsTunnelInWayFlags)
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bool IsTunnelInWay(TileIndex, int z, IsTunnelInWayFlags flags = ITIWF_NONE);
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/**
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* Set the index of tunnel tile.
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* @param t the tile
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* @param id the tunnel ID
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* @pre IsTunnelTile(t)
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*/
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static inline void SetTunnelIndex(TileIndex t, TunnelID id)
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{
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assert_tile(IsTunnelTile(t), t);
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_m[t].m2 = (id >= TUNNEL_ID_MAP_LOOKUP) ? TUNNEL_ID_MAP_LOOKUP : id;
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}
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/**
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* Makes a road tunnel entrance
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* @param t the entrance of the tunnel
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* @param o the owner of the entrance
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* @param id the tunnel ID
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* @param d the direction facing out of the tunnel
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* @param r the road type used in the tunnel
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*/
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static inline void MakeRoadTunnel(TileIndex t, Owner o, TunnelID id, DiagDirection d, RoadType road_rt, RoadType tram_rt)
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{
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SetTileType(t, MP_TUNNELBRIDGE);
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SetTileOwner(t, o);
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SetTunnelIndex(t, id);
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_m[t].m3 = 0;
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_m[t].m4 = 0;
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_m[t].m5 = TRANSPORT_ROAD << 2 | d;
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SB(_me[t].m6, 2, 4, 0);
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_me[t].m7 = 0;
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_me[t].m8 = 0;
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SetRoadOwner(t, RTT_ROAD, o);
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if (o != OWNER_TOWN) SetRoadOwner(t, RTT_TRAM, o);
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SetRoadTypes(t, road_rt, tram_rt);
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}
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/**
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* Makes a rail tunnel entrance
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* @param t the entrance of the tunnel
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* @param o the owner of the entrance
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* @param id the tunnel ID
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* @param d the direction facing out of the tunnel
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* @param r the rail type used in the tunnel
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*/
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static inline void MakeRailTunnel(TileIndex t, Owner o, TunnelID id, DiagDirection d, RailType r)
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{
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SetTileType(t, MP_TUNNELBRIDGE);
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SetTileOwner(t, o);
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SetTunnelIndex(t, id);
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_m[t].m3 = 0;
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_m[t].m4 = 0;
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_m[t].m5 = TRANSPORT_RAIL << 2 | d;
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SB(_me[t].m6, 2, 4, 0);
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_me[t].m7 = 0;
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_me[t].m8 = r;
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}
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#endif /* TUNNEL_MAP_H */
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