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ai_rail.h
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(svn r907) Sprinkle holy ANSI water:
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2004-12-03 07:43:00 +00:00 |
animcursors.h
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(svn r1) Import of revision 975 of old (crashed) SVN
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2004-08-09 17:04:08 +00:00 |
bridge_land.h
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(svn r827) Dye bridge ramps in the matching colours compared to the rest of the bridge
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2004-11-26 21:11:37 +00:00 |
build_industry.h
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(svn r1) Import of revision 975 of old (crashed) SVN
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2004-08-09 17:04:08 +00:00 |
clear_land.h
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(svn r1) Import of revision 975 of old (crashed) SVN
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2004-08-09 17:04:08 +00:00 |
currency.h
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(svn r1233) Fixed several currency issues. Now currencies should work correctly again.
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2004-12-22 19:48:27 +00:00 |
directions.h
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(svn r161) -Fix: added missing file to project and solved wrong type bug
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2004-09-05 17:11:00 +00:00 |
engines.h
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(svn r570) -newgrf: Support for custom aircrafts via GRF files. Planeset seems to work :). Also use aircraft_vehinfo() instead of the old tables (pasky).
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2004-11-13 20:37:57 +00:00 |
genland.h
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(svn r1) Import of revision 975 of old (crashed) SVN
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2004-08-09 17:04:08 +00:00 |
industry_land.h
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(svn r1) Import of revision 975 of old (crashed) SVN
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2004-08-09 17:04:08 +00:00 |
landscape_const.h
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(svn r223) -Fix: Const correctness and miscellaneous fixes. Thank you Tron for your diligent fixing of warnings (and some possibly bugs) (Tron)
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2004-09-12 21:49:38 +00:00 |
landscape_sprite.h
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(svn r223) -Fix: Const correctness and miscellaneous fixes. Thank you Tron for your diligent fixing of warnings (and some possibly bugs) (Tron)
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2004-09-12 21:49:38 +00:00 |
namegen.h
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(svn r1307) -Fix/feature: rewrote the townname generation code. Code is much more
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2004-12-31 14:43:47 +00:00 |
palettes.h
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(svn r1038) Feature: OpenTTD runs with the grf files of the DOS version
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2004-12-12 20:36:24 +00:00 |
road_land.h
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(svn r223) -Fix: Const correctness and miscellaneous fixes. Thank you Tron for your diligent fixing of warnings (and some possibly bugs) (Tron)
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2004-09-12 21:49:38 +00:00 |
roadveh.h
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(svn r1) Import of revision 975 of old (crashed) SVN
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2004-08-09 17:04:08 +00:00 |
sprites.h
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(svn r1254) - Fix: [ 993500 ] High bridge rendering error
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2004-12-23 18:14:12 +00:00 |
station_land.h
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(svn r907) Sprinkle holy ANSI water:
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2004-12-03 07:43:00 +00:00 |
town_land.h
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(svn r800) Check if the data tables for houses have the correct number of elements via compile time asserts
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2004-11-24 17:19:26 +00:00 |
track_land.h
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(svn r587) -newgrf: Rename all /Checkpoint/i tokens to 'Waypoint's. The name actually makes some sense and is also compatible with TTDPatch (pasky).
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2004-11-14 13:07:07 +00:00 |
train_cmd.h
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(svn r223) -Fix: Const correctness and miscellaneous fixes. Thank you Tron for your diligent fixing of warnings (and some possibly bugs) (Tron)
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2004-09-12 21:49:38 +00:00 |
tree_land.h
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(svn r1) Import of revision 975 of old (crashed) SVN
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2004-08-09 17:04:08 +00:00 |
tunnel_land.h
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(svn r826) Seperate all bridge related tables from tunnel_land.h into their own file
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2004-11-26 20:29:05 +00:00 |
unmovable_land.h
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(svn r907) Sprinkle holy ANSI water:
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2004-12-03 07:43:00 +00:00 |
water_land.h
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(svn r223) -Fix: Const correctness and miscellaneous fixes. Thank you Tron for your diligent fixing of warnings (and some possibly bugs) (Tron)
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2004-09-12 21:49:38 +00:00 |