mirror of
https://github.com/JGRennison/OpenTTD-patches.git
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32 lines
1.3 KiB
C++
32 lines
1.3 KiB
C++
/*
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* This file is part of OpenTTD.
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* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
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* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
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*/
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/** @file xaudio2_s.h Base for XAudio2 sound handling. */
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#ifndef SOUND_XAUDIO2_H
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#define SOUND_XAUDIO2_H
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#include "sound_driver.hpp"
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/** Implementation of the XAudio2 sound driver. */
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class SoundDriver_XAudio2 : public SoundDriver {
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public:
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const char *Start(const StringList ¶m) override;
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void Stop() override;
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const char *GetName() const override { return "xaudio2"; }
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};
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/** Factory for the XAudio2 sound driver. */
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class FSoundDriver_XAudio2 : public DriverFactoryBase {
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public:
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FSoundDriver_XAudio2() : DriverFactoryBase(Driver::DT_SOUND, 10, "xaudio2", "XAudio2 Sound Driver") {}
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Driver *CreateInstance() const override { return new SoundDriver_XAudio2(); }
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};
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#endif /* SOUND_XAUDIO2_H */
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