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OpenTTD-patches/src/table
peter1138 d577b0504a (svn r12624) -Codechange: Make drawing of catenary an attribute of rail types, instead of deciding by the rail type directly. 17 years ago
..
ai_rail.h
animcursors.h
autorail.h
bridge_land.h (svn r12289) -Fix(r12288)[FS#1808]: Wrong bridge head table associated 17 years ago
build_industry.h (svn r12041) -Codechange: Add the loader and the property for action 00 industries, prop 24, nearby station name. 17 years ago
cargo_const.h (svn r12382) -Fix [FS#1864]: use 'items' unit for batteries, fizzy drinks, toys and bubbles in total cargo tab 17 years ago
clear_land.h
control_codes.h (svn r11981) -Fix [FS#1698]: Use unicode glyph mapping to fix up missing/shuffled sprites in original data files instead of shuffling or skipping 17 years ago
elrail_data.h
engines.h (svn r12209) -Fix: [NewGRF] Support using any base price for rail and road vehicles' running cost, and show running cost of wagons if they have it. 17 years ago
files.h (svn r12425) -Feature [FS#1846]: On Screen Keyboard for input fields so someone without a keyboard can enter text too. Patch by Dominik. 17 years ago
genland.h
industry_land.h
landscape_sprite.h (svn r12002) -Cleanup (r11981): Remove obsolete code to skip sprites from indexed GRFs. 17 years ago
namegen.h
palettes.h
railtypes.h (svn r12624) -Codechange: Make drawing of catenary an attribute of rail types, instead of deciding by the rail type directly. 17 years ago
road_land.h (svn r12447) -Add: company colours to hangars and road depots; train depots already have them. 17 years ago
roadveh_movement.h (svn r12081) -Codechange: Rename table/roadveh.h to table/roadveh_movment.h 17 years ago
sprites.h (svn r12535) -Fix: A little typo and 4 omissions on bridge sprites. 17 years ago
station_land.h (svn r12447) -Add: company colours to hangars and road depots; train depots already have them. 17 years ago
town_land.h
track_land.h (svn r12547) -Feature: invisibility options to make objects invisible instead of transparent 17 years ago
train_cmd.h
tree_land.h
unicode.h (svn r11981) -Fix [FS#1698]: Use unicode glyph mapping to fix up missing/shuffled sprites in original data files instead of shuffling or skipping 17 years ago
unmovable_land.h (svn r12157) -Codechange: Remove a structure definition and replace it with another one closely matching 17 years ago
water_land.h