OpenTTD-patches/src/newgrf_cache_check.h
Jonathan G Rennison 204f8e173f Fix sprite bound issues for vehicles which vary bounds with curvature
If a vehicle uses curvature vars 0x45 or 0x62, cache the directions
of its 4 nearest neighbours, and check them in UpdateViewport along
with the vehicle's own direction.
2021-01-03 16:12:59 +00:00

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C

/*
* This file is part of OpenTTD.
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
*/
/** @file newgrf_cache_check.h NewGRF caching checks. */
#ifndef NEWGRF_CACHE_CHECK_H
#define NEWGRF_CACHE_CHECK_H
extern bool _sprite_group_resolve_check_veh_check;
extern bool _sprite_group_resolve_check_veh_curvature_check;
#endif /* NEWGRF_CACHE_CHECK_H */