mirror of
https://github.com/JGRennison/OpenTTD-patches.git
synced 2024-10-31 15:20:10 +00:00
fc0efe599e
Also add some additional changes from the SpringPP patch, and make some other minor changes/fixes.
145 lines
4.9 KiB
C
145 lines
4.9 KiB
C
/* $Id$ */
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/*
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* This file is part of OpenTTD.
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* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
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* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
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*/
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/** @file signal_func.h Functions related to signals. */
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#ifndef SIGNAL_FUNC_H
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#define SIGNAL_FUNC_H
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#include "signal_type.h"
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#include "track_type.h"
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#include "tile_type.h"
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#include "direction_type.h"
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#include "company_type.h"
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#include "debug.h"
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/**
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* Maps a trackdir to the bit that stores its status in the map arrays, in the
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* direction along with the trackdir.
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*/
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static inline byte SignalAlongTrackdir(Trackdir trackdir)
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{
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extern const byte _signal_along_trackdir[TRACKDIR_END];
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return _signal_along_trackdir[trackdir];
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}
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/**
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* Maps a trackdir to the bit that stores its status in the map arrays, in the
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* direction against the trackdir.
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*/
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static inline byte SignalAgainstTrackdir(Trackdir trackdir)
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{
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extern const byte _signal_against_trackdir[TRACKDIR_END];
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return _signal_against_trackdir[trackdir];
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}
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/**
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* Maps a Track to the bits that store the status of the two signals that can
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* be present on the given track.
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*/
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static inline byte SignalOnTrack(Track track)
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{
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extern const byte _signal_on_track[TRACK_END];
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return _signal_on_track[track];
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}
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/// Is a given signal type a presignal entry signal?
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static inline bool IsEntrySignal(SignalType type)
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{
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return type == SIGTYPE_ENTRY || type == SIGTYPE_COMBO || type == SIGTYPE_PROG;
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}
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/// Is a given signal type a presignal exit signal?
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static inline bool IsExitSignal(SignalType type)
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{
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return type == SIGTYPE_EXIT || type == SIGTYPE_COMBO || type == SIGTYPE_PROG;
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}
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/// Is a given signal type a presignal combo signal?
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static inline bool IsComboSignal(SignalType type)
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{
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return type == SIGTYPE_COMBO || type == SIGTYPE_PROG;
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}
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/// Is a given signal type a PBS signal?
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static inline bool IsPbsSignal(SignalType type)
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{
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return type == SIGTYPE_PBS || type == SIGTYPE_PBS_ONEWAY;
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}
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/// Is this a programmable signal?
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static inline bool IsProgrammableSignal(SignalType type)
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{
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return type == SIGTYPE_PROG;
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}
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/// Does a given signal have a PBS sprite?
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static inline bool IsSignalSpritePBS(SignalType type)
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{
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return type >= SIGTYPE_FIRST_PBS_SPRITE;
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}
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static inline SignalType NextSignalType(SignalType cur, uint which_signals)
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{
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bool pbs = (which_signals != 0);
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bool block = (which_signals != 1);
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switch(cur) {
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case SIGTYPE_NORMAL: return block ? SIGTYPE_ENTRY : SIGTYPE_PBS;
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case SIGTYPE_ENTRY: return block ? SIGTYPE_EXIT : SIGTYPE_PBS;
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case SIGTYPE_EXIT: return block ? SIGTYPE_COMBO : SIGTYPE_PBS;
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case SIGTYPE_COMBO: return block ? SIGTYPE_PROG : SIGTYPE_PBS;
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case SIGTYPE_PROG: return pbs ? SIGTYPE_PBS : SIGTYPE_NORMAL;
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case SIGTYPE_PBS: return pbs ? SIGTYPE_PBS_ONEWAY : SIGTYPE_NORMAL;
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case SIGTYPE_PBS_ONEWAY: return block ? SIGTYPE_NORMAL : SIGTYPE_PBS;
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default:
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DEBUG(map, 0, "Attempt to cycle from signal type %d", cur);
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return SIGTYPE_NORMAL; // Fortunately mostly harmless
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}
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}
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/** State of the signal segment */
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enum SigSegState {
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SIGSEG_FREE, ///< Free and has no pre-signal exits or at least one green exit
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SIGSEG_FULL, ///< Occupied by a train
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SIGSEG_PBS, ///< Segment is a PBS segment
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};
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/** Checks for any data attached to any signals, and removes it. Call when performing
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* an action which may potentially remove signals from a tile, in order to avoid leaking
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* data.
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*/
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void CheckRemoveSignalsFromTile(TileIndex tile);
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/** Checks for, and removes, any extra signal data. Call when removing a piece of track
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* which is potentially signalled, in order to free any extra data that may be associated
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* with said track.
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*/
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void CheckRemoveSignal(TileIndex tile, Track track);
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/** Adds a signal dependency
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* The signal identified by @p dep will be marked as dependend upon
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* the signal identified by @p on
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*/
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void AddSignalDependency(SignalReference on, SignalReference dep);
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/// Removes a signal dependency. Arguments same as AddSignalDependency
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void RemoveSignalDependency(SignalReference on, SignalReference dep);
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/// Frees signal dependencies (for newgame/load)
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void FreeSignalDependencies();
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SigSegState UpdateSignalsOnSegment(TileIndex tile, DiagDirection side, Owner owner);
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void SetSignalsOnBothDir(TileIndex tile, Track track, Owner owner);
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void AddTrackToSignalBuffer(TileIndex tile, Track track, Owner owner);
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void AddSideToSignalBuffer(TileIndex tile, DiagDirection side, Owner owner);
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void UpdateSignalsInBuffer();
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#endif /* SIGNAL_FUNC_H */
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