OpenTTD-patches/src/network
2011-04-30 17:41:14 +00:00
..
core (svn r22370) -Codechange/fix: keep better accounting of the order in which clients joined: 2011-04-22 16:07:47 +00:00
network_admin.cpp (svn r22369) -Codechange: allocate ClientInfo when needed, i.e. don't allocate it for clients that are there to just get a list of companies. This means that these short lived clients won't be seen by the admin network in their client queries anymore 2011-04-22 16:05:05 +00:00
network_admin.h (svn r22367) -Codechange: send ClientSockets instead of ClientInfos to the admin "core" as they send IP addresses to the admin "bots" 2011-04-22 16:03:13 +00:00
network_base.h (svn r22368) -Codechange: move the IP address field from the ClientInfo to ClientSocket 2011-04-22 16:03:48 +00:00
network_chat_gui.cpp (svn r22362) -Codechange: NetworkFindClientInfoFromClientID -> NetworkClientInfo::GetByClientID 2011-04-22 15:54:16 +00:00
network_client.cpp (svn r22387) -Fix-ish [FS#4601]: Windows' recv seems to return "graceful closed" before having passed the remaining buffer which causes OpenTTD to think all connections are "incorrectly" terminated, i.e. without the "I'm leaving" packet from the client. So let the client wait a tiny bit after sending the "I'm leaving" packet and before gracefully closing the connection 2011-04-30 17:41:14 +00:00
network_client.h (svn r22063) -Change: make the "has network" check also check whether the client is actually fully connected 2011-02-11 22:10:10 +00:00
network_command.cpp (svn r22123) -Fix [FS#4522]: CommandQueue::Pop() did not update 'last'; popping the last item caused the queue to disconnect unless there was only one item. 2011-02-20 21:00:24 +00:00
network_content_gui.cpp (svn r22241) -Codechange: Add additional to-be-used parameter to OnInvalidateData(). 2011-03-13 21:31:29 +00:00
network_content.cpp (svn r22208) -Fix [FS#4543]: When downloading a file via HTTP failed mid-way and OpenTTD fell back to the old system the partial downloaded amount would be counted twice 2011-03-06 10:11:59 +00:00
network_content.h (svn r22208) -Fix [FS#4543]: When downloading a file via HTTP failed mid-way and OpenTTD fell back to the old system the partial downloaded amount would be counted twice 2011-03-06 10:11:59 +00:00
network_func.h (svn r22366) -Codechange: make GetClientIP a function of the server's ClientSocket, after all the Socket is the bit that's associated with the network 2011-04-22 16:02:21 +00:00
network_gamelist.cpp (svn r22162) -Fix [FS#4533]: No update of NewGRF window when unknown GRF name becomes available 2011-03-03 18:47:46 +00:00
network_gamelist.h (svn r17248) -Fix: add GPL license notice where appropriate 2009-08-21 20:21:05 +00:00
network_gui.cpp (svn r22365) -Codechange: add overload of NetworkServerKickOrBanIP using the ClientID, which later resolves the IP address to ban. This to consolidate the knowledge about resolving IP addresses 2011-04-22 15:59:32 +00:00
network_gui.h (svn r18809) -Codechange/Cleanup: remove unneeded headers from some files, if a header require a header make it include that header 2010-01-15 16:41:15 +00:00
network_internal.h (svn r22363) -Codechange: NetworkFindClientStateFromClientID -> NetworkClientSocket::GetByClientID 2011-04-22 15:54:42 +00:00
network_server.cpp (svn r22384) -Fix [FS#4585]: No client error packet was sent to the admin bots 2011-04-30 12:09:26 +00:00
network_server.h (svn r22368) -Codechange: move the IP address field from the ClientInfo to ClientSocket 2011-04-22 16:03:48 +00:00
network_type.h (svn r20963) -Add: stubs for a remote administration connection 2010-10-17 17:31:03 +00:00
network_udp.cpp (svn r22162) -Fix [FS#4533]: No update of NewGRF window when unknown GRF name becomes available 2011-03-03 18:47:46 +00:00
network_udp.h (svn r18809) -Codechange/Cleanup: remove unneeded headers from some files, if a header require a header make it include that header 2010-01-15 16:41:15 +00:00
network.cpp (svn r22368) -Codechange: move the IP address field from the ClientInfo to ClientSocket 2011-04-22 16:03:48 +00:00
network.h (svn r21853) -Codechange: HashCurrentCompanyPassword is only used by servers, so move it to network_server.* (dihedral) 2011-01-19 16:37:06 +00:00