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OpenTTD-patches/src/network/core
rubidium 04ea0b9316 (svn r15053) -Cleanup: remove some unneeded includes 16 years ago
..
config.h (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with. 16 years ago
core.cpp (svn r15053) -Cleanup: remove some unneeded includes 16 years ago
core.h (svn r14712) -Codechange: split server and client side w.r.t. the storage of network related company information. 16 years ago
game.h (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with. 16 years ago
host.cpp (svn r14949) -Cleanup: pointer coding style 16 years ago
host.h (svn r13988) -Codechange: move the to IP resolving functions to a separate file. 16 years ago
os_abstraction.h (svn r14177) -Fix: define INADDR_NONE only when it hasn't been defined yet 16 years ago
packet.cpp (svn r14949) -Cleanup: pointer coding style 16 years ago
packet.h (svn r14949) -Cleanup: pointer coding style 16 years ago
tcp.cpp (svn r14760) -Fix (rlongago): network connection of clients being closed twice (found due to added assertion in r14730) 16 years ago
tcp.h (svn r14915) -Codechange: unify the receiving and sending of commands, and thus unifying most of the validity checking too. 16 years ago
udp.cpp (svn r14174) -Fix: since now, we are 'losing' things, not 'loosing' 16 years ago
udp.h (svn r8857) -Documentation: Added some doxygen @file tags, repaired others (the @file tag MUST be found before any line of code, that includes preprocessor directives). 18 years ago