OpenTTD-patches/src/settings_table.h
Rubidium eaae0bb5e7 Codechange: automatic adding of _t to (u)int types, and WChar to char32_t
for i in `find src -type f|grep -v 3rdparty/fmt|grep -v 3rdparty/catch2|grep -v 3rdparty/opengl|grep -v stdafx.h`; do sed 's/uint16& /uint16 \&/g;s/int8\([ >*),;[]\)/int8_t\1/g;s/int16\([ >*),;[]\)/int16_t\1/g;s/int32\([ >*),;[]\)/int32_t\1/g;s/int64\([ >*),;[]\)/int64_t\1/g;s/ uint32(/ uint32_t(/g;s/_uint8_t/_uint8/;s/Uint8_t/Uint8/;s/ft_int64_t/ft_int64/g;s/uint64$/uint64_t/;s/WChar/char32_t/g;s/char32_t char32_t/char32_t WChar/' -i $i; done
2023-07-19 19:30:14 +02:00

45 lines
1.8 KiB
C++

/*
* This file is part of OpenTTD.
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
*/
/**
* @file settings_table.h Definition of the configuration tables of the settings.
*/
#ifndef SETTINGS_TABLE_H
#define SETTINGS_TABLE_H
#include "settings_internal.h"
extern SettingTable _company_settings;
extern SettingTable _currency_settings;
extern SettingTable _difficulty_settings;
extern SettingTable _economy_settings;
extern SettingTable _game_settings;
extern SettingTable _gui_settings;
extern SettingTable _linkgraph_settings;
extern SettingTable _locale_settings;
extern SettingTable _misc_settings;
extern SettingTable _multimedia_settings;
extern SettingTable _network_private_settings;
extern SettingTable _network_secrets_settings;
extern SettingTable _network_settings;
extern SettingTable _news_display_settings;
extern SettingTable _old_gameopt_settings;
extern SettingTable _pathfinding_settings;
extern SettingTable _script_settings;
extern SettingTable _window_settings;
extern SettingTable _world_settings;
#if defined(_WIN32) && !defined(DEDICATED)
extern SettingTable _win32_settings;
#endif /* _WIN32 */
static const uint GAME_DIFFICULTY_NUM = 18;
extern const std::array<std::string, GAME_DIFFICULTY_NUM> _old_diff_settings;
extern uint16_t _old_diff_custom[GAME_DIFFICULTY_NUM];
#endif /* SETTINGS_TABLE_H */