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https://github.com/JGRennison/OpenTTD-patches.git
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eaae0bb5e7
for i in `find src -type f|grep -v 3rdparty/fmt|grep -v 3rdparty/catch2|grep -v 3rdparty/opengl|grep -v stdafx.h`; do sed 's/uint16& /uint16 \&/g;s/int8\([ >*),;[]\)/int8_t\1/g;s/int16\([ >*),;[]\)/int16_t\1/g;s/int32\([ >*),;[]\)/int32_t\1/g;s/int64\([ >*),;[]\)/int64_t\1/g;s/ uint32(/ uint32_t(/g;s/_uint8_t/_uint8/;s/Uint8_t/Uint8/;s/ft_int64_t/ft_int64/g;s/uint64$/uint64_t/;s/WChar/char32_t/g;s/char32_t char32_t/char32_t WChar/' -i $i; done
43 lines
2.8 KiB
C++
43 lines
2.8 KiB
C++
/*
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* This file is part of OpenTTD.
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* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
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* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
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*/
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/** @file town_cmd.h Command definitions related to towns. */
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#ifndef TOWN_CMD_H
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#define TOWN_CMD_H
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#include "command_type.h"
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#include "company_type.h"
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#include "town_type.h"
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enum TownEffect : byte;
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std::tuple<CommandCost, Money, TownID> CmdFoundTown(DoCommandFlag flags, TileIndex tile, TownSize size, bool city, TownLayout layout, bool random_location, uint32_t townnameparts, const std::string &text);
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CommandCost CmdRenameTown(DoCommandFlag flags, TownID town_id, const std::string &text);
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CommandCost CmdDoTownAction(DoCommandFlag flags, TownID town_id, uint8_t action);
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CommandCost CmdTownGrowthRate(DoCommandFlag flags, TownID town_id, uint16_t growth_rate);
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CommandCost CmdTownRating(DoCommandFlag flags, TownID town_id, CompanyID company_id, int16_t rating);
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CommandCost CmdTownCargoGoal(DoCommandFlag flags, TownID town_id, TownEffect te, uint32_t goal);
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CommandCost CmdTownSetText(DoCommandFlag flags, TownID town_id, const std::string &text);
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CommandCost CmdExpandTown(DoCommandFlag flags, TownID town_id, uint32_t grow_amount);
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CommandCost CmdDeleteTown(DoCommandFlag flags, TownID town_id);
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DEF_CMD_TRAIT(CMD_FOUND_TOWN, CmdFoundTown, CMD_DEITY | CMD_NO_TEST, CMDT_LANDSCAPE_CONSTRUCTION) // founding random town can fail only in exec run
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DEF_CMD_TRAIT(CMD_RENAME_TOWN, CmdRenameTown, CMD_DEITY | CMD_SERVER, CMDT_OTHER_MANAGEMENT)
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DEF_CMD_TRAIT(CMD_DO_TOWN_ACTION, CmdDoTownAction, CMD_LOCATION, CMDT_LANDSCAPE_CONSTRUCTION)
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DEF_CMD_TRAIT(CMD_TOWN_CARGO_GOAL, CmdTownCargoGoal, CMD_DEITY, CMDT_OTHER_MANAGEMENT)
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DEF_CMD_TRAIT(CMD_TOWN_GROWTH_RATE, CmdTownGrowthRate, CMD_DEITY, CMDT_OTHER_MANAGEMENT)
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DEF_CMD_TRAIT(CMD_TOWN_RATING, CmdTownRating, CMD_DEITY, CMDT_OTHER_MANAGEMENT)
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DEF_CMD_TRAIT(CMD_TOWN_SET_TEXT, CmdTownSetText, CMD_DEITY | CMD_STR_CTRL, CMDT_OTHER_MANAGEMENT)
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DEF_CMD_TRAIT(CMD_EXPAND_TOWN, CmdExpandTown, CMD_DEITY, CMDT_LANDSCAPE_CONSTRUCTION)
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DEF_CMD_TRAIT(CMD_DELETE_TOWN, CmdDeleteTown, CMD_OFFLINE, CMDT_LANDSCAPE_CONSTRUCTION)
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CommandCallback CcFoundTown;
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void CcFoundRandomTown(Commands cmd, const CommandCost &result, Money, TownID town_id);
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#endif /* TOWN_CMD_H */
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