OpenTTD-patches/src/town_cmd.h
Rubidium eaae0bb5e7 Codechange: automatic adding of _t to (u)int types, and WChar to char32_t
for i in `find src -type f|grep -v 3rdparty/fmt|grep -v 3rdparty/catch2|grep -v 3rdparty/opengl|grep -v stdafx.h`; do sed 's/uint16& /uint16 \&/g;s/int8\([ >*),;[]\)/int8_t\1/g;s/int16\([ >*),;[]\)/int16_t\1/g;s/int32\([ >*),;[]\)/int32_t\1/g;s/int64\([ >*),;[]\)/int64_t\1/g;s/ uint32(/ uint32_t(/g;s/_uint8_t/_uint8/;s/Uint8_t/Uint8/;s/ft_int64_t/ft_int64/g;s/uint64$/uint64_t/;s/WChar/char32_t/g;s/char32_t char32_t/char32_t WChar/' -i $i; done
2023-07-19 19:30:14 +02:00

43 lines
2.8 KiB
C++

/*
* This file is part of OpenTTD.
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
*/
/** @file town_cmd.h Command definitions related to towns. */
#ifndef TOWN_CMD_H
#define TOWN_CMD_H
#include "command_type.h"
#include "company_type.h"
#include "town_type.h"
enum TownEffect : byte;
std::tuple<CommandCost, Money, TownID> CmdFoundTown(DoCommandFlag flags, TileIndex tile, TownSize size, bool city, TownLayout layout, bool random_location, uint32_t townnameparts, const std::string &text);
CommandCost CmdRenameTown(DoCommandFlag flags, TownID town_id, const std::string &text);
CommandCost CmdDoTownAction(DoCommandFlag flags, TownID town_id, uint8_t action);
CommandCost CmdTownGrowthRate(DoCommandFlag flags, TownID town_id, uint16_t growth_rate);
CommandCost CmdTownRating(DoCommandFlag flags, TownID town_id, CompanyID company_id, int16_t rating);
CommandCost CmdTownCargoGoal(DoCommandFlag flags, TownID town_id, TownEffect te, uint32_t goal);
CommandCost CmdTownSetText(DoCommandFlag flags, TownID town_id, const std::string &text);
CommandCost CmdExpandTown(DoCommandFlag flags, TownID town_id, uint32_t grow_amount);
CommandCost CmdDeleteTown(DoCommandFlag flags, TownID town_id);
DEF_CMD_TRAIT(CMD_FOUND_TOWN, CmdFoundTown, CMD_DEITY | CMD_NO_TEST, CMDT_LANDSCAPE_CONSTRUCTION) // founding random town can fail only in exec run
DEF_CMD_TRAIT(CMD_RENAME_TOWN, CmdRenameTown, CMD_DEITY | CMD_SERVER, CMDT_OTHER_MANAGEMENT)
DEF_CMD_TRAIT(CMD_DO_TOWN_ACTION, CmdDoTownAction, CMD_LOCATION, CMDT_LANDSCAPE_CONSTRUCTION)
DEF_CMD_TRAIT(CMD_TOWN_CARGO_GOAL, CmdTownCargoGoal, CMD_DEITY, CMDT_OTHER_MANAGEMENT)
DEF_CMD_TRAIT(CMD_TOWN_GROWTH_RATE, CmdTownGrowthRate, CMD_DEITY, CMDT_OTHER_MANAGEMENT)
DEF_CMD_TRAIT(CMD_TOWN_RATING, CmdTownRating, CMD_DEITY, CMDT_OTHER_MANAGEMENT)
DEF_CMD_TRAIT(CMD_TOWN_SET_TEXT, CmdTownSetText, CMD_DEITY | CMD_STR_CTRL, CMDT_OTHER_MANAGEMENT)
DEF_CMD_TRAIT(CMD_EXPAND_TOWN, CmdExpandTown, CMD_DEITY, CMDT_LANDSCAPE_CONSTRUCTION)
DEF_CMD_TRAIT(CMD_DELETE_TOWN, CmdDeleteTown, CMD_OFFLINE, CMDT_LANDSCAPE_CONSTRUCTION)
CommandCallback CcFoundTown;
void CcFoundRandomTown(Commands cmd, const CommandCost &result, Money, TownID town_id);
#endif /* TOWN_CMD_H */