mirror of
https://github.com/JGRennison/OpenTTD-patches.git
synced 2024-11-11 13:10:45 +00:00
914 lines
31 KiB
C++
914 lines
31 KiB
C++
/*
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* This file is part of OpenTTD.
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* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
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* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
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*/
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/** @file music_gui.cpp GUI for the music playback. */
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#include "stdafx.h"
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#include "openttd.h"
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#include "base_media_base.h"
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#include "music/music_driver.hpp"
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#include "window_gui.h"
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#include "strings_func.h"
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#include "window_func.h"
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#include "sound_func.h"
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#include "gfx_func.h"
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#include "zoom_func.h"
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#include "core/random_func.hpp"
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#include "core/mem_func.hpp"
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#include "error.h"
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#include "core/geometry_func.hpp"
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#include "string_func.h"
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#include "settings_type.h"
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#include "settings_gui.h"
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#include "widgets/dropdown_func.h"
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#include "widgets/dropdown_type.h"
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#include "widgets/slider_func.h"
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#include "mixer.h"
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#include "widgets/music_widget.h"
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#include "table/strings.h"
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#include "table/sprites.h"
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#include "safeguards.h"
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struct MusicSystem {
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struct PlaylistEntry : MusicSongInfo {
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const MusicSet *set; ///< music set the song comes from
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uint set_index; ///< index of song in set
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PlaylistEntry(const MusicSet *set, uint set_index) : MusicSongInfo(set->songinfo[set_index]), set(set), set_index(set_index) { }
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bool IsValid() const { return !this->songname.empty(); }
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};
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typedef std::vector<PlaylistEntry> Playlist;
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enum PlaylistChoices {
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PLCH_ALLMUSIC,
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PLCH_OLDSTYLE,
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PLCH_NEWSTYLE,
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PLCH_EZYSTREET,
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PLCH_CUSTOM1,
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PLCH_CUSTOM2,
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PLCH_THEMEONLY,
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PLCH_MAX,
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};
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Playlist active_playlist; ///< current play order of songs, including any shuffle
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Playlist displayed_playlist; ///< current playlist as displayed in GUI, never in shuffled order
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Playlist music_set; ///< all songs in current music set, in set order
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PlaylistChoices selected_playlist;
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void BuildPlaylists();
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void ChangePlaylist(PlaylistChoices pl);
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void ChangeMusicSet(const std::string &set_name);
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void Shuffle();
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void Unshuffle();
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void Play();
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void Stop();
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void Next();
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void Prev();
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void CheckStatus();
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bool IsPlaying() const;
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bool IsShuffle() const;
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PlaylistEntry GetCurrentSong() const;
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bool IsCustomPlaylist() const;
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void PlaylistAdd(size_t song_index);
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void PlaylistRemove(size_t song_index);
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void PlaylistClear();
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private:
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void ChangePlaylistPosition(int ofs);
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int playlist_position;
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void SaveCustomPlaylist(PlaylistChoices pl);
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Playlist standard_playlists[PLCH_MAX];
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};
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MusicSystem _music;
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/** Rebuild all playlists for the current music set */
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void MusicSystem::BuildPlaylists()
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{
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const MusicSet *set = BaseMusic::GetUsedSet();
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/* Clear current playlists */
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for (size_t i = 0; i < lengthof(this->standard_playlists); ++i) this->standard_playlists[i].clear();
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this->music_set.clear();
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/* Build standard playlists, and a list of available music */
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for (uint i = 0; i < NUM_SONGS_AVAILABLE; i++) {
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PlaylistEntry entry(set, i);
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if (!entry.IsValid()) continue;
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this->music_set.push_back(entry);
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/* Add theme song to theme-only playlist */
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if (i == 0) this->standard_playlists[PLCH_THEMEONLY].push_back(entry);
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/* Don't add the theme song to standard playlists */
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if (i > 0) {
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this->standard_playlists[PLCH_ALLMUSIC].push_back(entry);
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uint theme = (i - 1) / NUM_SONGS_CLASS;
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this->standard_playlists[PLCH_OLDSTYLE + theme].push_back(entry);
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}
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}
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/* Load custom playlists
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* Song index offsets are 1-based, zero indicates invalid/end-of-list value */
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for (uint i = 0; i < NUM_SONGS_PLAYLIST; i++) {
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if (_settings_client.music.custom_1[i] > 0 && _settings_client.music.custom_1[i] <= NUM_SONGS_AVAILABLE) {
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PlaylistEntry entry(set, _settings_client.music.custom_1[i] - 1);
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if (entry.IsValid()) this->standard_playlists[PLCH_CUSTOM1].push_back(entry);
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}
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if (_settings_client.music.custom_2[i] > 0 && _settings_client.music.custom_2[i] <= NUM_SONGS_AVAILABLE) {
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PlaylistEntry entry(set, _settings_client.music.custom_2[i] - 1);
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if (entry.IsValid()) this->standard_playlists[PLCH_CUSTOM2].push_back(entry);
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}
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}
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}
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/**
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* Switch to another playlist, or reload the current one.
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* @param pl Playlist to select
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*/
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void MusicSystem::ChangePlaylist(PlaylistChoices pl)
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{
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assert(pl < PLCH_MAX && pl >= PLCH_ALLMUSIC);
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if (pl != PLCH_THEMEONLY) _settings_client.music.playlist = pl;
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if (_game_mode != GM_MENU || pl == PLCH_THEMEONLY) {
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this->displayed_playlist = this->standard_playlists[pl];
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this->active_playlist = this->displayed_playlist;
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this->selected_playlist = pl;
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this->playlist_position = 0;
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if (_settings_client.music.shuffle) {
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this->Shuffle();
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/* Shuffle() will also Play() if necessary, only start once */
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} else if (_settings_client.music.playing) {
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this->Play();
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}
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}
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InvalidateWindowData(WC_MUSIC_TRACK_SELECTION, 0);
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InvalidateWindowData(WC_MUSIC_WINDOW, 0);
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}
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/**
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* Change to named music set, and reset playback.
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* @param set_name Name of music set to select
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*/
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void MusicSystem::ChangeMusicSet(const std::string &set_name)
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{
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BaseMusic::SetSet(set_name);
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BaseMusic::ini_set = set_name;
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this->BuildPlaylists();
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this->ChangePlaylist(this->selected_playlist);
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InvalidateWindowData(WC_GAME_OPTIONS, WN_GAME_OPTIONS_GAME_OPTIONS, 0, true);
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InvalidateWindowData(WC_MUSIC_TRACK_SELECTION, 0, 1, true);
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InvalidateWindowData(WC_MUSIC_WINDOW, 0, 1, true);
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}
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/** Enable shuffle mode and restart playback */
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void MusicSystem::Shuffle()
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{
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_settings_client.music.shuffle = true;
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this->active_playlist = this->displayed_playlist;
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for (size_t i = 0; i < this->active_playlist.size(); i++) {
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size_t shuffle_index = InteractiveRandom() % (this->active_playlist.size() - i);
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std::swap(this->active_playlist[i], this->active_playlist[i + shuffle_index]);
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}
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if (_settings_client.music.playing) this->Play();
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InvalidateWindowData(WC_MUSIC_WINDOW, 0);
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}
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/** Disable shuffle and restart playback */
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void MusicSystem::Unshuffle()
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{
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_settings_client.music.shuffle = false;
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this->active_playlist = this->displayed_playlist;
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if (_settings_client.music.playing) this->Play();
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InvalidateWindowData(WC_MUSIC_WINDOW, 0);
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}
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/** Start/restart playback at current song */
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void MusicSystem::Play()
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{
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/* Always set the playing flag, even if there is no music */
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_settings_client.music.playing = true;
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MusicDriver::GetInstance()->StopSong();
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/* Make sure playlist_position is a valid index, if playlist has changed etc. */
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this->ChangePlaylistPosition(0);
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/* If there is no music, don't try to play it */
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if (this->active_playlist.empty()) return;
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MusicSongInfo song = this->active_playlist[this->playlist_position];
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if (_game_mode == GM_MENU && this->selected_playlist == PLCH_THEMEONLY) song.loop = true;
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MusicDriver::GetInstance()->PlaySong(song);
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InvalidateWindowData(WC_MUSIC_WINDOW, 0);
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}
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/** Stop playback and set flag that we don't intend to play music */
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void MusicSystem::Stop()
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{
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MusicDriver::GetInstance()->StopSong();
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_settings_client.music.playing = false;
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InvalidateWindowData(WC_MUSIC_WINDOW, 0);
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}
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/** Skip to next track */
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void MusicSystem::Next()
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{
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this->ChangePlaylistPosition(+1);
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if (_settings_client.music.playing) this->Play();
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InvalidateWindowData(WC_MUSIC_WINDOW, 0);
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}
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/** Skip to previous track */
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void MusicSystem::Prev()
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{
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this->ChangePlaylistPosition(-1);
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if (_settings_client.music.playing) this->Play();
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InvalidateWindowData(WC_MUSIC_WINDOW, 0);
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}
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/** Check that music is playing if it should, and that appropriate playlist is active for game/main menu */
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void MusicSystem::CheckStatus()
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{
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if ((_game_mode == GM_MENU) != (this->selected_playlist == PLCH_THEMEONLY)) {
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/* Make sure the theme-only playlist is active when on the title screen, and not during gameplay */
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this->ChangePlaylist((_game_mode == GM_MENU) ? PLCH_THEMEONLY : (PlaylistChoices)_settings_client.music.playlist);
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}
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if (this->active_playlist.empty()) return;
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/* If we were supposed to be playing, but music has stopped, move to next song */
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if (this->IsPlaying() && !MusicDriver::GetInstance()->IsSongPlaying()) this->Next();
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}
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/** Is the player getting music right now? */
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bool MusicSystem::IsPlaying() const
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{
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return _settings_client.music.playing && !this->active_playlist.empty();
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}
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/** Is shuffle mode enabled? */
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bool MusicSystem::IsShuffle() const
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{
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return _settings_client.music.shuffle;
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}
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/** Return the current song, or a dummy if none */
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MusicSystem::PlaylistEntry MusicSystem::GetCurrentSong() const
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{
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if (!this->IsPlaying()) return PlaylistEntry(BaseMusic::GetUsedSet(), 0);
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return this->active_playlist[this->playlist_position];
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}
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/** Is one of the custom playlists selected? */
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bool MusicSystem::IsCustomPlaylist() const
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{
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return (this->selected_playlist == PLCH_CUSTOM1) || (this->selected_playlist == PLCH_CUSTOM2);
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}
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/**
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* Append a song to a custom playlist.
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* Always adds to the currently active playlist.
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* @param song_index Index of song in the current music set to add
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*/
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void MusicSystem::PlaylistAdd(size_t song_index)
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{
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if (!this->IsCustomPlaylist()) return;
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/* Pick out song from the music set */
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if (song_index >= this->music_set.size()) return;
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PlaylistEntry entry = this->music_set[song_index];
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/* Check for maximum length */
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if (this->standard_playlists[this->selected_playlist].size() >= NUM_SONGS_PLAYLIST) return;
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/* Add it to the appropriate playlist, and the display */
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this->standard_playlists[this->selected_playlist].push_back(entry);
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this->displayed_playlist.push_back(entry);
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/* Add it to the active playlist, if playback is shuffled select a random position to add at */
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if (this->active_playlist.empty()) {
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this->active_playlist.push_back(entry);
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if (this->IsPlaying()) this->Play();
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} else if (this->IsShuffle()) {
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/* Generate a random position between 0 and n (inclusive, new length) to insert at */
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size_t maxpos = this->displayed_playlist.size();
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size_t newpos = InteractiveRandom() % maxpos;
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this->active_playlist.insert(this->active_playlist.begin() + newpos, entry);
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/* Make sure to shift up the current playback position if the song was inserted before it */
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if ((int)newpos <= this->playlist_position) this->playlist_position++;
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} else {
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this->active_playlist.push_back(entry);
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}
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this->SaveCustomPlaylist(this->selected_playlist);
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InvalidateWindowData(WC_MUSIC_TRACK_SELECTION, 0);
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}
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/**
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* Remove a song from a custom playlist.
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* @param song_index Index in the custom playlist to remove.
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*/
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void MusicSystem::PlaylistRemove(size_t song_index)
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{
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if (!this->IsCustomPlaylist()) return;
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Playlist &pl = this->standard_playlists[this->selected_playlist];
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if (song_index >= pl.size()) return;
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/* Remove from "simple" playlists */
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PlaylistEntry song = pl[song_index];
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pl.erase(pl.begin() + song_index);
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this->displayed_playlist.erase(this->displayed_playlist.begin() + song_index);
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/* Find in actual active playlist (may be shuffled) and remove,
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* if it's the current song restart playback */
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for (size_t i = 0; i < this->active_playlist.size(); i++) {
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Playlist::iterator s2 = this->active_playlist.begin() + i;
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if (s2->filename == song.filename && s2->cat_index == song.cat_index) {
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this->active_playlist.erase(s2);
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if ((int)i == this->playlist_position && this->IsPlaying()) this->Play();
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break;
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}
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}
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this->SaveCustomPlaylist(this->selected_playlist);
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InvalidateWindowData(WC_MUSIC_TRACK_SELECTION, 0);
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}
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/**
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* Remove all songs from the current custom playlist.
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* Effectively stops playback too.
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*/
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void MusicSystem::PlaylistClear()
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{
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if (!this->IsCustomPlaylist()) return;
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this->standard_playlists[this->selected_playlist].clear();
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this->ChangePlaylist(this->selected_playlist);
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this->SaveCustomPlaylist(this->selected_playlist);
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}
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/**
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* Change playlist position pointer by the given offset, making sure to keep it within valid range.
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* If the playlist is empty, position is always set to 0.
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* @param ofs Amount to move playlist position by.
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*/
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void MusicSystem::ChangePlaylistPosition(int ofs)
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{
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if (this->active_playlist.empty()) {
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this->playlist_position = 0;
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} else {
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this->playlist_position += ofs;
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while (this->playlist_position >= (int)this->active_playlist.size()) this->playlist_position -= (int)this->active_playlist.size();
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while (this->playlist_position < 0) this->playlist_position += (int)this->active_playlist.size();
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}
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}
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/**
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* Save a custom playlist to settings after modification.
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* @param pl Playlist to store back
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*/
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void MusicSystem::SaveCustomPlaylist(PlaylistChoices pl)
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{
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byte *settings_pl;
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if (pl == PLCH_CUSTOM1) {
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settings_pl = _settings_client.music.custom_1;
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} else if (pl == PLCH_CUSTOM2) {
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settings_pl = _settings_client.music.custom_2;
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} else {
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return;
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}
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size_t num = 0;
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MemSetT(settings_pl, 0, NUM_SONGS_PLAYLIST);
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for (const auto &song : this->standard_playlists[pl]) {
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/* Music set indices in the settings playlist are 1-based, 0 means unused slot */
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settings_pl[num++] = (byte)song.set_index + 1;
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}
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}
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/**
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* Check music playback status and start/stop/song-finished.
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* Called from main loop.
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*/
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void MusicLoop()
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{
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_music.CheckStatus();
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}
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/**
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* Change the configured music set and reset playback
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* @param index Index of music set to switch to
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*/
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void ChangeMusicSet(int index)
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{
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if (BaseMusic::GetIndexOfUsedSet() == index) return;
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_music.ChangeMusicSet(BaseMusic::GetSet(index)->name);
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}
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/**
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* Prepare the music system for use.
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* Called from \c InitializeGame
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*/
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void InitializeMusic()
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{
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_music.BuildPlaylists();
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}
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struct MusicTrackSelectionWindow : public Window {
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MusicTrackSelectionWindow(WindowDesc *desc, WindowNumber number) : Window(desc)
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{
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this->InitNested(number);
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this->LowerWidget(WID_MTS_LIST_LEFT);
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this->LowerWidget(WID_MTS_LIST_RIGHT);
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this->SetWidgetDisabledState(WID_MTS_CLEAR, _settings_client.music.playlist <= 3);
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this->LowerWidget(WID_MTS_ALL + _settings_client.music.playlist);
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}
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void SetStringParameters(int widget) const override
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{
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switch (widget) {
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case WID_MTS_PLAYLIST:
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SetDParam(0, STR_MUSIC_PLAYLIST_ALL + _settings_client.music.playlist);
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break;
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case WID_MTS_CAPTION:
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SetDParamStr(0, BaseMusic::GetUsedSet()->name);
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break;
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}
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}
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/**
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* Some data on this window has become invalid.
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* @param data Information about the changed data.
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* @param gui_scope Whether the call is done from GUI scope. You may not do everything when not in GUI scope. See #InvalidateWindowData() for details.
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*/
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void OnInvalidateData([[maybe_unused]] int data = 0, [[maybe_unused]] bool gui_scope = true) override
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{
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if (!gui_scope) return;
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for (int i = 0; i < 6; i++) {
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this->SetWidgetLoweredState(WID_MTS_ALL + i, i == _settings_client.music.playlist);
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}
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this->SetWidgetDisabledState(WID_MTS_CLEAR, _settings_client.music.playlist <= 3);
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if (data == 1) {
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this->ReInit();
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} else {
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this->SetDirty();
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}
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}
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|
|
void UpdateWidgetSize(int widget, Dimension *size, [[maybe_unused]] const Dimension &padding, [[maybe_unused]] Dimension *fill, [[maybe_unused]] Dimension *resize) override
|
|
{
|
|
switch (widget) {
|
|
case WID_MTS_PLAYLIST: {
|
|
Dimension d = {0, 0};
|
|
|
|
for (int i = 0; i < 6; i++) {
|
|
SetDParam(0, STR_MUSIC_PLAYLIST_ALL + i);
|
|
d = maxdim(d, GetStringBoundingBox(STR_PLAYLIST_PROGRAM));
|
|
}
|
|
d.width += padding.width;
|
|
d.height += padding.height;
|
|
*size = maxdim(*size, d);
|
|
break;
|
|
}
|
|
|
|
case WID_MTS_LIST_LEFT: case WID_MTS_LIST_RIGHT: {
|
|
Dimension d = {0, 0};
|
|
|
|
for (const auto &song : _music.music_set) {
|
|
SetDParam(0, song.tracknr);
|
|
SetDParam(1, 2);
|
|
SetDParamStr(2, song.songname);
|
|
Dimension d2 = GetStringBoundingBox(STR_PLAYLIST_TRACK_NAME);
|
|
d.width = std::max(d.width, d2.width);
|
|
d.height += d2.height;
|
|
}
|
|
d.width += padding.width;
|
|
d.height += padding.height;
|
|
*size = maxdim(*size, d);
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
void DrawWidget(const Rect &r, int widget) const override
|
|
{
|
|
switch (widget) {
|
|
case WID_MTS_LIST_LEFT: {
|
|
GfxFillRect(r.Shrink(WidgetDimensions::scaled.bevel), PC_BLACK);
|
|
|
|
Rect tr = r.Shrink(WidgetDimensions::scaled.framerect);
|
|
for (const auto &song : _music.music_set) {
|
|
SetDParam(0, song.tracknr);
|
|
SetDParam(1, 2);
|
|
SetDParamStr(2, song.songname);
|
|
DrawString(tr, STR_PLAYLIST_TRACK_NAME);
|
|
tr.top += FONT_HEIGHT_SMALL;
|
|
}
|
|
break;
|
|
}
|
|
|
|
case WID_MTS_LIST_RIGHT: {
|
|
GfxFillRect(r.Shrink(WidgetDimensions::scaled.bevel), PC_BLACK);
|
|
|
|
Rect tr = r.Shrink(WidgetDimensions::scaled.framerect);
|
|
for (const auto &song : _music.active_playlist) {
|
|
SetDParam(0, song.tracknr);
|
|
SetDParam(1, 2);
|
|
SetDParamStr(2, song.songname);
|
|
DrawString(tr, STR_PLAYLIST_TRACK_NAME);
|
|
tr.top += FONT_HEIGHT_SMALL;
|
|
}
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
void OnClick([[maybe_unused]] Point pt, int widget, [[maybe_unused]] int click_count) override
|
|
{
|
|
switch (widget) {
|
|
case WID_MTS_LIST_LEFT: { // add to playlist
|
|
int y = this->GetRowFromWidget(pt.y, widget, 0, FONT_HEIGHT_SMALL);
|
|
_music.PlaylistAdd(y);
|
|
break;
|
|
}
|
|
|
|
case WID_MTS_LIST_RIGHT: { // remove from playlist
|
|
int y = this->GetRowFromWidget(pt.y, widget, 0, FONT_HEIGHT_SMALL);
|
|
_music.PlaylistRemove(y);
|
|
break;
|
|
}
|
|
|
|
case WID_MTS_MUSICSET: {
|
|
int selected = 0;
|
|
ShowDropDownList(this, BuildSetDropDownList<BaseMusic>(&selected), selected, widget);
|
|
break;
|
|
}
|
|
|
|
case WID_MTS_CLEAR: // clear
|
|
_music.PlaylistClear();
|
|
break;
|
|
|
|
case WID_MTS_ALL: case WID_MTS_OLD: case WID_MTS_NEW:
|
|
case WID_MTS_EZY: case WID_MTS_CUSTOM1: case WID_MTS_CUSTOM2: // set playlist
|
|
_music.ChangePlaylist((MusicSystem::PlaylistChoices)(widget - WID_MTS_ALL));
|
|
break;
|
|
}
|
|
}
|
|
|
|
void OnDropdownSelect(int widget, int index) override
|
|
{
|
|
switch (widget) {
|
|
case WID_MTS_MUSICSET:
|
|
ChangeMusicSet(index);
|
|
break;
|
|
default:
|
|
NOT_REACHED();
|
|
}
|
|
}
|
|
};
|
|
|
|
static const NWidgetPart _nested_music_track_selection_widgets[] = {
|
|
NWidget(NWID_HORIZONTAL),
|
|
NWidget(WWT_CLOSEBOX, COLOUR_GREY),
|
|
NWidget(WWT_CAPTION, COLOUR_GREY, WID_MTS_CAPTION), SetDataTip(STR_PLAYLIST_MUSIC_SELECTION_SETNAME, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS),
|
|
NWidget(WWT_DROPDOWN, COLOUR_GREY, WID_MTS_MUSICSET), SetDataTip(STR_PLAYLIST_CHANGE_SET, STR_PLAYLIST_TOOLTIP_CHANGE_SET),
|
|
EndContainer(),
|
|
NWidget(WWT_PANEL, COLOUR_GREY),
|
|
NWidget(NWID_HORIZONTAL), SetPIP(2, 4, 2),
|
|
/* Left panel. */
|
|
NWidget(NWID_VERTICAL),
|
|
NWidget(WWT_LABEL, COLOUR_GREY), SetFill(1, 0), SetDataTip(STR_PLAYLIST_TRACK_INDEX, STR_NULL),
|
|
NWidget(WWT_PANEL, COLOUR_GREY, WID_MTS_LIST_LEFT), SetFill(1, 1), SetMinimalSize(180, 194), SetDataTip(0x0, STR_PLAYLIST_TOOLTIP_CLICK_TO_ADD_TRACK), EndContainer(),
|
|
NWidget(NWID_SPACER), SetFill(1, 0), SetMinimalSize(0, 2),
|
|
EndContainer(),
|
|
/* Middle buttons. */
|
|
NWidget(NWID_VERTICAL),
|
|
NWidget(NWID_SPACER), SetMinimalSize(60, 30), // Space above the first button from the title bar.
|
|
NWidget(WWT_TEXTBTN, COLOUR_GREY, WID_MTS_ALL), SetFill(1, 0), SetDataTip(STR_MUSIC_PLAYLIST_ALL, STR_MUSIC_TOOLTIP_SELECT_ALL_TRACKS_PROGRAM),
|
|
NWidget(WWT_TEXTBTN, COLOUR_GREY, WID_MTS_OLD), SetFill(1, 0), SetDataTip(STR_MUSIC_PLAYLIST_OLD_STYLE, STR_MUSIC_TOOLTIP_SELECT_OLD_STYLE_MUSIC),
|
|
NWidget(WWT_TEXTBTN, COLOUR_GREY, WID_MTS_NEW), SetFill(1, 0), SetDataTip(STR_MUSIC_PLAYLIST_NEW_STYLE, STR_MUSIC_TOOLTIP_SELECT_NEW_STYLE_MUSIC),
|
|
NWidget(WWT_TEXTBTN, COLOUR_GREY, WID_MTS_EZY), SetFill(1, 0), SetDataTip(STR_MUSIC_PLAYLIST_EZY_STREET, STR_MUSIC_TOOLTIP_SELECT_EZY_STREET_STYLE),
|
|
NWidget(WWT_TEXTBTN, COLOUR_GREY, WID_MTS_CUSTOM1), SetFill(1, 0), SetDataTip(STR_MUSIC_PLAYLIST_CUSTOM_1, STR_MUSIC_TOOLTIP_SELECT_CUSTOM_1_USER_DEFINED),
|
|
NWidget(WWT_TEXTBTN, COLOUR_GREY, WID_MTS_CUSTOM2), SetFill(1, 0), SetDataTip(STR_MUSIC_PLAYLIST_CUSTOM_2, STR_MUSIC_TOOLTIP_SELECT_CUSTOM_2_USER_DEFINED),
|
|
NWidget(NWID_SPACER), SetMinimalSize(0, 16), // Space above 'clear' button
|
|
NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_MTS_CLEAR), SetFill(1, 0), SetDataTip(STR_PLAYLIST_CLEAR, STR_PLAYLIST_TOOLTIP_CLEAR_CURRENT_PROGRAM_CUSTOM1),
|
|
NWidget(NWID_SPACER), SetFill(0, 1),
|
|
EndContainer(),
|
|
/* Right panel. */
|
|
NWidget(NWID_VERTICAL),
|
|
NWidget(WWT_LABEL, COLOUR_GREY, WID_MTS_PLAYLIST), SetFill(1, 0), SetDataTip(STR_PLAYLIST_PROGRAM, STR_NULL),
|
|
NWidget(WWT_PANEL, COLOUR_GREY, WID_MTS_LIST_RIGHT), SetFill(1, 1), SetMinimalSize(180, 194), SetDataTip(0x0, STR_PLAYLIST_TOOLTIP_CLICK_TO_REMOVE_TRACK), EndContainer(),
|
|
NWidget(NWID_SPACER), SetFill(1, 0), SetMinimalSize(0, 2),
|
|
EndContainer(),
|
|
EndContainer(),
|
|
EndContainer(),
|
|
};
|
|
|
|
static WindowDesc _music_track_selection_desc(
|
|
WDP_AUTO, nullptr, 0, 0,
|
|
WC_MUSIC_TRACK_SELECTION, WC_NONE,
|
|
0,
|
|
std::begin(_nested_music_track_selection_widgets), std::end(_nested_music_track_selection_widgets)
|
|
);
|
|
|
|
static void ShowMusicTrackSelection()
|
|
{
|
|
AllocateWindowDescFront<MusicTrackSelectionWindow>(&_music_track_selection_desc, 0);
|
|
}
|
|
|
|
struct MusicWindow : public Window {
|
|
MusicWindow(WindowDesc *desc, WindowNumber number) : Window(desc)
|
|
{
|
|
this->InitNested(number);
|
|
this->LowerWidget(_settings_client.music.playlist + WID_M_ALL);
|
|
this->SetWidgetLoweredState(WID_M_SHUFFLE, _settings_client.music.shuffle);
|
|
|
|
UpdateDisabledButtons();
|
|
}
|
|
|
|
void UpdateDisabledButtons()
|
|
{
|
|
/* Disable music control widgets if there is no music
|
|
* -- except Programme button! So you can still select a music set. */
|
|
this->SetWidgetsDisabledState(
|
|
BaseMusic::GetUsedSet()->num_available == 0,
|
|
WID_M_PREV, WID_M_NEXT, WID_M_STOP, WID_M_PLAY, WID_M_SHUFFLE,
|
|
WID_M_ALL, WID_M_OLD, WID_M_NEW, WID_M_EZY, WID_M_CUSTOM1, WID_M_CUSTOM2
|
|
);
|
|
}
|
|
|
|
void UpdateWidgetSize(int widget, Dimension *size, [[maybe_unused]] const Dimension &padding, [[maybe_unused]] Dimension *fill, [[maybe_unused]] Dimension *resize) override
|
|
{
|
|
switch (widget) {
|
|
/* Make sure that WID_M_SHUFFLE and WID_M_PROGRAMME have the same size.
|
|
* This can't be done by using NC_EQUALSIZE as the WID_M_INFO is
|
|
* between those widgets and of different size. */
|
|
case WID_M_SHUFFLE: case WID_M_PROGRAMME: {
|
|
Dimension d = maxdim(GetStringBoundingBox(STR_MUSIC_PROGRAM), GetStringBoundingBox(STR_MUSIC_SHUFFLE));
|
|
d.width += padding.width;
|
|
d.height += padding.height;
|
|
*size = maxdim(*size, d);
|
|
break;
|
|
}
|
|
|
|
case WID_M_TRACK_NR: {
|
|
Dimension d = GetStringBoundingBox(STR_MUSIC_TRACK_NONE);
|
|
d.width += padding.width;
|
|
d.height += padding.height;
|
|
*size = maxdim(*size, d);
|
|
break;
|
|
}
|
|
|
|
case WID_M_TRACK_NAME: {
|
|
Dimension d = GetStringBoundingBox(STR_MUSIC_TITLE_NONE);
|
|
for (const auto &song : _music.music_set) {
|
|
SetDParamStr(0, song.songname);
|
|
d = maxdim(d, GetStringBoundingBox(STR_MUSIC_TITLE_NAME));
|
|
}
|
|
d.width += padding.width;
|
|
d.height += padding.height;
|
|
*size = maxdim(*size, d);
|
|
break;
|
|
}
|
|
|
|
/* Hack-ish: set the proper widget data; only needs to be done once
|
|
* per (Re)Init as that's the only time the language changes. */
|
|
case WID_M_PREV: this->GetWidget<NWidgetCore>(WID_M_PREV)->widget_data = _current_text_dir == TD_RTL ? SPR_IMG_SKIP_TO_NEXT : SPR_IMG_SKIP_TO_PREV; break;
|
|
case WID_M_NEXT: this->GetWidget<NWidgetCore>(WID_M_NEXT)->widget_data = _current_text_dir == TD_RTL ? SPR_IMG_SKIP_TO_PREV : SPR_IMG_SKIP_TO_NEXT; break;
|
|
case WID_M_PLAY: this->GetWidget<NWidgetCore>(WID_M_PLAY)->widget_data = _current_text_dir == TD_RTL ? SPR_IMG_PLAY_MUSIC_RTL : SPR_IMG_PLAY_MUSIC; break;
|
|
}
|
|
}
|
|
|
|
void DrawWidget(const Rect &r, int widget) const override
|
|
{
|
|
switch (widget) {
|
|
case WID_M_TRACK_NR: {
|
|
GfxFillRect(r.Shrink(WidgetDimensions::scaled.bevel.left, WidgetDimensions::scaled.bevel.top, 0, WidgetDimensions::scaled.bevel.bottom), PC_BLACK);
|
|
if (BaseMusic::GetUsedSet()->num_available == 0) {
|
|
break;
|
|
}
|
|
StringID str = STR_MUSIC_TRACK_NONE;
|
|
if (_music.IsPlaying()) {
|
|
SetDParam(0, _music.GetCurrentSong().tracknr);
|
|
SetDParam(1, 2);
|
|
str = STR_MUSIC_TRACK_DIGIT;
|
|
}
|
|
DrawString(r.Shrink(WidgetDimensions::scaled.framerect), str);
|
|
break;
|
|
}
|
|
|
|
case WID_M_TRACK_NAME: {
|
|
GfxFillRect(r.Shrink(0, WidgetDimensions::scaled.bevel.top, WidgetDimensions::scaled.bevel.right, WidgetDimensions::scaled.bevel.bottom), PC_BLACK);
|
|
StringID str = STR_MUSIC_TITLE_NONE;
|
|
MusicSystem::PlaylistEntry entry(_music.GetCurrentSong());
|
|
if (BaseMusic::GetUsedSet()->num_available == 0) {
|
|
str = STR_MUSIC_TITLE_NOMUSIC;
|
|
} else if (_music.IsPlaying()) {
|
|
str = STR_MUSIC_TITLE_NAME;
|
|
SetDParamStr(0, entry.songname);
|
|
}
|
|
DrawString(r.Shrink(WidgetDimensions::scaled.framerect), str, TC_FROMSTRING, SA_HOR_CENTER);
|
|
break;
|
|
}
|
|
|
|
case WID_M_MUSIC_VOL:
|
|
DrawSliderWidget(r, 0, INT8_MAX, _settings_client.music.music_vol, {});
|
|
break;
|
|
|
|
case WID_M_EFFECT_VOL:
|
|
DrawSliderWidget(r, 0, INT8_MAX, _settings_client.music.effect_vol, {});
|
|
break;
|
|
}
|
|
}
|
|
|
|
/**
|
|
* Some data on this window has become invalid.
|
|
* @param data Information about the changed data.
|
|
* @param gui_scope Whether the call is done from GUI scope. You may not do everything when not in GUI scope. See #InvalidateWindowData() for details.
|
|
*/
|
|
void OnInvalidateData([[maybe_unused]] int data = 0, [[maybe_unused]] bool gui_scope = true) override
|
|
{
|
|
if (!gui_scope) return;
|
|
for (int i = 0; i < 6; i++) {
|
|
this->SetWidgetLoweredState(WID_M_ALL + i, i == _settings_client.music.playlist);
|
|
}
|
|
|
|
UpdateDisabledButtons();
|
|
|
|
if (data == 1) {
|
|
this->ReInit();
|
|
} else {
|
|
this->SetDirty();
|
|
}
|
|
}
|
|
|
|
void OnClick([[maybe_unused]] Point pt, int widget, [[maybe_unused]] int click_count) override
|
|
{
|
|
switch (widget) {
|
|
case WID_M_PREV: // skip to prev
|
|
_music.Prev();
|
|
break;
|
|
|
|
case WID_M_NEXT: // skip to next
|
|
_music.Next();
|
|
break;
|
|
|
|
case WID_M_STOP: // stop playing
|
|
_music.Stop();
|
|
break;
|
|
|
|
case WID_M_PLAY: // start playing
|
|
_music.Play();
|
|
break;
|
|
|
|
case WID_M_MUSIC_VOL: case WID_M_EFFECT_VOL: { // volume sliders
|
|
byte &vol = (widget == WID_M_MUSIC_VOL) ? _settings_client.music.music_vol : _settings_client.music.effect_vol;
|
|
if (ClickSliderWidget(this->GetWidget<NWidgetBase>(widget)->GetCurrentRect(), pt, 0, INT8_MAX, vol)) {
|
|
if (widget == WID_M_MUSIC_VOL) {
|
|
MusicDriver::GetInstance()->SetVolume(vol);
|
|
} else {
|
|
SetEffectVolume(vol);
|
|
}
|
|
this->SetWidgetDirty(widget);
|
|
SetWindowClassesDirty(WC_GAME_OPTIONS);
|
|
}
|
|
|
|
if (click_count > 0) this->mouse_capture_widget = widget;
|
|
break;
|
|
}
|
|
|
|
case WID_M_SHUFFLE: // toggle shuffle
|
|
if (_music.IsShuffle()) {
|
|
_music.Unshuffle();
|
|
} else {
|
|
_music.Shuffle();
|
|
}
|
|
this->SetWidgetLoweredState(WID_M_SHUFFLE, _music.IsShuffle());
|
|
this->SetWidgetDirty(WID_M_SHUFFLE);
|
|
break;
|
|
|
|
case WID_M_PROGRAMME: // show track selection
|
|
ShowMusicTrackSelection();
|
|
break;
|
|
|
|
case WID_M_ALL: case WID_M_OLD: case WID_M_NEW:
|
|
case WID_M_EZY: case WID_M_CUSTOM1: case WID_M_CUSTOM2: // playlist
|
|
_music.ChangePlaylist((MusicSystem::PlaylistChoices)(widget - WID_M_ALL));
|
|
break;
|
|
}
|
|
}
|
|
};
|
|
|
|
static const NWidgetPart _nested_music_window_widgets[] = {
|
|
NWidget(NWID_HORIZONTAL),
|
|
NWidget(WWT_CLOSEBOX, COLOUR_GREY),
|
|
NWidget(WWT_CAPTION, COLOUR_GREY), SetDataTip(STR_MUSIC_JAZZ_JUKEBOX_CAPTION, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS),
|
|
NWidget(WWT_SHADEBOX, COLOUR_GREY),
|
|
NWidget(WWT_STICKYBOX, COLOUR_GREY),
|
|
EndContainer(),
|
|
|
|
NWidget(NWID_HORIZONTAL),
|
|
NWidget(NWID_VERTICAL),
|
|
NWidget(WWT_PANEL, COLOUR_GREY, -1), SetFill(1, 1), EndContainer(),
|
|
NWidget(NWID_HORIZONTAL),
|
|
NWidget(WWT_PUSHIMGBTN, COLOUR_GREY, WID_M_PREV), SetMinimalSize(22, 22), SetDataTip(SPR_IMG_SKIP_TO_PREV, STR_MUSIC_TOOLTIP_SKIP_TO_PREVIOUS_TRACK),
|
|
NWidget(WWT_PUSHIMGBTN, COLOUR_GREY, WID_M_NEXT), SetMinimalSize(22, 22), SetDataTip(SPR_IMG_SKIP_TO_NEXT, STR_MUSIC_TOOLTIP_SKIP_TO_NEXT_TRACK_IN_SELECTION),
|
|
NWidget(WWT_PUSHIMGBTN, COLOUR_GREY, WID_M_STOP), SetMinimalSize(22, 22), SetDataTip(SPR_IMG_STOP_MUSIC, STR_MUSIC_TOOLTIP_STOP_PLAYING_MUSIC),
|
|
NWidget(WWT_PUSHIMGBTN, COLOUR_GREY, WID_M_PLAY), SetMinimalSize(22, 22), SetDataTip(SPR_IMG_PLAY_MUSIC, STR_MUSIC_TOOLTIP_START_PLAYING_MUSIC),
|
|
EndContainer(),
|
|
NWidget(WWT_PANEL, COLOUR_GREY, -1), SetFill(1, 1), EndContainer(),
|
|
EndContainer(),
|
|
NWidget(WWT_PANEL, COLOUR_GREY, WID_M_SLIDERS),
|
|
NWidget(NWID_HORIZONTAL), SetPIP(4, 0, 4),
|
|
NWidget(NWID_VERTICAL),
|
|
NWidget(WWT_LABEL, COLOUR_GREY, -1), SetFill(1, 0), SetDataTip(STR_MUSIC_MUSIC_VOLUME, STR_NULL),
|
|
NWidget(WWT_EMPTY, COLOUR_GREY, WID_M_MUSIC_VOL), SetMinimalSize(67, 0), SetPadding(2), SetMinimalTextLines(1, 0), SetFill(1, 0), SetDataTip(0x0, STR_MUSIC_TOOLTIP_DRAG_SLIDERS_TO_SET_MUSIC),
|
|
EndContainer(),
|
|
NWidget(NWID_VERTICAL),
|
|
NWidget(WWT_LABEL, COLOUR_GREY, -1), SetFill(1, 0), SetDataTip(STR_MUSIC_EFFECTS_VOLUME, STR_NULL),
|
|
NWidget(WWT_EMPTY, COLOUR_GREY, WID_M_EFFECT_VOL), SetMinimalSize(67, 0), SetPadding(2), SetMinimalTextLines(1, 0), SetFill(1, 0), SetDataTip(0x0, STR_MUSIC_TOOLTIP_DRAG_SLIDERS_TO_SET_MUSIC),
|
|
EndContainer(),
|
|
EndContainer(),
|
|
EndContainer(),
|
|
EndContainer(),
|
|
NWidget(WWT_PANEL, COLOUR_GREY, WID_M_BACKGROUND),
|
|
NWidget(NWID_HORIZONTAL), SetPIP(6, 0, 6),
|
|
NWidget(NWID_VERTICAL),
|
|
NWidget(NWID_SPACER), SetFill(0, 1),
|
|
NWidget(WWT_TEXTBTN, COLOUR_GREY, WID_M_SHUFFLE), SetMinimalSize(50, 8), SetDataTip(STR_MUSIC_SHUFFLE, STR_MUSIC_TOOLTIP_TOGGLE_PROGRAM_SHUFFLE),
|
|
NWidget(NWID_SPACER), SetFill(0, 1),
|
|
EndContainer(),
|
|
NWidget(NWID_VERTICAL), SetPadding(0, 0, 3, 3),
|
|
NWidget(WWT_LABEL, COLOUR_GREY, WID_M_TRACK), SetFill(0, 0), SetDataTip(STR_MUSIC_TRACK, STR_NULL),
|
|
NWidget(WWT_PANEL, COLOUR_GREY, WID_M_TRACK_NR), EndContainer(),
|
|
EndContainer(),
|
|
NWidget(NWID_VERTICAL), SetPadding(0, 3, 3, 0),
|
|
NWidget(WWT_LABEL, COLOUR_GREY, WID_M_TRACK_TITLE), SetFill(1, 0), SetDataTip(STR_MUSIC_XTITLE, STR_NULL),
|
|
NWidget(WWT_PANEL, COLOUR_GREY, WID_M_TRACK_NAME), SetFill(1, 0), EndContainer(),
|
|
EndContainer(),
|
|
NWidget(NWID_VERTICAL),
|
|
NWidget(NWID_SPACER), SetFill(0, 1),
|
|
NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_M_PROGRAMME), SetMinimalSize(50, 8), SetDataTip(STR_MUSIC_PROGRAM, STR_MUSIC_TOOLTIP_SHOW_MUSIC_TRACK_SELECTION),
|
|
NWidget(NWID_SPACER), SetFill(0, 1),
|
|
EndContainer(),
|
|
EndContainer(),
|
|
EndContainer(),
|
|
NWidget(NWID_HORIZONTAL, NC_EQUALSIZE),
|
|
NWidget(WWT_TEXTBTN, COLOUR_GREY, WID_M_ALL), SetFill(1, 0), SetDataTip(STR_MUSIC_PLAYLIST_ALL, STR_MUSIC_TOOLTIP_SELECT_ALL_TRACKS_PROGRAM),
|
|
NWidget(WWT_TEXTBTN, COLOUR_GREY, WID_M_OLD), SetFill(1, 0), SetDataTip(STR_MUSIC_PLAYLIST_OLD_STYLE, STR_MUSIC_TOOLTIP_SELECT_OLD_STYLE_MUSIC),
|
|
NWidget(WWT_TEXTBTN, COLOUR_GREY, WID_M_NEW), SetFill(1, 0), SetDataTip(STR_MUSIC_PLAYLIST_NEW_STYLE, STR_MUSIC_TOOLTIP_SELECT_NEW_STYLE_MUSIC),
|
|
NWidget(WWT_TEXTBTN, COLOUR_GREY, WID_M_EZY), SetFill(1, 0), SetDataTip(STR_MUSIC_PLAYLIST_EZY_STREET, STR_MUSIC_TOOLTIP_SELECT_EZY_STREET_STYLE),
|
|
NWidget(WWT_TEXTBTN, COLOUR_GREY, WID_M_CUSTOM1), SetFill(1, 0), SetDataTip(STR_MUSIC_PLAYLIST_CUSTOM_1, STR_MUSIC_TOOLTIP_SELECT_CUSTOM_1_USER_DEFINED),
|
|
NWidget(WWT_TEXTBTN, COLOUR_GREY, WID_M_CUSTOM2), SetFill(1, 0), SetDataTip(STR_MUSIC_PLAYLIST_CUSTOM_2, STR_MUSIC_TOOLTIP_SELECT_CUSTOM_2_USER_DEFINED),
|
|
EndContainer(),
|
|
};
|
|
|
|
static WindowDesc _music_window_desc(
|
|
WDP_AUTO, "music", 0, 0,
|
|
WC_MUSIC_WINDOW, WC_NONE,
|
|
0,
|
|
std::begin(_nested_music_window_widgets), std::end(_nested_music_window_widgets)
|
|
);
|
|
|
|
void ShowMusicWindow()
|
|
{
|
|
AllocateWindowDescFront<MusicWindow>(&_music_window_desc, 0);
|
|
}
|