mirror of
https://github.com/JGRennison/OpenTTD-patches.git
synced 2024-11-16 00:12:51 +00:00
1360 lines
46 KiB
C
1360 lines
46 KiB
C
/* $Id$ */
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#include "stdafx.h"
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#include "openttd.h"
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#include "debug.h"
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#include "functions.h"
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#include "player.h"
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#include "station.h"
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#include "strings.h"
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#include "table/sprites.h"
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#include "table/strings.h"
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#include "vehicle.h"
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#include "window.h"
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#include "engine.h"
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#include "gui.h"
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#include "command.h"
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#include "gfx.h"
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#include "variables.h"
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#include "vehicle_gui.h"
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#include "viewport.h"
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#include "train.h"
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#include "newgrf_callbacks.h"
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#include "newgrf_engine.h"
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#include "newgrf_text.h"
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#include "date.h"
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#include "ship.h"
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#include "aircraft.h"
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#include "roadveh.h"
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#include "depot.h"
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typedef struct Sorting {
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Listing aircraft;
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Listing roadveh;
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Listing ship;
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Listing train;
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} Sorting;
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static Sorting _sorting;
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typedef struct vehiclelist_d {
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const Vehicle** sort_list; // list of vehicles (sorted)
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Listing *_sorting; // pointer to the appropiate subcategory of _sorting
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byte vehicle_type; // the vehicle type that is sorted
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list_d l; // general list struct
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} vehiclelist_d;
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assert_compile(WINDOW_CUSTOM_SIZE >= sizeof(vehiclelist_d));
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static uint32 _internal_name_sorter_id; // internal StringID for default vehicle-names
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static const Vehicle* _last_vehicle; // cached vehicle to hopefully speed up name-sorting
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static bool _internal_sort_order; // descending/ascending
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static RailType _railtype_selected_in_replace_gui;
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typedef int CDECL VehicleSortListingTypeFunction(const void*, const void*);
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static VehicleSortListingTypeFunction VehicleNumberSorter;
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static VehicleSortListingTypeFunction VehicleNameSorter;
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static VehicleSortListingTypeFunction VehicleAgeSorter;
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static VehicleSortListingTypeFunction VehicleProfitThisYearSorter;
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static VehicleSortListingTypeFunction VehicleProfitLastYearSorter;
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static VehicleSortListingTypeFunction VehicleCargoSorter;
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static VehicleSortListingTypeFunction VehicleReliabilitySorter;
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static VehicleSortListingTypeFunction VehicleMaxSpeedSorter;
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static VehicleSortListingTypeFunction VehicleModelSorter;
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static VehicleSortListingTypeFunction VehicleValueSorter;
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static VehicleSortListingTypeFunction* const _vehicle_sorter[] = {
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&VehicleNumberSorter,
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&VehicleNameSorter,
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&VehicleAgeSorter,
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&VehicleProfitThisYearSorter,
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&VehicleProfitLastYearSorter,
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&VehicleCargoSorter,
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&VehicleReliabilitySorter,
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&VehicleMaxSpeedSorter,
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&VehicleModelSorter,
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&VehicleValueSorter,
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};
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static const StringID _vehicle_sort_listing[] = {
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STR_SORT_BY_NUMBER,
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STR_SORT_BY_DROPDOWN_NAME,
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STR_SORT_BY_AGE,
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STR_SORT_BY_PROFIT_THIS_YEAR,
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STR_SORT_BY_PROFIT_LAST_YEAR,
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STR_SORT_BY_TOTAL_CAPACITY_PER_CARGOTYPE,
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STR_SORT_BY_RELIABILITY,
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STR_SORT_BY_MAX_SPEED,
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STR_SORT_BY_MODEL,
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STR_SORT_BY_VALUE,
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INVALID_STRING_ID
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};
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static const StringID _rail_types_list[] = {
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STR_RAIL_VEHICLES,
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STR_ELRAIL_VEHICLES,
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STR_MONORAIL_VEHICLES,
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STR_MAGLEV_VEHICLES,
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INVALID_STRING_ID
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};
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void RebuildVehicleLists(void)
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{
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Window *w;
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for (w = _windows; w != _last_window; ++w)
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switch (w->window_class) {
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case WC_TRAINS_LIST: case WC_ROADVEH_LIST:
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case WC_SHIPS_LIST: case WC_AIRCRAFT_LIST:
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WP(w, vehiclelist_d).l.flags |= VL_REBUILD;
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SetWindowDirty(w);
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break;
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default: break;
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}
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}
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void ResortVehicleLists(void)
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{
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Window *w;
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for (w = _windows; w != _last_window; ++w)
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switch (w->window_class) {
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case WC_TRAINS_LIST: case WC_ROADVEH_LIST:
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case WC_SHIPS_LIST: case WC_AIRCRAFT_LIST:
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WP(w, vehiclelist_d).l.flags |= VL_RESORT;
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SetWindowDirty(w);
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break;
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default: break;
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}
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}
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static void BuildVehicleList(vehiclelist_d* vl, PlayerID owner, StationID station, OrderID order, uint16 window_type)
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{
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const Vehicle** sort_list;
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uint n = 0;
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uint i;
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if (!(vl->l.flags & VL_REBUILD)) return;
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sort_list = malloc(GetVehicleArraySize() * sizeof(sort_list[0]));
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if (sort_list == NULL) {
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error("Could not allocate memory for the vehicle-sorting-list");
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}
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DEBUG(misc, 1) ("Building vehicle list for player %d station %d...",
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owner, station);
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n = GenerateVehicleSortList(sort_list, vl->vehicle_type, owner, station, order, window_type);
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free((void*)vl->sort_list);
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vl->sort_list = malloc(n * sizeof(vl->sort_list[0]));
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if (n != 0 && vl->sort_list == NULL) {
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error("Could not allocate memory for the vehicle-sorting-list");
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}
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vl->l.list_length = n;
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for (i = 0; i < n; ++i) vl->sort_list[i] = sort_list[i];
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free((void*)sort_list);
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vl->l.flags &= ~VL_REBUILD;
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vl->l.flags |= VL_RESORT;
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}
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static void SortVehicleList(vehiclelist_d *vl)
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{
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if (!(vl->l.flags & VL_RESORT)) return;
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_internal_sort_order = vl->l.flags & VL_DESC;
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_internal_name_sorter_id = STR_SV_TRAIN_NAME;
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_last_vehicle = NULL; // used for "cache" in namesorting
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qsort((void*)vl->sort_list, vl->l.list_length, sizeof(vl->sort_list[0]),
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_vehicle_sorter[vl->l.sort_type]);
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vl->l.resort_timer = DAY_TICKS * PERIODIC_RESORT_DAYS;
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vl->l.flags &= ~VL_RESORT;
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}
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/* General Vehicle GUI based procedures that are independent of vehicle types */
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void InitializeVehiclesGuiList(void)
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{
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_railtype_selected_in_replace_gui = RAILTYPE_RAIL;
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}
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// draw the vehicle profit button in the vehicle list window.
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void DrawVehicleProfitButton(const Vehicle *v, int x, int y)
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{
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uint32 ormod;
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// draw profit-based colored icons
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if (v->age <= 365 * 2) {
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ormod = PALETTE_TO_GREY;
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} else if (v->profit_last_year < 0) {
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ormod = PALETTE_TO_RED;
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} else if (v->profit_last_year < 10000) {
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ormod = PALETTE_TO_YELLOW;
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} else {
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ormod = PALETTE_TO_GREEN;
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}
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DrawSprite(SPR_BLOT | ormod, x, y);
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}
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/** Draw the list of available refit options for a consist.
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* Draw the list and highlight the selected refit option (if any)
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* @param *v first vehicle in consist to get the refit-options of
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* @param sel selected refit cargo-type in the window
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* @return the cargo type that is hightlighted, CT_INVALID if none
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*/
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CargoID DrawVehicleRefitWindow(const Vehicle *v, int sel)
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{
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uint32 cmask = 0;
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CargoID cid, cargo = CT_INVALID;
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int y = 25;
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const Vehicle* u = v;
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/* Check if vehicle has custom refit or normal ones, and get its bitmasked value.
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* If its a train, 'or' this with the refit masks of the wagons. Now just 'and'
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* it with the bitmask of available cargo on the current landscape, and
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* where the bits are set: those are available */
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do {
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cmask |= EngInfo(u->engine_type)->refit_mask;
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u = u->next;
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} while (v->type == VEH_Train && u != NULL);
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/* Check which cargo has been selected from the refit window and draw list */
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for (cid = 0; cmask != 0; cmask >>= 1, cid++) {
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if (HASBIT(cmask, 0)) {
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// vehicle is refittable to this cargo
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byte colour = 16;
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if (sel == 0) {
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cargo = _local_cargo_id_ctype[cid];
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colour = 12;
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}
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sel--;
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DrawString(6, y, _cargoc.names_s[_local_cargo_id_ctype[cid]], colour);
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y += 10;
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}
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}
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return cargo;
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}
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/* Display additional text from NewGRF in the purchase information window */
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int ShowAdditionalText(int x, int y, int w, EngineID engine)
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{
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uint16 callback = GetVehicleCallback(CBID_VEHICLE_ADDITIONAL_TEXT, 0, 0, engine, NULL);
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if (callback == CALLBACK_FAILED) return 0;
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DrawStringTruncated(x, y, GetGRFStringID(GetEngineGRFID(engine), 0xD000 + callback), 16, w);
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return 10;
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}
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// if the sorting criteria had the same value, sort vehicle by unitnumber
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#define VEHICLEUNITNUMBERSORTER(r, a, b) {if (r == 0) {r = a->unitnumber - b->unitnumber;}}
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static int CDECL VehicleNumberSorter(const void *a, const void *b)
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{
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const Vehicle* va = *(const Vehicle**)a;
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const Vehicle* vb = *(const Vehicle**)b;
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int r = va->unitnumber - vb->unitnumber;
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return (_internal_sort_order & 1) ? -r : r;
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}
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static char _bufcache[64]; // used together with _last_vehicle to hopefully speed up stringsorting
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static int CDECL VehicleNameSorter(const void *a, const void *b)
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{
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const Vehicle* va = *(const Vehicle**)a;
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const Vehicle* vb = *(const Vehicle**)b;
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char buf1[64] = "\0";
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int r;
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if (va->string_id != _internal_name_sorter_id) {
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SetDParam(0, va->string_id);
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GetString(buf1, STR_JUST_STRING);
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}
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if (vb != _last_vehicle) {
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_last_vehicle = vb;
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_bufcache[0] = '\0';
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if (vb->string_id != _internal_name_sorter_id) {
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SetDParam(0, vb->string_id);
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GetString(_bufcache, STR_JUST_STRING);
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}
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}
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r = strcmp(buf1, _bufcache); // sort by name
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VEHICLEUNITNUMBERSORTER(r, va, vb);
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return (_internal_sort_order & 1) ? -r : r;
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}
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static int CDECL VehicleAgeSorter(const void *a, const void *b)
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{
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const Vehicle* va = *(const Vehicle**)a;
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const Vehicle* vb = *(const Vehicle**)b;
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int r = va->age - vb->age;
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VEHICLEUNITNUMBERSORTER(r, va, vb);
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return (_internal_sort_order & 1) ? -r : r;
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}
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static int CDECL VehicleProfitThisYearSorter(const void *a, const void *b)
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{
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const Vehicle* va = *(const Vehicle**)a;
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const Vehicle* vb = *(const Vehicle**)b;
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int r = va->profit_this_year - vb->profit_this_year;
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VEHICLEUNITNUMBERSORTER(r, va, vb);
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return (_internal_sort_order & 1) ? -r : r;
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}
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static int CDECL VehicleProfitLastYearSorter(const void *a, const void *b)
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{
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const Vehicle* va = *(const Vehicle**)a;
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const Vehicle* vb = *(const Vehicle**)b;
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int r = va->profit_last_year - vb->profit_last_year;
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VEHICLEUNITNUMBERSORTER(r, va, vb);
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return (_internal_sort_order & 1) ? -r : r;
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}
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static int CDECL VehicleCargoSorter(const void *a, const void *b)
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{
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const Vehicle* va = *(const Vehicle**)a;
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const Vehicle* vb = *(const Vehicle**)b;
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const Vehicle* v;
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AcceptedCargo cargoa;
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AcceptedCargo cargob;
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int r = 0;
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int i;
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memset(cargoa, 0, sizeof(cargoa));
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memset(cargob, 0, sizeof(cargob));
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for (v = va; v != NULL; v = v->next) cargoa[v->cargo_type] += v->cargo_cap;
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for (v = vb; v != NULL; v = v->next) cargob[v->cargo_type] += v->cargo_cap;
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for (i = 0; i < NUM_CARGO; i++) {
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r = cargoa[i] - cargob[i];
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if (r != 0) break;
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}
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VEHICLEUNITNUMBERSORTER(r, va, vb);
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return (_internal_sort_order & 1) ? -r : r;
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}
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static int CDECL VehicleReliabilitySorter(const void *a, const void *b)
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{
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const Vehicle* va = *(const Vehicle**)a;
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const Vehicle* vb = *(const Vehicle**)b;
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int r = va->reliability - vb->reliability;
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VEHICLEUNITNUMBERSORTER(r, va, vb);
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return (_internal_sort_order & 1) ? -r : r;
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}
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static int CDECL VehicleMaxSpeedSorter(const void *a, const void *b)
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{
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const Vehicle* va = *(const Vehicle**)a;
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const Vehicle* vb = *(const Vehicle**)b;
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int max_speed_a = 0xFFFF, max_speed_b = 0xFFFF;
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int r;
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const Vehicle *ua = va, *ub = vb;
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if (va->type == VEH_Train && vb->type == VEH_Train) {
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do {
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if (RailVehInfo(ua->engine_type)->max_speed != 0)
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max_speed_a = min(max_speed_a, RailVehInfo(ua->engine_type)->max_speed);
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} while ((ua = ua->next) != NULL);
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do {
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if (RailVehInfo(ub->engine_type)->max_speed != 0)
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max_speed_b = min(max_speed_b, RailVehInfo(ub->engine_type)->max_speed);
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} while ((ub = ub->next) != NULL);
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r = max_speed_a - max_speed_b;
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} else {
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r = va->max_speed - vb->max_speed;
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}
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VEHICLEUNITNUMBERSORTER(r, va, vb);
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return (_internal_sort_order & 1) ? -r : r;
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}
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static int CDECL VehicleModelSorter(const void *a, const void *b)
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{
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const Vehicle* va = *(const Vehicle**)a;
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const Vehicle* vb = *(const Vehicle**)b;
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int r = va->engine_type - vb->engine_type;
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VEHICLEUNITNUMBERSORTER(r, va, vb);
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return (_internal_sort_order & 1) ? -r : r;
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}
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static int CDECL VehicleValueSorter(const void *a, const void *b)
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{
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const Vehicle* va = *(const Vehicle**)a;
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const Vehicle* vb = *(const Vehicle**)b;
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const Vehicle *u;
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int valuea = 0, valueb = 0;
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int r;
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for (u = va; u != NULL; u = u->next) valuea += u->value;
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for (u = vb; u != NULL; u = u->next) valueb += u->value;
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r = valuea - valueb;
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VEHICLEUNITNUMBERSORTER(r, va, vb);
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return (_internal_sort_order & 1) ? -r : r;
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}
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// this define is to match engine.c, but engine.c keeps it to itself
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// ENGINE_AVAILABLE is used in ReplaceVehicleWndProc
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#define ENGINE_AVAILABLE ((e->flags & 1 && HASBIT(info->climates, _opt.landscape)) || HASBIT(e->player_avail, _local_player))
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/* if show_outdated is selected, it do not sort psudo engines properly but it draws all engines
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* if used compined with show_cars set to false, it will work as intended. Replace window do it like that
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* this was a big hack even before show_outdated was added. Stupid newgrf :p
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*/
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static void train_engine_drawing_loop(int *x, int *y, int *pos, int *sel, EngineID *selected_id, RailType railtype,
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uint8 lines_drawn, bool is_engine, bool show_cars, bool show_outdated, bool show_compatible)
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{
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EngineID j;
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byte colour;
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const Player *p = GetPlayer(_local_player);
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for (j = 0; j < NUM_TRAIN_ENGINES; j++) {
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EngineID i = GetRailVehAtPosition(j);
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const Engine *e = GetEngine(i);
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const RailVehicleInfo *rvi = RailVehInfo(i);
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const EngineInfo *info = EngInfo(i);
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if (!EngineHasReplacementForPlayer(p, i) && p->num_engines[i] == 0 && show_outdated) continue;
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if ((rvi->power == 0 && !show_cars) || (rvi->power != 0 && show_cars)) // show wagons or engines (works since wagons do not have power)
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continue;
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if (*sel == 0) *selected_id = j;
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colour = *sel == 0 ? 0xC : 0x10;
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if (!(ENGINE_AVAILABLE && show_outdated && RailVehInfo(i)->power && IsCompatibleRail(e->railtype, railtype))) {
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if ((!IsCompatibleRail(e->railtype, railtype) && show_compatible)
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|| (e->railtype != railtype && !show_compatible)
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|| !(rvi->flags & RVI_WAGON) != is_engine ||
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!HASBIT(e->player_avail, _local_player))
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continue;
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#if 0
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} else {
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// TODO find a nice red colour for vehicles being replaced
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if ( _autoreplace_array[i] != i )
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colour = *sel == 0 ? 0x44 : 0x45;
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#endif
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}
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if (IS_INT_INSIDE(--*pos, -lines_drawn, 0)) {
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DrawString(*x + 59, *y + 2, GetCustomEngineName(i),
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colour);
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// show_outdated is true only for left side, which is where we show old replacements
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DrawTrainEngine(*x + 29, *y + 6, i, (p->num_engines[i] == 0 && show_outdated) ?
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PALETTE_CRASH : GetEnginePalette(i, _local_player));
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if ( show_outdated ) {
|
|
SetDParam(0, p->num_engines[i]);
|
|
DrawStringRightAligned(213, *y+5, STR_TINY_BLACK, 0);
|
|
}
|
|
*y += 14;
|
|
}
|
|
--*sel;
|
|
}
|
|
}
|
|
|
|
|
|
static void SetupScrollStuffForReplaceWindow(Window *w)
|
|
{
|
|
EngineID selected_id[2] = { INVALID_ENGINE, INVALID_ENGINE };
|
|
const Player* p = GetPlayer(_local_player);
|
|
uint sel[2];
|
|
uint count = 0;
|
|
uint count2 = 0;
|
|
EngineID i;
|
|
|
|
sel[0] = WP(w,replaceveh_d).sel_index[0];
|
|
sel[1] = WP(w,replaceveh_d).sel_index[1];
|
|
|
|
switch (WP(w,replaceveh_d).vehicletype) {
|
|
case VEH_Train: {
|
|
RailType railtype = _railtype_selected_in_replace_gui;
|
|
|
|
w->widget[13].color = _player_colors[_local_player]; // sets the colour of that art thing
|
|
w->widget[16].color = _player_colors[_local_player]; // sets the colour of that art thing
|
|
|
|
for (i = 0; i < NUM_TRAIN_ENGINES; i++) {
|
|
EngineID eid = GetRailVehAtPosition(i);
|
|
const Engine* e = GetEngine(eid);
|
|
const EngineInfo* info = EngInfo(eid);
|
|
|
|
// left window contains compatible engines while right window only contains engines of the selected type
|
|
if (ENGINE_AVAILABLE &&
|
|
(RailVehInfo(eid)->power != 0) == (WP(w, replaceveh_d).wagon_btnstate != 0)) {
|
|
if (IsCompatibleRail(e->railtype, railtype) && (p->num_engines[eid] > 0 || EngineHasReplacementForPlayer(p, eid))) {
|
|
if (sel[0] == count) selected_id[0] = eid;
|
|
count++;
|
|
}
|
|
if (e->railtype == railtype && HASBIT(e->player_avail, _local_player)) {
|
|
if (sel[1] == count2) selected_id[1] = eid;
|
|
count2++;
|
|
}
|
|
}
|
|
}
|
|
break;
|
|
}
|
|
|
|
case VEH_Road: {
|
|
for (i = ROAD_ENGINES_INDEX; i < ROAD_ENGINES_INDEX + NUM_ROAD_ENGINES; i++) {
|
|
if (p->num_engines[i] > 0 || EngineHasReplacementForPlayer(p, i)) {
|
|
if (sel[0] == count) selected_id[0] = i;
|
|
count++;
|
|
}
|
|
}
|
|
|
|
if (selected_id[0] != INVALID_ENGINE) { // only draw right array if we have anything in the left one
|
|
CargoID cargo = RoadVehInfo(selected_id[0])->cargo_type;
|
|
|
|
for (i = ROAD_ENGINES_INDEX; i < ROAD_ENGINES_INDEX + NUM_ROAD_ENGINES; i++) {
|
|
if (cargo == RoadVehInfo(i)->cargo_type &&
|
|
HASBIT(GetEngine(i)->player_avail, _local_player)) {
|
|
if (sel[1] == count2) selected_id[1] = i;
|
|
count2++;
|
|
}
|
|
}
|
|
}
|
|
break;
|
|
}
|
|
|
|
case VEH_Ship: {
|
|
for (i = SHIP_ENGINES_INDEX; i < SHIP_ENGINES_INDEX + NUM_SHIP_ENGINES; i++) {
|
|
if (p->num_engines[i] > 0 || EngineHasReplacementForPlayer(p, i)) {
|
|
if (sel[0] == count) selected_id[0] = i;
|
|
count++;
|
|
}
|
|
}
|
|
|
|
if (selected_id[0] != INVALID_ENGINE) {
|
|
const ShipVehicleInfo* svi = ShipVehInfo(selected_id[0]);
|
|
CargoID cargo = svi->cargo_type;
|
|
byte refittable = svi->refittable;
|
|
|
|
for (i = SHIP_ENGINES_INDEX; i < SHIP_ENGINES_INDEX + NUM_SHIP_ENGINES; i++) {
|
|
if (HASBIT(GetEngine(i)->player_avail, _local_player) && (
|
|
ShipVehInfo(i)->cargo_type == cargo ||
|
|
ShipVehInfo(i)->refittable & refittable
|
|
)) {
|
|
if (sel[1] == count2) selected_id[1] = i;
|
|
count2++;
|
|
}
|
|
}
|
|
}
|
|
break;
|
|
}
|
|
|
|
case VEH_Aircraft: {
|
|
for (i = AIRCRAFT_ENGINES_INDEX; i < AIRCRAFT_ENGINES_INDEX + NUM_AIRCRAFT_ENGINES; i++) {
|
|
if (p->num_engines[i] > 0 || EngineHasReplacementForPlayer(p, i)) {
|
|
if (sel[0] == count) selected_id[0] = i;
|
|
count++;
|
|
}
|
|
}
|
|
|
|
if (selected_id[0] != INVALID_ENGINE) {
|
|
byte subtype = AircraftVehInfo(selected_id[0])->subtype;
|
|
|
|
for (i = AIRCRAFT_ENGINES_INDEX; i < AIRCRAFT_ENGINES_INDEX + NUM_AIRCRAFT_ENGINES; i++) {
|
|
if (HASBIT(GetEngine(i)->player_avail, _local_player) &&
|
|
(subtype & AIR_CTOL) == (AircraftVehInfo(i)->subtype & AIR_CTOL)) {
|
|
if (sel[1] == count2) selected_id[1] = i;
|
|
count2++;
|
|
}
|
|
}
|
|
}
|
|
break;
|
|
}
|
|
}
|
|
// sets up the number of items in each list
|
|
SetVScrollCount(w, count);
|
|
SetVScroll2Count(w, count2);
|
|
WP(w,replaceveh_d).sel_engine[0] = selected_id[0];
|
|
WP(w,replaceveh_d).sel_engine[1] = selected_id[1];
|
|
|
|
WP(w,replaceveh_d).count[0] = count;
|
|
WP(w,replaceveh_d).count[1] = count2;
|
|
return;
|
|
}
|
|
|
|
|
|
static void DrawEngineArrayInReplaceWindow(Window *w, int x, int y, int x2, int y2, int pos, int pos2,
|
|
int sel1, int sel2, EngineID selected_id1, EngineID selected_id2)
|
|
{
|
|
int sel[2];
|
|
EngineID selected_id[2];
|
|
const Player *p = GetPlayer(_local_player);
|
|
|
|
sel[0] = sel1;
|
|
sel[1] = sel2;
|
|
|
|
selected_id[0] = selected_id1;
|
|
selected_id[1] = selected_id2;
|
|
|
|
switch (WP(w,replaceveh_d).vehicletype) {
|
|
case VEH_Train: {
|
|
RailType railtype = _railtype_selected_in_replace_gui;
|
|
DrawString(157, 99 + (14 * w->vscroll.cap), _rail_types_list[railtype], 0x10);
|
|
/* draw sorting criteria string */
|
|
|
|
/* Ensure that custom engines which substituted wagons
|
|
* are sorted correctly.
|
|
* XXX - DO NOT EVER DO THIS EVER AGAIN! GRRR hacking in wagons as
|
|
* engines to get more types.. Stays here until we have our own format
|
|
* then it is exit!!! */
|
|
if (WP(w,replaceveh_d).wagon_btnstate) {
|
|
train_engine_drawing_loop(&x, &y, &pos, &sel[0], &selected_id[0], railtype, w->vscroll.cap, true, false, true, true); // True engines
|
|
train_engine_drawing_loop(&x2, &y2, &pos2, &sel[1], &selected_id[1], railtype, w->vscroll.cap, true, false, false, false); // True engines
|
|
train_engine_drawing_loop(&x2, &y2, &pos2, &sel[1], &selected_id[1], railtype, w->vscroll.cap, false, false, false, false); // Feeble wagons
|
|
} else {
|
|
train_engine_drawing_loop(&x, &y, &pos, &sel[0], &selected_id[0], railtype, w->vscroll.cap, false, true, true, true);
|
|
train_engine_drawing_loop(&x2, &y2, &pos2, &sel[1], &selected_id[1], railtype, w->vscroll.cap, false, true, false, true);
|
|
}
|
|
break;
|
|
}
|
|
|
|
case VEH_Road: {
|
|
int num = NUM_ROAD_ENGINES;
|
|
const Engine* e = GetEngine(ROAD_ENGINES_INDEX);
|
|
EngineID engine_id = ROAD_ENGINES_INDEX;
|
|
byte cargo;
|
|
|
|
if (selected_id[0] >= ROAD_ENGINES_INDEX && selected_id[0] < SHIP_ENGINES_INDEX) {
|
|
cargo = RoadVehInfo(selected_id[0])->cargo_type;
|
|
|
|
do {
|
|
if (p->num_engines[engine_id] > 0 || EngineHasReplacementForPlayer(p, engine_id)) {
|
|
if (IS_INT_INSIDE(--pos, -w->vscroll.cap, 0)) {
|
|
DrawString(x+59, y+2, GetCustomEngineName(engine_id), sel[0]==0 ? 0xC : 0x10);
|
|
DrawRoadVehEngine(x+29, y+6, engine_id, p->num_engines[engine_id] > 0 ? GetEnginePalette(engine_id, _local_player) : PALETTE_CRASH);
|
|
SetDParam(0, p->num_engines[engine_id]);
|
|
DrawStringRightAligned(213, y+5, STR_TINY_BLACK, 0);
|
|
y += 14;
|
|
}
|
|
sel[0]--;
|
|
}
|
|
|
|
if (RoadVehInfo(engine_id)->cargo_type == cargo && HASBIT(e->player_avail, _local_player)) {
|
|
if (IS_INT_INSIDE(--pos2, -w->vscroll.cap, 0) && RoadVehInfo(engine_id)->cargo_type == cargo) {
|
|
DrawString(x2+59, y2+2, GetCustomEngineName(engine_id), sel[1]==0 ? 0xC : 0x10);
|
|
DrawRoadVehEngine(x2+29, y2+6, engine_id, GetEnginePalette(engine_id, _local_player));
|
|
y2 += 14;
|
|
}
|
|
sel[1]--;
|
|
}
|
|
} while (++engine_id, ++e,--num);
|
|
}
|
|
break;
|
|
}
|
|
|
|
case VEH_Ship: {
|
|
int num = NUM_SHIP_ENGINES;
|
|
const Engine* e = GetEngine(SHIP_ENGINES_INDEX);
|
|
EngineID engine_id = SHIP_ENGINES_INDEX;
|
|
byte cargo, refittable;
|
|
|
|
if (selected_id[0] != INVALID_ENGINE) {
|
|
cargo = ShipVehInfo(selected_id[0])->cargo_type;
|
|
refittable = ShipVehInfo(selected_id[0])->refittable;
|
|
|
|
do {
|
|
if (p->num_engines[engine_id] > 0 || EngineHasReplacementForPlayer(p, engine_id)) {
|
|
if (IS_INT_INSIDE(--pos, -w->vscroll.cap, 0)) {
|
|
DrawString(x+75, y+7, GetCustomEngineName(engine_id), sel[0]==0 ? 0xC : 0x10);
|
|
DrawShipEngine(x+35, y+10, engine_id, p->num_engines[engine_id] > 0 ? GetEnginePalette(engine_id, _local_player) : PALETTE_CRASH);
|
|
SetDParam(0, p->num_engines[engine_id]);
|
|
DrawStringRightAligned(213, y+15, STR_TINY_BLACK, 0);
|
|
y += 24;
|
|
}
|
|
sel[0]--;
|
|
}
|
|
if (selected_id[0] != INVALID_ENGINE) {
|
|
if (HASBIT(e->player_avail, _local_player) && ( cargo == ShipVehInfo(engine_id)->cargo_type || refittable & ShipVehInfo(engine_id)->refittable)) {
|
|
if (IS_INT_INSIDE(--pos2, -w->vscroll.cap, 0)) {
|
|
DrawString(x2+75, y2+7, GetCustomEngineName(engine_id), sel[1]==0 ? 0xC : 0x10);
|
|
DrawShipEngine(x2+35, y2+10, engine_id, GetEnginePalette(engine_id, _local_player));
|
|
y2 += 24;
|
|
}
|
|
sel[1]--;
|
|
}
|
|
}
|
|
} while (++engine_id, ++e,--num);
|
|
}
|
|
break;
|
|
} //end of ship
|
|
|
|
case VEH_Aircraft: {
|
|
if (selected_id[0] != INVALID_ENGINE) {
|
|
int num = NUM_AIRCRAFT_ENGINES;
|
|
const Engine* e = GetEngine(AIRCRAFT_ENGINES_INDEX);
|
|
EngineID engine_id = AIRCRAFT_ENGINES_INDEX;
|
|
byte subtype = AircraftVehInfo(selected_id[0])->subtype;
|
|
|
|
do {
|
|
if (p->num_engines[engine_id] > 0 || EngineHasReplacementForPlayer(p, engine_id)) {
|
|
if (sel[0] == 0) selected_id[0] = engine_id;
|
|
if (IS_INT_INSIDE(--pos, -w->vscroll.cap, 0)) {
|
|
DrawString(x+62, y+7, GetCustomEngineName(engine_id), sel[0]==0 ? 0xC : 0x10);
|
|
DrawAircraftEngine(x+29, y+10, engine_id, p->num_engines[engine_id] > 0 ? GetEnginePalette(engine_id, _local_player) : PALETTE_CRASH);
|
|
SetDParam(0, p->num_engines[engine_id]);
|
|
DrawStringRightAligned(213, y+15, STR_TINY_BLACK, 0);
|
|
y += 24;
|
|
}
|
|
sel[0]--;
|
|
}
|
|
if ((subtype & AIR_CTOL) == (AircraftVehInfo(engine_id)->subtype & AIR_CTOL) &&
|
|
HASBIT(e->player_avail, _local_player)) {
|
|
if (sel[1] == 0) selected_id[1] = engine_id;
|
|
if (IS_INT_INSIDE(--pos2, -w->vscroll.cap, 0)) {
|
|
DrawString(x2+62, y2+7, GetCustomEngineName(engine_id), sel[1]==0 ? 0xC : 0x10);
|
|
DrawAircraftEngine(x2+29, y2+10, engine_id, GetEnginePalette(engine_id, _local_player));
|
|
y2 += 24;
|
|
}
|
|
sel[1]--;
|
|
}
|
|
} while (++engine_id, ++e,--num);
|
|
}
|
|
break;
|
|
} // end of aircraft
|
|
}
|
|
}
|
|
|
|
static void DrawVehiclePurchaseInfo(const int x, const int y, const EngineID engine_number, const bool draw_locomotive)
|
|
{
|
|
switch (GetEngine(engine_number)->type) {
|
|
case VEH_Train:
|
|
if (draw_locomotive) {
|
|
DrawTrainEnginePurchaseInfo(x, y, engine_number);
|
|
} else {
|
|
DrawTrainWagonPurchaseInfo(x, y, engine_number);
|
|
}
|
|
break;
|
|
|
|
case VEH_Road: DrawRoadVehPurchaseInfo(x, y, engine_number); break;
|
|
case VEH_Ship: DrawShipPurchaseInfo(x, y, engine_number); break;
|
|
case VEH_Aircraft: DrawAircraftPurchaseInfo(x, y, engine_number); break;
|
|
default: NOT_REACHED();
|
|
}
|
|
}
|
|
|
|
static void ReplaceVehicleWndProc(Window *w, WindowEvent *e)
|
|
{
|
|
static const StringID _vehicle_type_names[] = {
|
|
STR_019F_TRAIN,
|
|
STR_019C_ROAD_VEHICLE,
|
|
STR_019E_SHIP,
|
|
STR_019D_AIRCRAFT
|
|
};
|
|
|
|
switch (e->event) {
|
|
case WE_PAINT: {
|
|
Player *p = GetPlayer(_local_player);
|
|
int pos = w->vscroll.pos;
|
|
EngineID selected_id[2] = { INVALID_ENGINE, INVALID_ENGINE };
|
|
int x = 1;
|
|
int y = 15;
|
|
int pos2 = w->vscroll2.pos;
|
|
int x2 = 1 + 228;
|
|
int y2 = 15;
|
|
int sel[2];
|
|
byte i;
|
|
sel[0] = WP(w,replaceveh_d).sel_index[0];
|
|
sel[1] = WP(w,replaceveh_d).sel_index[1];
|
|
|
|
SetupScrollStuffForReplaceWindow(w);
|
|
|
|
selected_id[0] = WP(w,replaceveh_d).sel_engine[0];
|
|
selected_id[1] = WP(w,replaceveh_d).sel_engine[1];
|
|
|
|
// Disable the "Start Replacing" button if:
|
|
// Either list is empty
|
|
// or Both lists have the same vehicle selected
|
|
// or The selected replacement engine has a replacement (to prevent loops)
|
|
// or The right list (new replacement) has the existing replacement vehicle selected
|
|
if (selected_id[0] == INVALID_ENGINE ||
|
|
selected_id[1] == INVALID_ENGINE ||
|
|
selected_id[0] == selected_id[1] ||
|
|
EngineReplacementForPlayer(p, selected_id[1]) != INVALID_ENGINE ||
|
|
EngineReplacementForPlayer(p, selected_id[0]) == selected_id[1]) {
|
|
SETBIT(w->disabled_state, 4);
|
|
} else {
|
|
CLRBIT(w->disabled_state, 4);
|
|
}
|
|
|
|
// Disable the "Stop Replacing" button if:
|
|
// The left list (existing vehicle) is empty
|
|
// or The selected vehicle has no replacement set up
|
|
if (selected_id[0] == INVALID_ENGINE ||
|
|
!EngineHasReplacementForPlayer(p, selected_id[0])) {
|
|
SETBIT(w->disabled_state, 6);
|
|
} else {
|
|
CLRBIT(w->disabled_state, 6);
|
|
}
|
|
|
|
// now the actual drawing of the window itself takes place
|
|
SetDParam(0, _vehicle_type_names[WP(w, replaceveh_d).vehicletype - VEH_Train]);
|
|
|
|
if (WP(w, replaceveh_d).vehicletype == VEH_Train) {
|
|
// set on/off for renew_keep_length
|
|
SetDParam(1, p->renew_keep_length ? STR_CONFIG_PATCHES_ON : STR_CONFIG_PATCHES_OFF);
|
|
|
|
// set wagon/engine button
|
|
SetDParam(2, WP(w, replaceveh_d).wagon_btnstate ? STR_ENGINES : STR_WAGONS);
|
|
}
|
|
|
|
DrawWindowWidgets(w);
|
|
|
|
// sets up the string for the vehicle that is being replaced to
|
|
if (selected_id[0] != INVALID_ENGINE) {
|
|
if (!EngineHasReplacementForPlayer(p, selected_id[0])) {
|
|
SetDParam(0, STR_NOT_REPLACING);
|
|
} else {
|
|
SetDParam(0, GetCustomEngineName(EngineReplacementForPlayer(p, selected_id[0])));
|
|
}
|
|
} else {
|
|
SetDParam(0, STR_NOT_REPLACING_VEHICLE_SELECTED);
|
|
}
|
|
|
|
DrawString(145, 87 + w->resize.step_height * w->vscroll.cap, STR_02BD, 0x10);
|
|
|
|
/* now we draw the two arrays according to what we just counted */
|
|
DrawEngineArrayInReplaceWindow(w, x, y, x2, y2, pos, pos2, sel[0], sel[1], selected_id[0], selected_id[1]);
|
|
|
|
WP(w,replaceveh_d).sel_engine[0] = selected_id[0];
|
|
WP(w,replaceveh_d).sel_engine[1] = selected_id[1];
|
|
/* now we draw the info about the vehicles we selected */
|
|
for (i = 0 ; i < 2 ; i++) {
|
|
if (selected_id[i] != INVALID_ENGINE) {
|
|
DrawVehiclePurchaseInfo((i == 1) ? 230 : 2 , 15 + (w->resize.step_height * w->vscroll.cap), selected_id[i], WP(w, replaceveh_d).wagon_btnstate);
|
|
}
|
|
}
|
|
} break; // end of paint
|
|
|
|
case WE_CLICK: {
|
|
// these 3 variables is used if any of the lists is clicked
|
|
uint16 click_scroll_pos = w->vscroll2.pos;
|
|
uint16 click_scroll_cap = w->vscroll2.cap;
|
|
byte click_side = 1;
|
|
|
|
switch (e->click.widget) {
|
|
case 12:
|
|
WP(w, replaceveh_d).wagon_btnstate = !(WP(w, replaceveh_d).wagon_btnstate);
|
|
SetWindowDirty(w);
|
|
break;
|
|
|
|
case 14:
|
|
case 15: /* Railtype selection dropdown menu */
|
|
ShowDropDownMenu(w, _rail_types_list, _railtype_selected_in_replace_gui, 15, 0, ~GetPlayer(_local_player)->avail_railtypes);
|
|
break;
|
|
|
|
case 17: /* toggle renew_keep_length */
|
|
DoCommandP(0, 5, GetPlayer(_local_player)->renew_keep_length ? 0 : 1, NULL, CMD_REPLACE_VEHICLE);
|
|
break;
|
|
|
|
case 4: { /* Start replacing */
|
|
EngineID veh_from = WP(w, replaceveh_d).sel_engine[0];
|
|
EngineID veh_to = WP(w, replaceveh_d).sel_engine[1];
|
|
DoCommandP(0, 3, veh_from + (veh_to << 16), NULL, CMD_REPLACE_VEHICLE);
|
|
break;
|
|
}
|
|
|
|
case 6: { /* Stop replacing */
|
|
EngineID veh_from = WP(w, replaceveh_d).sel_engine[0];
|
|
DoCommandP(0, 3, veh_from + (INVALID_ENGINE << 16), NULL, CMD_REPLACE_VEHICLE);
|
|
break;
|
|
}
|
|
|
|
case 7:
|
|
// sets up that the left one was clicked. The default values are for the right one (9)
|
|
// this way, the code for 9 handles both sides
|
|
click_scroll_pos = w->vscroll.pos;
|
|
click_scroll_cap = w->vscroll.cap;
|
|
click_side = 0;
|
|
/* FALL THROUGH */
|
|
|
|
case 9: {
|
|
uint i = (e->click.pt.y - 14) / w->resize.step_height;
|
|
if (i < click_scroll_cap) {
|
|
WP(w,replaceveh_d).sel_index[click_side] = i + click_scroll_pos;
|
|
SetWindowDirty(w);
|
|
}
|
|
break;
|
|
}
|
|
}
|
|
break;
|
|
}
|
|
|
|
case WE_DROPDOWN_SELECT: /* we have selected a dropdown item in the list */
|
|
_railtype_selected_in_replace_gui = e->dropdown.index;
|
|
/* Reset scrollbar positions */
|
|
w->vscroll.pos = 0;
|
|
w->vscroll2.pos = 0;
|
|
SetWindowDirty(w);
|
|
break;
|
|
|
|
case WE_RESIZE:
|
|
w->vscroll.cap += e->sizing.diff.y / (int)w->resize.step_height;
|
|
w->vscroll2.cap += e->sizing.diff.y / (int)w->resize.step_height;
|
|
|
|
w->widget[7].data = (w->vscroll.cap << 8) + 1;
|
|
w->widget[9].data = (w->vscroll2.cap << 8) + 1;
|
|
break;
|
|
}
|
|
}
|
|
|
|
static const Widget _replace_rail_vehicle_widgets[] = {
|
|
{ WWT_CLOSEBOX, RESIZE_NONE, 14, 0, 10, 0, 13, STR_00C5, STR_018B_CLOSE_WINDOW},
|
|
{ WWT_CAPTION, RESIZE_NONE, 14, 11, 443, 0, 13, STR_REPLACE_VEHICLES_WHITE, STR_018C_WINDOW_TITLE_DRAG_THIS},
|
|
{ WWT_STICKYBOX, RESIZE_NONE, 14, 444, 455, 0, 13, STR_NULL, STR_STICKY_BUTTON},
|
|
{ WWT_PANEL, RESIZE_TB, 14, 0, 227, 126, 197, STR_NULL, STR_NULL},
|
|
{ WWT_PUSHTXTBTN, RESIZE_TB, 14, 0, 138, 210, 221, STR_REPLACE_VEHICLES_START, STR_REPLACE_HELP_START_BUTTON},
|
|
{ WWT_PANEL, RESIZE_TB, 14, 139, 316, 198, 209, STR_NULL, STR_REPLACE_HELP_REPLACE_INFO_TAB},
|
|
{ WWT_PUSHTXTBTN, RESIZE_TB, 14, 306, 443, 210, 221, STR_REPLACE_VEHICLES_STOP, STR_REPLACE_HELP_STOP_BUTTON},
|
|
{ WWT_MATRIX, RESIZE_BOTTOM, 14, 0, 215, 14, 125, 0x801, STR_REPLACE_HELP_LEFT_ARRAY},
|
|
{ WWT_SCROLLBAR, RESIZE_BOTTOM, 14, 216, 227, 14, 125, STR_NULL, STR_0190_SCROLL_BAR_SCROLLS_LIST},
|
|
{ WWT_MATRIX, RESIZE_BOTTOM, 14, 228, 443, 14, 125, 0x801, STR_REPLACE_HELP_RIGHT_ARRAY},
|
|
{ WWT_SCROLL2BAR, RESIZE_BOTTOM, 14, 444, 455, 14, 125, STR_NULL, STR_0190_SCROLL_BAR_SCROLLS_LIST},
|
|
{ WWT_PANEL, RESIZE_TB, 14, 228, 455, 126, 197, STR_NULL, STR_NULL},
|
|
// train specific stuff
|
|
{ WWT_PUSHTXTBTN, RESIZE_TB, 14, 0, 138, 198, 209, STR_REPLACE_ENGINE_WAGON_SELECT, STR_REPLACE_ENGINE_WAGON_SELECT_HELP}, // widget 12
|
|
{ WWT_PANEL, RESIZE_TB, 14, 139, 153, 210, 221, STR_NULL, STR_NULL},
|
|
{ WWT_PANEL, RESIZE_TB, 14, 154, 277, 210, 221, STR_NULL, STR_REPLACE_HELP_RAILTYPE},
|
|
{ WWT_TEXTBTN, RESIZE_TB, 14, 278, 289, 210, 221, STR_0225, STR_REPLACE_HELP_RAILTYPE},
|
|
{ WWT_PANEL, RESIZE_TB, 14, 290, 305, 210, 221, STR_NULL, STR_NULL},
|
|
{ WWT_PUSHTXTBTN, RESIZE_TB, 14, 317, 455, 198, 209, STR_REPLACE_REMOVE_WAGON, STR_REPLACE_REMOVE_WAGON_HELP},
|
|
// end of train specific stuff
|
|
{ WWT_RESIZEBOX, RESIZE_TB, 14, 444, 455, 210, 221, STR_NULL, STR_RESIZE_BUTTON},
|
|
{ WIDGETS_END},
|
|
};
|
|
|
|
static const Widget _replace_road_vehicle_widgets[] = {
|
|
{ WWT_CLOSEBOX, RESIZE_NONE, 14, 0, 10, 0, 13, STR_00C5, STR_018B_CLOSE_WINDOW},
|
|
{ WWT_CAPTION, RESIZE_NONE, 14, 11, 443, 0, 13, STR_REPLACE_VEHICLES_WHITE, STR_018C_WINDOW_TITLE_DRAG_THIS},
|
|
{ WWT_STICKYBOX, RESIZE_NONE, 14, 444, 455, 0, 13, STR_NULL, STR_STICKY_BUTTON},
|
|
{ WWT_PANEL, RESIZE_TB, 14, 0, 227, 126, 197, STR_NULL, STR_NULL},
|
|
{ WWT_PUSHTXTBTN, RESIZE_TB, 14, 0, 138, 198, 209, STR_REPLACE_VEHICLES_START, STR_REPLACE_HELP_START_BUTTON},
|
|
{ WWT_PANEL, RESIZE_TB, 14, 139, 305, 198, 209, STR_NULL, STR_REPLACE_HELP_REPLACE_INFO_TAB},
|
|
{ WWT_PUSHTXTBTN, RESIZE_TB, 14, 306, 443, 198, 209, STR_REPLACE_VEHICLES_STOP, STR_REPLACE_HELP_STOP_BUTTON},
|
|
{ WWT_MATRIX, RESIZE_BOTTOM, 14, 0, 215, 14, 125, 0x801, STR_REPLACE_HELP_LEFT_ARRAY},
|
|
{ WWT_SCROLLBAR, RESIZE_BOTTOM, 14, 216, 227, 14, 125, STR_NULL, STR_0190_SCROLL_BAR_SCROLLS_LIST},
|
|
{ WWT_MATRIX, RESIZE_BOTTOM, 14, 228, 443, 14, 125, 0x801, STR_REPLACE_HELP_RIGHT_ARRAY},
|
|
{ WWT_SCROLL2BAR, RESIZE_BOTTOM, 14, 444, 455, 14, 125, STR_NULL, STR_0190_SCROLL_BAR_SCROLLS_LIST},
|
|
{ WWT_PANEL, RESIZE_TB, 14, 228, 455, 126, 197, STR_NULL, STR_NULL},
|
|
{ WWT_RESIZEBOX, RESIZE_TB, 14, 444, 455, 198, 209, STR_NULL, STR_RESIZE_BUTTON},
|
|
{ WIDGETS_END},
|
|
};
|
|
|
|
static const Widget _replace_ship_aircraft_vehicle_widgets[] = {
|
|
{ WWT_CLOSEBOX, RESIZE_NONE, 14, 0, 10, 0, 13, STR_00C5, STR_018B_CLOSE_WINDOW},
|
|
{ WWT_CAPTION, RESIZE_NONE, 14, 11, 443, 0, 13, STR_REPLACE_VEHICLES_WHITE, STR_018C_WINDOW_TITLE_DRAG_THIS},
|
|
{ WWT_STICKYBOX, RESIZE_NONE, 14, 444, 455, 0, 13, STR_NULL, STR_STICKY_BUTTON},
|
|
{ WWT_PANEL, RESIZE_TB, 14, 0, 227, 110, 181, STR_NULL, STR_NULL},
|
|
{ WWT_PUSHTXTBTN, RESIZE_TB, 14, 0, 138, 182, 193, STR_REPLACE_VEHICLES_START, STR_REPLACE_HELP_START_BUTTON},
|
|
{ WWT_PANEL, RESIZE_TB, 14, 139, 305, 182, 193, STR_NULL, STR_REPLACE_HELP_REPLACE_INFO_TAB},
|
|
{ WWT_PUSHTXTBTN, RESIZE_TB, 14, 306, 443, 182, 193, STR_REPLACE_VEHICLES_STOP, STR_REPLACE_HELP_STOP_BUTTON},
|
|
{ WWT_MATRIX, RESIZE_BOTTOM, 14, 0, 215, 14, 109, 0x401, STR_REPLACE_HELP_LEFT_ARRAY},
|
|
{ WWT_SCROLLBAR, RESIZE_BOTTOM, 14, 216, 227, 14, 109, STR_NULL, STR_0190_SCROLL_BAR_SCROLLS_LIST},
|
|
{ WWT_MATRIX, RESIZE_BOTTOM, 14, 228, 443, 14, 109, 0x401, STR_REPLACE_HELP_RIGHT_ARRAY},
|
|
{ WWT_SCROLL2BAR, RESIZE_BOTTOM, 14, 444, 455, 14, 109, STR_NULL, STR_0190_SCROLL_BAR_SCROLLS_LIST},
|
|
{ WWT_PANEL, RESIZE_TB, 14, 228, 455, 110, 181, STR_NULL, STR_NULL},
|
|
{ WWT_RESIZEBOX, RESIZE_TB, 14, 444, 455, 182, 193, STR_NULL, STR_RESIZE_BUTTON},
|
|
{ WIDGETS_END},
|
|
};
|
|
|
|
static const WindowDesc _replace_rail_vehicle_desc = {
|
|
-1, -1, 456, 222,
|
|
WC_REPLACE_VEHICLE,0,
|
|
WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET | WDF_UNCLICK_BUTTONS | WDF_STICKY_BUTTON | WDF_RESIZABLE,
|
|
_replace_rail_vehicle_widgets,
|
|
ReplaceVehicleWndProc
|
|
};
|
|
|
|
static const WindowDesc _replace_road_vehicle_desc = {
|
|
-1, -1, 456, 210,
|
|
WC_REPLACE_VEHICLE,0,
|
|
WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET | WDF_UNCLICK_BUTTONS | WDF_STICKY_BUTTON | WDF_RESIZABLE,
|
|
_replace_road_vehicle_widgets,
|
|
ReplaceVehicleWndProc
|
|
};
|
|
|
|
static const WindowDesc _replace_ship_aircraft_vehicle_desc = {
|
|
-1, -1, 456, 194,
|
|
WC_REPLACE_VEHICLE,0,
|
|
WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET | WDF_UNCLICK_BUTTONS | WDF_STICKY_BUTTON | WDF_RESIZABLE,
|
|
_replace_ship_aircraft_vehicle_widgets,
|
|
ReplaceVehicleWndProc
|
|
};
|
|
|
|
|
|
static void ShowReplaceVehicleWindow(byte vehicletype)
|
|
{
|
|
Window *w;
|
|
|
|
DeleteWindowById(WC_REPLACE_VEHICLE, vehicletype);
|
|
|
|
switch (vehicletype) {
|
|
case VEH_Train:
|
|
w = AllocateWindowDescFront(&_replace_rail_vehicle_desc, vehicletype);
|
|
w->vscroll.cap = 8;
|
|
w->resize.step_height = 14;
|
|
WP(w, replaceveh_d).wagon_btnstate = true;
|
|
break;
|
|
case VEH_Road:
|
|
w = AllocateWindowDescFront(&_replace_road_vehicle_desc, vehicletype);
|
|
w->vscroll.cap = 8;
|
|
w->resize.step_height = 14;
|
|
break;
|
|
case VEH_Ship:
|
|
case VEH_Aircraft:
|
|
w = AllocateWindowDescFront(&_replace_ship_aircraft_vehicle_desc, vehicletype);
|
|
w->vscroll.cap = 4;
|
|
w->resize.step_height = 24;
|
|
break;
|
|
default: return;
|
|
}
|
|
|
|
w->caption_color = _local_player;
|
|
WP(w, replaceveh_d).vehicletype = vehicletype;
|
|
w->vscroll2.cap = w->vscroll.cap; // these two are always the same
|
|
}
|
|
|
|
void InitializeGUI(void)
|
|
{
|
|
memset(&_sorting, 0, sizeof(_sorting));
|
|
}
|
|
|
|
/** Assigns an already open vehicle window to a new vehicle.
|
|
* Assigns an already open vehicle window to a new vehicle. If the vehicle got
|
|
* any sub window open (orders and so on) it will change owner too.
|
|
* @param *from_v the current owner of the window
|
|
* @param *to_v the new owner of the window
|
|
*/
|
|
void ChangeVehicleViewWindow(const Vehicle *from_v, const Vehicle *to_v)
|
|
{
|
|
Window *w;
|
|
|
|
w = FindWindowById(WC_VEHICLE_VIEW, from_v->index);
|
|
if (w != NULL) {
|
|
w->window_number = to_v->index;
|
|
WP(w, vp_d).follow_vehicle = to_v->index;
|
|
SetWindowDirty(w);
|
|
|
|
w = FindWindowById(WC_VEHICLE_ORDERS, from_v->index);
|
|
if (w != NULL) {
|
|
w->window_number = to_v->index;
|
|
SetWindowDirty(w);
|
|
}
|
|
|
|
w = FindWindowById(WC_VEHICLE_REFIT, from_v->index);
|
|
if (w != NULL) {
|
|
w->window_number = to_v->index;
|
|
SetWindowDirty(w);
|
|
}
|
|
|
|
w = FindWindowById(WC_VEHICLE_DETAILS, from_v->index);
|
|
if (w != NULL) {
|
|
w->window_number = to_v->index;
|
|
SetWindowDirty(w);
|
|
}
|
|
}
|
|
}
|
|
|
|
enum {
|
|
PLY_WND_PRC__OFFSET_TOP_WIDGET = 26,
|
|
PLY_WND_PRC__SIZE_OF_ROW_SMALL = 26,
|
|
PLY_WND_PRC__SIZE_OF_ROW_BIG = 36,
|
|
};
|
|
|
|
/*
|
|
* bitmask for w->window_number
|
|
* 0-7 PlayerID (owner)
|
|
* 8-10 window type (use flags in vehicle_gui.h)
|
|
* 11-15 vehicle type (using VEH_, but can be compressed to fewer bytes if needed)
|
|
* 16-31 StationID or OrderID depending on window type (bit 8-10)
|
|
**/
|
|
void PlayerVehWndProc(Window *w, WindowEvent *e)
|
|
{
|
|
vehiclelist_d *vl = &WP(w, vehiclelist_d);
|
|
|
|
switch (e->event) {
|
|
case WE_CREATE: {
|
|
uint16 window_type = w->window_number & VLW_MASK;
|
|
vl->vehicle_type = GB(w->window_number, 11, 5);
|
|
w->caption_color = GB(w->window_number, 0, 8); // PlayerID
|
|
|
|
/* Set up the window widgets */
|
|
switch (window_type) {
|
|
case VLW_SHARED_ORDERS:
|
|
w->widget[1].data = STR_VEH_WITH_SHARED_ORDERS_LIST;
|
|
break;
|
|
case VLW_STANDARD: /* Company Name - standard widget setup */
|
|
break;
|
|
case VLW_STATION_LIST: /* Station Name */
|
|
switch (vl->vehicle_type) {
|
|
case VEH_Train: w->widget[1].data = STR_SCHEDULED_TRAINS; break;
|
|
case VEH_Road: w->widget[1].data = STR_SCHEDULED_ROAD_VEHICLES; break;
|
|
case VEH_Ship: w->widget[1].data = STR_SCHEDULED_SHIPS; break;
|
|
case VEH_Aircraft: w->widget[1].data = STR_SCHEDULED_AIRCRAFT; break;
|
|
default: NOT_REACHED(); break;
|
|
}
|
|
break;
|
|
default: NOT_REACHED(); break;
|
|
}
|
|
|
|
switch (vl->vehicle_type) {
|
|
case VEH_Train:
|
|
w->hscroll.cap = 10 * 29;
|
|
w->resize.step_width = 1;
|
|
/* Fallthrough */
|
|
case VEH_Road:
|
|
w->vscroll.cap = 7;
|
|
w->resize.step_height = PLY_WND_PRC__SIZE_OF_ROW_SMALL;
|
|
w->resize.height = 220 - (PLY_WND_PRC__SIZE_OF_ROW_SMALL * 3); // Minimum of 4 vehicles
|
|
break;
|
|
case VEH_Ship:
|
|
case VEH_Aircraft:
|
|
w->vscroll.cap = 4;
|
|
w->resize.step_height = PLY_WND_PRC__SIZE_OF_ROW_BIG;
|
|
break;
|
|
default: NOT_REACHED();
|
|
}
|
|
|
|
w->widget[7].data = (w->vscroll.cap << 8) + 1;
|
|
|
|
/* Set up sorting. Make the window-specific _sorting variable
|
|
* point to the correct global _sorting struct so we are freed
|
|
* from having conditionals during window operation */
|
|
switch (vl->vehicle_type) {
|
|
case VEH_Train: vl->_sorting = &_sorting.train; break;
|
|
case VEH_Road: vl->_sorting = &_sorting.roadveh; break;
|
|
case VEH_Ship: vl->_sorting = &_sorting.ship; break;
|
|
case VEH_Aircraft: vl->_sorting = &_sorting.aircraft; break;
|
|
default: NOT_REACHED(); break;
|
|
}
|
|
|
|
vl->l.flags = VL_REBUILD | (vl->_sorting->order << (VL_DESC - 1));
|
|
vl->l.sort_type = vl->_sorting->criteria;
|
|
vl->sort_list = NULL;
|
|
vl->l.resort_timer = DAY_TICKS * PERIODIC_RESORT_DAYS; // Set up resort timer
|
|
} break;
|
|
|
|
case WE_PAINT: {
|
|
int x = 2;
|
|
int y = PLY_WND_PRC__OFFSET_TOP_WIDGET;
|
|
int max;
|
|
int i;
|
|
const PlayerID owner = (PlayerID)w->caption_color;
|
|
const Player *p = GetPlayer(owner);
|
|
const uint16 window_type = w->window_number & VLW_MASK;
|
|
const StationID station = (window_type == VLW_STATION_LIST) ? GB(w->window_number, 16, 16) : INVALID_STATION;
|
|
const OrderID order = (window_type == VLW_SHARED_ORDERS) ? GB(w->window_number, 16, 16) : INVALID_ORDER;
|
|
|
|
BuildVehicleList(vl, owner, station, order, window_type);
|
|
SortVehicleList(vl);
|
|
SetVScrollCount(w, vl->l.list_length);
|
|
|
|
/* draw the widgets */
|
|
switch (window_type) {
|
|
case VLW_SHARED_ORDERS: /* Shared Orders */
|
|
if (vl->l.list_length == 0) {
|
|
/* The list is empty, so the last vehicle is sold or crashed */
|
|
/* Delete the window because the order is now not in use anymore */
|
|
DeleteWindow(w);
|
|
return;
|
|
}
|
|
SetDParam(0, w->vscroll.count);
|
|
break;
|
|
|
|
case VLW_STANDARD: /* Company Name */
|
|
SetDParam(0, p->name_1);
|
|
SetDParam(1, p->name_2);
|
|
SetDParam(2, w->vscroll.count);
|
|
break;
|
|
|
|
case VLW_STATION_LIST: /* Station Name */
|
|
SetDParam(0, station);
|
|
SetDParam(1, w->vscroll.count);
|
|
break;
|
|
default: NOT_REACHED(); break;
|
|
}
|
|
|
|
DrawWindowWidgets(w);
|
|
|
|
if (owner == _local_player && vl->l.list_length == 0) SETBIT(w->disabled_state, 9);
|
|
|
|
/* draw sorting criteria string */
|
|
DrawString(85, 15, _vehicle_sort_listing[vl->l.sort_type], 0x10);
|
|
/* draw arrow pointing up/down for ascending/descending sorting */
|
|
DoDrawString(vl->l.flags & VL_DESC ? DOWNARROW : UPARROW, 69, 15, 0x10);
|
|
|
|
max = min(w->vscroll.pos + w->vscroll.cap, vl->l.list_length);
|
|
for (i = w->vscroll.pos; i < max; ++i) {
|
|
const Vehicle *v = vl->sort_list[i];
|
|
StringID str = (v->age > v->max_age - 366) ? STR_00E3 : STR_00E2;
|
|
|
|
SetDParam(0, v->profit_this_year);
|
|
SetDParam(1, v->profit_last_year);
|
|
|
|
switch (vl->vehicle_type) {
|
|
case VEH_Train:
|
|
DrawTrainImage(v, x + 21, y + 6, w->hscroll.cap, 0, INVALID_VEHICLE);
|
|
DrawString(x + 21, y + 18, STR_0198_PROFIT_THIS_YEAR_LAST_YEAR, 0);
|
|
if (IsTileDepotType(v->tile, TRANSPORT_RAIL) && (v->vehstatus & VS_HIDDEN)) str = STR_021F;
|
|
|
|
if (v->string_id != STR_SV_TRAIN_NAME) {
|
|
SetDParam(0, v->string_id);
|
|
DrawString(x + 21, y, STR_01AB, 0);
|
|
}
|
|
break;
|
|
case VEH_Road:
|
|
DrawRoadVehImage(v, x + 22, y + 6, INVALID_VEHICLE);
|
|
DrawString(x + 24, y + 18, STR_0198_PROFIT_THIS_YEAR_LAST_YEAR, 0);
|
|
if (IsRoadVehInDepot(v)) str = STR_021F;
|
|
|
|
if (v->string_id != STR_SV_ROADVEH_NAME) {
|
|
SetDParam(0, v->string_id);
|
|
DrawString(x + 24, y, STR_01AB, 0);
|
|
}
|
|
break;
|
|
case VEH_Ship:
|
|
DrawShipImage(v, x + 19, y + 6, INVALID_VEHICLE);
|
|
DrawString(x + 12, y + 28, STR_0198_PROFIT_THIS_YEAR_LAST_YEAR, 0);
|
|
if (IsShipInDepot(v)) str = STR_021F;
|
|
|
|
if (v->string_id != STR_SV_SHIP_NAME) {
|
|
SetDParam(0, v->string_id);
|
|
DrawString(x + 12, y, STR_01AB, 0);
|
|
}
|
|
DrawSmallOrderListShip(v, x + 138, y);
|
|
|
|
break;
|
|
case VEH_Aircraft:
|
|
DrawAircraftImage(v, x + 19, y + 6, INVALID_VEHICLE);
|
|
DrawString(x + 19, y + 28, STR_0198_PROFIT_THIS_YEAR_LAST_YEAR, 0);
|
|
if (IsAircraftInHangar(v)) str = STR_021F;
|
|
|
|
if (v->string_id != STR_SV_AIRCRAFT_NAME) {
|
|
SetDParam(0, v->string_id);
|
|
DrawString(x + 19, y, STR_01AB, 0);
|
|
}
|
|
DrawSmallOrderListAircraft(v, x + 136, y);
|
|
|
|
break;
|
|
default: NOT_REACHED(); break;
|
|
}
|
|
SetDParam(0, v->unitnumber);
|
|
DrawString(x, y + 2, str, 0);
|
|
|
|
DrawVehicleProfitButton(v, x, y + 13);
|
|
|
|
y += w->resize.step_height;
|
|
}
|
|
} break;
|
|
|
|
case WE_CLICK: {
|
|
switch (e->click.widget) {
|
|
case 3: /* Flip sorting method ascending/descending */
|
|
vl->l.flags ^= VL_DESC;
|
|
vl->l.flags |= VL_RESORT;
|
|
|
|
vl->_sorting->order = !!(vl->l.flags & VL_DESC);
|
|
SetWindowDirty(w);
|
|
break;
|
|
case 4: case 5:/* Select sorting criteria dropdown menu */
|
|
ShowDropDownMenu(w, _vehicle_sort_listing, vl->l.sort_type, 5, 0, 0);
|
|
return;
|
|
case 7: { /* Matrix to show vehicles */
|
|
uint32 id_v = (e->click.pt.y - PLY_WND_PRC__OFFSET_TOP_WIDGET) / w->resize.step_height;
|
|
const Vehicle *v;
|
|
|
|
if (id_v >= w->vscroll.cap) return; // click out of bounds
|
|
|
|
id_v += w->vscroll.pos;
|
|
|
|
if (id_v >= vl->l.list_length) return; // click out of list bound
|
|
|
|
v = vl->sort_list[id_v];
|
|
|
|
switch (vl->vehicle_type) {
|
|
case VEH_Train: ShowTrainViewWindow(v); break;
|
|
case VEH_Road: ShowRoadVehViewWindow(v); break;
|
|
case VEH_Ship: ShowShipViewWindow(v); break;
|
|
case VEH_Aircraft: ShowAircraftViewWindow(v); break;
|
|
default: NOT_REACHED(); break;
|
|
}
|
|
} break;
|
|
|
|
case 9: // Left button
|
|
if ((PlayerID)w->caption_color != _local_player) break;
|
|
|
|
assert(vl->l.list_length != 0);
|
|
DoCommandP(0, GB(w->window_number, 16, 16) /* StationID or OrderID (depending on VLW). Nomatter which one it is, it's needed here */,
|
|
(w->window_number & VLW_MASK) | DEPOT_MASS_SEND | (_ctrl_pressed ? DEPOT_SERVICE : 0), NULL, CMD_SEND_TO_DEPOT(vl->vehicle_type));
|
|
break;
|
|
|
|
case 10: // Right button
|
|
ShowReplaceVehicleWindow(vl->vehicle_type);
|
|
break;
|
|
}
|
|
} break;
|
|
|
|
case WE_DROPDOWN_SELECT: /* we have selected a dropdown item in the list */
|
|
if (vl->l.sort_type != e->dropdown.index) {
|
|
// value has changed -> resort
|
|
vl->l.flags |= VL_RESORT;
|
|
vl->l.sort_type = e->dropdown.index;
|
|
vl->_sorting->criteria = vl->l.sort_type;
|
|
}
|
|
SetWindowDirty(w);
|
|
break;
|
|
|
|
case WE_DESTROY:
|
|
free((void*)vl->sort_list);
|
|
break;
|
|
|
|
case WE_TICK: /* resort the list every 20 seconds orso (10 days) */
|
|
if (--vl->l.resort_timer == 0) {
|
|
StationID station = ((w->window_number & VLW_MASK) == VLW_STATION_LIST) ? GB(w->window_number, 16, 16) : INVALID_STATION;
|
|
PlayerID owner = (PlayerID)w->caption_color;
|
|
|
|
DEBUG(misc, 1) ("Periodic resort %d list player %d station %d", vl->vehicle_type, owner, station);
|
|
vl->l.resort_timer = DAY_TICKS * PERIODIC_RESORT_DAYS;
|
|
vl->l.flags |= VL_RESORT;
|
|
SetWindowDirty(w);
|
|
}
|
|
break;
|
|
|
|
case WE_RESIZE: /* Update the scroll + matrix */
|
|
if (vl->vehicle_type == VEH_Train) w->hscroll.cap += e->sizing.diff.x;
|
|
w->vscroll.cap += e->sizing.diff.y / (int)w->resize.step_height;
|
|
w->widget[7].data = (w->vscroll.cap << 8) + 1;
|
|
break;
|
|
}
|
|
}
|