OpenTTD-patches/docs
peter1138 479a9c2e47 (svn r3212) - Waypoints/Depots: Store waypoint index in m2 for waypoints. This moves the ground type bits from m2 to m4 for waypoints and depots (leaving room for depot index in m2 in future), and moves the custom graphics ID to the waypoint struct.
- Waypoints: Until now stat_id was saved but never assigned to. Instead we now save the GRFID/local index of the custom graphics so that GRF file changes can leave graphics intact.
2005-11-16 22:20:15 +00:00
..
console.txt
directmusic.txt
Howto_compile_lng_files_from_CLI.txt
landscape_grid.html (svn r3013) Update the documentation: The 'owner' attribute was renamed to 'm1' long ago 2005-10-04 17:34:50 +00:00
landscape.html (svn r3212) - Waypoints/Depots: Store waypoint index in m2 for waypoints. This moves the ground type bits from m2 to m4 for waypoints and depots (leaving room for depot index in m2 in future), and moves the custom graphics ID to the waypoint struct. 2005-11-16 22:20:15 +00:00
Manual.txt
multiplayer.txt
openttd.6 (svn r2723) Make the manual page more informative 2005-07-27 07:19:28 +00:00
OSX_where_did_the_package_go.txt
ottd-colour-palette.gif
ottd-colourtext-palette.png (svn r3062) - Add visual representation of possible text-colours instead of dubious and confusing textfile 2005-10-18 21:48:45 +00:00
README_if_game_crashed_on_OSX.txt
Readme_Mandrake_Linux.txt
Readme_OS2.txt (svn r2354) Update OpenTTD for 0.4.0.1 release 2005-05-21 19:41:35 +00:00
Readme_Windows_MSVC6.0.txt
tileh.png