mirror of
https://github.com/JGRennison/OpenTTD-patches.git
synced 2024-11-17 21:25:40 +00:00
169 lines
2.9 KiB
C
169 lines
2.9 KiB
C
/* $Id$ */
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static const SpriteID _landscape_spriteindexes_1[] = {
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0xF67, 0xF9F,
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0xAAD, 0xAB0,
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0x83A, 0x845,
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0xFA0, 0xFC9,
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0x43F, 0x45E,
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0x566, 0x56D,
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0x945, 0x94C,
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0x3ED, 0x40C,
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0x515, 0x51C,
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0x55A, 0x561,
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0x534, 0x546,
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0x93D, 0x944,
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0x955, 0x95C,
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0xFDD, 0xFEC,
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0x87D, 0x883,
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0xA2B, 0xA39,
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0x497, 0x4B0,
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0x572, 0x575,
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0x94D, 0x954,
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0x818, 0x81D,
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0x3DE, 0x3EB,
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0x1212, 0x1212,
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0xffff,
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};
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static const SpriteID _landscape_spriteindexes_2[] = {
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0xF67, 0xF9F,
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0xAAD, 0xAB0,
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0xFA0, 0xFC9,
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0x43F, 0x45E,
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0x566, 0x56D,
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0x945, 0x94C,
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0x3ED, 0x40C,
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0x515, 0x51C,
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0x55A, 0x561,
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0x547, 0x559,
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0x93D, 0x944,
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0x955, 0x95C,
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0xFDD, 0xFEC,
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0x87D, 0x883,
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0xA2B, 0xA39,
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0x497, 0x4B0,
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0x572, 0x575,
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0x94D, 0x954,
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0x5AE, 0x5AF,
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0x118D, 0x11D8,
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0x534, 0x546,
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0x40D, 0x426,
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0x45F, 0x478,
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0x4B1, 0x4CA,
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0x95D, 0x97C,
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0x3DE, 0x3EB,
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0x562, 0x565,
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0x56E, 0x571,
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0x57A, 0x57D,
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0x83A, 0x845,
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0xFF5, 0xFF5,
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0xFF8, 0xFF8,
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0x1212, 0x1212,
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0xffff,
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};
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static const SpriteID _landscape_spriteindexes_3[] = {
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0xF54, 0xF9F,
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0xFDD, 0xFE5,
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0xFEC, 0xFEC,
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0xFA0, 0xFC9,
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0x818, 0x81D,
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0x521, 0x546,
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0x57E, 0x57F,
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0x3ED, 0x40C,
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0x43F, 0x45E,
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0x491, 0x4B0,
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0xA48, 0xA48,
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0x4FB, 0x50A,
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0x55A, 0x561,
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0x566, 0x56D,
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0x572, 0x579,
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0x427, 0x42C,
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0x479, 0x47E,
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0x4CB, 0x4D0,
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0x4EF, 0x4FA,
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0xE9D, 0xECC,
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0xF3D, 0xF40,
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0xB59, 0xB60,
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0xE5D, 0xE6C,
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0xA49, 0xA59,
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0xA63, 0xA68,
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0xA5A, 0xA62,
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0xA78, 0xA83,
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0xA69, 0xA77,
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0xA84, 0xAA3,
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0xAA7, 0xAAC,
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0xA2B, 0xA47,
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0x3DE, 0x3EB,
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0x47F, 0x488,
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0x4D1, 0x4DA,
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0x42D, 0x436,
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0x515, 0x51C,
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0x580, 0x585,
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0xC14, 0xCB3,
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0xAAD, 0xAB0,
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0xAB5, 0xB00,
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0xB69, 0xB70,
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0xB61, 0xB68,
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0xBC9, 0xBD0,
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0xBD9, 0xBE0,
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0xBA9, 0xBB0,
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0xBC1, 0xBC4,
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0x2D0, 0x2D0,
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0xAA5, 0xAA6,
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0x50F, 0x50F,
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0x2EA, 0x2EA,
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0x2ED, 0x2EE,
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0x512, 0x513,
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0x4EB, 0x4EE,
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0x4E7, 0x4EA,
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0x985, 0xA28,
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0x10E4, 0x1133,
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0x93D, 0x95C,
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0x97D, 0x984,
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0x7DA, 0x7DA,
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0x2E6, 0x2E6,
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0x1, 0x1,
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0xE54, 0xE54,
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0x51F, 0x520,
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0x514, 0x514,
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0x511, 0x511,
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0x322, 0x322,
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0xffff,
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};
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/* Slope graphics indexes temperate climate
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Skip first 3 sprites and only load the proper set */
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static const SpriteID _slopes_spriteindexes_0[] = {
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0xfffe, 3,
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SPR_SLOPES_BASE, SPR_SLOPES_BASE+73,
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0xffff,
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};
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/* Slope graphics indexes arctic climate
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Skip first 79 sprites and only load the proper set */
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static const SpriteID _slopes_spriteindexes_1[] = {
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0xfffe, 79,
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SPR_SLOPES_BASE, SPR_SLOPES_BASE+73,
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0xffff,
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};
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/* Slope graphics indexes tropical climate
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Skip first 155 sprites and only load the proper set */
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static const SpriteID _slopes_spriteindexes_2[] = {
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0xfffe, 155,
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SPR_SLOPES_BASE, SPR_SLOPES_BASE+73,
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0xffff,
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};
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/* Slope graphics indexes toyland climate
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Skip first 231 sprites and only load the proper set */
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static const SpriteID _slopes_spriteindexes_3[] = {
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0xfffe, 231,
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SPR_SLOPES_BASE, SPR_SLOPES_BASE+73,
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0xffff,
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};
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