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368 lines
15 KiB
C++
368 lines
15 KiB
C++
/*
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* This file is part of OpenTTD.
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* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
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* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
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*/
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/** @file company_sl.cpp Code handling saving and loading of company data */
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#include "../stdafx.h"
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#include "saveload.h"
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#include "compat/company_sl_compat.h"
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#include "../company_func.h"
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#include "../company_manager_face.h"
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#include "../fios.h"
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#include "../load_check.h"
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#include "../tunnelbridge_map.h"
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#include "../tunnelbridge.h"
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#include "../station_base.h"
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#include "../strings_func.h"
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#include "table/strings.h"
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#include "../safeguards.h"
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void SetDefaultCompanySettings(CompanyID cid);
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namespace upstream_sl {
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/* We do need to read this single value, as the bigger it gets, the more data is stored */
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struct CompanyOldAI {
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uint8_t num_build_rec;
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};
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class SlCompanyOldAIBuildRec : public DefaultSaveLoadHandler<SlCompanyOldAIBuildRec, CompanyOldAI> {
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public:
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inline static const SaveLoad description[] = {{}}; // Needed to keep DefaultSaveLoadHandler happy.
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inline const static SaveLoadCompatTable compat_description = _company_old_ai_buildrec_compat;
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SaveLoadTable GetDescription() const override { return {}; }
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void Load(CompanyOldAI *old_ai) const override
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{
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for (int i = 0; i != old_ai->num_build_rec; i++) {
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SlObject(nullptr, this->GetLoadDescription());
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}
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}
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void LoadCheck(CompanyOldAI *old_ai) const override { this->Load(old_ai); }
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};
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class SlCompanyOldAI : public DefaultSaveLoadHandler<SlCompanyOldAI, CompanyProperties> {
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public:
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inline static const SaveLoad description[] = {
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SLE_CONDVAR(CompanyOldAI, num_build_rec, SLE_UINT8, SL_MIN_VERSION, SLV_107),
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SLEG_STRUCTLIST("buildrec", SlCompanyOldAIBuildRec),
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};
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inline const static SaveLoadCompatTable compat_description = _company_old_ai_compat;
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void Load(CompanyProperties *c) const override
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{
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if (!c->is_ai) return;
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CompanyOldAI old_ai;
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SlObject(&old_ai, this->GetLoadDescription());
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}
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void LoadCheck(CompanyProperties *c) const override { this->Load(c); }
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};
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class SlCompanySettings : public DefaultSaveLoadHandler<SlCompanySettings, CompanyProperties> {
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public:
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inline static const SaveLoad description[] = {
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/* Engine renewal settings */
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SLE_CONDREF(CompanyProperties, engine_renew_list, REF_ENGINE_RENEWS, SLV_19, SL_MAX_VERSION),
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SLE_CONDVAR(CompanyProperties, settings.engine_renew, SLE_BOOL, SLV_16, SL_MAX_VERSION),
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SLE_CONDVAR(CompanyProperties, settings.engine_renew_months, SLE_INT16, SLV_16, SL_MAX_VERSION),
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SLE_CONDVAR(CompanyProperties, settings.engine_renew_money, SLE_UINT32, SLV_16, SL_MAX_VERSION),
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SLE_CONDVAR(CompanyProperties, settings.renew_keep_length, SLE_BOOL, SLV_2, SL_MAX_VERSION),
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/* Default vehicle settings */
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SLE_CONDVAR(CompanyProperties, settings.vehicle.servint_ispercent, SLE_BOOL, SLV_120, SL_MAX_VERSION),
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SLE_CONDVAR(CompanyProperties, settings.vehicle.servint_trains, SLE_UINT16, SLV_120, SL_MAX_VERSION),
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SLE_CONDVAR(CompanyProperties, settings.vehicle.servint_roadveh, SLE_UINT16, SLV_120, SL_MAX_VERSION),
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SLE_CONDVAR(CompanyProperties, settings.vehicle.servint_aircraft, SLE_UINT16, SLV_120, SL_MAX_VERSION),
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SLE_CONDVAR(CompanyProperties, settings.vehicle.servint_ships, SLE_UINT16, SLV_120, SL_MAX_VERSION),
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};
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inline const static SaveLoadCompatTable compat_description = _company_settings_compat;
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void Save(CompanyProperties *c) const override
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{
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SlObject(c, this->GetDescription());
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}
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void Load(CompanyProperties *c) const override
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{
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SlObject(c, this->GetLoadDescription());
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}
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void FixPointers(CompanyProperties *c) const override
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{
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SlObject(c, this->GetDescription());
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}
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void LoadCheck(CompanyProperties *c) const override { this->Load(c); }
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};
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class SlCompanyEconomy : public DefaultSaveLoadHandler<SlCompanyEconomy, CompanyProperties> {
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public:
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inline static const SaveLoad description[] = {
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SLE_CONDVAR(CompanyEconomyEntry, income, SLE_FILE_I32 | SLE_VAR_I64, SL_MIN_VERSION, SLV_2),
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SLE_CONDVAR(CompanyEconomyEntry, income, SLE_INT64, SLV_2, SL_MAX_VERSION),
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SLE_CONDVAR(CompanyEconomyEntry, expenses, SLE_FILE_I32 | SLE_VAR_I64, SL_MIN_VERSION, SLV_2),
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SLE_CONDVAR(CompanyEconomyEntry, expenses, SLE_INT64, SLV_2, SL_MAX_VERSION),
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SLE_CONDVAR(CompanyEconomyEntry, company_value, SLE_FILE_I32 | SLE_VAR_I64, SL_MIN_VERSION, SLV_2),
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SLE_CONDVAR(CompanyEconomyEntry, company_value, SLE_INT64, SLV_2, SL_MAX_VERSION),
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SLE_CONDVAR(CompanyEconomyEntry, delivered_cargo[NUM_CARGO - 1], SLE_INT32, SL_MIN_VERSION, SLV_170),
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SLE_CONDARR(CompanyEconomyEntry, delivered_cargo, SLE_UINT32, 32, SLV_170, SLV_EXTEND_CARGOTYPES),
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SLE_CONDARR(CompanyEconomyEntry, delivered_cargo, SLE_UINT32, NUM_CARGO, SLV_EXTEND_CARGOTYPES, SL_MAX_VERSION),
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SLE_VAR(CompanyEconomyEntry, performance_history, SLE_INT32),
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};
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inline const static SaveLoadCompatTable compat_description = _company_economy_compat;
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void Save(CompanyProperties *c) const override
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{
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SlObject(&c->cur_economy, this->GetDescription());
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}
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void Load(CompanyProperties *c) const override
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{
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SlObject(&c->cur_economy, this->GetLoadDescription());
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}
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void FixPointers(CompanyProperties *c) const override
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{
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SlObject(&c->cur_economy, this->GetDescription());
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}
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void LoadCheck(CompanyProperties *c) const override { this->Load(c); }
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};
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class SlCompanyOldEconomy : public SlCompanyEconomy {
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public:
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void Save(CompanyProperties *c) const override
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{
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SlSetStructListLength(c->num_valid_stat_ent);
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for (int i = 0; i < c->num_valid_stat_ent; i++) {
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SlObject(&c->old_economy[i], this->GetDescription());
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}
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}
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void Load(CompanyProperties *c) const override
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{
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if (!IsSavegameVersionBefore(SLV_SAVELOAD_LIST_LENGTH)) {
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c->num_valid_stat_ent = (uint8_t)SlGetStructListLength(UINT8_MAX);
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}
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if (c->num_valid_stat_ent > lengthof(c->old_economy)) SlErrorCorrupt("Too many old economy entries");
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for (int i = 0; i < c->num_valid_stat_ent; i++) {
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SlObject(&c->old_economy[i], this->GetLoadDescription());
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}
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}
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void LoadCheck(CompanyProperties *c) const override { this->Load(c); }
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};
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class SlCompanyLiveries : public DefaultSaveLoadHandler<SlCompanyLiveries, CompanyProperties> {
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public:
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inline static const SaveLoad description[] = {
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SLE_CONDVAR(Livery, in_use, SLE_UINT8, SLV_34, SL_MAX_VERSION),
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SLE_CONDVAR(Livery, colour1, SLE_UINT8, SLV_34, SL_MAX_VERSION),
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SLE_CONDVAR(Livery, colour2, SLE_UINT8, SLV_34, SL_MAX_VERSION),
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};
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inline const static SaveLoadCompatTable compat_description = _company_liveries_compat;
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/**
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* Get the number of liveries used by this savegame version.
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* @return The number of liveries used by this savegame version.
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*/
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size_t GetNumLiveries() const
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{
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if (IsSavegameVersionBefore(SLV_63)) return LS_END - 4;
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if (IsSavegameVersionBefore(SLV_85)) return LS_END - 2;
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if (IsSavegameVersionBefore(SLV_SAVELOAD_LIST_LENGTH)) return LS_END;
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/* Read from the savegame how long the list is. */
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return SlGetStructListLength(LS_END);
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}
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void Save(CompanyProperties *c) const override
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{
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SlSetStructListLength(LS_END);
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for (int i = 0; i < LS_END; i++) {
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SlObject(&c->livery[i], this->GetDescription());
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}
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}
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void Load(CompanyProperties *c) const override
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{
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size_t num_liveries = this->GetNumLiveries();
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bool update_in_use = IsSavegameVersionBefore(SLV_GROUP_LIVERIES);
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for (size_t i = 0; i < num_liveries; i++) {
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SlObject(&c->livery[i], this->GetLoadDescription());
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if (update_in_use && i != LS_DEFAULT) {
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if (c->livery[i].in_use == 0) {
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c->livery[i].colour1 = c->livery[LS_DEFAULT].colour1;
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c->livery[i].colour2 = c->livery[LS_DEFAULT].colour2;
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} else {
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c->livery[i].in_use = 3;
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}
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}
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}
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if (IsSavegameVersionBefore(SLV_85)) {
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/* We want to insert some liveries somewhere in between. This means some have to be moved. */
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memmove(&c->livery[LS_FREIGHT_WAGON], &c->livery[LS_PASSENGER_WAGON_MONORAIL], (LS_END - LS_FREIGHT_WAGON) * sizeof(c->livery[0]));
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c->livery[LS_PASSENGER_WAGON_MONORAIL] = c->livery[LS_MONORAIL];
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c->livery[LS_PASSENGER_WAGON_MAGLEV] = c->livery[LS_MAGLEV];
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}
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if (IsSavegameVersionBefore(SLV_63)) {
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/* Copy bus/truck liveries over to trams */
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c->livery[LS_PASSENGER_TRAM] = c->livery[LS_BUS];
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c->livery[LS_FREIGHT_TRAM] = c->livery[LS_TRUCK];
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}
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}
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void LoadCheck(CompanyProperties *c) const override { this->Load(c); }
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};
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/* Save/load of companies */
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static const SaveLoad _company_desc[] = {
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SLE_VAR(CompanyProperties, name_2, SLE_UINT32),
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SLE_VAR(CompanyProperties, name_1, SLE_STRINGID),
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SLE_CONDSSTR(CompanyProperties, name, SLE_STR | SLF_ALLOW_CONTROL, SLV_84, SL_MAX_VERSION),
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SLE_VAR(CompanyProperties, president_name_1, SLE_STRINGID),
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SLE_VAR(CompanyProperties, president_name_2, SLE_UINT32),
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SLE_CONDSSTR(CompanyProperties, president_name, SLE_STR | SLF_ALLOW_CONTROL, SLV_84, SL_MAX_VERSION),
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SLE_VAR(CompanyProperties, face, SLE_UINT32),
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/* money was changed to a 64 bit field in savegame version 1. */
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SLE_CONDVAR(CompanyProperties, money, SLE_VAR_I64 | SLE_FILE_I32, SL_MIN_VERSION, SLV_1),
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SLE_CONDVAR(CompanyProperties, money, SLE_INT64, SLV_1, SL_MAX_VERSION),
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SLE_CONDVAR(CompanyProperties, current_loan, SLE_VAR_I64 | SLE_FILE_I32, SL_MIN_VERSION, SLV_65),
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SLE_CONDVAR(CompanyProperties, current_loan, SLE_INT64, SLV_65, SL_MAX_VERSION),
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SLE_CONDVAR(CompanyProperties, max_loan, SLE_INT64, SLV_MAX_LOAN_FOR_COMPANY, SL_MAX_VERSION),
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SLE_VAR(CompanyProperties, colour, SLE_UINT8),
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SLE_VAR(CompanyProperties, money_fraction, SLE_UINT8),
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SLE_VAR(CompanyProperties, block_preview, SLE_UINT8),
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SLE_CONDVAR(CompanyProperties, location_of_HQ, SLE_FILE_U16 | SLE_VAR_U32, SL_MIN_VERSION, SLV_6),
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SLE_CONDVAR(CompanyProperties, location_of_HQ, SLE_UINT32, SLV_6, SL_MAX_VERSION),
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SLE_CONDVAR(CompanyProperties, last_build_coordinate, SLE_FILE_U16 | SLE_VAR_U32, SL_MIN_VERSION, SLV_6),
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SLE_CONDVAR(CompanyProperties, last_build_coordinate, SLE_UINT32, SLV_6, SL_MAX_VERSION),
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SLE_CONDVAR(CompanyProperties, inaugurated_year, SLE_FILE_U8 | SLE_VAR_I32, SL_MIN_VERSION, SLV_31),
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SLE_CONDVAR(CompanyProperties, inaugurated_year, SLE_INT32, SLV_31, SL_MAX_VERSION),
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SLE_ARR(CompanyProperties, share_owners, SLE_UINT8, 4),
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SLE_CONDVAR(CompanyProperties, num_valid_stat_ent, SLE_UINT8, SL_MIN_VERSION, SLV_SAVELOAD_LIST_LENGTH),
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SLE_VAR(CompanyProperties, months_of_bankruptcy, SLE_UINT8),
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SLE_CONDVAR(CompanyProperties, bankrupt_asked, SLE_FILE_U8 | SLE_VAR_U16, SL_MIN_VERSION, SLV_104),
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SLE_CONDVAR(CompanyProperties, bankrupt_asked, SLE_UINT16, SLV_104, SL_MAX_VERSION),
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SLE_VAR(CompanyProperties, bankrupt_timeout, SLE_INT16),
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SLE_CONDVAR(CompanyProperties, bankrupt_value, SLE_VAR_I64 | SLE_FILE_I32, SL_MIN_VERSION, SLV_65),
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SLE_CONDVAR(CompanyProperties, bankrupt_value, SLE_INT64, SLV_65, SL_MAX_VERSION),
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/* yearly expenses was changed to 64-bit in savegame version 2. */
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SLE_CONDARR(CompanyProperties, yearly_expenses, SLE_FILE_I32 | SLE_VAR_I64, 3 * 13, SL_MIN_VERSION, SLV_2),
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SLE_CONDARR(CompanyProperties, yearly_expenses, SLE_INT64, 3 * 13, SLV_2, SL_MAX_VERSION),
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SLE_CONDVAR(CompanyProperties, is_ai, SLE_BOOL, SLV_2, SL_MAX_VERSION),
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SLE_CONDVAR(CompanyProperties, terraform_limit, SLE_UINT32, SLV_156, SL_MAX_VERSION),
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SLE_CONDVAR(CompanyProperties, clear_limit, SLE_UINT32, SLV_156, SL_MAX_VERSION),
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SLE_CONDVAR(CompanyProperties, tree_limit, SLE_UINT32, SLV_175, SL_MAX_VERSION),
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SLEG_STRUCT("settings", SlCompanySettings),
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SLEG_CONDSTRUCT("old_ai", SlCompanyOldAI, SL_MIN_VERSION, SLV_107),
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SLEG_STRUCT("cur_economy", SlCompanyEconomy),
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SLEG_STRUCTLIST("old_economy", SlCompanyOldEconomy),
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SLEG_CONDSTRUCTLIST("liveries", SlCompanyLiveries, SLV_34, SL_MAX_VERSION),
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};
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struct PLYRChunkHandler : ChunkHandler {
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PLYRChunkHandler() : ChunkHandler('PLYR', CH_TABLE) {}
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void Save() const override
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{
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SlTableHeader(_company_desc);
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for (Company *c : Company::Iterate()) {
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SlSetArrayIndex(c->index);
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SlObject(c, _company_desc);
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}
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}
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void Load() const override
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{
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const std::vector<SaveLoad> slt = SlCompatTableHeader(_company_desc, _company_sl_compat);
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int index;
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while ((index = SlIterateArray()) != -1) {
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Company *c = new (index) Company();
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SetDefaultCompanySettings(c->index);
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SlObject((CompanyProperties *)c, slt);
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_company_colours[index] = c->colour;
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}
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}
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void LoadCheck(size_t) const override
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{
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const std::vector<SaveLoad> slt = SlCompatTableHeader(_company_desc, _company_sl_compat);
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int index;
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while ((index = SlIterateArray()) != -1) {
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std::unique_ptr<CompanyProperties> cprops = std::make_unique<CompanyProperties>();
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SlObject(cprops.get(), slt);
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/* We do not load old custom names */
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if (IsSavegameVersionBefore(SLV_84)) {
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if (GetStringTab(cprops->name_1) == TEXT_TAB_OLD_CUSTOM) {
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cprops->name_1 = STR_GAME_SAVELOAD_NOT_AVAILABLE;
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}
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if (GetStringTab(cprops->president_name_1) == TEXT_TAB_OLD_CUSTOM) {
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cprops->president_name_1 = STR_GAME_SAVELOAD_NOT_AVAILABLE;
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}
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}
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if (cprops->name.empty() && !IsInsideMM(cprops->name_1, SPECSTR_COMPANY_NAME_START, SPECSTR_COMPANY_NAME_LAST + 1) &&
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cprops->name_1 != STR_GAME_SAVELOAD_NOT_AVAILABLE && cprops->name_1 != STR_SV_UNNAMED &&
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cprops->name_1 != SPECSTR_ANDCO_NAME && cprops->name_1 != SPECSTR_PRESIDENT_NAME &&
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cprops->name_1 != SPECSTR_SILLY_NAME) {
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cprops->name_1 = STR_GAME_SAVELOAD_NOT_AVAILABLE;
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}
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if (_load_check_data.companies.count(index) == 0) {
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_load_check_data.companies[index] = std::move(cprops);
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}
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}
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}
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void FixPointers() const override
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{
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for (Company *c : Company::Iterate()) {
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SlObject((CompanyProperties *)c, _company_desc);
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}
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}
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};
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static const PLYRChunkHandler PLYR;
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static const ChunkHandlerRef company_chunk_handlers[] = {
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PLYR,
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};
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extern const ChunkHandlerTable _company_chunk_handlers(company_chunk_handlers);
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}
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