mirror of
https://github.com/JGRennison/OpenTTD-patches.git
synced 2024-11-13 07:10:57 +00:00
304 lines
12 KiB
C++
304 lines
12 KiB
C++
/* $Id$ */
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/*
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* This file is part of OpenTTD.
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* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
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* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
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*/
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/** @file rail.cpp Implementation of rail specific functions. */
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#include "stdafx.h"
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#include "station_map.h"
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#include "tunnelbridge_map.h"
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#include "date_func.h"
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#include "company_func.h"
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#include "company_base.h"
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#include "engine_base.h"
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#include "safeguards.h"
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/* XXX: Below 3 tables store duplicate data. Maybe remove some? */
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/* Maps a trackdir to the bit that stores its status in the map arrays, in the
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* direction along with the trackdir */
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extern const byte _signal_along_trackdir[TRACKDIR_END] = {
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0x8, 0x8, 0x8, 0x2, 0x4, 0x1, 0, 0,
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0x4, 0x4, 0x4, 0x1, 0x8, 0x2
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};
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/* Maps a trackdir to the bit that stores its status in the map arrays, in the
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* direction against the trackdir */
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extern const byte _signal_against_trackdir[TRACKDIR_END] = {
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0x4, 0x4, 0x4, 0x1, 0x8, 0x2, 0, 0,
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0x8, 0x8, 0x8, 0x2, 0x4, 0x1
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};
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/* Maps a Track to the bits that store the status of the two signals that can
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* be present on the given track */
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extern const byte _signal_on_track[] = {
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0xC, 0xC, 0xC, 0x3, 0xC, 0x3
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};
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/* Maps a diagonal direction to the all trackdirs that are connected to any
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* track entering in this direction (including those making 90 degree turns)
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*/
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extern const TrackdirBits _exitdir_reaches_trackdirs[] = {
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TRACKDIR_BIT_X_NE | TRACKDIR_BIT_LOWER_E | TRACKDIR_BIT_LEFT_N, // DIAGDIR_NE
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TRACKDIR_BIT_Y_SE | TRACKDIR_BIT_LEFT_S | TRACKDIR_BIT_UPPER_E, // DIAGDIR_SE
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TRACKDIR_BIT_X_SW | TRACKDIR_BIT_UPPER_W | TRACKDIR_BIT_RIGHT_S, // DIAGDIR_SW
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TRACKDIR_BIT_Y_NW | TRACKDIR_BIT_RIGHT_N | TRACKDIR_BIT_LOWER_W // DIAGDIR_NW
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};
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extern const Trackdir _next_trackdir[TRACKDIR_END] = {
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TRACKDIR_X_NE, TRACKDIR_Y_SE, TRACKDIR_LOWER_E, TRACKDIR_UPPER_E, TRACKDIR_RIGHT_S, TRACKDIR_LEFT_S, INVALID_TRACKDIR, INVALID_TRACKDIR,
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TRACKDIR_X_SW, TRACKDIR_Y_NW, TRACKDIR_LOWER_W, TRACKDIR_UPPER_W, TRACKDIR_RIGHT_N, TRACKDIR_LEFT_N
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};
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/* Maps a trackdir to all trackdirs that make 90 deg turns with it. */
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extern const TrackdirBits _track_crosses_trackdirs[TRACKDIR_END] = {
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TRACKDIR_BIT_Y_SE | TRACKDIR_BIT_Y_NW, // TRACK_X
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TRACKDIR_BIT_X_NE | TRACKDIR_BIT_X_SW, // TRACK_Y
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TRACKDIR_BIT_RIGHT_N | TRACKDIR_BIT_RIGHT_S | TRACKDIR_BIT_LEFT_N | TRACKDIR_BIT_LEFT_S, // TRACK_UPPER
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TRACKDIR_BIT_RIGHT_N | TRACKDIR_BIT_RIGHT_S | TRACKDIR_BIT_LEFT_N | TRACKDIR_BIT_LEFT_S, // TRACK_LOWER
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TRACKDIR_BIT_UPPER_W | TRACKDIR_BIT_UPPER_E | TRACKDIR_BIT_LOWER_W | TRACKDIR_BIT_LOWER_E, // TRACK_LEFT
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TRACKDIR_BIT_UPPER_W | TRACKDIR_BIT_UPPER_E | TRACKDIR_BIT_LOWER_W | TRACKDIR_BIT_LOWER_E // TRACK_RIGHT
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};
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/* Maps a track to all tracks that make 90 deg turns with it. */
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extern const TrackBits _track_crosses_tracks[] = {
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TRACK_BIT_Y, // TRACK_X
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TRACK_BIT_X, // TRACK_Y
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TRACK_BIT_VERT, // TRACK_UPPER
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TRACK_BIT_VERT, // TRACK_LOWER
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TRACK_BIT_HORZ, // TRACK_LEFT
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TRACK_BIT_HORZ // TRACK_RIGHT
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};
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/* Maps a trackdir to the (4-way) direction the tile is exited when following
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* that trackdir */
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extern const DiagDirection _trackdir_to_exitdir[TRACKDIR_END] = {
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DIAGDIR_NE, DIAGDIR_SE, DIAGDIR_NE, DIAGDIR_SE, DIAGDIR_SW, DIAGDIR_SE, DIAGDIR_NE, DIAGDIR_NE,
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DIAGDIR_SW, DIAGDIR_NW, DIAGDIR_NW, DIAGDIR_SW, DIAGDIR_NW, DIAGDIR_NE,
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};
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extern const Trackdir _track_exitdir_to_trackdir[][DIAGDIR_END] = {
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{TRACKDIR_X_NE, INVALID_TRACKDIR, TRACKDIR_X_SW, INVALID_TRACKDIR},
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{INVALID_TRACKDIR, TRACKDIR_Y_SE, INVALID_TRACKDIR, TRACKDIR_Y_NW},
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{TRACKDIR_UPPER_E, INVALID_TRACKDIR, INVALID_TRACKDIR, TRACKDIR_UPPER_W},
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{INVALID_TRACKDIR, TRACKDIR_LOWER_E, TRACKDIR_LOWER_W, INVALID_TRACKDIR},
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{INVALID_TRACKDIR, INVALID_TRACKDIR, TRACKDIR_LEFT_S, TRACKDIR_LEFT_N},
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{TRACKDIR_RIGHT_N, TRACKDIR_RIGHT_S, INVALID_TRACKDIR, INVALID_TRACKDIR}
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};
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extern const Trackdir _track_enterdir_to_trackdir[][DIAGDIR_END] = {
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{TRACKDIR_X_NE, INVALID_TRACKDIR, TRACKDIR_X_SW, INVALID_TRACKDIR},
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{INVALID_TRACKDIR, TRACKDIR_Y_SE, INVALID_TRACKDIR, TRACKDIR_Y_NW},
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{INVALID_TRACKDIR, TRACKDIR_UPPER_E, TRACKDIR_UPPER_W, INVALID_TRACKDIR},
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{TRACKDIR_LOWER_E, INVALID_TRACKDIR, INVALID_TRACKDIR, TRACKDIR_LOWER_W},
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{TRACKDIR_LEFT_N, TRACKDIR_LEFT_S, INVALID_TRACKDIR, INVALID_TRACKDIR},
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{INVALID_TRACKDIR, INVALID_TRACKDIR, TRACKDIR_RIGHT_S, TRACKDIR_RIGHT_N}
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};
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extern const Trackdir _track_direction_to_trackdir[][DIR_END] = {
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{INVALID_TRACKDIR, TRACKDIR_X_NE, INVALID_TRACKDIR, INVALID_TRACKDIR, INVALID_TRACKDIR, TRACKDIR_X_SW, INVALID_TRACKDIR, INVALID_TRACKDIR},
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{INVALID_TRACKDIR, INVALID_TRACKDIR, INVALID_TRACKDIR, TRACKDIR_Y_SE, INVALID_TRACKDIR, INVALID_TRACKDIR, INVALID_TRACKDIR, TRACKDIR_Y_NW},
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{INVALID_TRACKDIR, INVALID_TRACKDIR, TRACKDIR_UPPER_E, INVALID_TRACKDIR, INVALID_TRACKDIR, INVALID_TRACKDIR, TRACKDIR_UPPER_W, INVALID_TRACKDIR},
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{INVALID_TRACKDIR, INVALID_TRACKDIR, TRACKDIR_LOWER_E, INVALID_TRACKDIR, INVALID_TRACKDIR, INVALID_TRACKDIR, TRACKDIR_LOWER_W, INVALID_TRACKDIR},
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{TRACKDIR_LEFT_N, INVALID_TRACKDIR, INVALID_TRACKDIR, INVALID_TRACKDIR, TRACKDIR_LEFT_S, INVALID_TRACKDIR, INVALID_TRACKDIR, INVALID_TRACKDIR},
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{TRACKDIR_RIGHT_N, INVALID_TRACKDIR, INVALID_TRACKDIR, INVALID_TRACKDIR, TRACKDIR_RIGHT_S, INVALID_TRACKDIR, INVALID_TRACKDIR, INVALID_TRACKDIR}
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};
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extern const Trackdir _dir_to_diag_trackdir[] = {
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TRACKDIR_X_NE, TRACKDIR_Y_SE, TRACKDIR_X_SW, TRACKDIR_Y_NW,
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};
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extern const TrackBits _corner_to_trackbits[] = {
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TRACK_BIT_LEFT, TRACK_BIT_LOWER, TRACK_BIT_RIGHT, TRACK_BIT_UPPER,
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};
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extern const TrackdirBits _uphill_trackdirs[] = {
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TRACKDIR_BIT_NONE , ///< 0 SLOPE_FLAT
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TRACKDIR_BIT_X_SW | TRACKDIR_BIT_Y_NW, ///< 1 SLOPE_W -> inclined for diagonal track
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TRACKDIR_BIT_X_SW | TRACKDIR_BIT_Y_SE, ///< 2 SLOPE_S -> inclined for diagonal track
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TRACKDIR_BIT_X_SW , ///< 3 SLOPE_SW
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TRACKDIR_BIT_X_NE | TRACKDIR_BIT_Y_SE, ///< 4 SLOPE_E -> inclined for diagonal track
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TRACKDIR_BIT_NONE , ///< 5 SLOPE_EW
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TRACKDIR_BIT_Y_SE , ///< 6 SLOPE_SE
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TRACKDIR_BIT_NONE , ///< 7 SLOPE_WSE -> leveled
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TRACKDIR_BIT_X_NE | TRACKDIR_BIT_Y_NW, ///< 8 SLOPE_N -> inclined for diagonal track
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TRACKDIR_BIT_Y_NW , ///< 9 SLOPE_NW
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TRACKDIR_BIT_NONE , ///< 10 SLOPE_NS
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TRACKDIR_BIT_NONE , ///< 11 SLOPE_NWS -> leveled
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TRACKDIR_BIT_X_NE , ///< 12 SLOPE_NE
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TRACKDIR_BIT_NONE , ///< 13 SLOPE_ENW -> leveled
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TRACKDIR_BIT_NONE , ///< 14 SLOPE_SEN -> leveled
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TRACKDIR_BIT_NONE , ///< 15 invalid
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TRACKDIR_BIT_NONE , ///< 16 invalid
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TRACKDIR_BIT_NONE , ///< 17 invalid
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TRACKDIR_BIT_NONE , ///< 18 invalid
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TRACKDIR_BIT_NONE , ///< 19 invalid
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TRACKDIR_BIT_NONE , ///< 20 invalid
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TRACKDIR_BIT_NONE , ///< 21 invalid
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TRACKDIR_BIT_NONE , ///< 22 invalid
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TRACKDIR_BIT_X_SW | TRACKDIR_BIT_Y_SE, ///< 23 SLOPE_STEEP_S -> inclined for diagonal track
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TRACKDIR_BIT_NONE , ///< 24 invalid
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TRACKDIR_BIT_NONE , ///< 25 invalid
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TRACKDIR_BIT_NONE , ///< 26 invalid
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TRACKDIR_BIT_X_SW | TRACKDIR_BIT_Y_NW, ///< 27 SLOPE_STEEP_W -> inclined for diagonal track
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TRACKDIR_BIT_NONE , ///< 28 invalid
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TRACKDIR_BIT_X_NE | TRACKDIR_BIT_Y_NW, ///< 29 SLOPE_STEEP_N -> inclined for diagonal track
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TRACKDIR_BIT_X_NE | TRACKDIR_BIT_Y_SE, ///< 30 SLOPE_STEEP_E -> inclined for diagonal track
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};
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/**
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* Return the rail type of tile, or INVALID_RAILTYPE if this is no rail tile.
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*/
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RailType GetTileRailType(TileIndex tile)
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{
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switch (GetTileType(tile)) {
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case MP_RAILWAY:
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return GetRailType(tile);
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case MP_ROAD:
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/* rail/road crossing */
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if (IsLevelCrossing(tile)) return GetRailType(tile);
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break;
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case MP_STATION:
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if (HasStationRail(tile)) return GetRailType(tile);
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break;
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case MP_TUNNELBRIDGE:
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if (GetTunnelBridgeTransportType(tile) == TRANSPORT_RAIL) return GetRailType(tile);
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break;
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default:
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break;
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}
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return INVALID_RAILTYPE;
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}
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/**
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* Finds out if a company has a certain railtype available
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* @param company the company in question
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* @param railtype requested RailType
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* @return true if company has requested RailType available
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*/
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bool HasRailtypeAvail(const CompanyID company, const RailType railtype)
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{
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return HasBit(Company::Get(company)->avail_railtypes, railtype);
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}
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/**
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* Validate functions for rail building.
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* @param rail the railtype to check.
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* @return true if the current company may build the rail.
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*/
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bool ValParamRailtype(const RailType rail)
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{
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return rail < RAILTYPE_END && HasRailtypeAvail(_current_company, rail);
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}
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/**
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* Returns the "best" railtype a company can build.
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* As the AI doesn't know what the BEST one is, we have our own priority list
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* here. When adding new railtypes, modify this function
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* @param company the company "in action"
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* @return The "best" railtype a company has available
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*/
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RailType GetBestRailtype(const CompanyID company)
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{
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if (HasRailtypeAvail(company, RAILTYPE_MAGLEV)) return RAILTYPE_MAGLEV;
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if (HasRailtypeAvail(company, RAILTYPE_MONO)) return RAILTYPE_MONO;
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if (HasRailtypeAvail(company, RAILTYPE_ELECTRIC)) return RAILTYPE_ELECTRIC;
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return RAILTYPE_RAIL;
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}
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/**
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* Add the rail types that are to be introduced at the given date.
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* @param current The currently available railtypes.
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* @param date The date for the introduction comparisons.
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* @return The rail types that should be available when date
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* introduced rail types are taken into account as well.
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*/
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RailTypes AddDateIntroducedRailTypes(RailTypes current, Date date)
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{
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RailTypes rts = current;
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for (RailType rt = RAILTYPE_BEGIN; rt != RAILTYPE_END; rt++) {
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const RailtypeInfo *rti = GetRailTypeInfo(rt);
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/* Unused rail type. */
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if (rti->label == 0) continue;
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/* Not date introduced. */
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if (!IsInsideMM(rti->introduction_date, 0, MAX_DAY)) continue;
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/* Not yet introduced at this date. */
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if (rti->introduction_date > date) continue;
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/* Have we introduced all required railtypes? */
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RailTypes required = rti->introduction_required_railtypes;
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if ((rts & required) != required) continue;
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rts |= rti->introduces_railtypes;
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}
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/* When we added railtypes we need to run this method again; the added
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* railtypes might enable more rail types to become introduced. */
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return rts == current ? rts : AddDateIntroducedRailTypes(rts, date);
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}
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/**
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* Get the rail types the given company can build.
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* @param c the company to get the rail types for.
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* @return the rail types.
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*/
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RailTypes GetCompanyRailtypes(CompanyID company)
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{
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RailTypes rts = RAILTYPES_NONE;
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Engine *e;
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FOR_ALL_ENGINES_OF_TYPE(e, VEH_TRAIN) {
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const EngineInfo *ei = &e->info;
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if (HasBit(ei->climates, _settings_game.game_creation.landscape) &&
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(HasBit(e->company_avail, company) || _date >= e->intro_date + DAYS_IN_YEAR)) {
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const RailVehicleInfo *rvi = &e->u.rail;
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if (rvi->railveh_type != RAILVEH_WAGON) {
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assert(rvi->railtype < RAILTYPE_END);
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rts |= GetRailTypeInfo(rvi->railtype)->introduces_railtypes;
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}
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}
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}
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return AddDateIntroducedRailTypes(rts, _date);
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}
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/**
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* Get the rail type for a given label.
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* @param label the railtype label.
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* @param allow_alternate_labels Search in the alternate label lists as well.
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* @return the railtype.
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*/
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RailType GetRailTypeByLabel(RailTypeLabel label, bool allow_alternate_labels)
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{
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/* Loop through each rail type until the label is found */
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for (RailType r = RAILTYPE_BEGIN; r != RAILTYPE_END; r++) {
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const RailtypeInfo *rti = GetRailTypeInfo(r);
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if (rti->label == label) return r;
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}
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if (allow_alternate_labels) {
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/* Test if any rail type defines the label as an alternate. */
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for (RailType r = RAILTYPE_BEGIN; r != RAILTYPE_END; r++) {
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const RailtypeInfo *rti = GetRailTypeInfo(r);
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if (rti->alternate_labels.Contains(label)) return r;
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}
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}
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/* No matching label was found, so it is invalid */
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return INVALID_RAILTYPE;
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}
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