mirror of
https://github.com/JGRennison/OpenTTD-patches.git
synced 2024-11-17 21:25:40 +00:00
1232 lines
32 KiB
C++
1232 lines
32 KiB
C++
/* $Id$ */
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/** @file main_gui.cpp */
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#include "stdafx.h"
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#include "openttd.h"
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#include "heightmap.h"
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#include "currency.h"
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#include "spritecache.h"
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#include "gui.h"
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#include "window_gui.h"
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#include "window_func.h"
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#include "textbuf_gui.h"
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#include "viewport_func.h"
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#include "command_func.h"
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#include "news.h"
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#include "town.h"
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#include "console.h"
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#include "signs.h"
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#include "waypoint.h"
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#include "variables.h"
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#include "train.h"
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#include "roadveh.h"
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#include "bridge_map.h"
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#include "screenshot.h"
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#include "genworld.h"
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#include "vehicle_gui.h"
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#include "transparency_gui.h"
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#include "newgrf_config.h"
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#include "rail_gui.h"
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#include "road_gui.h"
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#include "date_func.h"
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#include "functions.h"
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#include "vehicle_func.h"
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#include "sound_func.h"
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#include "fios.h"
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#include "terraform_gui.h"
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#include "industry.h"
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#include "transparency.h"
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#include "strings_func.h"
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#include "zoom_func.h"
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#include "string_func.h"
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#include "player_base.h"
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#include "player_func.h"
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#include "player_gui.h"
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#include "settings_type.h"
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#include "toolbar_gui.h"
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#include "network/network.h"
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#include "network/network_data.h"
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#include "network/network_client.h"
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#include "network/network_server.h"
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#include "network/network_gui.h"
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#include "table/sprites.h"
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#include "table/strings.h"
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static int _rename_id = 1;
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static int _rename_what = -1;
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RailType _last_built_railtype;
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RoadType _last_built_roadtype;
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bool _draw_bounding_boxes = false;
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void CcGiveMoney(bool success, TileIndex tile, uint32 p1, uint32 p2)
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{
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#ifdef ENABLE_NETWORK
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if (!success || !_patches.give_money) return;
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char msg[20];
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/* Inform the player of this action */
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snprintf(msg, sizeof(msg), "%d", p1);
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if (!_network_server) {
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SEND_COMMAND(PACKET_CLIENT_CHAT)(NETWORK_ACTION_GIVE_MONEY, DESTTYPE_TEAM, p2, msg);
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} else {
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NetworkServer_HandleChat(NETWORK_ACTION_GIVE_MONEY, DESTTYPE_TEAM, p2, msg, NETWORK_SERVER_INDEX);
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}
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#endif /* ENABLE_NETWORK */
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}
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void HandleOnEditText(const char *str)
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{
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int id = _rename_id;
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_cmd_text = str;
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switch (_rename_what) {
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case 1: // Rename a waypoint
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if (*str == '\0') return;
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DoCommandP(0, id, 0, NULL, CMD_RENAME_WAYPOINT | CMD_MSG(STR_CANT_CHANGE_WAYPOINT_NAME));
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break;
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#ifdef ENABLE_NETWORK
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case 3: { // Give money, you can only give money in excess of loan
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const Player *p = GetPlayer(_current_player);
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Money money = min(p->player_money - p->current_loan, (Money)(atoi(str) / _currency->rate));
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uint32 money_c = Clamp(ClampToI32(money), 0, 20000000); // Clamp between 20 million and 0
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/* Give 'id' the money, and substract it from ourself */
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DoCommandP(0, money_c, id, CcGiveMoney, CMD_GIVE_MONEY | CMD_MSG(STR_INSUFFICIENT_FUNDS));
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} break;
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#endif /* ENABLE_NETWORK */
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default: NOT_REACHED();
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}
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_rename_id = _rename_what = -1;
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}
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/**
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* This code is shared for the majority of the pushbuttons.
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* Handles e.g. the pressing of a button (to build things), playing of click sound and sets certain parameters
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*
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* @param w Window which called the function
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* @param widget ID of the widget (=button) that called this function
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* @param cursor How should the cursor image change? E.g. cursor with depot image in it
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* @param mode Tile highlighting mode, e.g. drawing a rectangle or a dot on the ground
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* @param placeproc Procedure which will be called when someone clicks on the map
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* @return true if the button is clicked, false if it's unclicked
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*/
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bool HandlePlacePushButton(Window *w, int widget, CursorID cursor, ViewportHighlightMode mode, PlaceProc *placeproc)
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{
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if (w->IsWidgetDisabled(widget)) return false;
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SndPlayFx(SND_15_BEEP);
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SetWindowDirty(w);
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if (w->IsWidgetLowered(widget)) {
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ResetObjectToPlace();
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return false;
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}
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SetObjectToPlace(cursor, PAL_NONE, mode, w->window_class, w->window_number);
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w->LowerWidget(widget);
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_place_proc = placeproc;
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return true;
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}
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void CcPlaySound10(bool success, TileIndex tile, uint32 p1, uint32 p2)
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{
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if (success) SndPlayTileFx(SND_12_EXPLOSION, tile);
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}
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static void MenuClickSettings(int index)
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{
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switch (index) {
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case 0: ShowGameOptions(); return;
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case 1: ShowGameDifficulty(); return;
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case 2: ShowPatchesSelection(); return;
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case 3: ShowNewGRFSettings(!_networking, true, true, &_grfconfig); return;
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case 4: ShowTransparencyToolbar(); break;
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case 6: ToggleBit(_display_opt, DO_SHOW_TOWN_NAMES); break;
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case 7: ToggleBit(_display_opt, DO_SHOW_STATION_NAMES); break;
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case 8: ToggleBit(_display_opt, DO_SHOW_SIGNS); break;
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case 9: ToggleBit(_display_opt, DO_WAYPOINTS); break;
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case 10: ToggleBit(_display_opt, DO_FULL_ANIMATION); break;
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case 11: ToggleBit(_display_opt, DO_FULL_DETAIL); break;
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case 12: ToggleTransparency(TO_HOUSES); break;
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case 13: ToggleTransparency(TO_SIGNS); break;
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}
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MarkWholeScreenDirty();
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}
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void MenuClickSaveLoad(int index)
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{
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if (_game_mode == GM_EDITOR) {
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switch (index) {
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case 0: ShowSaveLoadDialog(SLD_SAVE_SCENARIO); break;
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case 1: ShowSaveLoadDialog(SLD_LOAD_SCENARIO); break;
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case 2: ShowSaveLoadDialog(SLD_LOAD_HEIGHTMAP); break;
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case 3: AskExitToGameMenu(); break;
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case 5: HandleExitGameRequest(); break;
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}
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} else {
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switch (index) {
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case 0: ShowSaveLoadDialog(SLD_SAVE_GAME); break;
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case 1: ShowSaveLoadDialog(SLD_LOAD_GAME); break;
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case 2: AskExitToGameMenu(); break;
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case 3: HandleExitGameRequest(); break;
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}
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}
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}
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static void MenuClickMap(int index)
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{
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switch (index) {
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case 0: ShowSmallMap(); break;
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case 1: ShowExtraViewPortWindow(); break;
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case 2: ShowSignList(); break;
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}
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}
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static void MenuClickTown(int index)
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{
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ShowTownDirectory();
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}
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static void MenuClickScenMap(int index)
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{
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switch (index) {
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case 0: ShowSmallMap(); break;
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case 1: ShowExtraViewPortWindow(); break;
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case 2: ShowSignList(); break;
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case 3: ShowTownDirectory(); break;
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}
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}
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static void MenuClickSubsidies(int index)
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{
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ShowSubsidiesList();
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}
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static void MenuClickStations(int index)
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{
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ShowPlayerStations((PlayerID)index);
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}
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static void MenuClickFinances(int index)
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{
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ShowPlayerFinances((PlayerID)index);
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}
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static void MenuClickCompany(int index)
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{
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if (_networking && index == 0) {
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ShowClientList();
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} else {
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if (_networking) index--;
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ShowPlayerCompany((PlayerID)index);
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}
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}
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static void MenuClickGraphs(int index)
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{
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switch (index) {
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case 0: ShowOperatingProfitGraph(); break;
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case 1: ShowIncomeGraph(); break;
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case 2: ShowDeliveredCargoGraph(); break;
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case 3: ShowPerformanceHistoryGraph(); break;
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case 4: ShowCompanyValueGraph(); break;
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case 5: ShowCargoPaymentRates(); break;
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}
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}
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static void MenuClickLeague(int index)
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{
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switch (index) {
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case 0: ShowCompanyLeagueTable(); break;
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case 1: ShowPerformanceRatingDetail(); break;
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}
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}
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static void MenuClickIndustry(int index)
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{
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switch (index) {
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case 0: ShowIndustryDirectory(); break;
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case 1: ShowBuildIndustryWindow(); break;
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}
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}
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static void MenuClickShowTrains(int index)
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{
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ShowVehicleListWindow((PlayerID)index, VEH_TRAIN);
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}
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static void MenuClickShowRoad(int index)
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{
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ShowVehicleListWindow((PlayerID)index, VEH_ROAD);
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}
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static void MenuClickShowShips(int index)
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{
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ShowVehicleListWindow((PlayerID)index, VEH_SHIP);
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}
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static void MenuClickShowAir(int index)
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{
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ShowVehicleListWindow((PlayerID)index, VEH_AIRCRAFT);
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}
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static void MenuClickBuildRail(int index)
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{
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_last_built_railtype = (RailType)index;
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ShowBuildRailToolbar(_last_built_railtype, -1);
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}
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static void MenuClickBuildRoad(int index)
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{
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_last_built_roadtype = (RoadType)index;
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ShowBuildRoadToolbar(_last_built_roadtype);
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}
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static void MenuClickBuildWater(int index)
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{
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ShowBuildDocksToolbar();
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}
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static void MenuClickBuildAir(int index)
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{
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ShowBuildAirToolbar();
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}
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#ifdef ENABLE_NETWORK
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void ShowNetworkGiveMoneyWindow(PlayerID player)
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{
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_rename_id = player;
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_rename_what = 3;
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ShowQueryString(STR_EMPTY, STR_NETWORK_GIVE_MONEY_CAPTION, 30, 180, NULL, CS_NUMERAL);
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}
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#endif /* ENABLE_NETWORK */
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void ShowRenameWaypointWindow(const Waypoint *wp)
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{
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int id = wp->index;
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/* Are we allowed to change the name of the waypoint? */
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if (!CheckTileOwnership(wp->xy)) {
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ShowErrorMessage(_error_message, STR_CANT_CHANGE_WAYPOINT_NAME,
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TileX(wp->xy) * TILE_SIZE, TileY(wp->xy) * TILE_SIZE);
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return;
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}
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_rename_id = id;
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_rename_what = 1;
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SetDParam(0, id);
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ShowQueryString(STR_WAYPOINT_RAW, STR_EDIT_WAYPOINT_NAME, 30, 180, NULL, CS_ALPHANUMERAL);
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}
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void SelectSignTool()
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{
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if (_cursor.sprite == SPR_CURSOR_SIGN) {
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ResetObjectToPlace();
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} else {
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SetObjectToPlace(SPR_CURSOR_SIGN, PAL_NONE, VHM_RECT, WC_MAIN_TOOLBAR, 0);
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_place_proc = PlaceProc_Sign;
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}
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}
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static void MenuClickForest(int index)
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{
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switch (index) {
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case 0: ShowTerraformToolbar(); break;
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case 1: ShowBuildTreesToolbar(); break;
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case 2: SelectSignTool(); break;
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}
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}
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static void MenuClickMusicWindow(int index)
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{
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ShowMusicWindow();
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}
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static void MenuClickNewspaper(int index)
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{
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switch (index) {
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case 0: ShowLastNewsMessage(); break;
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case 1: ShowMessageOptions(); break;
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case 2: ShowMessageHistory(); break;
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}
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}
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void MenuClickSmallScreenshot()
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{
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SetScreenshotType(SC_VIEWPORT);
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}
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void MenuClickWorldScreenshot()
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{
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SetScreenshotType(SC_WORLD);
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}
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static void MenuClickHelp(int index)
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{
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switch (index) {
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case 0: PlaceLandBlockInfo(); break;
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case 2: IConsoleSwitch(); break;
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case 3: MenuClickSmallScreenshot(); break;
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case 4: MenuClickWorldScreenshot(); break;
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case 5: ShowAboutWindow(); break;
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}
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}
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typedef void MenuClickedProc(int index);
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static MenuClickedProc * const _menu_clicked_procs[] = {
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NULL, /* 0 */
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NULL, /* 1 */
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MenuClickSettings, /* 2 */
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MenuClickSaveLoad, /* 3 */
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MenuClickMap, /* 4 */
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MenuClickTown, /* 5 */
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MenuClickSubsidies, /* 6 */
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MenuClickStations, /* 7 */
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MenuClickFinances, /* 8 */
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MenuClickCompany, /* 9 */
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MenuClickGraphs, /* 10 */
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MenuClickLeague, /* 11 */
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MenuClickIndustry, /* 12 */
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MenuClickShowTrains, /* 13 */
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MenuClickShowRoad, /* 14 */
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MenuClickShowShips, /* 15 */
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MenuClickShowAir, /* 16 */
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MenuClickScenMap, /* 17 */
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NULL, /* 18 */
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MenuClickBuildRail, /* 19 */
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MenuClickBuildRoad, /* 20 */
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MenuClickBuildWater, /* 21 */
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MenuClickBuildAir, /* 22 */
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MenuClickForest, /* 23 */
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MenuClickMusicWindow, /* 24 */
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MenuClickNewspaper, /* 25 */
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MenuClickHelp, /* 26 */
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};
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static void MenuWndProc(Window *w, WindowEvent *e)
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{
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switch (e->event) {
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case WE_CREATE: w->widget[0].right = w->width - 1; break;
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case WE_PAINT: {
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int x, y;
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byte count = WP(w, menu_d).item_count;
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byte sel = WP(w, menu_d).sel_index;
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uint16 chk = WP(w, menu_d).checked_items;
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StringID string = WP(w, menu_d).string_id;
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byte dis = WP(w, menu_d).disabled_items;
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DrawWindowWidgets(w);
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x = 1;
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y = 1;
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for (; count != 0; count--, string++, sel--) {
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TextColour color = HasBit(dis, 0) ? TC_GREY : (sel == 0) ? TC_WHITE : TC_BLACK;
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if (sel == 0) GfxFillRect(x, y, x + w->width - 3, y + 9, 0);
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if (HasBit(chk, 0)) DrawString(x + 2, y, STR_CHECKMARK, color);
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DrawString(x + 2, y, string, color);
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y += 10;
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chk >>= 1;
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dis >>= 1;
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}
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} break;
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case WE_DESTROY: {
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Window *v = FindWindowById(WC_MAIN_TOOLBAR, 0);
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v->RaiseWidget(WP(w, menu_d).main_button);
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SetWindowDirty(v);
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return;
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}
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case WE_POPUPMENU_SELECT: {
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int index = GetMenuItemIndex(w, e->we.popupmenu.pt.x, e->we.popupmenu.pt.y);
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int action_id;
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if (index < 0) {
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Window *w2 = FindWindowById(WC_MAIN_TOOLBAR,0);
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if (GetWidgetFromPos(w2, e->we.popupmenu.pt.x - w2->left, e->we.popupmenu.pt.y - w2->top) == WP(w, menu_d).main_button)
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index = WP(w, menu_d).sel_index;
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}
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action_id = WP(w, menu_d).action_id;
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DeleteWindow(w);
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if (index >= 0) {
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assert((uint)index <= lengthof(_menu_clicked_procs));
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_menu_clicked_procs[action_id](index);
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}
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break;
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}
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case WE_POPUPMENU_OVER: {
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int index = GetMenuItemIndex(w, e->we.popupmenu.pt.x, e->we.popupmenu.pt.y);
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if (index == -1 || index == WP(w, menu_d).sel_index) return;
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WP(w, menu_d).sel_index = index;
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SetWindowDirty(w);
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return;
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}
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}
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}
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/* Dynamic widget length determined by toolbar-string length.
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* See PopupMainToolbMenu en MenuWndProc */
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static const Widget _menu_widgets[] = {
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{ WWT_PANEL, RESIZE_NONE, 14, 0, 0, 0, 0, 0x0, STR_NULL},
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{ WIDGETS_END},
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};
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static const Widget _player_menu_widgets[] = {
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{ WWT_PANEL, RESIZE_NONE, 14, 0, 240, 0, 81, 0x0, STR_NULL},
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{ WIDGETS_END},
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};
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static int GetPlayerIndexFromMenu(int index)
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{
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if (index >= 0) {
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const Player *p;
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FOR_ALL_PLAYERS(p) {
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if (p->is_active && --index < 0) return p->index;
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}
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}
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return -1;
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}
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static void UpdatePlayerMenuHeight(Window *w)
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{
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byte num = ActivePlayerCount();
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/* Increase one to fit in PlayerList in the menu when in network */
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if (_networking && WP(w, menu_d).main_button == 9) num++;
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if (WP(w, menu_d).item_count != num) {
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Point pos;
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WP(w, menu_d).item_count = num;
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SetWindowDirty(w);
|
|
num = num * 10 + 2;
|
|
w->height = num;
|
|
w->widget[0].bottom = w->widget[0].top + num - 1;
|
|
pos = GetToolbarDropdownPos(0, w->width, w->height);
|
|
w->top = pos.y;
|
|
SetWindowDirty(w);
|
|
}
|
|
}
|
|
|
|
static void PlayerMenuWndProc(Window *w, WindowEvent *e)
|
|
{
|
|
switch (e->event) {
|
|
case WE_PAINT: {
|
|
int x,y;
|
|
byte sel;
|
|
TextColour color;
|
|
Player *p;
|
|
uint16 chk;
|
|
|
|
UpdatePlayerMenuHeight(w);
|
|
DrawWindowWidgets(w);
|
|
|
|
x = 1;
|
|
y = 1;
|
|
sel = WP(w, menu_d).sel_index;
|
|
chk = WP(w, menu_d).checked_items; // let this mean gray items.
|
|
|
|
/* 9 = playerlist */
|
|
if (_networking && WP(w, menu_d).main_button == 9) {
|
|
if (sel == 0) {
|
|
GfxFillRect(x, y, x + 238, y + 9, 0);
|
|
}
|
|
DrawString(x + 19, y, STR_NETWORK_CLIENT_LIST, TC_FROMSTRING);
|
|
y += 10;
|
|
sel--;
|
|
}
|
|
|
|
FOR_ALL_PLAYERS(p) {
|
|
if (p->is_active) {
|
|
if (p->index == sel) {
|
|
GfxFillRect(x, y, x + 238, y + 9, 0);
|
|
}
|
|
|
|
DrawPlayerIcon(p->index, x + 2, y + 1);
|
|
|
|
SetDParam(0, p->index);
|
|
SetDParam(1, p->index);
|
|
|
|
color = (p->index == sel) ? TC_WHITE : TC_BLACK;
|
|
if (chk&1) color = TC_GREY;
|
|
DrawString(x + 19, y, STR_7021, color);
|
|
|
|
y += 10;
|
|
}
|
|
chk >>= 1;
|
|
}
|
|
|
|
break;
|
|
}
|
|
|
|
case WE_DESTROY: {
|
|
Window *v = FindWindowById(WC_MAIN_TOOLBAR, 0);
|
|
v->RaiseWidget(WP(w, menu_d).main_button);
|
|
SetWindowDirty(v);
|
|
return;
|
|
}
|
|
|
|
case WE_POPUPMENU_SELECT: {
|
|
int index = GetMenuItemIndex(w, e->we.popupmenu.pt.x, e->we.popupmenu.pt.y);
|
|
int action_id = WP(w, menu_d).action_id;
|
|
|
|
/* We have a new entry at the top of the list of menu 9 when networking
|
|
* so keep that in count */
|
|
if (_networking && WP(w, menu_d).main_button == 9) {
|
|
if (index > 0) index = GetPlayerIndexFromMenu(index - 1) + 1;
|
|
} else {
|
|
index = GetPlayerIndexFromMenu(index);
|
|
}
|
|
|
|
if (index < 0) {
|
|
Window *w2 = FindWindowById(WC_MAIN_TOOLBAR,0);
|
|
if (GetWidgetFromPos(w2, e->we.popupmenu.pt.x - w2->left, e->we.popupmenu.pt.y - w2->top) == WP(w, menu_d).main_button)
|
|
index = WP(w, menu_d).sel_index;
|
|
}
|
|
|
|
DeleteWindow(w);
|
|
|
|
if (index >= 0) {
|
|
assert(index >= 0 && index < 30);
|
|
_menu_clicked_procs[action_id](index);
|
|
}
|
|
break;
|
|
}
|
|
case WE_POPUPMENU_OVER: {
|
|
int index;
|
|
UpdatePlayerMenuHeight(w);
|
|
index = GetMenuItemIndex(w, e->we.popupmenu.pt.x, e->we.popupmenu.pt.y);
|
|
|
|
/* We have a new entry at the top of the list of menu 9 when networking
|
|
* so keep that in count */
|
|
if (_networking && WP(w, menu_d).main_button == 9) {
|
|
if (index > 0) index = GetPlayerIndexFromMenu(index - 1) + 1;
|
|
} else {
|
|
index = GetPlayerIndexFromMenu(index);
|
|
}
|
|
|
|
if (index == -1 || index == WP(w, menu_d).sel_index) return;
|
|
|
|
WP(w, menu_d).sel_index = index;
|
|
SetWindowDirty(w);
|
|
return;
|
|
}
|
|
}
|
|
}
|
|
|
|
/** Get the maximum length of a given string in a string-list. This is an
|
|
* implicit string-list where the ID's are consecutive
|
|
* @param base_string StringID of the first string in the list
|
|
* @param count amount of StringID's in the list
|
|
* @return the length of the longest string */
|
|
static int GetStringListMaxWidth(StringID base_string, byte count)
|
|
{
|
|
char buffer[512];
|
|
int width, max_width;
|
|
byte i;
|
|
|
|
max_width = 0;
|
|
for (i = 0; i != count; i++) {
|
|
GetString(buffer, base_string + i, lastof(buffer));
|
|
width = GetStringBoundingBox(buffer).width;
|
|
if (width > max_width) max_width = width;
|
|
}
|
|
|
|
return max_width;
|
|
}
|
|
|
|
/** Show a general dropdown menu. The positioning of the dropdown menu
|
|
* defaults to the left side of the parent_button, eg the button that caused
|
|
* this window to appear. The only exceptions are when the right side of this
|
|
* dropdown would fall outside the main toolbar window, in that case it is
|
|
* aligned with the toolbar's right side.
|
|
* Since the disable-mask is only 8 bits right now, these dropdowns are
|
|
* restricted to 8 items max if any bits of disabled_mask are active.
|
|
* @param w Pointer to a window this dropdown menu belongs to. Has no effect
|
|
* whatsoever, only graphically for positioning.
|
|
* @param parent_button The widget identifier of the button that was clicked for
|
|
* this dropdown. The created dropdown then knows what button to raise (button) on
|
|
* action and whose function to execute (action).
|
|
* It is possible to appoint another button for an action event by setting the
|
|
* upper 8 bits of this parameter. If non is set, action is presumed to be the same
|
|
* as button. So<br>
|
|
* button bits 0 - 7 - widget clicked to get dropdown
|
|
* action bits 8 - 15 - function of widget to execute on select (defaults to bits 0 - 7)
|
|
* @param base_string The first StringID shown in the dropdown list. All others are
|
|
* consecutive indeces from the language file. XXX - fix? Use ingame-string tables?
|
|
* @param item_count Number of strings in the list, see previous parameter
|
|
* @param disabled_mask Bitmask of disabled strings in the list
|
|
* @return Return a pointer to the newly created dropdown window */
|
|
Window *PopupMainToolbMenu(Window *w, uint16 parent_button, StringID base_string, byte item_count, byte disabled_mask)
|
|
{
|
|
int width;
|
|
int height;
|
|
Point pos;
|
|
|
|
assert(disabled_mask == 0 || item_count <= 8);
|
|
w->LowerWidget(parent_button);
|
|
w->InvalidateWidget(parent_button);
|
|
|
|
DeleteWindowById(WC_TOOLBAR_MENU, 0);
|
|
|
|
// Extend the dropdown toolbar to the longest string in the list
|
|
width = max(GetStringListMaxWidth(base_string, item_count) + 6, 140);
|
|
height = item_count * 10 + 2;
|
|
|
|
pos = GetToolbarDropdownPos(parent_button, width, height);
|
|
|
|
w = AllocateWindow(pos.x, pos.y, width, height, MenuWndProc, WC_TOOLBAR_MENU, _menu_widgets);
|
|
w->widget[0].bottom = item_count * 10 + 1;
|
|
w->flags4 &= ~WF_WHITE_BORDER_MASK;
|
|
|
|
WP(w, menu_d).item_count = item_count;
|
|
WP(w, menu_d).sel_index = 0;
|
|
WP(w, menu_d).main_button = GB(parent_button, 0, 8);
|
|
WP(w, menu_d).action_id = (GB(parent_button, 8, 8) != 0) ? GB(parent_button, 8, 8) : parent_button;
|
|
WP(w, menu_d).string_id = base_string;
|
|
WP(w, menu_d).checked_items = 0;
|
|
WP(w, menu_d).disabled_items = disabled_mask;
|
|
|
|
_popup_menu_active = true;
|
|
|
|
SndPlayFx(SND_15_BEEP);
|
|
return w;
|
|
}
|
|
|
|
Window *PopupMainPlayerToolbMenu(Window *w, int main_button, int gray)
|
|
{
|
|
Point pos;;
|
|
|
|
w->LowerWidget(main_button);
|
|
w->InvalidateWidget(main_button);
|
|
|
|
DeleteWindowById(WC_TOOLBAR_MENU, 0);
|
|
pos = GetToolbarDropdownPos(main_button, 241, 82);
|
|
w = AllocateWindow(pos.x, pos.y, 241, 82, PlayerMenuWndProc, WC_TOOLBAR_MENU, _player_menu_widgets);
|
|
w->flags4 &= ~WF_WHITE_BORDER_MASK;
|
|
WP(w, menu_d).item_count = 0;
|
|
WP(w, menu_d).sel_index = (_local_player != PLAYER_SPECTATOR) ? _local_player : GetPlayerIndexFromMenu(0);
|
|
if (_networking && main_button == 9) {
|
|
if (_local_player != PLAYER_SPECTATOR) {
|
|
WP(w, menu_d).sel_index++;
|
|
} else {
|
|
/* Select client list by default for spectators */
|
|
WP(w, menu_d).sel_index = 0;
|
|
}
|
|
}
|
|
WP(w, menu_d).action_id = main_button;
|
|
WP(w, menu_d).main_button = main_button;
|
|
WP(w, menu_d).checked_items = gray;
|
|
WP(w, menu_d).disabled_items = 0;
|
|
_popup_menu_active = true;
|
|
SndPlayFx(SND_15_BEEP);
|
|
return w;
|
|
}
|
|
|
|
/* Zooms a viewport in a window in or out */
|
|
/* No button handling or what so ever */
|
|
bool DoZoomInOutWindow(int how, Window *w)
|
|
{
|
|
ViewPort *vp;
|
|
|
|
assert(w != NULL);
|
|
vp = w->viewport;
|
|
|
|
switch (how) {
|
|
case ZOOM_IN:
|
|
if (vp->zoom == ZOOM_LVL_MIN) return false;
|
|
vp->zoom = (ZoomLevel)((int)vp->zoom - 1);
|
|
vp->virtual_width >>= 1;
|
|
vp->virtual_height >>= 1;
|
|
|
|
WP(w, vp_d).scrollpos_x += vp->virtual_width >> 1;
|
|
WP(w, vp_d).scrollpos_y += vp->virtual_height >> 1;
|
|
WP(w, vp_d).dest_scrollpos_x = WP(w,vp_d).scrollpos_x;
|
|
WP(w, vp_d).dest_scrollpos_y = WP(w,vp_d).scrollpos_y;
|
|
break;
|
|
case ZOOM_OUT:
|
|
if (vp->zoom == ZOOM_LVL_MAX) return false;
|
|
vp->zoom = (ZoomLevel)((int)vp->zoom + 1);
|
|
|
|
WP(w, vp_d).scrollpos_x -= vp->virtual_width >> 1;
|
|
WP(w, vp_d).scrollpos_y -= vp->virtual_height >> 1;
|
|
WP(w, vp_d).dest_scrollpos_x = WP(w,vp_d).scrollpos_x;
|
|
WP(w, vp_d).dest_scrollpos_y = WP(w,vp_d).scrollpos_y;
|
|
|
|
vp->virtual_width <<= 1;
|
|
vp->virtual_height <<= 1;
|
|
break;
|
|
}
|
|
if (vp != NULL) { // the vp can be null when how == ZOOM_NONE
|
|
vp->virtual_left = WP(w, vp_d).scrollpos_x;
|
|
vp->virtual_top = WP(w, vp_d).scrollpos_y;
|
|
}
|
|
SetWindowDirty(w);
|
|
/* Update the windows that have zoom-buttons to perhaps disable their buttons */
|
|
SendWindowMessageClass(w->window_class, how, w->window_number, 0);
|
|
return true;
|
|
}
|
|
|
|
void ZoomInOrOutToCursorWindow(bool in, Window *w)
|
|
{
|
|
assert(w != NULL);
|
|
|
|
if (_game_mode != GM_MENU) {
|
|
ViewPort *vp = w->viewport;
|
|
if ((in && vp->zoom == ZOOM_LVL_MIN) || (!in && vp->zoom == ZOOM_LVL_MAX))
|
|
return;
|
|
|
|
Point pt = GetTileZoomCenterWindow(in,w);
|
|
if (pt.x != -1) {
|
|
ScrollWindowTo(pt.x, pt.y, w, true);
|
|
|
|
DoZoomInOutWindow(in ? ZOOM_IN : ZOOM_OUT, w);
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
extern GetNewsStringCallbackProc * const _get_news_string_callback[];
|
|
|
|
|
|
static bool DrawScrollingStatusText(const NewsItem *ni, int pos, int width)
|
|
{
|
|
char buf[512];
|
|
StringID str;
|
|
const char *s, *last;
|
|
char *d;
|
|
DrawPixelInfo tmp_dpi, *old_dpi;
|
|
int x;
|
|
char buffer[256];
|
|
|
|
if (ni->display_mode == NM_CALLBACK) {
|
|
str = _get_news_string_callback[ni->callback](ni);
|
|
} else {
|
|
CopyInDParam(0, ni->params, lengthof(ni->params));
|
|
str = ni->string_id;
|
|
}
|
|
|
|
GetString(buf, str, lastof(buf));
|
|
|
|
s = buf;
|
|
d = buffer;
|
|
last = lastof(buffer);
|
|
|
|
for (;;) {
|
|
WChar c = Utf8Consume(&s);
|
|
if (c == 0) {
|
|
break;
|
|
} else if (c == 0x0D) {
|
|
if (d + 4 >= last) break;
|
|
d[0] = d[1] = d[2] = d[3] = ' ';
|
|
d += 4;
|
|
} else if (IsPrintable(c)) {
|
|
if (d + Utf8CharLen(c) >= last) break;
|
|
d += Utf8Encode(d, c);
|
|
}
|
|
}
|
|
*d = '\0';
|
|
|
|
if (!FillDrawPixelInfo(&tmp_dpi, 141, 1, width, 11)) return true;
|
|
|
|
old_dpi = _cur_dpi;
|
|
_cur_dpi = &tmp_dpi;
|
|
|
|
x = DoDrawString(buffer, pos, 0, TC_LIGHT_BLUE);
|
|
_cur_dpi = old_dpi;
|
|
|
|
return x > 0;
|
|
}
|
|
|
|
static void StatusBarWndProc(Window *w, WindowEvent *e)
|
|
{
|
|
switch (e->event) {
|
|
case WE_PAINT: {
|
|
const Player *p = (_local_player == PLAYER_SPECTATOR) ? NULL : GetPlayer(_local_player);
|
|
|
|
DrawWindowWidgets(w);
|
|
SetDParam(0, _date);
|
|
DrawStringCentered(
|
|
70, 1, (_pause_game || _patches.status_long_date) ? STR_00AF : STR_00AE, TC_FROMSTRING
|
|
);
|
|
|
|
if (p != NULL) {
|
|
/* Draw player money */
|
|
SetDParam(0, p->player_money);
|
|
DrawStringCentered(w->widget[2].left + 70, 1, STR_0004, TC_FROMSTRING);
|
|
}
|
|
|
|
/* Draw status bar */
|
|
if (w->message.msg) { // true when saving is active
|
|
DrawStringCenteredTruncated(w->widget[1].left + 1, w->widget[1].right - 1, 1, STR_SAVING_GAME, TC_FROMSTRING);
|
|
} else if (_do_autosave) {
|
|
DrawStringCenteredTruncated(w->widget[1].left + 1, w->widget[1].right - 1, 1, STR_032F_AUTOSAVE, TC_FROMSTRING);
|
|
} else if (_pause_game) {
|
|
DrawStringCenteredTruncated(w->widget[1].left + 1, w->widget[1].right - 1, 1, STR_0319_PAUSED, TC_FROMSTRING);
|
|
} else if (WP(w, def_d).data_1 > -1280 && FindWindowById(WC_NEWS_WINDOW,0) == NULL && _statusbar_news_item.string_id != 0) {
|
|
/* Draw the scrolling news text */
|
|
if (!DrawScrollingStatusText(&_statusbar_news_item, WP(w, def_d).data_1, w->widget[1].right - w->widget[1].left - 2)) {
|
|
WP(w, def_d).data_1 = -1280;
|
|
if (p != NULL) {
|
|
/* This is the default text */
|
|
SetDParam(0, p->index);
|
|
DrawStringCenteredTruncated(w->widget[1].left + 1, w->widget[1].right - 1, 1, STR_02BA, TC_FROMSTRING);
|
|
}
|
|
}
|
|
} else {
|
|
if (p != NULL) {
|
|
/* This is the default text */
|
|
SetDParam(0, p->index);
|
|
DrawStringCenteredTruncated(w->widget[1].left + 1, w->widget[1].right - 1, 1, STR_02BA, TC_FROMSTRING);
|
|
}
|
|
}
|
|
|
|
if (WP(w, def_d).data_2 > 0) DrawSprite(SPR_BLOT, PALETTE_TO_RED, w->widget[1].right - 11, 2);
|
|
} break;
|
|
|
|
case WE_MESSAGE:
|
|
w->message.msg = e->we.message.msg;
|
|
SetWindowDirty(w);
|
|
break;
|
|
|
|
case WE_CLICK:
|
|
switch (e->we.click.widget) {
|
|
case 1: ShowLastNewsMessage(); break;
|
|
case 2: if (_local_player != PLAYER_SPECTATOR) ShowPlayerFinances(_local_player); break;
|
|
default: ResetObjectToPlace();
|
|
}
|
|
break;
|
|
|
|
case WE_TICK: {
|
|
if (_pause_game) return;
|
|
|
|
if (WP(w, def_d).data_1 > -1280) { // Scrolling text
|
|
WP(w, def_d).data_1 -= 2;
|
|
w->InvalidateWidget(1);
|
|
}
|
|
|
|
if (WP(w, def_d).data_2 > 0) { // Red blot to show there are new unread newsmessages
|
|
WP(w, def_d).data_2 -= 2;
|
|
} else if (WP(w, def_d).data_2 < 0) {
|
|
WP(w, def_d).data_2 = 0;
|
|
w->InvalidateWidget(1);
|
|
}
|
|
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
static const Widget _main_status_widgets[] = {
|
|
{ WWT_PANEL, RESIZE_NONE, 14, 0, 139, 0, 11, 0x0, STR_NULL},
|
|
{ WWT_PUSHBTN, RESIZE_RIGHT, 14, 140, 179, 0, 11, 0x0, STR_02B7_SHOW_LAST_MESSAGE_OR_NEWS},
|
|
{ WWT_PUSHBTN, RESIZE_LR, 14, 180, 319, 0, 11, 0x0, STR_NULL},
|
|
{ WIDGETS_END},
|
|
};
|
|
|
|
static WindowDesc _main_status_desc = {
|
|
WDP_CENTER, 0, 320, 12, 640, 12,
|
|
WC_STATUS_BAR, WC_NONE,
|
|
WDF_STD_TOOLTIPS | WDF_DEF_WIDGET | WDF_UNCLICK_BUTTONS,
|
|
_main_status_widgets,
|
|
StatusBarWndProc
|
|
};
|
|
|
|
extern void UpdateAllStationVirtCoord();
|
|
|
|
static void MainWindowWndProc(Window *w, WindowEvent *e)
|
|
{
|
|
int off_x;
|
|
|
|
switch (e->event) {
|
|
case WE_PAINT:
|
|
DrawWindowViewport(w);
|
|
if (_game_mode == GM_MENU) {
|
|
off_x = _screen.width / 2;
|
|
|
|
DrawSprite(SPR_OTTD_O, PAL_NONE, off_x - 120, 50);
|
|
DrawSprite(SPR_OTTD_P, PAL_NONE, off_x - 86, 50);
|
|
DrawSprite(SPR_OTTD_E, PAL_NONE, off_x - 53, 50);
|
|
DrawSprite(SPR_OTTD_N, PAL_NONE, off_x - 22, 50);
|
|
|
|
DrawSprite(SPR_OTTD_T, PAL_NONE, off_x + 34, 50);
|
|
DrawSprite(SPR_OTTD_T, PAL_NONE, off_x + 65, 50);
|
|
DrawSprite(SPR_OTTD_D, PAL_NONE, off_x + 96, 50);
|
|
|
|
/*
|
|
DrawSprite(SPR_OTTD_R, off_x + 119, 50);
|
|
DrawSprite(SPR_OTTD_A, off_x + 148, 50);
|
|
DrawSprite(SPR_OTTD_N, off_x + 181, 50);
|
|
DrawSprite(SPR_OTTD_S, off_x + 215, 50);
|
|
DrawSprite(SPR_OTTD_P, off_x + 246, 50);
|
|
DrawSprite(SPR_OTTD_O, off_x + 275, 50);
|
|
DrawSprite(SPR_OTTD_R, off_x + 307, 50);
|
|
DrawSprite(SPR_OTTD_T, off_x + 337, 50);
|
|
|
|
DrawSprite(SPR_OTTD_T, off_x + 390, 50);
|
|
DrawSprite(SPR_OTTD_Y, off_x + 417, 50);
|
|
DrawSprite(SPR_OTTD_C, off_x + 447, 50);
|
|
DrawSprite(SPR_OTTD_O, off_x + 478, 50);
|
|
DrawSprite(SPR_OTTD_O, off_x + 509, 50);
|
|
DrawSprite(SPR_OTTD_N, off_x + 541, 50);
|
|
*/
|
|
}
|
|
break;
|
|
|
|
case WE_KEYPRESS:
|
|
switch (e->we.keypress.keycode) {
|
|
case 'Q' | WKC_CTRL:
|
|
case 'Q' | WKC_META:
|
|
HandleExitGameRequest();
|
|
break;
|
|
}
|
|
|
|
/* Disable all key shortcuts, except quit shortcuts when
|
|
* generating the world, otherwise they create threading
|
|
* problem during the generating, resulting in random
|
|
* assertions that are hard to trigger and debug */
|
|
if (IsGeneratingWorld()) break;
|
|
|
|
if (e->we.keypress.keycode == WKC_BACKQUOTE) {
|
|
IConsoleSwitch();
|
|
e->we.keypress.cont = false;
|
|
break;
|
|
}
|
|
|
|
if (e->we.keypress.keycode == ('B' | WKC_CTRL)) {
|
|
e->we.keypress.cont = false;
|
|
_draw_bounding_boxes = !_draw_bounding_boxes;
|
|
MarkWholeScreenDirty();
|
|
break;
|
|
}
|
|
|
|
if (_game_mode == GM_MENU) break;
|
|
|
|
switch (e->we.keypress.keycode) {
|
|
case 'C':
|
|
case 'Z': {
|
|
Point pt = GetTileBelowCursor();
|
|
if (pt.x != -1) {
|
|
if (e->we.keypress.keycode == 'Z') MaxZoomInOut(ZOOM_IN, w);
|
|
ScrollMainWindowTo(pt.x, pt.y);
|
|
}
|
|
break;
|
|
}
|
|
|
|
case WKC_ESC: ResetObjectToPlace(); break;
|
|
case WKC_DELETE: DeleteNonVitalWindows(); break;
|
|
case WKC_DELETE | WKC_SHIFT: DeleteAllNonVitalWindows(); break;
|
|
case 'R' | WKC_CTRL: MarkWholeScreenDirty(); break;
|
|
|
|
#if defined(_DEBUG)
|
|
case '0' | WKC_ALT: // Crash the game
|
|
*(byte*)0 = 0;
|
|
break;
|
|
|
|
case '1' | WKC_ALT: // Gimme money
|
|
/* Server can not cheat in advertise mode either! */
|
|
if (!_networking || !_network_server || !_network_advertise)
|
|
DoCommandP(0, 10000000, 0, NULL, CMD_MONEY_CHEAT);
|
|
break;
|
|
|
|
case '2' | WKC_ALT: // Update the coordinates of all station signs
|
|
UpdateAllStationVirtCoord();
|
|
break;
|
|
#endif
|
|
|
|
case '1' | WKC_CTRL:
|
|
case '2' | WKC_CTRL:
|
|
case '3' | WKC_CTRL:
|
|
case '4' | WKC_CTRL:
|
|
case '5' | WKC_CTRL:
|
|
case '6' | WKC_CTRL:
|
|
case '7' | WKC_CTRL:
|
|
case '8' | WKC_CTRL:
|
|
case '9' | WKC_CTRL:
|
|
/* Transparency toggle hot keys */
|
|
ToggleTransparency((TransparencyOption)(e->we.keypress.keycode - ('1' | WKC_CTRL)));
|
|
MarkWholeScreenDirty();
|
|
break;
|
|
|
|
case 'X' | WKC_CTRL:
|
|
ShowTransparencyToolbar();
|
|
break;
|
|
|
|
case 'X':
|
|
ResetRestoreAllTransparency();
|
|
break;
|
|
|
|
#ifdef ENABLE_NETWORK
|
|
case WKC_RETURN: case 'T': // smart chat; send to team if any, otherwise to all
|
|
if (_networking) {
|
|
const NetworkClientInfo *cio = NetworkFindClientInfoFromIndex(_network_own_client_index);
|
|
bool teamchat = false;
|
|
|
|
if (cio == NULL) break;
|
|
|
|
/* Only players actually playing can speak to team. Eg spectators cannot */
|
|
if (_patches.prefer_teamchat && IsValidPlayer(cio->client_playas)) {
|
|
const NetworkClientInfo *ci;
|
|
FOR_ALL_ACTIVE_CLIENT_INFOS(ci) {
|
|
if (ci->client_playas == cio->client_playas && ci != cio) {
|
|
teamchat = true;
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
ShowNetworkChatQueryWindow(teamchat ? DESTTYPE_TEAM : DESTTYPE_BROADCAST, cio->client_playas);
|
|
}
|
|
break;
|
|
|
|
case WKC_SHIFT | WKC_RETURN: case WKC_SHIFT | 'T': // send text message to all players
|
|
if (_networking) ShowNetworkChatQueryWindow(DESTTYPE_BROADCAST, 0);
|
|
break;
|
|
|
|
case WKC_CTRL | WKC_RETURN: case WKC_CTRL | 'T': // send text to all team mates
|
|
if (_networking) {
|
|
const NetworkClientInfo *cio = NetworkFindClientInfoFromIndex(_network_own_client_index);
|
|
if (cio == NULL) break;
|
|
|
|
ShowNetworkChatQueryWindow(DESTTYPE_TEAM, cio->client_playas);
|
|
}
|
|
break;
|
|
#endif
|
|
|
|
default: return;
|
|
}
|
|
e->we.keypress.cont = false;
|
|
break;
|
|
|
|
case WE_SCROLL: {
|
|
ViewPort *vp = IsPtInWindowViewport(w, _cursor.pos.x, _cursor.pos.y);
|
|
|
|
if (vp == NULL) {
|
|
_cursor.fix_at = false;
|
|
_scrolling_viewport = false;
|
|
}
|
|
|
|
WP(w, vp_d).scrollpos_x += ScaleByZoom(e->we.scroll.delta.x, vp->zoom);
|
|
WP(w, vp_d).scrollpos_y += ScaleByZoom(e->we.scroll.delta.y, vp->zoom);
|
|
WP(w, vp_d).dest_scrollpos_x = WP(w, vp_d).scrollpos_x;
|
|
WP(w, vp_d).dest_scrollpos_y = WP(w, vp_d).scrollpos_y;
|
|
} break;
|
|
|
|
case WE_MOUSEWHEEL:
|
|
ZoomInOrOutToCursorWindow(e->we.wheel.wheel < 0, w);
|
|
break;
|
|
|
|
case WE_MESSAGE:
|
|
/* Forward the message to the appropiate toolbar (ingame or scenario editor) */
|
|
SendWindowMessage(WC_MAIN_TOOLBAR, 0, e->we.message.msg, e->we.message.wparam, e->we.message.lparam);
|
|
break;
|
|
}
|
|
}
|
|
|
|
|
|
void ShowSelectGameWindow();
|
|
|
|
void SetupColorsAndInitialWindow()
|
|
{
|
|
uint i;
|
|
Window *w;
|
|
int width, height;
|
|
|
|
for (i = 0; i != 16; i++) {
|
|
const byte *b = GetNonSprite(PALETTE_RECOLOR_START + i);
|
|
|
|
assert(b);
|
|
memcpy(_colour_gradient[i], b + 0xC6, sizeof(_colour_gradient[i]));
|
|
}
|
|
|
|
width = _screen.width;
|
|
height = _screen.height;
|
|
|
|
w = AllocateWindow(0, 0, width, height, MainWindowWndProc, WC_MAIN_WINDOW, NULL);
|
|
AssignWindowViewport(w, 0, 0, width, height, TileXY(32, 32), ZOOM_LVL_VIEWPORT);
|
|
|
|
/* XXX: these are not done */
|
|
switch (_game_mode) {
|
|
default: NOT_REACHED();
|
|
case GM_MENU:
|
|
ShowSelectGameWindow();
|
|
break;
|
|
|
|
case GM_NORMAL:
|
|
case GM_EDITOR:
|
|
ShowVitalWindows();
|
|
break;
|
|
}
|
|
}
|
|
|
|
void ShowVitalWindows()
|
|
{
|
|
Window *w = AllocateToolbar();
|
|
DoZoomInOutWindow(ZOOM_NONE, w);
|
|
|
|
CLRBITS(w->flags4, WF_WHITE_BORDER_MASK);
|
|
|
|
w->SetWidgetDisabledState(0, _networking && !_network_server); // if not server, disable pause button
|
|
w->SetWidgetDisabledState(1, _networking); // if networking, disable fast-forward button
|
|
|
|
/* 'w' is for sure a WC_MAIN_TOOLBAR */
|
|
PositionMainToolbar(w);
|
|
|
|
/* Status bad only for normal games */
|
|
if (_game_mode == GM_EDITOR) return;
|
|
|
|
_main_status_desc.top = _screen.height - 12;
|
|
w = AllocateWindowDesc(&_main_status_desc);
|
|
CLRBITS(w->flags4, WF_WHITE_BORDER_MASK);
|
|
|
|
WP(w, def_d).data_1 = -1280;
|
|
}
|
|
|
|
void GameSizeChanged()
|
|
{
|
|
_cur_resolution[0] = _screen.width;
|
|
_cur_resolution[1] = _screen.height;
|
|
RelocateAllWindows(_screen.width, _screen.height);
|
|
ScreenSizeChanged();
|
|
MarkWholeScreenDirty();
|
|
}
|
|
|
|
void InitializeMainGui()
|
|
{
|
|
/* Clean old GUI values */
|
|
_last_built_railtype = RAILTYPE_RAIL;
|
|
_last_built_roadtype = ROADTYPE_ROAD;
|
|
}
|
|
|
|
|
|
|
|
|
|
|