OpenTTD-patches/src/network/network_gui.h
Jonathan G Rennison 9e1bb3eea7 Merge tag '12.0-beta2' into jgrpp-beta
# Conflicts:
#	docs/landscape_grid.html
#	src/lang/simplified_chinese.txt
#	src/network/network_server.cpp
#	src/station_cmd.cpp
2021-11-02 18:02:37 +00:00

44 lines
1.9 KiB
C++

/*
* This file is part of OpenTTD.
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
*/
/** @file network_gui.h GUIs related to networking. */
#ifndef NETWORK_GUI_H
#define NETWORK_GUI_H
#include "../company_type.h"
#include "../date_type.h"
#include "../economy_type.h"
#include "../window_type.h"
#include "network_type.h"
#include "network_gamelist.h"
void ShowNetworkNeedPassword(NetworkPasswordType npt);
void ShowNetworkGiveMoneyWindow(CompanyID company);
void ShowNetworkChatQueryWindow(DestType type, int dest);
void ShowJoinStatusWindow();
void ShowNetworkGameWindow();
void ShowClientList();
void ShowNetworkCompanyPasswordWindow(Window *parent);
void ShowNetworkAskRelay(const std::string &server_connection_string, const std::string &relay_connection_string, const std::string &token);
/** Company information stored at the client side */
struct NetworkCompanyInfo : NetworkCompanyStats {
std::string company_name; ///< Company name
Year inaugurated_year; ///< What year the company started in
Money company_value; ///< The company value
Money money; ///< The amount of money the company has
Money income; ///< How much did the company earn last year
uint16 performance; ///< What was his performance last month?
bool use_password; ///< Is there a password
std::string clients; ///< The clients that control this company (Name1, name2, ..)
};
#endif /* NETWORK_GUI_H */